Sylvain 2a96997e90 Fixed bug #14173 - Android / SDL_Renderer Vulkan : going background / foreground produces a black screen. 4 месяцев назад
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direct3d 7877ed1802 Fixed permissions 5 месяцев назад
direct3d11 c86cfb0156 Disable D3D feature levels below 11.0 for the D3D11 renderer 4 месяцев назад
direct3d12 134b47730b Added support for linear and pixel art scaling for palettized textures 5 месяцев назад
gpu 941b0a8ea4 Added support for external GPU textures to the GPU renderer 5 месяцев назад
metal f43577bbb5 Fix compiling Metal renderer with SDL_LEAN_AND_MEAN 5 месяцев назад
ngage 03489e249a [Nokia N-Gage] Re-enable FPS counter, fix link in README. 8 месяцев назад
opengl ab06784318 Check the availability of GL_BGRA before use 5 месяцев назад
opengles2 134b47730b Added support for linear and pixel art scaling for palettized textures 5 месяцев назад
ps2 3fd0b46215 [SDL3] [PS2] Framebuffer resolution + 240p/480p + PAL support (#13993) 5 месяцев назад
psp e3d65796f4 SDL_render_psp.c: Implemented working viewport support 5 месяцев назад
software ac2c834021 Fixed build 5 месяцев назад
vitagxm 5fcc83d93b Vita Render: Limit the scope of cliprect to viewport 8 месяцев назад
vulkan 2a96997e90 Fixed bug #14173 - Android / SDL_Renderer Vulkan : going background / foreground produces a black screen. 4 месяцев назад
SDL_d3dmath.c f2074d7af3 Updated copyright for 2025 1 год назад
SDL_d3dmath.h f2074d7af3 Updated copyright for 2025 1 год назад
SDL_render.c 84b0565096 Fixed potential memory leak 4 месяцев назад
SDL_render_debug_font.h f2074d7af3 Updated copyright for 2025 1 год назад
SDL_render_unsupported.c f2074d7af3 Updated copyright for 2025 1 год назад
SDL_sysrender.h b65590159b Each application palette corresponds to one hardware palette 5 месяцев назад
SDL_yuv_sw.c 8e51b2468a Renamed SDL_SoftStretch() to SDL_StretchSurface() 1 год назад
SDL_yuv_sw_c.h f2074d7af3 Updated copyright for 2025 1 год назад