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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_internal.h"
- typedef struct SDL_ProcessData SDL_ProcessData;
- struct SDL_Process
- {
- bool alive;
- bool background;
- int exitcode;
- SDL_PropertiesID props;
- SDL_ProcessData *internal;
- };
- bool SDL_SYS_CreateProcessWithProperties(SDL_Process *process, SDL_PropertiesID props);
- bool SDL_SYS_KillProcess(SDL_Process *process, bool force);
- bool SDL_SYS_WaitProcess(SDL_Process *process, bool block, int *exitcode);
- void SDL_SYS_DestroyProcess(SDL_Process *process);
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