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- /**
- * Original code: automated SDL audio test written by Edgar Simo "bobbens"
- * New/updated tests: aschiffler at ferzkopp dot net
- */
- /* quiet windows compiler warnings */
- #if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS)
- #define _CRT_SECURE_NO_WARNINGS
- #endif
- #include <math.h>
- #include <stdio.h>
- #include <SDL3/SDL.h>
- #include <SDL3/SDL_test.h>
- #include "testautomation_suites.h"
- /* ================= Test Case Implementation ================== */
- /* Fixture */
- static void audioSetUp(void *arg)
- {
- /* Start SDL audio subsystem */
- int ret = SDL_InitSubSystem(SDL_INIT_AUDIO);
- SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_AUDIO)");
- SDLTest_AssertCheck(ret == 0, "Check result from SDL_InitSubSystem(SDL_INIT_AUDIO)");
- if (ret != 0) {
- SDLTest_LogError("%s", SDL_GetError());
- }
- }
- static void audioTearDown(void *arg)
- {
- /* Remove a possibly created file from SDL disk writer audio driver; ignore errors */
- (void)remove("sdlaudio.raw");
- SDLTest_AssertPass("Cleanup of test files completed");
- }
- #if 0 /* !!! FIXME: maybe update this? */
- /* Global counter for callback invocation */
- static int g_audio_testCallbackCounter;
- /* Global accumulator for total callback length */
- static int g_audio_testCallbackLength;
- /* Test callback function */
- static void SDLCALL audio_testCallback(void *userdata, Uint8 *stream, int len)
- {
- /* track that callback was called */
- g_audio_testCallbackCounter++;
- g_audio_testCallbackLength += len;
- }
- #endif
- static SDL_AudioDeviceID g_audio_id = 0;
- /* Test case functions */
- /**
- * Stop and restart audio subsystem
- *
- * \sa SDL_QuitSubSystem
- * \sa SDL_InitSubSystem
- */
- static int audio_quitInitAudioSubSystem(void *arg)
- {
- /* Stop SDL audio subsystem */
- SDL_QuitSubSystem(SDL_INIT_AUDIO);
- SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_AUDIO)");
- /* Restart audio again */
- audioSetUp(NULL);
- return TEST_COMPLETED;
- }
- /**
- * Start and stop audio directly
- *
- * \sa SDL_InitAudio
- * \sa SDL_QuitAudio
- */
- static int audio_initQuitAudio(void *arg)
- {
- int result;
- int i, iMax;
- const char *audioDriver;
- const char *hint = SDL_GetHint(SDL_HINT_AUDIO_DRIVER);
- /* Stop SDL audio subsystem */
- SDL_QuitSubSystem(SDL_INIT_AUDIO);
- SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_AUDIO)");
- /* Loop over all available audio drivers */
- iMax = SDL_GetNumAudioDrivers();
- SDLTest_AssertPass("Call to SDL_GetNumAudioDrivers()");
- SDLTest_AssertCheck(iMax > 0, "Validate number of audio drivers; expected: >0 got: %d", iMax);
- for (i = 0; i < iMax; i++) {
- audioDriver = SDL_GetAudioDriver(i);
- SDLTest_AssertPass("Call to SDL_GetAudioDriver(%d)", i);
- SDLTest_Assert(audioDriver != NULL, "Audio driver name is not NULL");
- SDLTest_AssertCheck(audioDriver[0] != '\0', "Audio driver name is not empty; got: %s", audioDriver); /* NOLINT(clang-analyzer-core.NullDereference): Checked for NULL above */
- if (hint && SDL_strcmp(audioDriver, hint) != 0) {
- continue;
- }
- /* Call Init */
- SDL_SetHint(SDL_HINT_AUDIO_DRIVER, audioDriver);
- result = SDL_InitSubSystem(SDL_INIT_AUDIO);
- SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_AUDIO) with driver='%s'", audioDriver);
- SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0 got: %d", result);
- /* Call Quit */
- SDL_QuitSubSystem(SDL_INIT_AUDIO);
- SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_AUDIO)");
- }
- /* NULL driver specification */
- audioDriver = NULL;
- /* Call Init */
- SDL_SetHint(SDL_HINT_AUDIO_DRIVER, audioDriver);
- result = SDL_InitSubSystem(SDL_INIT_AUDIO);
- SDLTest_AssertPass("Call to SDL_AudioInit(NULL)");
- SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0 got: %d", result);
- /* Call Quit */
- SDL_QuitSubSystem(SDL_INIT_AUDIO);
- SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_AUDIO)");
- /* Restart audio again */
- audioSetUp(NULL);
- return TEST_COMPLETED;
- }
- /**
- * Start, open, close and stop audio
- *
- * \sa SDL_InitAudio
- * \sa SDL_OpenAudioDevice
- * \sa SDL_CloseAudioDevice
- * \sa SDL_QuitAudio
- */
- static int audio_initOpenCloseQuitAudio(void *arg)
- {
- int result;
- int i, iMax, j, k;
- const char *audioDriver;
- SDL_AudioSpec desired;
- const char *hint = SDL_GetHint(SDL_HINT_AUDIO_DRIVER);
- /* Stop SDL audio subsystem */
- SDL_QuitSubSystem(SDL_INIT_AUDIO);
- SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_AUDIO)");
- /* Loop over all available audio drivers */
- iMax = SDL_GetNumAudioDrivers();
- SDLTest_AssertPass("Call to SDL_GetNumAudioDrivers()");
- SDLTest_AssertCheck(iMax > 0, "Validate number of audio drivers; expected: >0 got: %d", iMax);
- for (i = 0; i < iMax; i++) {
- audioDriver = SDL_GetAudioDriver(i);
- SDLTest_AssertPass("Call to SDL_GetAudioDriver(%d)", i);
- SDLTest_Assert(audioDriver != NULL, "Audio driver name is not NULL");
- SDLTest_AssertCheck(audioDriver[0] != '\0', "Audio driver name is not empty; got: %s", audioDriver); /* NOLINT(clang-analyzer-core.NullDereference): Checked for NULL above */
- if (hint && SDL_strcmp(audioDriver, hint) != 0) {
- continue;
- }
- /* Change specs */
- for (j = 0; j < 2; j++) {
- /* Call Init */
- SDL_SetHint(SDL_HINT_AUDIO_DRIVER, audioDriver);
- result = SDL_InitSubSystem(SDL_INIT_AUDIO);
- SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_AUDIO) with driver='%s'", audioDriver);
- SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0 got: %d", result);
- /* Set spec */
- SDL_zero(desired);
- switch (j) {
- case 0:
- /* Set standard desired spec */
- desired.freq = 22050;
- desired.format = SDL_AUDIO_S16;
- desired.channels = 2;
- break;
- case 1:
- /* Set custom desired spec */
- desired.freq = 48000;
- desired.format = SDL_AUDIO_F32;
- desired.channels = 2;
- break;
- }
- /* Call Open (maybe multiple times) */
- for (k = 0; k <= j; k++) {
- result = SDL_OpenAudioDevice(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &desired);
- if (k == 0) {
- g_audio_id = result;
- }
- SDLTest_AssertPass("Call to SDL_OpenAudioDevice(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, desired_spec_%d), call %d", j, k + 1);
- SDLTest_AssertCheck(result > 0, "Verify return value; expected: > 0, got: %d", result);
- }
- /* Call Close (maybe multiple times) */
- for (k = 0; k <= j; k++) {
- SDL_CloseAudioDevice(g_audio_id);
- SDLTest_AssertPass("Call to SDL_CloseAudioDevice(), call %d", k + 1);
- }
- /* Call Quit (maybe multiple times) */
- for (k = 0; k <= j; k++) {
- SDL_QuitSubSystem(SDL_INIT_AUDIO);
- SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_AUDIO), call %d", k + 1);
- }
- } /* spec loop */
- } /* driver loop */
- /* Restart audio again */
- audioSetUp(NULL);
- return TEST_COMPLETED;
- }
- /**
- * Pause and unpause audio
- *
- * \sa SDL_PauseAudioDevice
- * \sa SDL_PlayAudioDevice
- */
- static int audio_pauseUnpauseAudio(void *arg)
- {
- int iMax;
- int i, j /*, k, l*/;
- int result;
- const char *audioDriver;
- SDL_AudioSpec desired;
- const char *hint = SDL_GetHint(SDL_HINT_AUDIO_DRIVER);
- /* Stop SDL audio subsystem */
- SDL_QuitSubSystem(SDL_INIT_AUDIO);
- SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_AUDIO)");
- /* Loop over all available audio drivers */
- iMax = SDL_GetNumAudioDrivers();
- SDLTest_AssertPass("Call to SDL_GetNumAudioDrivers()");
- SDLTest_AssertCheck(iMax > 0, "Validate number of audio drivers; expected: >0 got: %d", iMax);
- for (i = 0; i < iMax; i++) {
- audioDriver = SDL_GetAudioDriver(i);
- SDLTest_AssertPass("Call to SDL_GetAudioDriver(%d)", i);
- SDLTest_Assert(audioDriver != NULL, "Audio driver name is not NULL");
- SDLTest_AssertCheck(audioDriver[0] != '\0', "Audio driver name is not empty; got: %s", audioDriver); /* NOLINT(clang-analyzer-core.NullDereference): Checked for NULL above */
- if (hint && SDL_strcmp(audioDriver, hint) != 0) {
- continue;
- }
- /* Change specs */
- for (j = 0; j < 2; j++) {
- /* Call Init */
- SDL_SetHint(SDL_HINT_AUDIO_DRIVER, audioDriver);
- result = SDL_InitSubSystem(SDL_INIT_AUDIO);
- SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_AUDIO) with driver='%s'", audioDriver);
- SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0 got: %d", result);
- /* Set spec */
- SDL_zero(desired);
- switch (j) {
- case 0:
- /* Set standard desired spec */
- desired.freq = 22050;
- desired.format = SDL_AUDIO_S16;
- desired.channels = 2;
- break;
- case 1:
- /* Set custom desired spec */
- desired.freq = 48000;
- desired.format = SDL_AUDIO_F32;
- desired.channels = 2;
- break;
- }
- /* Call Open */
- g_audio_id = SDL_OpenAudioDevice(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &desired);
- result = g_audio_id;
- SDLTest_AssertPass("Call to SDL_OpenAudioDevice(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, desired_spec_%d)", j);
- SDLTest_AssertCheck(result > 0, "Verify return value; expected > 0 got: %d", result);
- #if 0 /* !!! FIXME: maybe update this? */
- /* Start and stop audio multiple times */
- for (l = 0; l < 3; l++) {
- SDLTest_Log("Pause/Unpause iteration: %d", l + 1);
- /* Reset callback counters */
- g_audio_testCallbackCounter = 0;
- g_audio_testCallbackLength = 0;
- /* Un-pause audio to start playing (maybe multiple times) */
- for (k = 0; k <= j; k++) {
- SDL_PlayAudioDevice(g_audio_id);
- SDLTest_AssertPass("Call to SDL_PlayAudioDevice(g_audio_id), call %d", k + 1);
- }
- /* Wait for callback */
- int totalDelay = 0;
- do {
- SDL_Delay(10);
- totalDelay += 10;
- } while (g_audio_testCallbackCounter == 0 && totalDelay < 1000);
- SDLTest_AssertCheck(g_audio_testCallbackCounter > 0, "Verify callback counter; expected: >0 got: %d", g_audio_testCallbackCounter);
- SDLTest_AssertCheck(g_audio_testCallbackLength > 0, "Verify callback length; expected: >0 got: %d", g_audio_testCallbackLength);
- /* Pause audio to stop playing (maybe multiple times) */
- for (k = 0; k <= j; k++) {
- const int pause_on = (k == 0) ? 1 : SDLTest_RandomIntegerInRange(99, 9999);
- if (pause_on) {
- SDL_PauseAudioDevice(g_audio_id);
- SDLTest_AssertPass("Call to SDL_PauseAudioDevice(g_audio_id), call %d", k + 1);
- } else {
- SDL_PlayAudioDevice(g_audio_id);
- SDLTest_AssertPass("Call to SDL_PlayAudioDevice(g_audio_id), call %d", k + 1);
- }
- }
- /* Ensure callback is not called again */
- const int originalCounter = g_audio_testCallbackCounter;
- SDL_Delay(totalDelay + 10);
- SDLTest_AssertCheck(originalCounter == g_audio_testCallbackCounter, "Verify callback counter; expected: %d, got: %d", originalCounter, g_audio_testCallbackCounter);
- }
- #endif
- /* Call Close */
- SDL_CloseAudioDevice(g_audio_id);
- SDLTest_AssertPass("Call to SDL_CloseAudioDevice()");
- /* Call Quit */
- SDL_QuitSubSystem(SDL_INIT_AUDIO);
- SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_AUDIO)");
- } /* spec loop */
- } /* driver loop */
- /* Restart audio again */
- audioSetUp(NULL);
- return TEST_COMPLETED;
- }
- /**
- * Enumerate and name available audio devices (playback and recording).
- *
- * \sa SDL_GetNumAudioDevices
- * \sa SDL_GetAudioDeviceName
- */
- static int audio_enumerateAndNameAudioDevices(void *arg)
- {
- int t;
- int i, n;
- const char *name;
- const SDL_AudioDeviceID *devices = NULL;
- /* Iterate over types: t=0 playback device, t=1 recording device */
- for (t = 0; t < 2; t++) {
- /* Get number of devices. */
- devices = (t) ? SDL_GetAudioRecordingDevices(&n) : SDL_GetAudioPlaybackDevices(&n);
- SDLTest_AssertPass("Call to SDL_GetAudio%sDevices(%i)", (t) ? "Recording" : "Playback", t);
- SDLTest_Log("Number of %s devices < 0, reported as %i", (t) ? "recording" : "playback", n);
- SDLTest_AssertCheck(n >= 0, "Validate result is >= 0, got: %i", n);
- /* List devices. */
- if (n > 0) {
- SDLTest_AssertCheck(devices != NULL, "Validate devices is not NULL if n > 0");
- for (i = 0; i < n; i++) {
- name = SDL_GetAudioDeviceName(devices[i]);
- SDLTest_AssertPass("Call to SDL_GetAudioDeviceName(%i)", i);
- SDLTest_AssertCheck(name != NULL, "Verify result from SDL_GetAudioDeviceName(%i) is not NULL", i);
- if (name != NULL) {
- SDLTest_AssertCheck(name[0] != '\0', "verify result from SDL_GetAudioDeviceName(%i) is not empty, got: '%s'", i, name);
- }
- }
- }
- }
- return TEST_COMPLETED;
- }
- /**
- * Negative tests around enumeration and naming of audio devices.
- *
- * \sa SDL_GetNumAudioDevices
- * \sa SDL_GetAudioDeviceName
- */
- static int audio_enumerateAndNameAudioDevicesNegativeTests(void *arg)
- {
- return TEST_COMPLETED; /* nothing in here atm since these interfaces changed in SDL3. */
- }
- /**
- * Checks available audio driver names.
- *
- * \sa SDL_GetNumAudioDrivers
- * \sa SDL_GetAudioDriver
- */
- static int audio_printAudioDrivers(void *arg)
- {
- int i, n;
- const char *name;
- /* Get number of drivers */
- n = SDL_GetNumAudioDrivers();
- SDLTest_AssertPass("Call to SDL_GetNumAudioDrivers()");
- SDLTest_AssertCheck(n >= 0, "Verify number of audio drivers >= 0, got: %i", n);
- /* List drivers. */
- if (n > 0) {
- for (i = 0; i < n; i++) {
- name = SDL_GetAudioDriver(i);
- SDLTest_AssertPass("Call to SDL_GetAudioDriver(%i)", i);
- SDLTest_AssertCheck(name != NULL, "Verify returned name is not NULL");
- if (name != NULL) {
- SDLTest_AssertCheck(name[0] != '\0', "Verify returned name is not empty, got: '%s'", name);
- }
- }
- }
- return TEST_COMPLETED;
- }
- /**
- * Checks current audio driver name with initialized audio.
- *
- * \sa SDL_GetCurrentAudioDriver
- */
- static int audio_printCurrentAudioDriver(void *arg)
- {
- /* Check current audio driver */
- const char *name = SDL_GetCurrentAudioDriver();
- SDLTest_AssertPass("Call to SDL_GetCurrentAudioDriver()");
- SDLTest_AssertCheck(name != NULL, "Verify returned name is not NULL");
- if (name != NULL) {
- SDLTest_AssertCheck(name[0] != '\0', "Verify returned name is not empty, got: '%s'", name);
- }
- return TEST_COMPLETED;
- }
- /* Definition of all formats, channels, and frequencies used to test audio conversions */
- static SDL_AudioFormat g_audioFormats[] = {
- SDL_AUDIO_S8, SDL_AUDIO_U8,
- SDL_AUDIO_S16LE, SDL_AUDIO_S16BE,
- SDL_AUDIO_S32LE, SDL_AUDIO_S32BE,
- SDL_AUDIO_F32LE, SDL_AUDIO_F32BE
- };
- static const char *g_audioFormatsVerbose[] = {
- "SDL_AUDIO_S8", "SDL_AUDIO_U8",
- "SDL_AUDIO_S16LE", "SDL_AUDIO_S16BE",
- "SDL_AUDIO_S32LE", "SDL_AUDIO_S32BE",
- "SDL_AUDIO_F32LE", "SDL_AUDIO_F32BE"
- };
- static const int g_numAudioFormats = SDL_arraysize(g_audioFormats);
- static Uint8 g_audioChannels[] = { 1, 2, 4, 6 };
- static const int g_numAudioChannels = SDL_arraysize(g_audioChannels);
- static int g_audioFrequencies[] = { 11025, 22050, 44100, 48000 };
- static const int g_numAudioFrequencies = SDL_arraysize(g_audioFrequencies);
- /* Verify the audio formats are laid out as expected */
- SDL_COMPILE_TIME_ASSERT(SDL_AUDIO_U8_FORMAT, SDL_AUDIO_U8 == SDL_AUDIO_BITSIZE(8));
- SDL_COMPILE_TIME_ASSERT(SDL_AUDIO_S8_FORMAT, SDL_AUDIO_S8 == (SDL_AUDIO_BITSIZE(8) | SDL_AUDIO_MASK_SIGNED));
- SDL_COMPILE_TIME_ASSERT(SDL_AUDIO_S16LE_FORMAT, SDL_AUDIO_S16LE == (SDL_AUDIO_BITSIZE(16) | SDL_AUDIO_MASK_SIGNED));
- SDL_COMPILE_TIME_ASSERT(SDL_AUDIO_S16BE_FORMAT, SDL_AUDIO_S16BE == (SDL_AUDIO_S16LE | SDL_AUDIO_MASK_BIG_ENDIAN));
- SDL_COMPILE_TIME_ASSERT(SDL_AUDIO_S32LE_FORMAT, SDL_AUDIO_S32LE == (SDL_AUDIO_BITSIZE(32) | SDL_AUDIO_MASK_SIGNED));
- SDL_COMPILE_TIME_ASSERT(SDL_AUDIO_S32BE_FORMAT, SDL_AUDIO_S32BE == (SDL_AUDIO_S32LE | SDL_AUDIO_MASK_BIG_ENDIAN));
- SDL_COMPILE_TIME_ASSERT(SDL_AUDIO_F32LE_FORMAT, SDL_AUDIO_F32LE == (SDL_AUDIO_BITSIZE(32) | SDL_AUDIO_MASK_FLOAT | SDL_AUDIO_MASK_SIGNED));
- SDL_COMPILE_TIME_ASSERT(SDL_AUDIO_F32BE_FORMAT, SDL_AUDIO_F32BE == (SDL_AUDIO_F32LE | SDL_AUDIO_MASK_BIG_ENDIAN));
- /**
- * Builds various audio conversion structures
- *
- * \sa SDL_CreateAudioStream
- */
- static int audio_buildAudioStream(void *arg)
- {
- SDL_AudioStream *stream;
- SDL_AudioSpec spec1;
- SDL_AudioSpec spec2;
- int i, ii, j, jj, k, kk;
- SDL_zero(spec1);
- SDL_zero(spec2);
- /* Call Quit */
- SDL_QuitSubSystem(SDL_INIT_AUDIO);
- SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_AUDIO)");
- /* No conversion needed */
- spec1.format = SDL_AUDIO_S16LE;
- spec1.channels = 2;
- spec1.freq = 22050;
- stream = SDL_CreateAudioStream(&spec1, &spec1);
- SDLTest_AssertPass("Call to SDL_CreateAudioStream(spec1 ==> spec1)");
- SDLTest_AssertCheck(stream != NULL, "Verify stream value; expected: != NULL, got: %p", (void *)stream);
- SDL_DestroyAudioStream(stream);
- /* Typical conversion */
- spec1.format = SDL_AUDIO_S8;
- spec1.channels = 1;
- spec1.freq = 22050;
- spec2.format = SDL_AUDIO_S16LE;
- spec2.channels = 2;
- spec2.freq = 44100;
- stream = SDL_CreateAudioStream(&spec1, &spec2);
- SDLTest_AssertPass("Call to SDL_CreateAudioStream(spec1 ==> spec2)");
- SDLTest_AssertCheck(stream != NULL, "Verify stream value; expected: != NULL, got: %p", (void *)stream);
- SDL_DestroyAudioStream(stream);
- /* All source conversions with random conversion targets, allow 'null' conversions */
- for (i = 0; i < g_numAudioFormats; i++) {
- for (j = 0; j < g_numAudioChannels; j++) {
- for (k = 0; k < g_numAudioFrequencies; k++) {
- spec1.format = g_audioFormats[i];
- spec1.channels = g_audioChannels[j];
- spec1.freq = g_audioFrequencies[k];
- ii = SDLTest_RandomIntegerInRange(0, g_numAudioFormats - 1);
- jj = SDLTest_RandomIntegerInRange(0, g_numAudioChannels - 1);
- kk = SDLTest_RandomIntegerInRange(0, g_numAudioFrequencies - 1);
- spec2.format = g_audioFormats[ii];
- spec2.channels = g_audioChannels[jj];
- spec2.freq = g_audioFrequencies[kk];
- stream = SDL_CreateAudioStream(&spec1, &spec2);
- SDLTest_AssertPass("Call to SDL_CreateAudioStream(format[%i]=%s(%i),channels[%i]=%i,freq[%i]=%i ==> format[%i]=%s(%i),channels[%i]=%i,freq[%i]=%i)",
- i, g_audioFormatsVerbose[i], spec1.format, j, spec1.channels, k, spec1.freq, ii, g_audioFormatsVerbose[ii], spec2.format, jj, spec2.channels, kk, spec2.freq);
- SDLTest_AssertCheck(stream != NULL, "Verify stream value; expected: != NULL, got: %p", (void *)stream);
- if (stream == NULL) {
- SDLTest_LogError("%s", SDL_GetError());
- }
- SDL_DestroyAudioStream(stream);
- }
- }
- }
- /* Restart audio again */
- audioSetUp(NULL);
- return TEST_COMPLETED;
- }
- /**
- * Checks calls with invalid input to SDL_CreateAudioStream
- *
- * \sa SDL_CreateAudioStream
- */
- static int audio_buildAudioStreamNegative(void *arg)
- {
- const char *error;
- SDL_AudioStream *stream;
- SDL_AudioSpec spec1;
- SDL_AudioSpec spec2;
- int i;
- char message[256];
- SDL_zero(spec1);
- SDL_zero(spec2);
- /* Valid format */
- spec1.format = SDL_AUDIO_S8;
- spec1.channels = 1;
- spec1.freq = 22050;
- spec2.format = SDL_AUDIO_S16LE;
- spec2.channels = 2;
- spec2.freq = 44100;
- SDL_ClearError();
- SDLTest_AssertPass("Call to SDL_ClearError()");
- /* Invalid conversions */
- for (i = 1; i < 64; i++) {
- /* Valid format to start with */
- spec1.format = SDL_AUDIO_S8;
- spec1.channels = 1;
- spec1.freq = 22050;
- spec2.format = SDL_AUDIO_S16LE;
- spec2.channels = 2;
- spec2.freq = 44100;
- SDL_ClearError();
- SDLTest_AssertPass("Call to SDL_ClearError()");
- /* Set various invalid format inputs */
- SDL_strlcpy(message, "Invalid: ", 256);
- if (i & 1) {
- SDL_strlcat(message, " spec1.format", 256);
- spec1.format = 0;
- }
- if (i & 2) {
- SDL_strlcat(message, " spec1.channels", 256);
- spec1.channels = 0;
- }
- if (i & 4) {
- SDL_strlcat(message, " spec1.freq", 256);
- spec1.freq = 0;
- }
- if (i & 8) {
- SDL_strlcat(message, " spec2.format", 256);
- spec2.format = 0;
- }
- if (i & 16) {
- SDL_strlcat(message, " spec2.channels", 256);
- spec2.channels = 0;
- }
- if (i & 32) {
- SDL_strlcat(message, " spec2.freq", 256);
- spec2.freq = 0;
- }
- SDLTest_Log("%s", message);
- stream = SDL_CreateAudioStream(&spec1, &spec2);
- SDLTest_AssertPass("Call to SDL_CreateAudioStream(spec1 ==> spec2)");
- SDLTest_AssertCheck(stream == NULL, "Verify stream value; expected: NULL, got: %p", (void *)stream);
- error = SDL_GetError();
- SDLTest_AssertPass("Call to SDL_GetError()");
- SDLTest_AssertCheck(error != NULL && error[0] != '\0', "Validate that error message was not NULL or empty");
- SDL_DestroyAudioStream(stream);
- }
- SDL_ClearError();
- SDLTest_AssertPass("Call to SDL_ClearError()");
- return TEST_COMPLETED;
- }
- /**
- * Checks current audio status.
- *
- * \sa SDL_GetAudioDeviceStatus
- */
- static int audio_getAudioStatus(void *arg)
- {
- return TEST_COMPLETED; /* no longer a thing in SDL3. */
- }
- /**
- * Opens, checks current audio status, and closes a device.
- *
- * \sa SDL_GetAudioStatus
- */
- static int audio_openCloseAndGetAudioStatus(void *arg)
- {
- return TEST_COMPLETED; /* not a thing in SDL3. */
- }
- /**
- * Locks and unlocks open audio device.
- *
- * \sa SDL_LockAudioDevice
- * \sa SDL_UnlockAudioDevice
- */
- static int audio_lockUnlockOpenAudioDevice(void *arg)
- {
- return TEST_COMPLETED; /* not a thing in SDL3 */
- }
- /**
- * Convert audio using various conversion structures
- *
- * \sa SDL_CreateAudioStream
- */
- static int audio_convertAudio(void *arg)
- {
- SDL_AudioStream *stream;
- SDL_AudioSpec spec1;
- SDL_AudioSpec spec2;
- int c;
- char message[128];
- int i, ii, j, jj, k, kk;
- SDL_zero(spec1);
- SDL_zero(spec2);
- /* Iterate over bitmask that determines which parameters are modified in the conversion */
- for (c = 1; c < 8; c++) {
- SDL_strlcpy(message, "Changing:", 128);
- if (c & 1) {
- SDL_strlcat(message, " Format", 128);
- }
- if (c & 2) {
- SDL_strlcat(message, " Channels", 128);
- }
- if (c & 4) {
- SDL_strlcat(message, " Frequencies", 128);
- }
- SDLTest_Log("%s", message);
- /* All source conversions with random conversion targets */
- for (i = 0; i < g_numAudioFormats; i++) {
- for (j = 0; j < g_numAudioChannels; j++) {
- for (k = 0; k < g_numAudioFrequencies; k++) {
- spec1.format = g_audioFormats[i];
- spec1.channels = g_audioChannels[j];
- spec1.freq = g_audioFrequencies[k];
- /* Ensure we have a different target format */
- do {
- if (c & 1) {
- ii = SDLTest_RandomIntegerInRange(0, g_numAudioFormats - 1);
- } else {
- ii = 1;
- }
- if (c & 2) {
- jj = SDLTest_RandomIntegerInRange(0, g_numAudioChannels - 1);
- } else {
- jj = j;
- }
- if (c & 4) {
- kk = SDLTest_RandomIntegerInRange(0, g_numAudioFrequencies - 1);
- } else {
- kk = k;
- }
- } while ((i == ii) && (j == jj) && (k == kk));
- spec2.format = g_audioFormats[ii];
- spec2.channels = g_audioChannels[jj];
- spec2.freq = g_audioFrequencies[kk];
- stream = SDL_CreateAudioStream(&spec1, &spec2);
- SDLTest_AssertPass("Call to SDL_CreateAudioStream(format[%i]=%s(%i),channels[%i]=%i,freq[%i]=%i ==> format[%i]=%s(%i),channels[%i]=%i,freq[%i]=%i)",
- i, g_audioFormatsVerbose[i], spec1.format, j, spec1.channels, k, spec1.freq, ii, g_audioFormatsVerbose[ii], spec2.format, jj, spec2.channels, kk, spec2.freq);
- SDLTest_AssertCheck(stream != NULL, "Verify stream value; expected: != NULL, got: %p", (void *)stream);
- if (stream == NULL) {
- SDLTest_LogError("%s", SDL_GetError());
- } else {
- Uint8 *dst_buf = NULL, *src_buf = NULL;
- int dst_len = 0, src_len = 0, real_dst_len = 0;
- int l = 64, m;
- int src_framesize, dst_framesize;
- int src_silence, dst_silence;
- src_framesize = SDL_AUDIO_FRAMESIZE(spec1);
- dst_framesize = SDL_AUDIO_FRAMESIZE(spec2);
- src_len = l * src_framesize;
- SDLTest_Log("Creating dummy sample buffer of %i length (%i bytes)", l, src_len);
- src_buf = (Uint8 *)SDL_malloc(src_len);
- SDLTest_AssertCheck(src_buf != NULL, "Check src data buffer to convert is not NULL");
- if (src_buf == NULL) {
- return TEST_ABORTED;
- }
- src_silence = SDL_GetSilenceValueForFormat(spec1.format);
- SDL_memset(src_buf, src_silence, src_len);
- dst_len = ((int)((((Sint64)l * spec2.freq) - 1) / spec1.freq) + 1) * dst_framesize;
- dst_buf = (Uint8 *)SDL_malloc(dst_len);
- SDLTest_AssertCheck(dst_buf != NULL, "Check dst data buffer to convert is not NULL");
- if (dst_buf == NULL) {
- return TEST_ABORTED;
- }
- real_dst_len = SDL_GetAudioStreamAvailable(stream);
- SDLTest_AssertCheck(0 == real_dst_len, "Verify available (pre-put); expected: %i; got: %i", 0, real_dst_len);
- /* Run the audio converter */
- if (SDL_PutAudioStreamData(stream, src_buf, src_len) < 0 ||
- SDL_FlushAudioStream(stream) < 0) {
- return TEST_ABORTED;
- }
- real_dst_len = SDL_GetAudioStreamAvailable(stream);
- SDLTest_AssertCheck(dst_len == real_dst_len, "Verify available (post-put); expected: %i; got: %i", dst_len, real_dst_len);
- real_dst_len = SDL_GetAudioStreamData(stream, dst_buf, dst_len);
- SDLTest_AssertCheck(dst_len == real_dst_len, "Verify result value; expected: %i; got: %i", dst_len, real_dst_len);
- if (dst_len != real_dst_len) {
- return TEST_ABORTED;
- }
- real_dst_len = SDL_GetAudioStreamAvailable(stream);
- SDLTest_AssertCheck(0 == real_dst_len, "Verify available (post-get); expected: %i; got: %i", 0, real_dst_len);
- dst_silence = SDL_GetSilenceValueForFormat(spec2.format);
- for (m = 0; m < dst_len; ++m) {
- if (dst_buf[m] != dst_silence) {
- SDLTest_LogError("Output buffer is not silent");
- return TEST_ABORTED;
- }
- }
- SDL_DestroyAudioStream(stream);
- /* Free converted buffer */
- SDL_free(src_buf);
- SDL_free(dst_buf);
- }
- }
- }
- }
- }
- return TEST_COMPLETED;
- }
- /**
- * Opens, checks current connected status, and closes a device.
- *
- * \sa SDL_AudioDeviceConnected
- */
- static int audio_openCloseAudioDeviceConnected(void *arg)
- {
- return TEST_COMPLETED; /* not a thing in SDL3. */
- }
- static double sine_wave_sample(const Sint64 idx, const Sint64 rate, const Sint64 freq, const double phase)
- {
- /* Using integer modulo to avoid precision loss caused by large floating
- * point numbers. Sint64 is needed for the large integer multiplication.
- * The integers are assumed to be non-negative so that modulo is always
- * non-negative.
- * sin(i / rate * freq * 2 * PI + phase)
- * = sin(mod(i / rate * freq, 1) * 2 * PI + phase)
- * = sin(mod(i * freq, rate) / rate * 2 * PI + phase) */
- return SDL_sin(((double)(idx * freq % rate)) / ((double)rate) * (SDL_PI_D * 2) + phase);
- }
- /* Split the data into randomly sized chunks */
- static int put_audio_data_split(SDL_AudioStream* stream, const void* buf, int len)
- {
- SDL_AudioSpec spec;
- int frame_size;
- int ret = SDL_GetAudioStreamFormat(stream, &spec, NULL);
- if (ret != 0) {
- return ret;
- }
- frame_size = SDL_AUDIO_FRAMESIZE(spec);
- while (len > 0) {
- int n = SDLTest_RandomIntegerInRange(1, 10000) * frame_size;
- n = SDL_min(n, len);
- ret = SDL_PutAudioStreamData(stream, buf, n);
- if (ret != 0) {
- return ret;
- }
- buf = ((const Uint8*) buf) + n;
- len -= n;
- }
- return 0;
- }
- /* Read the data in randomly sized chunks */
- static int get_audio_data_split(SDL_AudioStream* stream, void* buf, int len) {
- SDL_AudioSpec spec;
- int frame_size;
- int ret = SDL_GetAudioStreamFormat(stream, NULL, &spec);
- int total = 0;
- if (ret != 0) {
- return ret;
- }
- frame_size = SDL_AUDIO_FRAMESIZE(spec);
- while (len > 0) {
- int n = SDLTest_RandomIntegerInRange(1, 10000) * frame_size;
- n = SDL_min(n, len);
- ret = SDL_GetAudioStreamData(stream, buf, n);
- if (ret <= 0) {
- return total ? total : ret;
- }
- buf = ((Uint8*) buf) + ret;
- total += ret;
- len -= ret;
- }
- return total;
- }
- /* Convert the data in chunks, putting/getting randomly sized chunks until finished */
- static int convert_audio_chunks(SDL_AudioStream* stream, const void* src, int srclen, void* dst, int dstlen)
- {
- SDL_AudioSpec src_spec, dst_spec;
- int src_frame_size, dst_frame_size;
- int total_in = 0, total_out = 0;
- int ret = SDL_GetAudioStreamFormat(stream, &src_spec, &dst_spec);
- if (ret) {
- return ret;
- }
- src_frame_size = SDL_AUDIO_FRAMESIZE(src_spec);
- dst_frame_size = SDL_AUDIO_FRAMESIZE(dst_spec);
- while ((total_in < srclen) || (total_out < dstlen)) {
- int to_put = SDLTest_RandomIntegerInRange(1, 40000) * src_frame_size;
- int to_get = SDLTest_RandomIntegerInRange(1, (int)((40000.0f * dst_spec.freq) / src_spec.freq)) * dst_frame_size;
- to_put = SDL_min(to_put, srclen - total_in);
- to_get = SDL_min(to_get, dstlen - total_out);
- if (to_put)
- {
- ret = put_audio_data_split(stream, (const Uint8*)(src) + total_in, to_put);
- if (ret) {
- return total_out ? total_out : ret;
- }
- total_in += to_put;
- if (total_in == srclen) {
- ret = SDL_FlushAudioStream(stream);
- if (ret) {
- return total_out ? total_out : ret;
- }
- }
- }
- if (to_get)
- {
- ret = get_audio_data_split(stream, (Uint8*)(dst) + total_out, to_get);
- if ((ret == 0) && (total_in == srclen)) {
- ret = -1;
- }
- if (ret < 0) {
- return total_out ? total_out : ret;
- }
- total_out += ret;
- }
- }
- return total_out;
- }
- /**
- * Check signal-to-noise ratio and maximum error of audio resampling.
- *
- * \sa https://wiki.libsdl.org/SDL_CreateAudioStream
- * \sa https://wiki.libsdl.org/SDL_DestroyAudioStream
- * \sa https://wiki.libsdl.org/SDL_PutAudioStreamData
- * \sa https://wiki.libsdl.org/SDL_FlushAudioStream
- * \sa https://wiki.libsdl.org/SDL_GetAudioStreamData
- */
- static int audio_resampleLoss(void *arg)
- {
- /* Note: always test long input time (>= 5s from experience) in some test
- * cases because an improper implementation may suffer from low resampling
- * precision with long input due to e.g. doing subtraction with large floats. */
- struct test_spec_t {
- int time;
- int freq;
- double phase;
- int rate_in;
- int rate_out;
- double signal_to_noise;
- double max_error;
- } test_specs[] = {
- { 50, 440, 0, 44100, 48000, 80, 0.0010 },
- { 50, 5000, SDL_PI_D / 2, 20000, 10000, 999, 0.0001 },
- { 50, 440, 0, 22050, 96000, 79, 0.0120 },
- { 50, 440, 0, 96000, 22050, 80, 0.0002 },
- { 0 }
- };
- int spec_idx = 0;
- int min_channels = 1;
- int max_channels = 1 /*8*/;
- int num_channels = min_channels;
- for (spec_idx = 0; test_specs[spec_idx].time > 0;) {
- const struct test_spec_t *spec = &test_specs[spec_idx];
- const int frames_in = spec->time * spec->rate_in;
- const int frames_target = spec->time * spec->rate_out;
- const int len_in = (frames_in * num_channels) * (int)sizeof(float);
- const int len_target = (frames_target * num_channels) * (int)sizeof(float);
- SDL_AudioSpec tmpspec1, tmpspec2;
- Uint64 tick_beg = 0;
- Uint64 tick_end = 0;
- int i = 0;
- int j = 0;
- SDL_AudioStream *stream = NULL;
- float *buf_in = NULL;
- float *buf_out = NULL;
- int len_out = 0;
- double max_error = 0;
- double sum_squared_error = 0;
- double sum_squared_value = 0;
- double signal_to_noise = 0;
- SDL_zero(tmpspec1);
- SDL_zero(tmpspec2);
- SDLTest_AssertPass("Test resampling of %i s %i Hz %f phase sine wave from sampling rate of %i Hz to %i Hz",
- spec->time, spec->freq, spec->phase, spec->rate_in, spec->rate_out);
- tmpspec1.format = SDL_AUDIO_F32;
- tmpspec1.channels = num_channels;
- tmpspec1.freq = spec->rate_in;
- tmpspec2.format = SDL_AUDIO_F32;
- tmpspec2.channels = num_channels;
- tmpspec2.freq = spec->rate_out;
- stream = SDL_CreateAudioStream(&tmpspec1, &tmpspec2);
- SDLTest_AssertPass("Call to SDL_CreateAudioStream(SDL_AUDIO_F32, %i, %i, SDL_AUDIO_F32, %i, %i)", num_channels, spec->rate_in, num_channels, spec->rate_out);
- SDLTest_AssertCheck(stream != NULL, "Expected SDL_CreateAudioStream to succeed.");
- if (stream == NULL) {
- return TEST_ABORTED;
- }
- buf_in = (float *)SDL_malloc(len_in);
- SDLTest_AssertCheck(buf_in != NULL, "Expected input buffer to be created.");
- if (buf_in == NULL) {
- SDL_DestroyAudioStream(stream);
- return TEST_ABORTED;
- }
- for (i = 0; i < frames_in; ++i) {
- float f = (float)sine_wave_sample(i, spec->rate_in, spec->freq, spec->phase);
- for (j = 0; j < num_channels; ++j) {
- *(buf_in + (i * num_channels) + j) = f;
- }
- }
- tick_beg = SDL_GetPerformanceCounter();
- buf_out = (float *)SDL_malloc(len_target);
- SDLTest_AssertCheck(buf_out != NULL, "Expected output buffer to be created.");
- if (buf_out == NULL) {
- SDL_DestroyAudioStream(stream);
- return TEST_ABORTED;
- }
- len_out = convert_audio_chunks(stream, buf_in, len_in, buf_out, len_target);
- SDLTest_AssertPass("Call to convert_audio_chunks(stream, buf_in, %i, buf_out, %i)", len_in, len_target);
- SDLTest_AssertCheck(len_out == len_target, "Expected output length to be %i, got %i.",
- len_target, len_out);
- SDL_free(buf_in);
- if (len_out != len_target) {
- SDL_DestroyAudioStream(stream);
- return TEST_ABORTED;
- }
- tick_end = SDL_GetPerformanceCounter();
- SDLTest_Log("Resampling used %f seconds.", ((double)(tick_end - tick_beg)) / SDL_GetPerformanceFrequency());
- for (i = 0; i < frames_target; ++i) {
- const double target = sine_wave_sample(i, spec->rate_out, spec->freq, spec->phase);
- for (j = 0; j < num_channels; ++j) {
- const float output = *(buf_out + (i * num_channels) + j);
- const double error = SDL_fabs(target - output);
- max_error = SDL_max(max_error, error);
- sum_squared_error += error * error;
- sum_squared_value += target * target;
- }
- }
- SDL_free(buf_out);
- signal_to_noise = 10 * SDL_log10(sum_squared_value / sum_squared_error); /* decibel */
- SDLTest_AssertCheck(ISFINITE(sum_squared_value), "Sum of squared target should be finite.");
- SDLTest_AssertCheck(ISFINITE(sum_squared_error), "Sum of squared error should be finite.");
- /* Infinity is theoretically possible when there is very little to no noise */
- SDLTest_AssertCheck(!ISNAN(signal_to_noise), "Signal-to-noise ratio should not be NaN.");
- SDLTest_AssertCheck(ISFINITE(max_error), "Maximum conversion error should be finite.");
- SDLTest_AssertCheck(signal_to_noise >= spec->signal_to_noise, "Conversion signal-to-noise ratio %f dB should be no less than %f dB.",
- signal_to_noise, spec->signal_to_noise);
- SDLTest_AssertCheck(max_error <= spec->max_error, "Maximum conversion error %f should be no more than %f.",
- max_error, spec->max_error);
- if (++num_channels > max_channels) {
- num_channels = min_channels;
- ++spec_idx;
- }
- }
- return TEST_COMPLETED;
- }
- /**
- * Check accuracy converting between audio formats.
- *
- * \sa SDL_ConvertAudioSamples
- */
- static int audio_convertAccuracy(void *arg)
- {
- static SDL_AudioFormat formats[] = { SDL_AUDIO_S8, SDL_AUDIO_U8, SDL_AUDIO_S16, SDL_AUDIO_S32 };
- static const char* format_names[] = { "S8", "U8", "S16", "S32" };
- int src_num = 65537 + 2048 + 48 + 256 + 100000;
- int src_len = src_num * sizeof(float);
- float* src_data = SDL_malloc(src_len);
- int i, j;
- SDLTest_AssertCheck(src_data != NULL, "Expected source buffer to be created.");
- if (src_data == NULL) {
- return TEST_ABORTED;
- }
- j = 0;
- /* Generate a uniform range of floats between [-1.0, 1.0] */
- for (i = 0; i < 65537; ++i) {
- src_data[j++] = ((float)i - 32768.0f) / 32768.0f;
- }
- /* Generate floats close to 1.0 */
- const float max_val = 16777216.0f;
- for (i = 0; i < 1024; ++i) {
- float f = (max_val + (float)(512 - i)) / max_val;
- src_data[j++] = f;
- src_data[j++] = -f;
- }
- for (i = 0; i < 24; ++i) {
- float f = (max_val + (float)(3u << i)) / max_val;
- src_data[j++] = f;
- src_data[j++] = -f;
- }
- /* Generate floats far outside the [-1.0, 1.0] range */
- for (i = 0; i < 128; ++i) {
- float f = 2.0f + (float) i;
- src_data[j++] = f;
- src_data[j++] = -f;
- }
- /* Fill the rest with random floats between [-1.0, 1.0] */
- for (i = 0; i < 100000; ++i) {
- src_data[j++] = SDLTest_RandomSint32() / 2147483648.0f;
- }
- /* Shuffle the data for good measure */
- for (i = src_num - 1; i > 0; --i) {
- float f = src_data[i];
- j = SDLTest_RandomIntegerInRange(0, i);
- src_data[i] = src_data[j];
- src_data[j] = f;
- }
- for (i = 0; i < SDL_arraysize(formats); ++i) {
- SDL_AudioSpec src_spec, tmp_spec;
- Uint64 convert_begin, convert_end;
- Uint8 *tmp_data, *dst_data;
- int tmp_len, dst_len;
- int ret;
- SDL_zero(src_spec);
- SDL_zero(tmp_spec);
- SDL_AudioFormat format = formats[i];
- const char* format_name = format_names[i];
- /* Formats with > 23 bits can represent every value exactly */
- float min_delta = 1.0f;
- float max_delta = -1.0f;
- /* Subtract 1 bit to account for sign */
- int bits = SDL_AUDIO_BITSIZE(format) - 1;
- float target_max_delta = (bits > 23) ? 0.0f : (1.0f / (float)(1 << bits));
- float target_min_delta = -target_max_delta;
- src_spec.format = SDL_AUDIO_F32;
- src_spec.channels = 1;
- src_spec.freq = 44100;
- tmp_spec.format = format;
- tmp_spec.channels = 1;
- tmp_spec.freq = 44100;
- convert_begin = SDL_GetPerformanceCounter();
- tmp_data = NULL;
- tmp_len = 0;
- ret = SDL_ConvertAudioSamples(&src_spec, (const Uint8*) src_data, src_len, &tmp_spec, &tmp_data, &tmp_len);
- SDLTest_AssertCheck(ret == 0, "Expected SDL_ConvertAudioSamples(F32->%s) to succeed", format_name);
- if (ret != 0) {
- SDL_free(src_data);
- return TEST_ABORTED;
- }
- dst_data = NULL;
- dst_len = 0;
- ret = SDL_ConvertAudioSamples(&tmp_spec, tmp_data, tmp_len, &src_spec, &dst_data, &dst_len);
- SDLTest_AssertCheck(ret == 0, "Expected SDL_ConvertAudioSamples(%s->F32) to succeed", format_name);
- if (ret != 0) {
- SDL_free(tmp_data);
- SDL_free(src_data);
- return TEST_ABORTED;
- }
- convert_end = SDL_GetPerformanceCounter();
- SDLTest_Log("Conversion via %s took %f seconds.", format_name, ((double)(convert_end - convert_begin)) / SDL_GetPerformanceFrequency());
- SDL_free(tmp_data);
- for (j = 0; j < src_num; ++j) {
- float x = src_data[j];
- float y = ((float*)dst_data)[j];
- float d = SDL_clamp(x, -1.0f, 1.0f) - y;
- min_delta = SDL_min(min_delta, d);
- max_delta = SDL_max(max_delta, d);
- }
- SDLTest_AssertCheck(min_delta >= target_min_delta, "%s has min delta of %+f, should be >= %+f", format_name, min_delta, target_min_delta);
- SDLTest_AssertCheck(max_delta <= target_max_delta, "%s has max delta of %+f, should be <= %+f", format_name, max_delta, target_max_delta);
- SDL_free(dst_data);
- }
- SDL_free(src_data);
- return TEST_COMPLETED;
- }
- /**
- * Check accuracy when switching between formats
- *
- * \sa SDL_SetAudioStreamFormat
- */
- static int audio_formatChange(void *arg)
- {
- int i;
- SDL_AudioSpec spec1, spec2, spec3;
- int frames_1, frames_2, frames_3;
- int length_1, length_2, length_3;
- int retval = 0;
- int status = TEST_ABORTED;
- float* buffer_1 = NULL;
- float* buffer_2 = NULL;
- float* buffer_3 = NULL;
- SDL_AudioStream* stream = NULL;
- double max_error = 0;
- double sum_squared_error = 0;
- double sum_squared_value = 0;
- double signal_to_noise = 0;
- double target_max_error = 0.02;
- double target_signal_to_noise = 75.0;
- int sine_freq = 500;
- SDL_zero(spec1);
- SDL_zero(spec2);
- SDL_zero(spec3);
- spec1.format = SDL_AUDIO_F32;
- spec1.channels = 1;
- spec1.freq = 20000;
- spec2.format = SDL_AUDIO_F32;
- spec2.channels = 1;
- spec2.freq = 40000;
- spec3.format = SDL_AUDIO_F32;
- spec3.channels = 1;
- spec3.freq = 80000;
- frames_1 = spec1.freq;
- frames_2 = spec2.freq;
- frames_3 = spec3.freq * 2;
- length_1 = (int)(frames_1 * sizeof(*buffer_1));
- buffer_1 = (float*) SDL_malloc(length_1);
- if (!SDLTest_AssertCheck(buffer_1 != NULL, "Expected buffer_1 to be created.")) {
- goto cleanup;
- }
- length_2 = (int)(frames_2 * sizeof(*buffer_2));
- buffer_2 = (float*) SDL_malloc(length_2);
- if (!SDLTest_AssertCheck(buffer_2 != NULL, "Expected buffer_2 to be created.")) {
- goto cleanup;
- }
- length_3 = (int)(frames_3 * sizeof(*buffer_3));
- buffer_3 = (float*) SDL_malloc(length_3);
- if (!SDLTest_AssertCheck(buffer_3 != NULL, "Expected buffer_3 to be created.")) {
- goto cleanup;
- }
- for (i = 0; i < frames_1; ++i) {
- buffer_1[i] = (float) sine_wave_sample(i, spec1.freq, sine_freq, 0.0f);
- }
- for (i = 0; i < frames_2; ++i) {
- buffer_2[i] = (float) sine_wave_sample(i, spec2.freq, sine_freq, 0.0f);
- }
- stream = SDL_CreateAudioStream(NULL, NULL);
- if (!SDLTest_AssertCheck(stream != NULL, "Expected SDL_CreateAudioStream to succeed")) {
- goto cleanup;
- }
- retval = SDL_SetAudioStreamFormat(stream, &spec1, &spec3);
- if (!SDLTest_AssertCheck(retval == 0, "Expected SDL_SetAudioStreamFormat(spec1, spec3) to succeed")) {
- goto cleanup;
- }
- retval = SDL_GetAudioStreamAvailable(stream);
- if (!SDLTest_AssertCheck(retval == 0, "Expected SDL_GetAudioStreamAvailable return 0")) {
- goto cleanup;
- }
- retval = SDL_PutAudioStreamData(stream, buffer_1, length_1);
- if (!SDLTest_AssertCheck(retval == 0, "Expected SDL_PutAudioStreamData(buffer_1) to succeed")) {
- goto cleanup;
- }
- retval = SDL_FlushAudioStream(stream);
- if (!SDLTest_AssertCheck(retval == 0, "Expected SDL_FlushAudioStream to succeed")) {
- goto cleanup;
- }
- retval = SDL_SetAudioStreamFormat(stream, &spec2, &spec3);
- if (!SDLTest_AssertCheck(retval == 0, "Expected SDL_SetAudioStreamFormat(spec2, spec3) to succeed")) {
- goto cleanup;
- }
- retval = SDL_PutAudioStreamData(stream, buffer_2, length_2);
- if (!SDLTest_AssertCheck(retval == 0, "Expected SDL_PutAudioStreamData(buffer_1) to succeed")) {
- goto cleanup;
- }
- retval = SDL_FlushAudioStream(stream);
- if (!SDLTest_AssertCheck(retval == 0, "Expected SDL_FlushAudioStream to succeed")) {
- goto cleanup;
- }
- retval = SDL_GetAudioStreamAvailable(stream);
- if (!SDLTest_AssertCheck(retval == length_3, "Expected SDL_GetAudioStreamAvailable to return %i, got %i", length_3, retval)) {
- goto cleanup;
- }
- retval = SDL_GetAudioStreamData(stream, buffer_3, length_3);
- if (!SDLTest_AssertCheck(retval == length_3, "Expected SDL_GetAudioStreamData to return %i, got %i", length_3, retval)) {
- goto cleanup;
- }
- retval = SDL_GetAudioStreamAvailable(stream);
- if (!SDLTest_AssertCheck(retval == 0, "Expected SDL_GetAudioStreamAvailable to return 0")) {
- goto cleanup;
- }
- for (i = 0; i < frames_3; ++i) {
- const float output = buffer_3[i];
- const float target = (float) sine_wave_sample(i, spec3.freq, sine_freq, 0.0f);
- const double error = SDL_fabs(target - output);
- max_error = SDL_max(max_error, error);
- sum_squared_error += error * error;
- sum_squared_value += target * target;
- }
- signal_to_noise = 10 * SDL_log10(sum_squared_value / sum_squared_error); /* decibel */
- SDLTest_AssertCheck(ISFINITE(sum_squared_value), "Sum of squared target should be finite.");
- SDLTest_AssertCheck(ISFINITE(sum_squared_error), "Sum of squared error should be finite.");
- /* Infinity is theoretically possible when there is very little to no noise */
- SDLTest_AssertCheck(!ISNAN(signal_to_noise), "Signal-to-noise ratio should not be NaN.");
- SDLTest_AssertCheck(ISFINITE(max_error), "Maximum conversion error should be finite.");
- SDLTest_AssertCheck(signal_to_noise >= target_signal_to_noise, "Conversion signal-to-noise ratio %f dB should be no less than %f dB.",
- signal_to_noise, target_signal_to_noise);
- SDLTest_AssertCheck(max_error <= target_max_error, "Maximum conversion error %f should be no more than %f.",
- max_error, target_max_error);
- status = TEST_COMPLETED;
- cleanup:
- SDL_free(buffer_1);
- SDL_free(buffer_2);
- SDL_free(buffer_3);
- SDL_DestroyAudioStream(stream);
- return status;
- }
- /* ================= Test Case References ================== */
- /* Audio test cases */
- static const SDLTest_TestCaseReference audioTest1 = {
- audio_enumerateAndNameAudioDevices, "audio_enumerateAndNameAudioDevices", "Enumerate and name available audio devices (playback and recording)", TEST_ENABLED
- };
- static const SDLTest_TestCaseReference audioTest2 = {
- audio_enumerateAndNameAudioDevicesNegativeTests, "audio_enumerateAndNameAudioDevicesNegativeTests", "Negative tests around enumeration and naming of audio devices.", TEST_ENABLED
- };
- static const SDLTest_TestCaseReference audioTest3 = {
- audio_printAudioDrivers, "audio_printAudioDrivers", "Checks available audio driver names.", TEST_ENABLED
- };
- static const SDLTest_TestCaseReference audioTest4 = {
- audio_printCurrentAudioDriver, "audio_printCurrentAudioDriver", "Checks current audio driver name with initialized audio.", TEST_ENABLED
- };
- static const SDLTest_TestCaseReference audioTest5 = {
- audio_buildAudioStream, "audio_buildAudioStream", "Builds various audio conversion structures.", TEST_ENABLED
- };
- static const SDLTest_TestCaseReference audioTest6 = {
- audio_buildAudioStreamNegative, "audio_buildAudioStreamNegative", "Checks calls with invalid input to SDL_CreateAudioStream", TEST_ENABLED
- };
- static const SDLTest_TestCaseReference audioTest7 = {
- audio_getAudioStatus, "audio_getAudioStatus", "Checks current audio status.", TEST_ENABLED
- };
- static const SDLTest_TestCaseReference audioTest8 = {
- audio_openCloseAndGetAudioStatus, "audio_openCloseAndGetAudioStatus", "Opens and closes audio device and get audio status.", TEST_ENABLED
- };
- static const SDLTest_TestCaseReference audioTest9 = {
- audio_lockUnlockOpenAudioDevice, "audio_lockUnlockOpenAudioDevice", "Locks and unlocks an open audio device.", TEST_ENABLED
- };
- static const SDLTest_TestCaseReference audioTest10 = {
- audio_convertAudio, "audio_convertAudio", "Convert audio using available formats.", TEST_ENABLED
- };
- /* TODO: enable test when SDL_AudioDeviceConnected has been implemented. */
- static const SDLTest_TestCaseReference audioTest11 = {
- audio_openCloseAudioDeviceConnected, "audio_openCloseAudioDeviceConnected", "Opens and closes audio device and get connected status.", TEST_DISABLED
- };
- static const SDLTest_TestCaseReference audioTest12 = {
- audio_quitInitAudioSubSystem, "audio_quitInitAudioSubSystem", "Quit and re-init audio subsystem.", TEST_ENABLED
- };
- static const SDLTest_TestCaseReference audioTest13 = {
- audio_initQuitAudio, "audio_initQuitAudio", "Init and quit audio drivers directly.", TEST_ENABLED
- };
- static const SDLTest_TestCaseReference audioTest14 = {
- audio_initOpenCloseQuitAudio, "audio_initOpenCloseQuitAudio", "Cycle through init, open, close and quit with various audio specs.", TEST_ENABLED
- };
- static const SDLTest_TestCaseReference audioTest15 = {
- audio_pauseUnpauseAudio, "audio_pauseUnpauseAudio", "Pause and Unpause audio for various audio specs while testing callback.", TEST_ENABLED
- };
- static const SDLTest_TestCaseReference audioTest16 = {
- audio_resampleLoss, "audio_resampleLoss", "Check signal-to-noise ratio and maximum error of audio resampling.", TEST_ENABLED
- };
- static const SDLTest_TestCaseReference audioTest17 = {
- audio_convertAccuracy, "audio_convertAccuracy", "Check accuracy converting between audio formats.", TEST_ENABLED
- };
- static const SDLTest_TestCaseReference audioTest18 = {
- audio_formatChange, "audio_formatChange", "Check handling of format changes.", TEST_ENABLED
- };
- /* Sequence of Audio test cases */
- static const SDLTest_TestCaseReference *audioTests[] = {
- &audioTest1, &audioTest2, &audioTest3, &audioTest4, &audioTest5, &audioTest6,
- &audioTest7, &audioTest8, &audioTest9, &audioTest10, &audioTest11,
- &audioTest12, &audioTest13, &audioTest14, &audioTest15, &audioTest16,
- &audioTest17, &audioTest18, NULL
- };
- /* Audio test suite (global) */
- SDLTest_TestSuiteReference audioTestSuite = {
- "Audio",
- audioSetUp,
- audioTests,
- audioTearDown
- };
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