Sam Lantinga 12ca3ce3fa Fixed building using MinGW 12 years ago
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direct3d 12ca3ce3fa Fixed building using MinGW 12 years ago
opengl 06cab8575e Added support for SDL_PIXELFORMAT_UYVY surfaces on Mac OS X 12 years ago
opengles ace1e98a18 Fixes bug #2040, prepare SDL_GL_CONTEXT_EGL for deprecation on v2.1 12 years ago
opengles2 36b759174f Do a 32-bit compare on RGBA values. Thsi should be inlined in optimized builds. 12 years ago
psp f79fc33a39 Christoph Mallon: Remove pointless if (x) before SDL_free(x) 12 years ago
software 12ca3ce3fa Fixed building using MinGW 12 years ago
SDL_render.c 22a972a440 Fixed bug 2122 - SDL_CreateTexture allows illegal texture sizes 12 years ago
SDL_sysrender.h 57bd514707 Added optimized YUV texture upload path with SDL_UpdateYUVTexture() 12 years ago
SDL_yuv_mmx.c dad420670f Fixes #2022, do not resume on Android when surfaceChanged 12 years ago
SDL_yuv_sw.c 1f21484bdd Fixed const/non-const warning 12 years ago
SDL_yuv_sw_c.h 57bd514707 Added optimized YUV texture upload path with SDL_UpdateYUVTexture() 12 years ago
mmx.h dad420670f Fixes #2022, do not resume on Android when surfaceChanged 12 years ago