CMakeLists.txt 36 KB

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  1. #
  2. # CMake script for building the SDL tests
  3. #
  4. list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/../cmake")
  5. include(CheckIncludeFile)
  6. include(CheckStructHasMember)
  7. include(CMakePushCheckState)
  8. include(sdlcompilers)
  9. if(SDL_TESTS_LINK_SHARED)
  10. set(sdl_name_component SDL3-shared)
  11. else()
  12. set(sdl_name_component SDL3-static)
  13. endif()
  14. set(HAVE_TESTS_LINK_SHARED "${SDL_TESTS_LINK_SHARED}" PARENT_SCOPE)
  15. # CMake incorrectly detects opengl32.lib being present on MSVC ARM64
  16. if(NOT (MSVC AND SDL_CPU_ARM64))
  17. # Prefer GLVND, if present
  18. set(OpenGL_GL_PREFERENCE GLVND)
  19. find_package(OpenGL)
  20. endif()
  21. if(WINDOWS_STORE)
  22. cmake_minimum_required(VERSION 3.19)
  23. # CMP0112: Target file component generator expressions do not add target dependencies.
  24. cmake_policy(SET CMP0112 NEW)
  25. endif()
  26. set(SDL_TEST_EXECUTABLES)
  27. add_library(sdltests_utils OBJECT
  28. testutils.c
  29. )
  30. target_link_libraries(sdltests_utils PRIVATE SDL3::Headers)
  31. file(GLOB RESOURCE_FILES *.bmp *.wav *.hex moose.dat utf8.txt)
  32. if(WIN32 AND NOT WINDOWS_STORE)
  33. option(SDLTEST_PROCDUMP "Run tests using sdlprocdump for minidump generation" OFF)
  34. add_executable(sdlprocdump win32/sdlprocdump.c)
  35. set_property(TARGET sdlprocdump PROPERTY C_STANDARD "90")
  36. SDL_AddCommonCompilerFlags(sdlprocdump)
  37. if(SDLTEST_PROCDUMP)
  38. set(CMAKE_TEST_LAUNCHER "$<TARGET_FILE:sdlprocdump>")
  39. else()
  40. set_property(TARGET sdlprocdump PROPERTY EXCLUDE_FROM_ALL "1")
  41. endif()
  42. endif()
  43. if(CMAKE_RUNTIME_OUTPUT_DIRECTORY)
  44. set(test_bin_dir "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}")
  45. if(NOT IS_ABSOLUTE "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}")
  46. set(test_bin_dir "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_RUNTIME_OUTPUT_DIRECTORY}")
  47. endif()
  48. else()
  49. set(test_bin_dir "${CMAKE_CURRENT_BINARY_DIR}")
  50. endif()
  51. if(NOT CMAKE_VERSION VERSION_LESS 3.20)
  52. get_property(is_multi_config GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
  53. set(test_bin_dir "${test_bin_dir}$<$<BOOL:${is_multi_config}>:/$<CONFIG>>")
  54. endif()
  55. set(RESOURCE_FILE_NAMES)
  56. set(RESOURCE_FILES_BINDIR)
  57. foreach(resource_file IN LISTS RESOURCE_FILES)
  58. get_filename_component(res_file_name ${resource_file} NAME)
  59. list(APPEND RESOURCE_FILE_NAMES "${res_file_name}")
  60. set(resource_file_bindir "${test_bin_dir}/${res_file_name}")
  61. add_custom_command(OUTPUT "${resource_file_bindir}"
  62. COMMAND "${CMAKE_COMMAND}" -E copy "${resource_file}" "${resource_file_bindir}"
  63. DEPENDS "${resource_file}"
  64. )
  65. list(APPEND RESOURCE_FILES_BINDIR "${resource_file_bindir}")
  66. endforeach()
  67. add_custom_target(copy-sdl-test-resources
  68. DEPENDS "${RESOURCE_FILES_BINDIR}"
  69. )
  70. define_property(TARGET PROPERTY SDL_NONINTERACTIVE BRIEF_DOCS "If true, target is a non-interactive test executable." FULL_DOCS "If true, target is a noninteractive test executable.")
  71. define_property(TARGET PROPERTY SDL_NONINTERACTIVE_ARGUMENTS BRIEF_DOCS "Argument(s) to run executable in non-interactive mode." FULL_DOCS "Argument(s) to run executable in non-interactive mode.")
  72. define_property(TARGET PROPERTY SDL_NONINTERACTIVE_TIMEOUT BRIEF_DOCS "Timeout for noninteractive executable." FULL_DOCS "Timeout for noninteractive executable.")
  73. if(WINDOWS_STORE)
  74. add_library(sdl_test_main_uwp OBJECT main.cpp)
  75. target_link_libraries(sdl_test_main_uwp PRIVATE SDL3::Headers)
  76. target_compile_options(sdl_test_main_uwp PRIVATE "/ZW")
  77. add_library(sdl_test_main_callbacks_uwp OBJECT main.cpp)
  78. target_link_libraries(sdl_test_main_callbacks_uwp PRIVATE SDL3::Headers)
  79. target_compile_options(sdl_test_main_callbacks_uwp PRIVATE "/ZW")
  80. target_compile_definitions(sdl_test_main_callbacks_uwp PRIVATE "SDL_MAIN_USE_CALLBACKS")
  81. set_source_files_properties(${RESOURCE_FILES} PROPERTIES VS_DEPLOYENT_LOCATION "Assets")
  82. endif()
  83. macro(add_sdl_test_executable TARGET)
  84. cmake_parse_arguments(AST "BUILD_DEPENDENT;NONINTERACTIVE;NEEDS_RESOURCES;TESTUTILS;NO_C90;MAIN_CALLBACKS" "" "NONINTERACTIVE_TIMEOUT;NONINTERACTIVE_ARGS;SOURCES" ${ARGN})
  85. if(AST_UNPARSED_ARGUMENTS)
  86. message(FATAL_ERROR "Unknown argument(s): ${AST_UNPARSED_ARGUMENTS}")
  87. endif()
  88. if(NOT AST_SOURCES)
  89. message(FATAL_ERROR "add_sdl_test_executable needs at least one source")
  90. endif()
  91. if(AST_TESTUTILS)
  92. list(APPEND AST_SOURCES $<TARGET_OBJECTS:sdltests_utils>)
  93. endif()
  94. set(EXTRA_SOURCES "")
  95. if(WINDOWS_STORE)
  96. set(uwp_bindir "${CMAKE_CURRENT_BINARY_DIR}/${TARGET}.dir")
  97. if(NOT IS_DIRECTORY "${uwp_bindir}")
  98. execute_process(COMMAND "${CMAKE_COMMAND}" -E make_directory "${uwp_bindir}")
  99. endif()
  100. string(REGEX REPLACE "[_]" "" SAFE_TARGET "${TARGET}")
  101. file(GENERATE OUTPUT "${uwp_bindir}/${TARGET}.appxmanifest"
  102. INPUT "${CMAKE_CURRENT_SOURCE_DIR}/uwp/Package.appxmanifest.in"
  103. TARGET "${TARGET}"
  104. )
  105. set_property(SOURCE "${uwp_bindir}/${TARGET}.appxmanifest" PROPERTY VS_DEPLOYMENT_CONTENT 1)
  106. if(AST_MAIN_CALLBACKS)
  107. list(APPEND EXTRA_SOURCES "$<TARGET_OBJECTS:sdl_test_main_callbacks_uwp>")
  108. else()
  109. list(APPEND EXTRA_SOURCES "$<TARGET_OBJECTS:sdl_test_main_uwp>")
  110. endif()
  111. list(APPEND EXTRA_SOURCES
  112. "${uwp_bindir}/${TARGET}.appxmanifest"
  113. "uwp/logo-50x50.png"
  114. "uwp/square-44x44.png"
  115. "uwp/square-150x150.png"
  116. "uwp/splash-620x300.png"
  117. )
  118. endif()
  119. if(AST_NEEDS_RESOURCES)
  120. list(APPEND EXTRA_SOURCES ${RESOURCE_FILES})
  121. endif()
  122. if(ANDROID)
  123. add_library(${TARGET} SHARED ${AST_SOURCES} ${EXTRA_SOURCES})
  124. else()
  125. add_executable(${TARGET} ${AST_SOURCES} ${EXTRA_SOURCES})
  126. endif()
  127. SDL_AddCommonCompilerFlags(${TARGET})
  128. target_include_directories(${TARGET} PRIVATE "${SDL3_SOURCE_DIR}/src/video/khronos")
  129. target_link_libraries(${TARGET} PRIVATE SDL3::SDL3_test SDL3::${sdl_name_component})
  130. if(NOT AST_NO_C90 AND NOT SDL_CMAKE_PLATFORM MATCHES "^(n3ds|ps2|psp)$")
  131. set_property(TARGET ${TARGET} PROPERTY C_STANDARD 90)
  132. set_property(TARGET ${TARGET} PROPERTY C_EXTENSIONS FALSE)
  133. endif()
  134. list(APPEND SDL_TEST_EXECUTABLES ${TARGET})
  135. if(AST_NONINTERACTIVE)
  136. set_property(TARGET ${TARGET} PROPERTY SDL_NONINTERACTIVE 1)
  137. endif()
  138. if(AST_NONINTERACTIVE_ARGS)
  139. set_property(TARGET ${TARGET} PROPERTY SDL_NONINTERACTIVE_ARGUMENTS "${AST_NONINTERACTIVE_ARGS}")
  140. endif()
  141. if(AST_NONINTERACTIVE_TIMEOUT)
  142. set_property(TARGET ${TARGET} PROPERTY SDL_NONINTERACTIVE_TIMEOUT "${AST_NONINTERACTIVE_TIMEOUT}")
  143. endif()
  144. if(AST_NEEDS_RESOURCES)
  145. if(PSP OR PS2)
  146. add_custom_command(TARGET ${TARGET} POST_BUILD
  147. COMMAND ${CMAKE_COMMAND} ARGS -E make_directory $<TARGET_FILE_DIR:${TARGET}>/sdl-${TARGET}
  148. COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${RESOURCE_FILES} $<TARGET_FILE_DIR:${TARGET}>/sdl-${TARGET})
  149. elseif(WINDOWS_STORE)
  150. # MSVC does build the dependent targets (or POST_BUILD commands) when building an application
  151. # after starting to debug. By copying the resources in a custom target, the files can be copied afterwards.
  152. # FIXME: find out proper way to add assets to UWP package
  153. cmake_minimum_required(VERSION 3.19)
  154. add_custom_target(zzz-resources-copy-${TARGET}
  155. COMMAND ${CMAKE_COMMAND} -E make_directory "$<TARGET_FILE_DIR:${TARGET}>/AppX"
  156. COMMAND ${CMAKE_COMMAND} -E copy_if_different ${RESOURCE_FILES} "$<TARGET_FILE_DIR:${TARGET}>/AppX"
  157. )
  158. add_dependencies(${TARGET} zzz-resources-copy-${TARGET})
  159. else()
  160. add_dependencies(${TARGET} copy-sdl-test-resources)
  161. endif()
  162. if(APPLE)
  163. # Make sure resource files get installed into macOS/iOS .app bundles.
  164. set_target_properties(${TARGET} PROPERTIES RESOURCE "${RESOURCE_FILES}")
  165. endif()
  166. if(EMSCRIPTEN)
  167. foreach(res IN LISTS RESOURCE_FILES)
  168. get_filename_component(res_name "${res}" NAME)
  169. target_link_options(${TARGET} PRIVATE "SHELL:--embed-file ${res}@${res_name}")
  170. endforeach()
  171. endif()
  172. set_property(TARGET ${TARGET} APPEND PROPERTY ADDITIONAL_CLEAN_FILES "$<TARGET_FILE_DIR:${TARGET}>/$<JOIN:${RESOURCE_FILE_NAMES},$<SEMICOLON>$<TARGET_FILE_DIR:${TARGET}>/>")
  173. endif()
  174. if(AST_BUILD_DEPENDENT)
  175. target_include_directories(${TARGET} BEFORE PRIVATE $<TARGET_PROPERTY:SDL3::${sdl_name_component},INCLUDE_DIRECTORIES>)
  176. target_include_directories(${TARGET} BEFORE PRIVATE ${SDL3_SOURCE_DIR}/src)
  177. endif()
  178. if(WINDOWS)
  179. # CET support was added in VS 16.7
  180. if(MSVC_VERSION GREATER 1926 AND CMAKE_GENERATOR_PLATFORM MATCHES "Win32|x64")
  181. set_property(TARGET ${TARGET} APPEND_STRING PROPERTY LINK_FLAGS " -CETCOMPAT")
  182. endif()
  183. elseif(PSP)
  184. target_link_libraries(${TARGET} PRIVATE GL)
  185. endif()
  186. if(WINDOWS_STORE)
  187. target_compile_definitions(${TARGET} PRIVATE "SDL_MAIN_NOIMPL")
  188. set_property(TARGET ${TARGET} PROPERTY WIN32_EXECUTABLE TRUE)
  189. set_property(TARGET ${TARGET} PROPERTY RUNTIME_OUTPUT_DIRECTORY "${uwp_bindir}")
  190. target_link_options(${TARGET} PRIVATE
  191. -nodefaultlib:vccorlib$<$<CONFIG:Debug>:d>
  192. -nodefaultlib:msvcrt$<$<CONFIG:Debug>:d>
  193. vccorlib$<$<CONFIG:Debug>:d>.lib
  194. msvcrt$<$<CONFIG:Debug>:d>.lib
  195. )
  196. endif()
  197. if(EMSCRIPTEN)
  198. set_property(TARGET ${TARGET} PROPERTY SUFFIX ".html")
  199. endif()
  200. if(OPENGL_FOUND)
  201. target_compile_definitions(${TARGET} PRIVATE HAVE_OPENGL)
  202. endif()
  203. # FIXME: only add "${SDL3_BINARY_DIR}/include-config-$<LOWER_CASE:$<CONFIG>>" + include paths of external dependencies
  204. target_include_directories(${TARGET} PRIVATE "$<TARGET_PROPERTY:SDL3::${sdl_name_component},INCLUDE_DIRECTORIES>")
  205. endmacro()
  206. check_include_file(signal.h HAVE_SIGNAL_H)
  207. if(HAVE_SIGNAL_H)
  208. add_definitions(-DHAVE_SIGNAL_H)
  209. endif()
  210. check_include_file(libudev.h HAVE_LIBUDEV_H)
  211. if(HAVE_LIBUDEV_H)
  212. add_definitions(-DHAVE_LIBUDEV_H)
  213. endif()
  214. set(FFmpeg_FIND_COMPONENTS AVCODEC AVFORMAT AVUTIL SWSCALE)
  215. include("${CMAKE_CURRENT_LIST_DIR}/../cmake/FindFFmpeg.cmake")
  216. if(FFmpeg_FOUND)
  217. cmake_push_check_state()
  218. list(APPEND CMAKE_REQUIRED_INCLUDES "${FFmpeg_AVUTIL_INCLUDE_DIRS}")
  219. list(APPEND CMAKE_REQUIRED_INCLUDES "${SDL3_SOURCE_DIR}/src/video/khronos")
  220. check_struct_has_member("AVFrame" "ch_layout" "libavutil/frame.h" LIBAVUTIL_AVFRAME_HAS_CH_LAYOUT)
  221. check_struct_has_member("AVVulkanFramesContext" "format" "libavutil/hwcontext_vulkan.h" LIBAVUTIL_AVFULKANFRAMESCONTEXT_HAS_FORMAT)
  222. cmake_pop_check_state()
  223. endif()
  224. if(FFmpeg_FOUND AND LIBAVUTIL_AVFRAME_HAS_CH_LAYOUT)
  225. add_sdl_test_executable(testffmpeg NO_C90 SOURCES testffmpeg.c testffmpeg_vulkan.c ${icon_bmp_header})
  226. if(LIBAVUTIL_AVFULKANFRAMESCONTEXT_HAS_FORMAT)
  227. target_compile_definitions(testffmpeg PRIVATE FFMPEG_VULKAN_SUPPORT)
  228. endif()
  229. if(APPLE)
  230. target_link_options(testffmpeg PRIVATE "-Wl,-framework,CoreVideo")
  231. endif()
  232. if(TARGET OpenGL::EGL)
  233. message(DEBUG "Enabling EGL support in testffmpeg")
  234. target_link_libraries(testffmpeg PRIVATE OpenGL::EGL)
  235. target_compile_definitions(testffmpeg PRIVATE HAVE_EGL)
  236. endif()
  237. target_include_directories(testffmpeg SYSTEM BEFORE PRIVATE ${SDL3_SOURCE_DIR}/src/video/khronos)
  238. target_link_libraries(testffmpeg PRIVATE ${FFMPEG_LIBRARIES})
  239. else()
  240. message(STATUS "Can't find ffmpeg 5.1.3 or newer, skipping testffmpeg")
  241. endif()
  242. add_sdl_test_executable(checkkeys SOURCES checkkeys.c)
  243. add_sdl_test_executable(loopwave NEEDS_RESOURCES TESTUTILS MAIN_CALLBACKS SOURCES loopwave.c)
  244. add_sdl_test_executable(testsurround SOURCES testsurround.c)
  245. add_sdl_test_executable(testresample NEEDS_RESOURCES SOURCES testresample.c)
  246. add_sdl_test_executable(testaudioinfo SOURCES testaudioinfo.c)
  247. add_sdl_test_executable(testaudiostreamdynamicresample NEEDS_RESOURCES TESTUTILS SOURCES testaudiostreamdynamicresample.c)
  248. file(GLOB TESTAUTOMATION_SOURCE_FILES testautomation*.c)
  249. add_sdl_test_executable(testautomation NONINTERACTIVE NONINTERACTIVE_TIMEOUT 120 NEEDS_RESOURCES NO_C90 SOURCES ${TESTAUTOMATION_SOURCE_FILES})
  250. add_sdl_test_executable(testmultiaudio NEEDS_RESOURCES TESTUTILS SOURCES testmultiaudio.c)
  251. add_sdl_test_executable(testaudiohotplug NEEDS_RESOURCES TESTUTILS SOURCES testaudiohotplug.c)
  252. add_sdl_test_executable(testaudiorecording MAIN_CALLBACKS SOURCES testaudiorecording.c)
  253. add_sdl_test_executable(testatomic NONINTERACTIVE SOURCES testatomic.c)
  254. add_sdl_test_executable(testintersections SOURCES testintersections.c)
  255. add_sdl_test_executable(testrelative SOURCES testrelative.c)
  256. add_sdl_test_executable(testhittesting SOURCES testhittesting.c)
  257. add_sdl_test_executable(testdraw SOURCES testdraw.c)
  258. add_sdl_test_executable(testdrawchessboard SOURCES testdrawchessboard.c)
  259. add_sdl_test_executable(testdropfile MAIN_CALLBACKS SOURCES testdropfile.c)
  260. add_sdl_test_executable(testerror NONINTERACTIVE SOURCES testerror.c)
  261. set(build_options_dependent_tests )
  262. add_sdl_test_executable(testevdev BUILD_DEPENDENT NONINTERACTIVE SOURCES testevdev.c)
  263. if(MACOS)
  264. add_sdl_test_executable(testnative BUILD_DEPENDENT NEEDS_RESOURCES TESTUTILS
  265. SOURCES
  266. testnative.c
  267. testnativecocoa.m
  268. testnativex11.c
  269. )
  270. elseif(WINDOWS)
  271. add_sdl_test_executable(testnative BUILD_DEPENDENT NEEDS_RESOURCES TESTUTILS SOURCES testnative.c testnativew32.c)
  272. elseif(HAVE_X11 OR HAVE_WAYLAND)
  273. add_sdl_test_executable(testnative BUILD_DEPENDENT NO_C90 NEEDS_RESOURCES TESTUTILS SOURCES testnative.c)
  274. if(HAVE_X11)
  275. target_sources(testnative PRIVATE testnativex11.c)
  276. target_link_libraries(testnative PRIVATE X11)
  277. endif()
  278. if(HAVE_WAYLAND)
  279. set_property(SOURCE ${SDL3_BINARY_DIR}/wayland-generated-protocols/xdg-shell-protocol.c PROPERTY GENERATED 1)
  280. target_sources(testnative PRIVATE testnativewayland.c ${SDL3_BINARY_DIR}/wayland-generated-protocols/xdg-shell-protocol.c)
  281. # Needed to silence the documentation warning in the generated header file
  282. target_compile_options(testnative PRIVATE -Wno-documentation-unknown-command)
  283. target_link_libraries(testnative PRIVATE wayland-client)
  284. endif ()
  285. endif()
  286. find_package(Python3)
  287. function(files2headers OUTPUT)
  288. set(xxd "${CMAKE_CURRENT_SOURCE_DIR}/../cmake/xxd.py")
  289. set(inputs ${ARGN})
  290. set(outputs )
  291. foreach(input IN LISTS inputs)
  292. get_filename_component(file_we "${input}" NAME_WE)
  293. set(intermediate "${CMAKE_CURRENT_BINARY_DIR}/${file_we}.h")
  294. set(output "${CMAKE_CURRENT_SOURCE_DIR}/${file_we}.h")
  295. list(APPEND outputs "${output}")
  296. if(Python3_FOUND AND Python3_VERSION VERSION_GREATER_EQUAL "3.2")
  297. list(APPEND outputs "${intermediate}")
  298. # Don't add the 'output' header to the output, to avoid marking them as GENERATED
  299. # (generated files are removed when running the CLEAN target)
  300. add_custom_command(OUTPUT "${intermediate}"
  301. COMMAND Python3::Interpreter "${xxd}" -i "${CMAKE_CURRENT_SOURCE_DIR}/${input}" "-o" "${intermediate}"
  302. COMMAND "${CMAKE_COMMAND}" -E copy_if_different "${intermediate}" "${output}"
  303. DEPENDS "${xxd}" "${bmp}"
  304. )
  305. endif()
  306. endforeach()
  307. set(${OUTPUT} "${outputs}" PARENT_SCOPE)
  308. endfunction()
  309. files2headers(gamepad_image_headers
  310. gamepad_axis_arrow.bmp
  311. gamepad_axis.bmp
  312. gamepad_back.bmp
  313. gamepad_battery.bmp
  314. gamepad_battery_wired.bmp
  315. gamepad_button_background.bmp
  316. gamepad_button.bmp
  317. gamepad_button_small.bmp
  318. gamepad_face_abxy.bmp
  319. gamepad_face_bayx.bmp
  320. gamepad_face_sony.bmp
  321. gamepad_front.bmp
  322. gamepad_touchpad.bmp
  323. )
  324. files2headers(icon_bmp_header icon.bmp)
  325. files2headers(glass_bmp_header glass.bmp)
  326. add_sdl_test_executable(testaudio MAIN_CALLBACKS NEEDS_RESOURCES TESTUTILS SOURCES testaudio.c)
  327. add_sdl_test_executable(testcolorspace SOURCES testcolorspace.c)
  328. add_sdl_test_executable(testfile NONINTERACTIVE SOURCES testfile.c)
  329. add_sdl_test_executable(testcontroller TESTUTILS SOURCES testcontroller.c gamepadutils.c ${gamepad_image_headers})
  330. add_sdl_test_executable(testgeometry TESTUTILS SOURCES testgeometry.c)
  331. add_sdl_test_executable(testgl SOURCES testgl.c)
  332. add_sdl_test_executable(testgles SOURCES testgles.c)
  333. if(ANDROID)
  334. target_link_libraries(testgles PRIVATE GLESv1_CM)
  335. elseif(IOS OR TVOS)
  336. find_library(GLES_LIB OpenGLES REQUIRED)
  337. target_link_libraries(testgles PRIVATE "${GLES_LIB}")
  338. endif()
  339. check_include_file("GLES2/gl2platform.h" HAVE_GLES2_GL2PLATFORM_H)
  340. if(HAVE_GLES2_GL2PLATFORM_H OR (TARGET SDL3-static OR SDL3-shared))
  341. add_sdl_test_executable(testgles2 SOURCES testgles2.c)
  342. add_sdl_test_executable(testgles2_sdf NEEDS_RESOURCES TESTUTILS SOURCES testgles2_sdf.c)
  343. endif()
  344. add_sdl_test_executable(testhaptic SOURCES testhaptic.c)
  345. add_sdl_test_executable(testhotplug SOURCES testhotplug.c)
  346. add_sdl_test_executable(testpen SOURCES testpen.c)
  347. add_sdl_test_executable(testrumble SOURCES testrumble.c)
  348. add_sdl_test_executable(testthread NONINTERACTIVE NONINTERACTIVE_TIMEOUT 40 SOURCES testthread.c)
  349. add_sdl_test_executable(testiconv NEEDS_RESOURCES TESTUTILS SOURCES testiconv.c)
  350. add_sdl_test_executable(testime NEEDS_RESOURCES TESTUTILS SOURCES testime.c)
  351. add_sdl_test_executable(testkeys SOURCES testkeys.c)
  352. add_sdl_test_executable(testloadso SOURCES testloadso.c)
  353. add_sdl_test_executable(testlocale NONINTERACTIVE SOURCES testlocale.c)
  354. add_sdl_test_executable(testlock NO_C90 SOURCES testlock.c)
  355. add_sdl_test_executable(testrwlock SOURCES testrwlock.c)
  356. add_sdl_test_executable(testmouse SOURCES testmouse.c)
  357. add_sdl_test_executable(testoverlay NEEDS_RESOURCES TESTUTILS SOURCES testoverlay.c)
  358. add_sdl_test_executable(testplatform NONINTERACTIVE SOURCES testplatform.c)
  359. add_sdl_test_executable(testpower NONINTERACTIVE SOURCES testpower.c)
  360. add_sdl_test_executable(testfilesystem NONINTERACTIVE SOURCES testfilesystem.c)
  361. if(WIN32 AND CMAKE_SIZEOF_VOID_P EQUAL 4)
  362. add_sdl_test_executable(pretest SOURCES pretest.c NONINTERACTIVE NONINTERACTIVE_TIMEOUT 60)
  363. endif()
  364. add_sdl_test_executable(testrendertarget NEEDS_RESOURCES TESTUTILS SOURCES testrendertarget.c)
  365. add_sdl_test_executable(testscale NEEDS_RESOURCES TESTUTILS SOURCES testscale.c)
  366. add_sdl_test_executable(testsem NONINTERACTIVE NONINTERACTIVE_ARGS 10 NONINTERACTIVE_TIMEOUT 30 SOURCES testsem.c)
  367. add_sdl_test_executable(testsensor SOURCES testsensor.c)
  368. add_sdl_test_executable(testshader NEEDS_RESOURCES TESTUTILS SOURCES testshader.c)
  369. add_sdl_test_executable(testshape NEEDS_RESOURCES SOURCES testshape.c ${glass_bmp_header})
  370. add_sdl_test_executable(testsprite MAIN_CALLBACKS NEEDS_RESOURCES TESTUTILS SOURCES testsprite.c)
  371. add_sdl_test_executable(testspriteminimal SOURCES testspriteminimal.c ${icon_bmp_header})
  372. add_sdl_test_executable(testspritesurface SOURCES testspritesurface.c ${icon_bmp_header})
  373. add_sdl_test_executable(teststreaming NEEDS_RESOURCES TESTUTILS SOURCES teststreaming.c)
  374. add_sdl_test_executable(testtimer NONINTERACTIVE NONINTERACTIVE_ARGS --no-interactive NONINTERACTIVE_TIMEOUT 60 SOURCES testtimer.c)
  375. add_sdl_test_executable(testurl SOURCES testurl.c)
  376. add_sdl_test_executable(testver NONINTERACTIVE SOURCES testver.c)
  377. add_sdl_test_executable(testcamera MAIN_CALLBACKS SOURCES testcamera.c)
  378. add_sdl_test_executable(testviewport NEEDS_RESOURCES TESTUTILS SOURCES testviewport.c)
  379. add_sdl_test_executable(testwm SOURCES testwm.c)
  380. add_sdl_test_executable(testyuv NONINTERACTIVE NONINTERACTIVE_ARGS "--automated" NEEDS_RESOURCES TESTUTILS SOURCES testyuv.c testyuv_cvt.c)
  381. add_sdl_test_executable(torturethread NONINTERACTIVE NONINTERACTIVE_TIMEOUT 30 SOURCES torturethread.c)
  382. add_sdl_test_executable(testrendercopyex NEEDS_RESOURCES TESTUTILS SOURCES testrendercopyex.c)
  383. add_sdl_test_executable(testmessage SOURCES testmessage.c)
  384. add_sdl_test_executable(testdisplayinfo SOURCES testdisplayinfo.c)
  385. add_sdl_test_executable(testqsort NONINTERACTIVE SOURCES testqsort.c)
  386. add_sdl_test_executable(testbounds NONINTERACTIVE SOURCES testbounds.c)
  387. add_sdl_test_executable(testcustomcursor SOURCES testcustomcursor.c)
  388. add_sdl_test_executable(testvulkan NO_C90 SOURCES testvulkan.c)
  389. add_sdl_test_executable(testoffscreen SOURCES testoffscreen.c)
  390. add_sdl_test_executable(testpopup SOURCES testpopup.c)
  391. add_sdl_test_executable(testdialog SOURCES testdialog.c)
  392. add_sdl_test_executable(testtime SOURCES testtime.c)
  393. add_sdl_test_executable(testmanymouse SOURCES testmanymouse.c)
  394. add_sdl_test_executable(testmodal SOURCES testmodal.c)
  395. if (HAVE_WAYLAND)
  396. # Set the GENERATED property on the protocol file, since it is first created at build time
  397. set_property(SOURCE ${SDL3_BINARY_DIR}/wayland-generated-protocols/xdg-shell-protocol.c PROPERTY GENERATED 1)
  398. add_sdl_test_executable(testwaylandcustom NO_C90 NEEDS_RESOURCES SOURCES testwaylandcustom.c ${SDL3_BINARY_DIR}/wayland-generated-protocols/xdg-shell-protocol.c)
  399. # Needed to silence the documentation warning in the generated header file
  400. target_compile_options(testwaylandcustom PRIVATE -Wno-documentation-unknown-command)
  401. target_link_libraries(testwaylandcustom PRIVATE wayland-client)
  402. endif()
  403. check_c_compiler_flag(-Wformat-overflow HAVE_WFORMAT_OVERFLOW)
  404. if(HAVE_WFORMAT_OVERFLOW)
  405. target_compile_definitions(testautomation PRIVATE HAVE_WFORMAT_OVERFLOW)
  406. endif()
  407. check_c_compiler_flag(-Wformat HAVE_WFORMAT)
  408. if(HAVE_WFORMAT)
  409. target_compile_definitions(testautomation PRIVATE HAVE_WFORMAT)
  410. endif()
  411. cmake_push_check_state()
  412. if(HAVE_WFORMAT)
  413. # Some compilers ignore -Wformat-extra-args without -Wformat
  414. string(APPEND CMAKE_REQUIRED_FLAGS " -Wformat")
  415. endif()
  416. check_c_compiler_flag(-Wformat-extra-args HAVE_WFORMAT_EXTRA_ARGS)
  417. cmake_pop_check_state()
  418. if(HAVE_WFORMAT_EXTRA_ARGS)
  419. target_compile_definitions(testautomation PRIVATE HAVE_WFORMAT_EXTRA_ARGS)
  420. endif()
  421. if(SDL_DUMMYAUDIO)
  422. set_property(TARGET testaudioinfo PROPERTY SDL_NONINTERACTIVE 1)
  423. endif()
  424. if(SDL_DUMMYVIDEO)
  425. set_property(TARGET testkeys PROPERTY SDL_NONINTERACTIVE 1)
  426. set_property(TARGET testbounds PROPERTY SDL_NONINTERACTIVE 1)
  427. set_property(TARGET testdisplayinfo PROPERTY SDL_NONINTERACTIVE 1)
  428. endif()
  429. if(OPENGL_FOUND)
  430. if(TARGET OpenGL::GL)
  431. target_link_libraries(testshader PRIVATE OpenGL::GL)
  432. target_link_libraries(testgl PRIVATE OpenGL::GL)
  433. else()
  434. if(EMSCRIPTEN AND OPENGL_gl_LIBRARY STREQUAL "nul")
  435. set(OPENGL_gl_LIBRARY GL)
  436. endif()
  437. # emscripten's FindOpenGL.cmake does not create OpenGL::GL
  438. target_link_libraries(testshader PRIVATE ${OPENGL_gl_LIBRARY})
  439. target_link_libraries(testgl PRIVATE ${OPENGL_gl_LIBRARY})
  440. endif()
  441. endif()
  442. if(EMSCRIPTEN)
  443. set_property(TARGET testshader APPEND_STRING PROPERTY LINK_FLAGS " -sLEGACY_GL_EMULATION")
  444. find_package(Python3 COMPONENTS Interpreter)
  445. if(TARGET Python3::Interpreter)
  446. add_custom_target(serve-sdl-tests
  447. COMMAND Python3::Interpreter "${CMAKE_CURRENT_SOURCE_DIR}/emscripten/server.py" -d "${CMAKE_CURRENT_BINARY_DIR}")
  448. endif()
  449. endif()
  450. if(MACOS)
  451. target_link_options(testnative PRIVATE "-Wl,-framework,Cocoa")
  452. endif()
  453. if(APPLE)
  454. cmake_push_check_state()
  455. check_c_compiler_flag(-Wno-error=deprecated-declarations HAVE_WNO_ERROR_DEPRECATED_DECLARATIONS)
  456. cmake_pop_check_state()
  457. if(HAVE_WNO_ERROR_DEPRECATED_DECLARATIONS)
  458. set_property(SOURCE "testnativecocoa.m" APPEND PROPERTY COMPILE_OPTIONS "-Wno-error=deprecated-declarations")
  459. set_property(TARGET testgles APPEND PROPERTY COMPILE_OPTIONS "-Wno-error=deprecated-declarations")
  460. endif()
  461. endif()
  462. if(PSP)
  463. # Build EBOOT files if building for PSP
  464. foreach(APP ${SDL_TEST_EXECUTABLES})
  465. create_pbp_file(
  466. TARGET ${APP}
  467. TITLE SDL-${APP}
  468. ICON_PATH NULL
  469. BACKGROUND_PATH NULL
  470. PREVIEW_PATH NULL
  471. )
  472. add_custom_command(
  473. TARGET ${APP} POST_BUILD
  474. COMMAND ${CMAKE_COMMAND} -E make_directory
  475. $<TARGET_FILE_DIR:${ARG_TARGET}>/sdl-${APP}
  476. )
  477. add_custom_command(
  478. TARGET ${APP} POST_BUILD
  479. COMMAND ${CMAKE_COMMAND} -E rename
  480. $<TARGET_FILE_DIR:${ARG_TARGET}>/EBOOT.PBP
  481. $<TARGET_FILE_DIR:${ARG_TARGET}>/sdl-${APP}/EBOOT.PBP
  482. )
  483. if(BUILD_PRX)
  484. add_custom_command(
  485. TARGET ${APP} POST_BUILD
  486. COMMAND ${CMAKE_COMMAND} -E copy
  487. $<TARGET_FILE_DIR:${ARG_TARGET}>/${APP}
  488. $<TARGET_FILE_DIR:${ARG_TARGET}>/sdl-${APP}/${APP}
  489. )
  490. add_custom_command(
  491. TARGET ${APP} POST_BUILD
  492. COMMAND ${CMAKE_COMMAND} -E rename
  493. $<TARGET_FILE_DIR:${ARG_TARGET}>/${APP}.prx
  494. $<TARGET_FILE_DIR:${ARG_TARGET}>/sdl-${APP}/${APP}.prx
  495. )
  496. endif()
  497. add_custom_command(
  498. TARGET ${APP} POST_BUILD
  499. COMMAND ${CMAKE_COMMAND} -E remove
  500. $<TARGET_FILE_DIR:${ARG_TARGET}>/PARAM.SFO
  501. )
  502. endforeach()
  503. endif()
  504. if(N3DS)
  505. set(ROMFS_DIR "${CMAKE_CURRENT_BINARY_DIR}/romfs")
  506. file(COPY ${RESOURCE_FILES} DESTINATION "${ROMFS_DIR}")
  507. foreach(APP ${SDL_TEST_EXECUTABLES})
  508. get_target_property(TARGET_BINARY_DIR ${APP} BINARY_DIR)
  509. set(SMDH_FILE "${TARGET_BINARY_DIR}/${APP}.smdh")
  510. ctr_generate_smdh("${SMDH_FILE}"
  511. NAME "SDL-${APP}"
  512. DESCRIPTION "SDL3 Test suite"
  513. AUTHOR "SDL3 Contributors"
  514. ICON "${CMAKE_CURRENT_SOURCE_DIR}/n3ds/logo48x48.png"
  515. )
  516. ctr_create_3dsx(
  517. ${APP}
  518. ROMFS "${ROMFS_DIR}"
  519. SMDH "${SMDH_FILE}"
  520. )
  521. endforeach()
  522. endif()
  523. if(RISCOS)
  524. set(SDL_TEST_EXECUTABLES_AIF)
  525. foreach(APP ${SDL_TEST_EXECUTABLES})
  526. set_property(TARGET ${APP} APPEND_STRING PROPERTY LINK_FLAGS " -static")
  527. add_custom_command(
  528. OUTPUT ${APP},ff8
  529. COMMAND elf2aif ${APP} ${APP},ff8
  530. DEPENDS ${APP}
  531. )
  532. add_custom_target(${APP}-aif ALL DEPENDS ${APP},ff8)
  533. list(APPEND SDL_TEST_EXECUTABLES_AIF ${CMAKE_CURRENT_BINARY_DIR}/${APP},ff8)
  534. endforeach()
  535. endif()
  536. # Set Apple App ID / Bundle ID. This is needed to launch apps on some Apple
  537. # platforms (iOS, for example).
  538. if(APPLE)
  539. foreach(CURRENT_TARGET ${SDL_TEST_EXECUTABLES})
  540. set_target_properties("${CURRENT_TARGET}" PROPERTIES
  541. MACOSX_BUNDLE_GUI_IDENTIFIER "org.libsdl.${CURRENT_TARGET}"
  542. MACOSX_BUNDLE_BUNDLE_VERSION "${SDL3_VERSION}"
  543. MACOSX_BUNDLE_SHORT_VERSION_STRING "${SDL3_VERSION}"
  544. )
  545. endforeach()
  546. endif()
  547. set(TESTS_ENVIRONMENT
  548. SDL_AUDIO_DRIVER=dummy
  549. SDL_VIDEO_DRIVER=dummy
  550. PATH=$<TARGET_FILE_DIR:SDL3::${sdl_name_component}>
  551. )
  552. function(add_sdl_test TEST TARGET)
  553. cmake_parse_arguments(ast "INSTALL" "" "" ${ARGN})
  554. get_property(noninteractive TARGET ${TARGET} PROPERTY SDL_NONINTERACTIVE)
  555. if(noninteractive)
  556. set(command ${TARGET})
  557. get_property(noninteractive_arguments TARGET ${TARGET} PROPERTY SDL_NONINTERACTIVE_ARGUMENTS)
  558. if(noninteractive_arguments)
  559. list(APPEND command ${noninteractive_arguments})
  560. endif()
  561. add_test(
  562. NAME ${TEST}
  563. COMMAND ${command}
  564. WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
  565. )
  566. set_tests_properties(${TEST} PROPERTIES ENVIRONMENT "${TESTS_ENVIRONMENT}")
  567. get_property(noninteractive_timeout TARGET ${TARGET} PROPERTY SDL_NONINTERACTIVE_TIMEOUT)
  568. if(NOT noninteractive_timeout)
  569. set(noninteractive_timeout 10)
  570. endif()
  571. math(EXPR noninteractive_timeout "${noninteractive_timeout}*${SDL_TESTS_TIMEOUT_MULTIPLIER}")
  572. set_tests_properties(${TEST} PROPERTIES TIMEOUT "${noninteractive_timeout}")
  573. if(ast_INSTALL AND SDL_INSTALL_TESTS)
  574. set(exe ${TARGET})
  575. set(installedtestsdir "${CMAKE_INSTALL_FULL_LIBEXECDIR}/installed-tests/SDL3")
  576. configure_file(template.test.in "${exe}.test" @ONLY)
  577. install(
  578. FILES "${CMAKE_CURRENT_BINARY_DIR}/${exe}.test"
  579. DESTINATION ${CMAKE_INSTALL_DATADIR}/installed-tests/SDL3
  580. )
  581. endif()
  582. if(TARGET pretest AND NOT "${TARGET}" MATCHES "pretest")
  583. set_property(TEST ${TEST} APPEND PROPERTY DEPENDS pretest)
  584. endif()
  585. endif()
  586. endfunction()
  587. foreach(TARGET ${SDL_TEST_EXECUTABLES})
  588. add_sdl_test(${TARGET} ${TARGET} INSTALL)
  589. endforeach()
  590. add_sdl_test(testautomation-no-simd testautomation)
  591. add_sdl_test(testplatform-no-simd testplatform)
  592. set_property(TEST testautomation-no-simd testplatform-no-simd APPEND PROPERTY ENVIRONMENT "SDL_CPU_FEATURE_MASK=-all")
  593. # testautomation creates temporary files which might conflict
  594. set_property(TEST testautomation-no-simd testautomation PROPERTY RUN_SERIAL TRUE)
  595. if(SDL_INSTALL_TESTS)
  596. if(RISCOS)
  597. install(
  598. FILES ${SDL_TEST_EXECUTABLES_AIF}
  599. DESTINATION ${CMAKE_INSTALL_LIBEXECDIR}/installed-tests/SDL3
  600. )
  601. else()
  602. install(
  603. TARGETS ${SDL_TEST_EXECUTABLES}
  604. DESTINATION ${CMAKE_INSTALL_LIBEXECDIR}/installed-tests/SDL3
  605. )
  606. endif()
  607. if(MSVC)
  608. foreach(test IN LISTS SDL_TEST_EXECUTABLES)
  609. SDL_install_pdb(${test} "${CMAKE_INSTALL_LIBEXECDIR}/installed-tests/SDL3")
  610. endforeach()
  611. endif()
  612. install(
  613. FILES ${RESOURCE_FILES}
  614. DESTINATION ${CMAKE_INSTALL_LIBEXECDIR}/installed-tests/SDL3
  615. )
  616. endif()
  617. if(ANDROID AND TARGET SDL3::Jar)
  618. list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/../cmake/android")
  619. find_package(SdlAndroid MODULE)
  620. if(SdlAndroid_FOUND)
  621. set(apks "")
  622. set(packages "")
  623. include(SdlAndroidFunctions)
  624. sdl_create_android_debug_keystore(SDL_test-debug-keystore)
  625. sdl_android_compile_resources(SDL_test-resources RESFOLDER android/res)
  626. add_custom_target(sdl-test-apks)
  627. foreach(TEST ${SDL_TEST_EXECUTABLES})
  628. set(ANDROID_MANIFEST_APP_NAME "${TEST}")
  629. set(ANDROID_MANIFEST_LABEL "${TEST}")
  630. set(ANDROID_MANIFEST_LIB_NAME "$<TARGET_FILE_BASE_NAME:${TEST}>")
  631. set(ANDROID_MANIFEST_PACKAGE "org.libsdl.sdl.test.${TEST}")
  632. set(generated_manifest_path "${CMAKE_CURRENT_BINARY_DIR}/android/${TEST}-src/AndroidManifest.xml")
  633. string(REPLACE "." "/" JAVA_PACKAGE_DIR "${ANDROID_MANIFEST_PACKAGE}")
  634. set(GENERATED_SRC_FOLDER "${CMAKE_CURRENT_BINARY_DIR}/android/${TEST}-src")
  635. set(GENERATED_RES_FOLDER "${GENERATED_SRC_FOLDER}/res")
  636. set(JAVA_PACKAGE_DIR "${GENERATED_SRC_FOLDER}/${JAVA_PACKAGE_DIR}")
  637. configure_file(android/cmake/SDLEntryTestActivity.java.cmake "${JAVA_PACKAGE_DIR}/SDLEntryTestActivity.java" @ONLY)
  638. configure_file(android/cmake/SDLTestActivity.java.cmake "${JAVA_PACKAGE_DIR}/SDLTestActivity.java" @ONLY)
  639. configure_file(android/cmake/res/values/strings.xml.cmake android/res/values/strings-${TEST}.xml @ONLY)
  640. configure_file(android/cmake/res/xml/shortcuts.xml.cmake "${GENERATED_RES_FOLDER}/xml/shortcuts.xml" @ONLY)
  641. configure_file(android/cmake/AndroidManifest.xml.cmake "${generated_manifest_path}" @ONLY)
  642. file(GENERATE
  643. OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/android/${TEST}-$<CONFIG>/res/values/strings.xml"
  644. INPUT "${CMAKE_CURRENT_BINARY_DIR}/android/res/values/strings-${TEST}.xml"
  645. )
  646. sdl_android_compile_resources(${TEST}-resources
  647. RESOURCES
  648. "${CMAKE_CURRENT_BINARY_DIR}/android/${TEST}-$<CONFIG>/res/values/strings.xml"
  649. "${GENERATED_RES_FOLDER}/xml/shortcuts.xml"
  650. )
  651. sdl_android_link_resources(${TEST}-apk-linked
  652. MANIFEST "${generated_manifest_path}"
  653. PACKAGE ${ANDROID_MANIFEST_PACKAGE}
  654. RES_TARGETS SDL_test-resources ${TEST}-resources
  655. TARGET_SDK_VERSION 31
  656. )
  657. set(CMAKE_JAVA_COMPILE_FLAGS "-encoding;utf-8")
  658. set(classes_path "${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/${TEST}-java.dir/classes")
  659. # Some CMake versions have a slow `cmake -E make_directory` implementation
  660. if(NOT IS_DIRECTORY "${classes_path}")
  661. execute_process(COMMAND ${CMAKE_COMMAND} -E make_directory "${classes_path}")
  662. endif()
  663. set(OUT_JAR "${CMAKE_CURRENT_BINARY_DIR}/${TEST}.jar")
  664. add_custom_command(
  665. OUTPUT "${OUT_JAR}"
  666. COMMAND ${CMAKE_COMMAND} -E rm -rf "${classes_path}"
  667. COMMAND ${CMAKE_COMMAND} -E make_directory "${classes_path}"
  668. COMMAND ${Java_JAVAC_EXECUTABLE}
  669. -source 1.8 -target 1.8
  670. -bootclasspath "$<TARGET_PROPERTY:SDL3::Jar,JAR_FILE>"
  671. "${JAVA_PACKAGE_DIR}/SDLEntryTestActivity.java"
  672. "${JAVA_PACKAGE_DIR}/SDLTestActivity.java"
  673. $<TARGET_PROPERTY:${TEST}-apk-linked,JAVA_R>
  674. -cp "$<TARGET_PROPERTY:SDL3::Jar,JAR_FILE>:${SDL_ANDROID_PLATFORM_ANDROID_JAR}"
  675. -d "${classes_path}"
  676. COMMAND ${Java_JAR_EXECUTABLE} cf "${OUT_JAR}" -C "${classes_path}" .
  677. DEPENDS $<TARGET_PROPERTY:${TEST}-apk-linked,OUTPUTS> "$<TARGET_PROPERTY:SDL3::Jar,JAR_FILE>" "${JAVA_PACKAGE_DIR}/SDLTestActivity.java" "${JAVA_PACKAGE_DIR}/SDLEntryTestActivity.java"
  678. )
  679. add_custom_target(${TEST}-jar DEPENDS "${OUT_JAR}")
  680. set_property(TARGET ${TEST}-jar PROPERTY OUTPUT "${OUT_JAR}")
  681. set(dexworkdir "${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/${TEST}-dex.dir")
  682. # Some CMake versions have a slow `cmake -E make_directory` implementation
  683. if(NOT IS_DIRECTORY "${dexworkdir}")
  684. execute_process(COMMAND "${CMAKE_COMMAND}" -E make_directory "${dexworkdir}")
  685. endif()
  686. set(classes_dex_base_name "classes.dex")
  687. set(classes_dex "${dexworkdir}/${classes_dex_base_name}")
  688. add_custom_command(
  689. OUTPUT "${classes_dex}"
  690. COMMAND SdlAndroid::d8
  691. $<TARGET_PROPERTY:${TEST}-jar,OUTPUT>
  692. $<TARGET_PROPERTY:SDL3::Jar,JAR_FILE>
  693. --lib "${SDL_ANDROID_PLATFORM_ANDROID_JAR}"
  694. --output "${dexworkdir}"
  695. DEPENDS $<TARGET_PROPERTY:${TEST}-jar,OUTPUT> $<TARGET_PROPERTY:SDL3::Jar,JAR_FILE>
  696. )
  697. add_custom_target(${TEST}-dex DEPENDS "${classes_dex}")
  698. set_property(TARGET ${TEST}-dex PROPERTY OUTPUT "${classes_dex}")
  699. set_property(TARGET ${TEST}-dex PROPERTY OUTPUT_BASE_NAME "${classes_dex_base_name}")
  700. sdl_add_to_apk_unaligned(${TEST}-unaligned-apk
  701. APK_IN ${TEST}-apk-linked
  702. OUTDIR "${CMAKE_CURRENT_BINARY_DIR}/intermediates"
  703. ASSETS ${RESOURCE_FILES}
  704. NATIVE_LIBS SDL3::SDL3-shared ${TEST}
  705. DEX ${TEST}-dex
  706. )
  707. sdl_apk_align(${TEST}-aligned-apk ${TEST}-unaligned-apk
  708. OUTDIR "${CMAKE_CURRENT_BINARY_DIR}/intermediates"
  709. )
  710. sdl_apk_sign(${TEST}-apk ${TEST}-aligned-apk
  711. KEYSTORE SDL_test-debug-keystore
  712. )
  713. add_dependencies(sdl-test-apks ${TEST}-apk)
  714. if(TARGET SdlAndroid::adb)
  715. add_custom_target(install-${TEST}
  716. COMMAND "${CMAKE_COMMAND}" -DACTION=install "-DAPKS=$<TARGET_PROPERTY:${TEST}-apk,OUTPUT>" -P "${SDL3_SOURCE_DIR}/cmake/android/SdlAndroidScript.cmake"
  717. DEPENDS "${TEST}-apk"
  718. )
  719. add_custom_target(start-${TEST}
  720. COMMAND "${ADB_BIN}" shell am start-activity -S "${ANDROID_MANIFEST_PACKAGE}/.SDLTestActivity"
  721. )
  722. add_custom_target(build-install-start-${TEST}
  723. COMMAND "${CMAKE_COMMAND}" -DACTION=build-install-run "-DEXECUTABLES=${TEST}" "-DBUILD_FOLDER=${CMAKE_BINARY_DIR}" -P "${SDL3_SOURCE_DIR}/cmake/android/SdlAndroidScript.cmake"
  724. )
  725. endif()
  726. list(APPEND packages "${ANDROID_MANIFEST_PACKAGE}")
  727. list(APPEND install_targets install-${TEST})
  728. endforeach()
  729. if(TARGET SdlAndroid::adb)
  730. add_custom_target(install-sdl-test-apks
  731. DEPENDS ${install_targets}
  732. VERBATIM
  733. )
  734. add_custom_target(uninstall-sdl-test-apks
  735. COMMAND "${CMAKE_COMMAND}" "-DADB=$<TARGET_FILE:SdlAndroid::adb>" -DACTION=uninstall "-DPACKAGES=${packages}" -P "${SDL3_SOURCE_DIR}/cmake/android/SdlAndroidScript.cmake"
  736. VERBATIM
  737. )
  738. endif()
  739. endif()
  740. endif()