Sam Lantinga 8ca6caeda5 SDL_GetAudioPlaybackDevices() and SDL_GetAudioRecordingDevices() follow the SDL_GetStringRule пре 1 година
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aaudio 58270ef3f2 Finished renaming functions in SDL_system.h пре 1 година
alsa 4755055bc3 audio: Separate channel maps out of SDL_AudioSpec. пре 1 година
android 38f0214e8a audio: Refer to audio devices to "playback" and "recording". пре 1 година
coreaudio 17af09f3a9 coreaudio: simplify memory leak fix. пре 1 година
directsound 38f0214e8a audio: Refer to audio devices to "playback" and "recording". пре 1 година
disk 38f0214e8a audio: Refer to audio devices to "playback" and "recording". пре 1 година
dsp 38f0214e8a audio: Refer to audio devices to "playback" and "recording". пре 1 година
dummy 38f0214e8a audio: Refer to audio devices to "playback" and "recording". пре 1 година
emscripten 38f0214e8a audio: Refer to audio devices to "playback" and "recording". пре 1 година
haiku 38f0214e8a audio: Refer to audio devices to "playback" and "recording". пре 1 година
jack 38f0214e8a audio: Refer to audio devices to "playback" and "recording". пре 1 година
n3ds 38f0214e8a audio: Refer to audio devices to "playback" and "recording". пре 1 година
netbsd 38f0214e8a audio: Refer to audio devices to "playback" and "recording". пре 1 година
openslES 58270ef3f2 Finished renaming functions in SDL_system.h пре 1 година
pipewire 5db08b86ca Fix warning for Android NDK compiler: "function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]" пре 1 година
ps2 38f0214e8a audio: Refer to audio devices to "playback" and "recording". пре 1 година
psp 38f0214e8a audio: Refer to audio devices to "playback" and "recording". пре 1 година
pulseaudio 16e7fdc4f2 audio: Add channel remapping to SDL_AudioSpec and SDL_AudioStream. пре 1 година
qnx 16e7fdc4f2 audio: Add channel remapping to SDL_AudioSpec and SDL_AudioStream. пре 1 година
sndio 38f0214e8a audio: Refer to audio devices to "playback" and "recording". пре 1 година
vita 38f0214e8a audio: Refer to audio devices to "playback" and "recording". пре 1 година
wasapi ccebbb6c6e Fix UWP build in non-UNICODE mode пре 1 година
SDL_audio.c 8ca6caeda5 SDL_GetAudioPlaybackDevices() and SDL_GetAudioRecordingDevices() follow the SDL_GetStringRule пре 1 година
SDL_audio_c.h 5b3ee51c6c Updated copyright for 2024 пре 2 година
SDL_audio_channel_converters.h 5b3ee51c6c Updated copyright for 2024 пре 2 година
SDL_audiocvt.c bb96320cc4 Make sure we always copy the data returned using SDL_GetStringRule пре 1 година
SDL_audiodev.c 38f0214e8a audio: Refer to audio devices to "playback" and "recording". пре 1 година
SDL_audiodev_c.h 5b3ee51c6c Updated copyright for 2024 пре 2 година
SDL_audioqueue.c 4755055bc3 audio: Separate channel maps out of SDL_AudioSpec. пре 1 година
SDL_audioqueue.h 4755055bc3 audio: Separate channel maps out of SDL_AudioSpec. пре 1 година
SDL_audioresample.c 5db08b86ca Fix warning for Android NDK compiler: "function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]" пре 1 година
SDL_audioresample.h 5b3ee51c6c Updated copyright for 2024 пре 2 година
SDL_audiotypecvt.c 33f28d6143 Refactored ConvertAudio, added SIMD endian-swapping пре 1 година
SDL_mixer.c 32907a9606 Rename SDL_Swap(16|32|64)(LE|BE) to SDL_Swap(LE|BE)(16|32|64) пре 1 година
SDL_sysaudio.h 4755055bc3 audio: Separate channel maps out of SDL_AudioSpec. пре 1 година
SDL_wave.c e559b271b5 Clear the wave format so the channel map is cleared before returning from SDL_LoadWAV_IO() пре 1 година
SDL_wave.h 5b3ee51c6c Updated copyright for 2024 пре 2 година