Ryan C. Gordon 1787d6ca5c main: SDL_AppQuit() now reports the result value. hai 1 ano
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README.txt 95134f6d58 examples: Added renderer/15-cliprect hai 1 ano
cliprect.c 1787d6ca5c main: SDL_AppQuit() now reports the result value. hai 1 ano

README.txt

This example creates an SDL window and renderer, loads a texture
from a .bmp file, and stretches it across the window. Each frame, we move
the clipping rectangle around, so only a small square of the texture is
actually drawn.