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- /*
- Copyright (C) Valve Corporation
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #ifndef CONTROLLER_TYPE_H
- #define CONTROLLER_TYPE_H
- #ifdef _WIN32
- #pragma once
- #endif
- //-----------------------------------------------------------------------------
- // Purpose: Steam Controller models
- // WARNING: DO NOT RENUMBER EXISTING VALUES - STORED IN A DATABASE
- //-----------------------------------------------------------------------------
- typedef enum
- {
- k_eControllerType_None = -1,
- k_eControllerType_Unknown = 0,
- // Steam Controllers
- k_eControllerType_UnknownSteamController = 1,
- k_eControllerType_SteamController = 2,
- k_eControllerType_SteamControllerV2 = 3,
- // Other Controllers
- k_eControllerType_UnknownNonSteamController = 30,
- k_eControllerType_XBox360Controller = 31,
- k_eControllerType_XBoxOneController = 32,
- k_eControllerType_PS3Controller = 33,
- k_eControllerType_PS4Controller = 34,
- k_eControllerType_WiiController = 35,
- k_eControllerType_AppleController = 36,
- k_eControllerType_AndroidController = 37,
- k_eControllerType_SwitchProController = 38,
- k_eControllerType_SwitchJoyConLeft = 39,
- k_eControllerType_SwitchJoyConRight = 40,
- k_eControllerType_SwitchJoyConPair = 41,
- k_eControllerType_SwitchInputOnlyController = 42,
- k_eControllerType_MobileTouch = 43,
- k_eControllerType_XInputSwitchController = 44, // Client-side only, used to mark Nintendo Switch style controllers as using XInput instead of the Nintendo Switch protocol
- k_eControllerType_PS5Controller = 45,
- k_eControllerType_XInputPS4Controller = 46, // Client-side only, used to mark DualShock 4 style controllers using XInput instead of the DualShock 4 controller protocol
- k_eControllerType_LastController, // Don't add game controllers below this enumeration - this enumeration can change value
- // Keyboards and Mice
- k_eControllertype_GenericKeyboard = 400,
- k_eControllertype_GenericMouse = 800,
- } EControllerType;
- typedef struct
- {
- unsigned int m_unDeviceID;
- EControllerType m_eControllerType;
- const char *m_pszName;
- } ControllerDescription_t;
- extern EControllerType GuessControllerType( int nVID, int nPID );
- extern const char *GuessControllerName( int nVID, int nPID );
- #endif // CONTROLLER_TYPE_H
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