| .. |
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android
|
88980aeb21
android+test: testcamera needs CAMERA permissions
|
1 year ago |
|
emscripten
|
9eac3a434e
ctest/emscripten: make audio and video driver configurable
|
1 year ago |
|
n3ds
|
655275378d
N3DS port (squashed)
|
3 years ago |
|
testgpu
|
2e7d5bb429
Add the SDL_GPU API
|
1 year ago |
|
win32
|
ec85d2f74f
sdlprocdump: fix minidump filename
|
1 year ago |
|
CMakeLists.txt
|
94c8c170eb
3DS: Only bundle resources with tests that need them
|
1 year ago |
|
COPYING
|
3dcb451f85
Added a README file regarding WinRT support
|
12 years ago |
|
LICENSE.txt
|
9f170286ba
test: Replace README with LICENSE.txt
|
1 year ago |
|
audiofile.bmp
|
2de9253b6c
test: Added testaudio
|
2 years ago |
|
checkkeys.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
childprocess.c
|
afee27a530
Make sure stdio handles are in blocking mode
|
1 year ago |
|
gamepad_axis.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
2 years ago |
|
gamepad_axis.h
|
689555a400
Added gamepad BMP files used as sources for the header files
|
2 years ago |
|
gamepad_axis_arrow.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
2 years ago |
|
gamepad_axis_arrow.h
|
689555a400
Added gamepad BMP files used as sources for the header files
|
2 years ago |
|
gamepad_back.bmp
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689555a400
Added gamepad BMP files used as sources for the header files
|
2 years ago |
|
gamepad_back.h
|
9885f4d245
Reduced the size of the gamepad front and back images
|
2 years ago |
|
gamepad_battery.bmp
|
8847b35244
Separate joystick power state into battery status and percentage
|
1 year ago |
|
gamepad_battery.h
|
43a59ffe45
Fixed crashes when a window has NULL driverdata
|
1 year ago |
|
gamepad_battery_unknown.bmp
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689555a400
Added gamepad BMP files used as sources for the header files
|
2 years ago |
|
gamepad_battery_unknown.h
|
689555a400
Added gamepad BMP files used as sources for the header files
|
2 years ago |
|
gamepad_battery_wired.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
2 years ago |
|
gamepad_battery_wired.h
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689555a400
Added gamepad BMP files used as sources for the header files
|
2 years ago |
|
gamepad_button.bmp
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689555a400
Added gamepad BMP files used as sources for the header files
|
2 years ago |
|
gamepad_button.h
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689555a400
Added gamepad BMP files used as sources for the header files
|
2 years ago |
|
gamepad_button_background.bmp
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689555a400
Added gamepad BMP files used as sources for the header files
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2 years ago |
|
gamepad_button_background.h
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45cd4b8038
Added button background
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2 years ago |
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gamepad_button_small.bmp
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689555a400
Added gamepad BMP files used as sources for the header files
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2 years ago |
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gamepad_button_small.h
|
d44ada59fb
Added joystick and gamepad element display in testgamepad
|
2 years ago |
|
gamepad_face_abxy.bmp
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1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
2 years ago |
|
gamepad_face_abxy.h
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
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2 years ago |
|
gamepad_face_bayx.bmp
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1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
2 years ago |
|
gamepad_face_bayx.h
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
2 years ago |
|
gamepad_face_sony.bmp
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
2 years ago |
|
gamepad_face_sony.h
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
2 years ago |
|
gamepad_front.bmp
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
2 years ago |
|
gamepad_front.h
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
2 years ago |
|
gamepad_touchpad.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
2 years ago |
|
gamepad_touchpad.h
|
4a53dc5b8d
Added touchpad visualization for testgamepad
|
2 years ago |
|
gamepadutils.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
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gamepadutils.h
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
glass.bmp
|
f6b92c9b88
Re-added a simplified version of SDL_SetWindowShape()
|
2 years ago |
|
glass.h
|
f6b92c9b88
Re-added a simplified version of SDL_SetWindowShape()
|
2 years ago |
|
icon.bmp
|
3dcb451f85
Added a README file regarding WinRT support
|
12 years ago |
|
icon.h
|
4c3e84897f
testspriteminimal: make standalone by embedding icon.bmp
|
2 years ago |
|
icon2x.bmp
|
31ed3665ad
Added support for high-DPI cursors and icons
|
1 year ago |
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logaudiodev.bmp
|
2de9253b6c
test: Added testaudio
|
2 years ago |
|
loopwave.c
|
1787d6ca5c
main: SDL_AppQuit() now reports the result value.
|
1 year ago |
|
main.cpp
|
28b93451dc
Make WinRT's SDL_main header-only
|
3 years ago |
|
moose.dat
|
3dcb451f85
Added a README file regarding WinRT support
|
12 years ago |
|
physaudiodev.bmp
|
2de9253b6c
test: Added testaudio
|
2 years ago |
|
picture.xbm
|
3dcb451f85
Added a README file regarding WinRT support
|
12 years ago |
|
pretest.c
|
4f55271571
Removed temporary memory from the API
|
1 year ago |
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relative_mode.markdown
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
sample.bmp
|
3dcb451f85
Added a README file regarding WinRT support
|
12 years ago |
|
sample.wav
|
3dcb451f85
Added a README file regarding WinRT support
|
12 years ago |
|
soundboard.bmp
|
be5f66c84e
testaudio: Fixed soundboard icon, which had a colorkey issue.
|
2 years ago |
|
soundboard_levels.bmp
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2de9253b6c
test: Added testaudio
|
2 years ago |
|
speaker.bmp
|
2de9253b6c
test: Added testaudio
|
2 years ago |
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template.test.in
|
80da805688
build: Fix testprocess invocation during "as-installed" tests
|
1 year ago |
|
testatomic.c
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a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testaudio.c
|
020fb6889c
Removed unnecessary const-qualifiers in src and test files
|
1 year ago |
|
testaudiohotplug.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testaudioinfo.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testaudiorecording.c
|
1787d6ca5c
main: SDL_AppQuit() now reports the result value.
|
1 year ago |
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testaudiostreamdynamicresample.c
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fd0ce75e2e
tests: Fix tests when run with the --high-pixel-density flag
|
1 year ago |
|
testautomation.c
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102b3b480b
SDL_test: move argument parsing into SDL_test
|
1 year ago |
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testautomation_audio.c
|
e5d3a1b6f5
Remove casts from typed pointer to void * for printf %p in test projects
|
1 year ago |
|
testautomation_blit.c
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fd2a266549
Adding void to empty function prototype parenthesis
|
1 year ago |
|
testautomation_clipboard.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testautomation_events.c
|
e5d3a1b6f5
Remove casts from typed pointer to void * for printf %p in test projects
|
1 year ago |
|
testautomation_guid.c
|
db96ddca34
SDL_test: use SDLCALL calling convention
|
1 year ago |
|
testautomation_hints.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testautomation_images.c
|
e159bcf5de
test: Make blit_testExampleApplicationRender work on big endian
|
1 year ago |
|
testautomation_images.h
|
f47ddbf1ac
Added SDL_BlitSurfaceTiled()
|
1 year ago |
|
testautomation_intrinsics.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testautomation_iostream.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testautomation_joystick.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testautomation_keyboard.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testautomation_log.c
|
231ea07617
Added SDL_LogTrace()
|
1 year ago |
|
testautomation_main.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testautomation_math.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testautomation_mouse.c
|
40ff6a2785
test: Fix mouse focus test on X11
|
1 year ago |
|
testautomation_pixels.c
|
db96ddca34
SDL_test: use SDLCALL calling convention
|
1 year ago |
|
testautomation_platform.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testautomation_properties.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testautomation_rect.c
|
d7be7fc168
Fixed Cohen-Sutherland out code computation for float line intersection
|
1 year ago |
|
testautomation_render.c
|
1f3a0d12e6
Made texture size and format public in the API
|
1 year ago |
|
testautomation_sdltest.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testautomation_stdlib.c
|
41dfe2c246
test/testautomation_stdlib.c: fix gcc warning on 32 bit
|
1 year ago |
|
testautomation_subsystems.c
|
0548050fc5
Verify that the subsystems were successfully initialized
|
1 year ago |
|
testautomation_suites.h
|
a9d70dbacb
pen: Rework public API.
|
1 year ago |
|
testautomation_surface.c
|
345d9bfe19
A zero source rect is valid for blitting
|
1 year ago |
|
testautomation_time.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testautomation_timer.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testautomation_video.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testbounds.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
1 year ago |
|
testcamera.c
|
1f3a0d12e6
Made texture size and format public in the API
|
1 year ago |
|
testcolorspace.c
|
48c3ee2120
testcolorspace.c: Fix unreachable code warning
|
1 year ago |
|
testcontroller.c
|
5b6342a00d
Default SDL_HINT_JOYSTICK_GAMEINPUT to "1" on GDK platforms
|
1 year ago |
|
testcustomcursor.c
|
522321b7c9
test: Fix testcustomcursor on high-DPI displays
|
1 year ago |
|
testdialog.c
|
dc639956ba
Improve logging performance and make log priorities thread-safe
|
1 year ago |
|
testdisplayinfo.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testdraw.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testdrawchessboard.c
|
2bef8852fb
testdrawchessboard: Allow using the standard render API
|
1 year ago |
|
testdropfile.c
|
1787d6ca5c
main: SDL_AppQuit() now reports the result value.
|
1 year ago |
|
testerror.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testevdev.c
|
728bf363cb
Make sure we call SDL_Quit() before SDLTest_CommonDestroyState()
|
1 year ago |
|
testffmpeg.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testffmpeg_vulkan.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testffmpeg_vulkan.h
|
c493b40cc3
testffmpeg_vulkan: fix -Wincompatible-pointer-types warning
|
2 years ago |
|
testfile.c
|
dc639956ba
Improve logging performance and make log priorities thread-safe
|
1 year ago |
|
testfilesystem.c
|
7d21a49c9c
filesystem: SDL_EnumerateDirectoryCallback uses an enum now, not an int.
|
1 year ago |
|
testgeometry.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testgl.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testgles.c
|
dc639956ba
Improve logging performance and make log priorities thread-safe
|
1 year ago |
|
testgles2.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testgles2_sdf.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
1 year ago |
|
testgles2_sdf_img_normal.bmp
|
0e7d435f13
Add basic testgles2_sdf program to demonstrate sign distance field with opengles2
|
5 years ago |
|
testgles2_sdf_img_sdf.bmp
|
0e7d435f13
Add basic testgles2_sdf program to demonstrate sign distance field with opengles2
|
5 years ago |
|
testgpu_simple_clear.c
|
afdf325fb4
GPU: Add swapchain dimension out params (#11003)
|
1 year ago |
|
testgpu_spinning_cube.c
|
afdf325fb4
GPU: Add swapchain dimension out params (#11003)
|
1 year ago |
|
testhaptic.c
|
f3e419596b
Removed SDL_INIT_TIMER
|
1 year ago |
|
testhittesting.c
|
fd0ce75e2e
tests: Fix tests when run with the --high-pixel-density flag
|
1 year ago |
|
testhotplug.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testiconv.c
|
dc639956ba
Improve logging performance and make log priorities thread-safe
|
1 year ago |
|
testime.c
|
596ef1ba2e
Moved the SDL_ttf IME demo to showfont in the SDL_ttf project
|
1 year ago |
|
testintersections.c
|
fd0ce75e2e
tests: Fix tests when run with the --high-pixel-density flag
|
1 year ago |
|
testkeys.c
|
dc639956ba
Improve logging performance and make log priorities thread-safe
|
1 year ago |
|
testloadso.c
|
0b5e01a305
loadso: library handles are now `SDL_SharedObject*` instead of `void*`.
|
1 year ago |
|
testlocale.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testlock.c
|
8d223b3037
Renamed atomic functions to match SDL 3.0 naming convention
|
1 year ago |
|
testmanymouse.c
|
6c64c62114
Rename SDL_BUTTON() to SDL_BUTTON_MASK()
|
1 year ago |
|
testmessage.c
|
dc639956ba
Improve logging performance and make log priorities thread-safe
|
1 year ago |
|
testmodal.c
|
dc639956ba
Improve logging performance and make log priorities thread-safe
|
1 year ago |
|
testmouse.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testmultiaudio.c
|
dc639956ba
Improve logging performance and make log priorities thread-safe
|
1 year ago |
|
testnative.c
|
1f3a0d12e6
Made texture size and format public in the API
|
1 year ago |
|
testnative.h
|
c298d2024a
Include SDL_build_config.h without a 'build_config/' prefix
|
1 year ago |
|
testnativecocoa.m
|
d3f2de7f29
fixed typo in prev. patch.
|
2 years ago |
|
testnativew32.c
|
72d5f39e5c
Make testnative (on win32) UNICODE compatible
|
1 year ago |
|
testnativewayland.c
|
5bf6bc4d7d
Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty()
|
1 year ago |
|
testnativex11.c
|
5b3ee51c6c
Updated copyright for 2024
|
2 years ago |
|
testoffscreen.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testoverlay.c
|
fd0ce75e2e
tests: Fix tests when run with the --high-pixel-density flag
|
1 year ago |
|
testpen.c
|
1787d6ca5c
main: SDL_AppQuit() now reports the result value.
|
1 year ago |
|
testplatform.c
|
1834c83d5a
testplatform: make sure bool is 1 byte
|
1 year ago |
|
testpopup.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testpower.c
|
dc639956ba
Improve logging performance and make log priorities thread-safe
|
1 year ago |
|
testprocess.c
|
afee27a530
Make sure stdio handles are in blocking mode
|
1 year ago |
|
testqsort.c
|
4eb4370500
SDL_strtoll(), SDL_strtoull(), SDL_lltoa(), and SDL_ulltoa() use long long values
|
1 year ago |
|
testrelative.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testrendercopyex.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testrendertarget.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testresample.c
|
dc639956ba
Improve logging performance and make log priorities thread-safe
|
1 year ago |
|
testrumble.c
|
f3e419596b
Removed SDL_INIT_TIMER
|
1 year ago |
|
testrwlock.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testscale.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testsem.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testsensor.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testshader.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testshape.c
|
f212cb5f92
Don't overwrite the SDL_IOFromConstMem() error in testshape
|
1 year ago |
|
testsprite.c
|
315842cf71
Fixed crashes handling D3D11/12 device lost in testsprite
|
1 year ago |
|
testspriteminimal.c
|
370c0426ce
testspriteminimal: only quit when escape is pressed
|
1 year ago |
|
testspritesurface.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
teststreaming.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testsurround.c
|
45584ad73e
Simplify get_channel_name() so it's easier for people to read and understand
|
1 year ago |
|
testthread.c
|
fe2880fcda
Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority()
|
1 year ago |
|
testtime.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testtimer.c
|
c5904d8710
Improved implementation of SDL_DelayPrecise() (thanks @nightmareci!)
|
1 year ago |
|
testurl.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
1 year ago |
|
testutils.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testutils.h
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testver.c
|
dc639956ba
Improve logging performance and make log priorities thread-safe
|
1 year ago |
|
testviewport.c
|
1f3a0d12e6
Made texture size and format public in the API
|
1 year ago |
|
testvulkan.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testwaylandcustom.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testwm.c
|
f8dd73fdb9
Fixed build
|
1 year ago |
|
testyuv.bmp
|
a6a4e27ae8
Updated SDL's YUV support, many thanks to Adrien Descamps
|
8 years ago |
|
testyuv.c
|
6897385623
Add `void` to `run_colorspace_test()` function prototype
|
1 year ago |
|
testyuv_cvt.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
|
testyuv_cvt.h
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
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torturethread.c
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8d223b3037
Renamed atomic functions to match SDL 3.0 naming convention
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1 year ago |
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trashcan.bmp
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2de9253b6c
test: Added testaudio
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2 years ago |
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unifont-15.1.05-license.txt
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a67e6b80de
Updated unifont to version 15.1.05
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1 year ago |
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unifont-15.1.05.hex
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a67e6b80de
Updated unifont to version 15.1.05
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1 year ago |
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utf8.txt
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3dcb451f85
Added a README file regarding WinRT support
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12 years ago |