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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- /**
- * \file SDL_oldnames.h
- *
- * Definitions to ease transition from SDL2 code
- */
- #ifndef SDL_oldnames_h_
- #define SDL_oldnames_h_
- #include <SDL3/SDL_platform.h>
- /* The new function names are recommended, but if you want to have the
- * old names available while you are in the process of migrating code
- * to SDL3, you can define `SDL_ENABLE_OLD_NAMES` in your project.
- *
- * You can use https://github.com/libsdl-org/SDL/blob/main/build-scripts/rename_symbols.py to mass rename the symbols defined here in your codebase:
- * rename_symbols.py --all-symbols source_code_path
- */
- #ifdef SDL_ENABLE_OLD_NAMES
- /* ##SDL_audio.h */
- #define SDL_AudioStreamAvailable SDL_GetAudioStreamAvailable
- #define SDL_AudioStreamClear SDL_ClearAudioStream
- #define SDL_AudioStreamFlush SDL_FlushAudioStream
- #define SDL_AudioStreamGet SDL_GetAudioStreamData
- #define SDL_AudioStreamPut SDL_PutAudioStreamData
- #define SDL_FreeAudioStream SDL_DestroyAudioStream
- #define SDL_FreeWAV SDL_free
- #define SDL_NewAudioStream SDL_CreateAudioStream
- /* ##SDL_keycode.h */
- #define KMOD_ALT SDL_KMOD_ALT
- #define KMOD_CAPS SDL_KMOD_CAPS
- #define KMOD_CTRL SDL_KMOD_CTRL
- #define KMOD_GUI SDL_KMOD_GUI
- #define KMOD_LALT SDL_KMOD_LALT
- #define KMOD_LCTRL SDL_KMOD_LCTRL
- #define KMOD_LGUI SDL_KMOD_LGUI
- #define KMOD_LSHIFT SDL_KMOD_LSHIFT
- #define KMOD_MODE SDL_KMOD_MODE
- #define KMOD_NONE SDL_KMOD_NONE
- #define KMOD_NUM SDL_KMOD_NUM
- #define KMOD_RALT SDL_KMOD_RALT
- #define KMOD_RCTRL SDL_KMOD_RCTRL
- #define KMOD_RESERVED SDL_KMOD_RESERVED
- #define KMOD_RGUI SDL_KMOD_RGUI
- #define KMOD_RSHIFT SDL_KMOD_RSHIFT
- #define KMOD_SCROLL SDL_KMOD_SCROLL
- #define KMOD_SHIFT SDL_KMOD_SHIFT
- /* ##SDL_platform.h */
- #ifdef __IOS__
- #define __IPHONEOS__ __IOS__
- #endif
- #ifdef __MACOS__
- #define __MACOSX__ __MACOS__
- #endif
- /* ##SDL_rwops.h */
- #define RW_SEEK_CUR SDL_RW_SEEK_CUR
- #define RW_SEEK_END SDL_RW_SEEK_END
- #define RW_SEEK_SET SDL_RW_SEEK_SET
- #else /* !SDL_ENABLE_OLD_NAMES */
- /* ##SDL_audio.h */
- #define SDL_AudioStreamAvailable SDL_AudioStreamAvailable_renamed_SDL_GetAudioStreamAvailable
- #define SDL_AudioStreamClear SDL_AudioStreamClear_renamed_SDL_ClearAudioStream
- #define SDL_AudioStreamFlush SDL_AudioStreamFlush_renamed_SDL_FlushAudioStream
- #define SDL_AudioStreamGet SDL_AudioStreamGet_renamed_SDL_GetAudioStreamData
- #define SDL_AudioStreamPut SDL_AudioStreamPut_renamed_SDL_PutAudioStreamData
- #define SDL_FreeAudioStream SDL_FreeAudioStream_renamed_SDL_DestroyAudioStream
- #define SDL_FreeWAV SDL_FreeWAV_renamed_SDL_free
- #define SDL_NewAudioStream SDL_NewAudioStream_renamed_SDL_CreateAudioStream
- /* ##SDL_keycode.h */
- #define KMOD_ALT KMOD_ALT_renamed_SDL_KMOD_ALT
- #define KMOD_CAPS KMOD_CAPS_renamed_SDL_KMOD_CAPS
- #define KMOD_CTRL KMOD_CTRL_renamed_SDL_KMOD_CTRL
- #define KMOD_GUI KMOD_GUI_renamed_SDL_KMOD_GUI
- #define KMOD_LALT KMOD_LALT_renamed_SDL_KMOD_LALT
- #define KMOD_LCTRL KMOD_LCTRL_renamed_SDL_KMOD_LCTRL
- #define KMOD_LGUI KMOD_LGUI_renamed_SDL_KMOD_LGUI
- #define KMOD_LSHIFT KMOD_LSHIFT_renamed_SDL_KMOD_LSHIFT
- #define KMOD_MODE KMOD_MODE_renamed_SDL_KMOD_MODE
- #define KMOD_NONE KMOD_NONE_renamed_SDL_KMOD_NONE
- #define KMOD_NUM KMOD_NUM_renamed_SDL_KMOD_NUM
- #define KMOD_RALT KMOD_RALT_renamed_SDL_KMOD_RALT
- #define KMOD_RCTRL KMOD_RCTRL_renamed_SDL_KMOD_RCTRL
- #define KMOD_RESERVED KMOD_RESERVED_renamed_SDL_KMOD_RESERVED
- #define KMOD_RGUI KMOD_RGUI_renamed_SDL_KMOD_RGUI
- #define KMOD_RSHIFT KMOD_RSHIFT_renamed_SDL_KMOD_RSHIFT
- #define KMOD_SCROLL KMOD_SCROLL_renamed_SDL_KMOD_SCROLL
- #define KMOD_SHIFT KMOD_SHIFT_renamed_SDL_KMOD_SHIFT
- /* ##SDL_platform.h */
- #ifdef __IOS__
- #define __IPHONEOS__ __IPHONEOS___renamed___IOS__
- #endif
- #ifdef __MACOS__
- #define __MACOSX__ __MACOSX___renamed___MACOS__
- #endif
- /* ##SDL_rwops.h */
- #define RW_SEEK_CUR RW_SEEK_CUR_renamed_SDL_RW_SEEK_CUR
- #define RW_SEEK_END RW_SEEK_END_renamed_SDL_RW_SEEK_END
- #define RW_SEEK_SET RW_SEEK_SET_renamed_SDL_RW_SEEK_SET
- #endif /* SDL_ENABLE_OLD_NAMES */
- #endif /* SDL_oldnames_h_ */
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