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- To compile and install SDL:
- 1. Windows with Visual Studio:
- * Read ./docs/README-visualc.md
- Windows building with mingw-w64 for x86:
- * Run: cmake -S . -B build -DCMAKE_TOOLCHAIN_FILE=build-scripts/cmake-toolchain-mingw64-i686.cmake && cmake --build build && cmake --install build
- Windows building with mingw-w64 for x64:
- * Run: cmake -S . -B build -DCMAKE_TOOLCHAIN_FILE=build-scripts/cmake-toolchain-mingw64-x86_64.cmake && cmake --build build && cmake --install build
- macOS with Xcode:
- * Read docs/README-macos.md
- macOS from the command line:
- * Run: cmake -S . -B build && cmake --build build && cmake --install build
- Linux and other UNIX systems:
- * Run: cmake -S . -B build && cmake --build build && cmake --install build
- Android:
- * Read docs/README-android.md
- iOS:
- * Read docs/README-ios.md
- Using Cmake:
- * Read docs/README-cmake.md
- 2. Look at the example programs in ./test, and check out the online
- documentation at https://wiki.libsdl.org/
- 3. Join the SDL developer discussions, sign up on
- https://discourse.libsdl.org/
- and go to the development forum
- https://discourse.libsdl.org/c/sdl-development/6
- 4. Sign up for the announcement list through the web interface:
- https://www.libsdl.org/mailing-list.php
- That's it!
- Sam Lantinga <slouken@libsdl.org>
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