Cameron Cawley c8eea02071 Fix C89 build errors in Windows builds 4 éve
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direct3d c8eea02071 Fix C89 build errors in Windows builds 4 éve
direct3d11 ba0ba9ef16 direct3d11: Set the swapchain target immediately after creating it. 4 éve
metal ec8fa57750 macOS: always use Objective-C ARC (automatic ref counting). 4 éve
opengl 981e1e3c44 Fixed logical size synchronization issue on macOS 4 éve
opengles 18e4d9fed1 Re-enable line drawing path in render drivers 4 éve
opengles2 ea5b482bff Remove unused warning 4 éve
psp 61abc4e5b6 PSP: SDL_RenderCopyEx rotation and global scaling around the wrong way (see #bug 3070) 4 éve
software 6c2928b4be Switch uses of MIN() to SDL_min() 4 éve
vitagxm d9009388c8 SceKernelMemBlockType to unsigned int 4 éve
SDL_d3dmath.c 120c76c84b Updated copyright for 2022 4 éve
SDL_d3dmath.h 120c76c84b Updated copyright for 2022 4 éve
SDL_render.c 9e5cbf034a Disallow non-positive allocation. 4 éve
SDL_sysrender.h 1ede941f5c SDL_render.c: internally change viewport/cliprect type from SDL_FRect to SDL_DRect (double precision). (see bug #5547) 4 éve
SDL_yuv_sw.c 120c76c84b Updated copyright for 2022 4 éve
SDL_yuv_sw_c.h 120c76c84b Updated copyright for 2022 4 éve