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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_internal.h"
- #if SDL_JOYSTICK_PSP
- /* This is the PSP implementation of the SDL joystick API */
- #include <pspctrl.h>
- #include <stdio.h> /* For the definition of NULL */
- #include <stdlib.h>
- #include "../SDL_sysjoystick.h"
- #include "../SDL_joystick_c.h"
- /* Current pad state */
- static SceCtrlData pad = { .Lx = 0, .Ly = 0, .Buttons = 0 };
- static const enum PspCtrlButtons button_map[] = {
- PSP_CTRL_TRIANGLE, PSP_CTRL_CIRCLE, PSP_CTRL_CROSS, PSP_CTRL_SQUARE,
- PSP_CTRL_LTRIGGER, PSP_CTRL_RTRIGGER,
- PSP_CTRL_DOWN, PSP_CTRL_LEFT, PSP_CTRL_UP, PSP_CTRL_RIGHT,
- PSP_CTRL_SELECT, PSP_CTRL_START, PSP_CTRL_HOME, PSP_CTRL_HOLD
- };
- static int analog_map[256]; /* Map analog inputs to -32768 -> 32767 */
- typedef struct
- {
- int x;
- int y;
- } point;
- /* 4 points define the bezier-curve. */
- static point a = { 0, 0 };
- static point b = { 50, 0 };
- static point c = { 78, 32767 };
- static point d = { 128, 32767 };
- /* simple linear interpolation between two points */
- static SDL_INLINE void lerp(point *dest, point *pt_a, point *pt_b, float t)
- {
- dest->x = pt_a->x + (pt_b->x - pt_a->x) * t;
- dest->y = pt_a->y + (pt_b->y - pt_a->y) * t;
- }
- /* evaluate a point on a bezier-curve. t goes from 0 to 1.0 */
- static int calc_bezier_y(float t)
- {
- point ab, bc, cd, abbc, bccd, dest;
- lerp(&ab, &a, &b, t); /* point between a and b */
- lerp(&bc, &b, &c, t); /* point between b and c */
- lerp(&cd, &c, &d, t); /* point between c and d */
- lerp(&abbc, &ab, &bc, t); /* point between ab and bc */
- lerp(&bccd, &bc, &cd, t); /* point between bc and cd */
- lerp(&dest, &abbc, &bccd, t); /* point on the bezier-curve */
- return dest.y;
- }
- /* Function to scan the system for joysticks.
- * Joystick 0 should be the system default joystick.
- * It should return number of joysticks, or -1 on an unrecoverable fatal error.
- */
- static int PSP_JoystickInit(void)
- {
- int i;
- /* Setup input */
- sceCtrlSetSamplingCycle(0);
- sceCtrlSetSamplingMode(PSP_CTRL_MODE_ANALOG);
- /* Create an accurate map from analog inputs (0 to 255)
- to SDL joystick positions (-32768 to 32767) */
- for (i = 0; i < 128; i++) {
- float t = (float)i / 127.0f;
- analog_map[i + 128] = calc_bezier_y(t);
- analog_map[127 - i] = -1 * analog_map[i + 128];
- }
- return 1;
- }
- static int PSP_JoystickGetCount(void)
- {
- return 1;
- }
- static void PSP_JoystickDetect(void)
- {
- }
- /* Function to get the device-dependent name of a joystick */
- static const char *PSP_JoystickGetDeviceName(int device_index)
- {
- if (device_index == 0) {
- return "PSP builtin joypad";
- }
- SDL_SetError("No joystick available with that index");
- return NULL;
- }
- static const char *PSP_JoystickGetDevicePath(int index)
- {
- return NULL;
- }
- static int PSP_JoystickGetDevicePlayerIndex(int device_index)
- {
- return -1;
- }
- static void PSP_JoystickSetDevicePlayerIndex(int device_index, int player_index)
- {
- }
- static SDL_JoystickGUID PSP_JoystickGetDeviceGUID(int device_index)
- {
- /* the GUID is just the name for now */
- const char *name = PSP_JoystickGetDeviceName(device_index);
- return SDL_CreateJoystickGUIDForName(name);
- }
- /* Function to perform the mapping from device index to the instance id for this index */
- static SDL_JoystickID PSP_JoystickGetDeviceInstanceID(int device_index)
- {
- return device_index;
- }
- /* Function to open a joystick for use.
- The joystick to open is specified by the device index.
- This should fill the nbuttons and naxes fields of the joystick structure.
- It returns 0, or -1 if there is an error.
- */
- static int PSP_JoystickOpen(SDL_Joystick *joystick, int device_index)
- {
- joystick->nbuttons = SDL_arraysize(button_map);
- joystick->naxes = 2;
- joystick->nhats = 0;
- joystick->instance_id = device_index;
- return 0;
- }
- static int PSP_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
- {
- return SDL_Unsupported();
- }
- static int PSP_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
- {
- return SDL_Unsupported();
- }
- static Uint32 PSP_JoystickGetCapabilities(SDL_Joystick *joystick)
- {
- return 0;
- }
- static int PSP_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
- {
- return SDL_Unsupported();
- }
- static int PSP_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
- {
- return SDL_Unsupported();
- }
- static int PSP_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
- {
- return SDL_Unsupported();
- }
- /* Function to update the state of a joystick - called as a device poll.
- * This function shouldn't update the joystick structure directly,
- * but instead should call SDL_PrivateJoystick*() to deliver events
- * and update joystick device state.
- */
- static void PSP_JoystickUpdate(SDL_Joystick *joystick)
- {
- int i;
- enum PspCtrlButtons buttons;
- enum PspCtrlButtons changed;
- unsigned char x, y;
- static enum PspCtrlButtons old_buttons = 0;
- static unsigned char old_x = 0, old_y = 0;
- Uint64 timestamp = SDL_GetTicksNS();
- sceCtrlReadBufferPositive(&pad, 1);
- buttons = pad.Buttons;
- x = pad.Lx;
- y = pad.Ly;
- /* Axes */
- if (old_x != x) {
- SDL_SendJoystickAxis(timestamp, joystick, 0, analog_map[x]);
- old_x = x;
- }
- if (old_y != y) {
- SDL_SendJoystickAxis(timestamp, joystick, 1, analog_map[y]);
- old_y = y;
- }
- /* Buttons */
- changed = old_buttons ^ buttons;
- old_buttons = buttons;
- if (changed) {
- for (i = 0; i < SDL_arraysize(button_map); i++) {
- if (changed & button_map[i]) {
- SDL_SendJoystickButton(timestamp,
- joystick, i,
- (buttons & button_map[i]) ? SDL_PRESSED : SDL_RELEASED);
- }
- }
- }
- }
- /* Function to close a joystick after use */
- static void PSP_JoystickClose(SDL_Joystick *joystick)
- {
- }
- /* Function to perform any system-specific joystick related cleanup */
- static void PSP_JoystickQuit(void)
- {
- }
- static SDL_bool PSP_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out)
- {
- return SDL_FALSE;
- }
- SDL_JoystickDriver SDL_PSP_JoystickDriver = {
- PSP_JoystickInit,
- PSP_JoystickGetCount,
- PSP_JoystickDetect,
- PSP_JoystickGetDeviceName,
- PSP_JoystickGetDevicePath,
- PSP_JoystickGetDevicePlayerIndex,
- PSP_JoystickSetDevicePlayerIndex,
- PSP_JoystickGetDeviceGUID,
- PSP_JoystickGetDeviceInstanceID,
- PSP_JoystickOpen,
- PSP_JoystickRumble,
- PSP_JoystickRumbleTriggers,
- PSP_JoystickGetCapabilities,
- PSP_JoystickSetLED,
- PSP_JoystickSendEffect,
- PSP_JoystickSetSensorsEnabled,
- PSP_JoystickUpdate,
- PSP_JoystickClose,
- PSP_JoystickQuit,
- PSP_JoystickGetGamepadMapping
- };
- #endif /* SDL_JOYSTICK_PSP */
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