| .. |
|
direct3d
|
12ca3ce3fa
Fixed building using MinGW
|
12 years ago |
|
opengl
|
06cab8575e
Added support for SDL_PIXELFORMAT_UYVY surfaces on Mac OS X
|
12 years ago |
|
opengles
|
ace1e98a18
Fixes bug #2040, prepare SDL_GL_CONTEXT_EGL for deprecation on v2.1
|
12 years ago |
|
opengles2
|
36b759174f
Do a 32-bit compare on RGBA values. Thsi should be inlined in optimized builds.
|
12 years ago |
|
psp
|
f79fc33a39
Christoph Mallon: Remove pointless if (x) before SDL_free(x)
|
12 years ago |
|
software
|
12ca3ce3fa
Fixed building using MinGW
|
12 years ago |
|
SDL_render.c
|
22a972a440
Fixed bug 2122 - SDL_CreateTexture allows illegal texture sizes
|
12 years ago |
|
SDL_sysrender.h
|
57bd514707
Added optimized YUV texture upload path with SDL_UpdateYUVTexture()
|
12 years ago |
|
SDL_yuv_mmx.c
|
dad420670f
Fixes #2022, do not resume on Android when surfaceChanged
|
12 years ago |
|
SDL_yuv_sw.c
|
1f21484bdd
Fixed const/non-const warning
|
12 years ago |
|
SDL_yuv_sw_c.h
|
57bd514707
Added optimized YUV texture upload path with SDL_UpdateYUVTexture()
|
12 years ago |
|
mmx.h
|
dad420670f
Fixes #2022, do not resume on Android when surfaceChanged
|
12 years ago |