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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "../../SDL_internal.h"
- #ifndef SDL_POWER_DISABLED
- #if SDL_POWER_WINRT
- #include "SDL_power.h"
- extern "C"
- SDL_bool
- SDL_GetPowerInfo_WinRT(SDL_PowerState * state, int *seconds, int *percent)
- {
- /* TODO, WinRT: Battery info is available on at least one WinRT platform (Windows Phone 8). Implement SDL_GetPowerInfo_WinRT as appropriate. */
- /* Notes:
- - the Win32 function, GetSystemPowerStatus, is not available for use on WinRT
- - Windows Phone 8 has a 'Battery' class, which is documented as available for C++
- - More info on WP8's Battery class can be found at http://msdn.microsoft.com/library/windowsphone/develop/jj207231
- */
- return SDL_FALSE;
- }
- #endif /* SDL_POWER_WINRT */
- #endif /* SDL_POWER_DISABLED */
- /* vi: set ts=4 sw=4 expandtab: */
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