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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_internal.h"
- #include "SDL_getenv_c.h"
- #if defined(SDL_PLATFORM_WINDOWS)
- #include "../core/windows/SDL_windows.h"
- #endif
- #ifdef SDL_PLATFORM_ANDROID
- #include "../core/android/SDL_android.h"
- #endif
- #if defined(SDL_PLATFORM_WINDOWS)
- #define HAVE_WIN32_ENVIRONMENT
- #elif defined(HAVE_GETENV) && \
- (defined(HAVE_SETENV) || defined(HAVE_PUTENV)) && \
- (defined(HAVE_UNSETENV) || defined(HAVE_PUTENV))
- #define HAVE_LIBC_ENVIRONMENT
- #if defined(SDL_PLATFORM_MACOS)
- #include <crt_externs.h>
- #define environ (*_NSGetEnviron())
- #elif defined(SDL_PLATFORM_FREEBSD)
- #include <dlfcn.h>
- static char **get_environ_rtld(void)
- {
- char ***environ_rtld = (char ***)dlsym(RTLD_DEFAULT, "environ");
- return environ_rtld ? *environ_rtld : NULL;
- }
- #define environ (get_environ_rtld())
- #else
- extern char **environ;
- #endif
- #else
- #define HAVE_LOCAL_ENVIRONMENT
- static char **environ;
- #endif
- struct SDL_Environment
- {
- SDL_Mutex *lock; // !!! FIXME: reuse SDL_HashTable's lock.
- SDL_HashTable *strings;
- };
- static SDL_Environment *SDL_environment;
- SDL_Environment *SDL_GetEnvironment(void)
- {
- if (!SDL_environment) {
- SDL_environment = SDL_CreateEnvironment(true);
- }
- return SDL_environment;
- }
- bool SDL_InitEnvironment(void)
- {
- return (SDL_GetEnvironment() != NULL);
- }
- void SDL_QuitEnvironment(void)
- {
- SDL_Environment *env = SDL_environment;
- if (env) {
- SDL_environment = NULL;
- SDL_DestroyEnvironment(env);
- }
- }
- SDL_Environment *SDL_CreateEnvironment(bool populated)
- {
- SDL_Environment *env = SDL_calloc(1, sizeof(*env));
- if (!env) {
- return NULL;
- }
- env->strings = SDL_CreateHashTable(0, false, SDL_HashString, SDL_KeyMatchString, SDL_DestroyHashKey, NULL);
- if (!env->strings) {
- SDL_free(env);
- return NULL;
- }
- // Don't fail if we can't create a mutex (e.g. on a single-thread environment) // !!! FIXME: single-threaded environments should still return a non-NULL, do-nothing object here. Check for failure!
- env->lock = SDL_CreateMutex();
- if (populated) {
- #ifdef SDL_PLATFORM_WINDOWS
- LPWCH strings = GetEnvironmentStringsW();
- if (strings) {
- for (LPWCH string = strings; *string; string += SDL_wcslen(string) + 1) {
- char *variable = WIN_StringToUTF8W(string);
- if (!variable) {
- continue;
- }
- char *value = SDL_strchr(variable, '=');
- if (!value || value == variable) {
- SDL_free(variable);
- continue;
- }
- *value++ = '\0';
- SDL_InsertIntoHashTable(env->strings, variable, value, true);
- }
- FreeEnvironmentStringsW(strings);
- }
- #else
- #ifdef SDL_PLATFORM_ANDROID
- // Make sure variables from the application manifest are available
- Android_JNI_GetManifestEnvironmentVariables();
- #endif
- char **strings = environ;
- if (strings) {
- for (int i = 0; strings[i]; ++i) {
- char *variable = SDL_strdup(strings[i]);
- if (!variable) {
- continue;
- }
- char *value = SDL_strchr(variable, '=');
- if (!value || value == variable) {
- SDL_free(variable);
- continue;
- }
- *value++ = '\0';
- SDL_InsertIntoHashTable(env->strings, variable, value, true);
- }
- }
- #endif // SDL_PLATFORM_WINDOWS
- }
- return env;
- }
- const char *SDL_GetEnvironmentVariable(SDL_Environment *env, const char *name)
- {
- const char *result = NULL;
- if (!env) {
- return NULL;
- } else if (!name || *name == '\0') {
- return NULL;
- }
- SDL_LockMutex(env->lock);
- {
- const char *value;
- if (SDL_FindInHashTable(env->strings, name, (const void **)&value)) {
- result = SDL_GetPersistentString(value);
- }
- }
- SDL_UnlockMutex(env->lock);
- return result;
- }
- typedef struct CountEnvStringsData
- {
- size_t count;
- size_t length;
- } CountEnvStringsData;
- static bool SDLCALL CountEnvStrings(void *userdata, const SDL_HashTable *table, const void *key, const void *value)
- {
- CountEnvStringsData *data = (CountEnvStringsData *) userdata;
- data->length += SDL_strlen((const char *) key) + 1 + SDL_strlen((const char *) value) + 1;
- data->count++;
- return true; // keep iterating.
- }
- typedef struct CopyEnvStringsData
- {
- char **result;
- char *string;
- size_t count;
- } CopyEnvStringsData;
- static bool SDLCALL CopyEnvStrings(void *userdata, const SDL_HashTable *table, const void *vkey, const void *vvalue)
- {
- CopyEnvStringsData *data = (CopyEnvStringsData *) userdata;
- const char *key = (const char *) vkey;
- const char *value = (const char *) vvalue;
- size_t len;
- len = SDL_strlen(key);
- data->result[data->count] = data->string;
- SDL_memcpy(data->string, key, len);
- data->string += len;
- *(data->string++) = '=';
- len = SDL_strlen(value);
- SDL_memcpy(data->string, value, len);
- data->string += len;
- *(data->string++) = '\0';
- data->count++;
- return true; // keep iterating.
- }
- char **SDL_GetEnvironmentVariables(SDL_Environment *env)
- {
- char **result = NULL;
- if (!env) {
- SDL_InvalidParamError("env");
- return NULL;
- }
- SDL_LockMutex(env->lock);
- {
- // First pass, get the size we need for all the strings
- CountEnvStringsData countdata = { 0, 0 };
- SDL_IterateHashTable(env->strings, CountEnvStrings, &countdata);
- // Allocate memory for the strings
- result = (char **)SDL_malloc((countdata.count + 1) * sizeof(*result) + countdata.length);
- if (result) {
- // Second pass, copy the strings
- char *string = (char *)(result + countdata.count + 1);
- CopyEnvStringsData cpydata = { result, string, 0 };
- SDL_IterateHashTable(env->strings, CopyEnvStrings, &cpydata);
- SDL_assert(countdata.count == cpydata.count);
- result[cpydata.count] = NULL;
- }
- }
- SDL_UnlockMutex(env->lock);
- return result;
- }
- bool SDL_SetEnvironmentVariable(SDL_Environment *env, const char *name, const char *value, bool overwrite)
- {
- bool result = false;
- if (!env) {
- return SDL_InvalidParamError("env");
- } else if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL) {
- return SDL_InvalidParamError("name");
- } else if (!value) {
- return SDL_InvalidParamError("value");
- }
- SDL_LockMutex(env->lock);
- {
- char *string = NULL;
- if (SDL_asprintf(&string, "%s=%s", name, value) > 0) {
- const size_t len = SDL_strlen(name);
- string[len] = '\0';
- const char *origname = name;
- name = string;
- value = string + len + 1;
- result = SDL_InsertIntoHashTable(env->strings, name, value, overwrite);
- if (!result) {
- SDL_free(string);
- if (!overwrite) {
- const void *existing_value = NULL;
- // !!! FIXME: InsertIntoHashTable does this lookup too, maybe we should have a means to report that, to avoid duplicate work?
- if (SDL_FindInHashTable(env->strings, origname, &existing_value)) {
- result = true; // it already existed, and we refused to overwrite it. Call it success.
- }
- }
- }
- }
- }
- SDL_UnlockMutex(env->lock);
- return result;
- }
- bool SDL_UnsetEnvironmentVariable(SDL_Environment *env, const char *name)
- {
- bool result = false;
- if (!env) {
- return SDL_InvalidParamError("env");
- } else if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL) {
- return SDL_InvalidParamError("name");
- }
- SDL_LockMutex(env->lock);
- {
- const void *value;
- if (SDL_FindInHashTable(env->strings, name, &value)) {
- result = SDL_RemoveFromHashTable(env->strings, name);
- } else {
- result = true;
- }
- }
- SDL_UnlockMutex(env->lock);
- return result;
- }
- void SDL_DestroyEnvironment(SDL_Environment *env)
- {
- if (!env || env == SDL_environment) {
- return;
- }
- SDL_DestroyMutex(env->lock);
- SDL_DestroyHashTable(env->strings);
- SDL_free(env);
- }
- // Put a variable into the environment
- // Note: Name may not contain a '=' character. (Reference: http://www.unix.com/man-page/Linux/3/setenv/)
- #ifdef HAVE_LIBC_ENVIRONMENT
- #if defined(HAVE_SETENV)
- int SDL_setenv_unsafe(const char *name, const char *value, int overwrite)
- {
- // Input validation
- if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL || !value) {
- return -1;
- }
- SDL_SetEnvironmentVariable(SDL_GetEnvironment(), name, value, (overwrite != 0));
- return setenv(name, value, overwrite);
- }
- // We have a real environment table, but no real setenv? Fake it w/ putenv.
- #else
- int SDL_setenv_unsafe(const char *name, const char *value, int overwrite)
- {
- char *new_variable;
- // Input validation
- if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL || !value) {
- return -1;
- }
- SDL_SetEnvironmentVariable(SDL_GetEnvironment(), name, value, (overwrite != 0));
- if (getenv(name) != NULL) {
- if (!overwrite) {
- return 0; // leave the existing one there.
- }
- }
- // This leaks. Sorry. Get a better OS so we don't have to do this.
- SDL_asprintf(&new_variable, "%s=%s", name, value);
- if (!new_variable) {
- return -1;
- }
- return putenv(new_variable);
- }
- #endif
- #elif defined(HAVE_WIN32_ENVIRONMENT)
- int SDL_setenv_unsafe(const char *name, const char *value, int overwrite)
- {
- // Input validation
- if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL || !value) {
- return -1;
- }
- SDL_SetEnvironmentVariable(SDL_GetEnvironment(), name, value, (overwrite != 0));
- if (!overwrite) {
- if (GetEnvironmentVariableA(name, NULL, 0) > 0) {
- return 0; // asked not to overwrite existing value.
- }
- }
- if (!SetEnvironmentVariableA(name, value)) {
- return -1;
- }
- return 0;
- }
- #else // roll our own
- int SDL_setenv_unsafe(const char *name, const char *value, int overwrite)
- {
- int added;
- size_t len, i;
- char **new_env;
- char *new_variable;
- // Input validation
- if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL || !value) {
- return -1;
- }
- // See if it already exists
- if (!overwrite && SDL_getenv_unsafe(name)) {
- return 0;
- }
- SDL_SetEnvironmentVariable(SDL_GetEnvironment(), name, value, (overwrite != 0));
- // Allocate memory for the variable
- len = SDL_strlen(name) + SDL_strlen(value) + 2;
- new_variable = (char *)SDL_malloc(len);
- if (!new_variable) {
- return -1;
- }
- SDL_snprintf(new_variable, len, "%s=%s", name, value);
- value = new_variable + SDL_strlen(name) + 1;
- name = new_variable;
- // Actually put it into the environment
- added = 0;
- i = 0;
- if (environ) {
- // Check to see if it's already there...
- len = (value - name);
- for (; environ[i]; ++i) {
- if (SDL_strncmp(environ[i], name, len) == 0) {
- // If we found it, just replace the entry
- SDL_free(environ[i]);
- environ[i] = new_variable;
- added = 1;
- break;
- }
- }
- }
- // Didn't find it in the environment, expand and add
- if (!added) {
- new_env = SDL_realloc(environ, (i + 2) * sizeof(char *));
- if (new_env) {
- environ = new_env;
- environ[i++] = new_variable;
- environ[i++] = (char *)0;
- added = 1;
- } else {
- SDL_free(new_variable);
- }
- }
- return added ? 0 : -1;
- }
- #endif // HAVE_LIBC_ENVIRONMENT
- #ifdef HAVE_LIBC_ENVIRONMENT
- #if defined(HAVE_UNSETENV)
- int SDL_unsetenv_unsafe(const char *name)
- {
- // Input validation
- if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL) {
- return -1;
- }
- SDL_UnsetEnvironmentVariable(SDL_GetEnvironment(), name);
- return unsetenv(name);
- }
- // We have a real environment table, but no unsetenv? Fake it w/ putenv.
- #else
- int SDL_unsetenv_unsafe(const char *name)
- {
- // Input validation
- if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL) {
- return -1;
- }
- SDL_UnsetEnvironmentVariable(SDL_GetEnvironment(), name);
- // Hope this environment uses the non-standard extension of removing the environment variable if it has no '='
- return putenv(name);
- }
- #endif
- #elif defined(HAVE_WIN32_ENVIRONMENT)
- int SDL_unsetenv_unsafe(const char *name)
- {
- // Input validation
- if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL) {
- return -1;
- }
- SDL_UnsetEnvironmentVariable(SDL_GetEnvironment(), name);
- if (!SetEnvironmentVariableA(name, NULL)) {
- return -1;
- }
- return 0;
- }
- #else
- int SDL_unsetenv_unsafe(const char *name)
- {
- size_t len, i;
- // Input validation
- if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL) {
- return -1;
- }
- SDL_UnsetEnvironmentVariable(SDL_GetEnvironment(), name);
- if (environ) {
- len = SDL_strlen(name);
- for (i = 0; environ[i]; ++i) {
- if ((SDL_strncmp(environ[i], name, len) == 0) &&
- (environ[i][len] == '=')) {
- // Just clear out this entry for now
- *environ[i] = '\0';
- break;
- }
- }
- }
- return 0;
- }
- #endif // HAVE_LIBC_ENVIRONMENT
- // Retrieve a variable named "name" from the environment
- #ifdef HAVE_LIBC_ENVIRONMENT
- const char *SDL_getenv_unsafe(const char *name)
- {
- #ifdef SDL_PLATFORM_ANDROID
- // Make sure variables from the application manifest are available
- Android_JNI_GetManifestEnvironmentVariables();
- #endif
- // Input validation
- if (!name || *name == '\0') {
- return NULL;
- }
- return getenv(name);
- }
- #elif defined(HAVE_WIN32_ENVIRONMENT)
- const char *SDL_getenv_unsafe(const char *name)
- {
- DWORD length, maxlen = 0;
- char *string = NULL;
- const char *result = NULL;
- // Input validation
- if (!name || *name == '\0') {
- return NULL;
- }
- for ( ; ; ) {
- SetLastError(ERROR_SUCCESS);
- length = GetEnvironmentVariableA(name, string, maxlen);
- if (length > maxlen) {
- char *temp = (char *)SDL_realloc(string, length);
- if (!temp) {
- return NULL;
- }
- string = temp;
- maxlen = length;
- } else {
- if (GetLastError() != ERROR_SUCCESS) {
- if (string) {
- SDL_free(string);
- }
- return NULL;
- }
- break;
- }
- }
- if (string) {
- result = SDL_GetPersistentString(string);
- SDL_free(string);
- }
- return result;
- }
- #else
- const char *SDL_getenv_unsafe(const char *name)
- {
- size_t len, i;
- const char *value = NULL;
- // Input validation
- if (!name || *name == '\0') {
- return NULL;
- }
- if (environ) {
- len = SDL_strlen(name);
- for (i = 0; environ[i]; ++i) {
- if ((SDL_strncmp(environ[i], name, len) == 0) &&
- (environ[i][len] == '=')) {
- value = &environ[i][len + 1];
- break;
- }
- }
- }
- return value;
- }
- #endif // HAVE_LIBC_ENVIRONMENT
- const char *SDL_getenv(const char *name)
- {
- return SDL_GetEnvironmentVariable(SDL_GetEnvironment(), name);
- }
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