Sam Lantinga 7cb1ca60ec Removed SDL_HINT_RENDER_OPENGL_SHADERS 2 лет назад
..
android a4bb4eef73 cmake: create Android jars + apks for tests 2 лет назад
emscripten 6607a3cfac Disable cache in python http server 2 лет назад
n3ds 655275378d N3DS port (squashed) 3 лет назад
uwp a5d9db0cd0 cmake: build tests for UWP 2 лет назад
CMakeLists.txt f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() 2 лет назад
COPYING 3dcb451f85 Added a README file regarding WinRT support 12 лет назад
README 47b0321ebf test: Removed loopwavequeue.c; obsolete in SDL3. 2 лет назад
audiofile.bmp 2de9253b6c test: Added testaudio 2 лет назад
checkkeys.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 лет назад
checkkeysthreads.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 лет назад
gamepad_axis.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 лет назад
gamepad_axis.h 689555a400 Added gamepad BMP files used as sources for the header files 2 лет назад
gamepad_axis_arrow.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 лет назад
gamepad_axis_arrow.h 689555a400 Added gamepad BMP files used as sources for the header files 2 лет назад
gamepad_back.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 лет назад
gamepad_back.h 9885f4d245 Reduced the size of the gamepad front and back images 2 лет назад
gamepad_battery_empty.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 лет назад
gamepad_battery_empty.h 689555a400 Added gamepad BMP files used as sources for the header files 2 лет назад
gamepad_battery_full.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 лет назад
gamepad_battery_full.h 689555a400 Added gamepad BMP files used as sources for the header files 2 лет назад
gamepad_battery_low.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 лет назад
gamepad_battery_low.h 689555a400 Added gamepad BMP files used as sources for the header files 2 лет назад
gamepad_battery_medium.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 лет назад
gamepad_battery_medium.h 689555a400 Added gamepad BMP files used as sources for the header files 2 лет назад
gamepad_battery_unknown.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 лет назад
gamepad_battery_unknown.h 689555a400 Added gamepad BMP files used as sources for the header files 2 лет назад
gamepad_battery_wired.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 лет назад
gamepad_battery_wired.h 689555a400 Added gamepad BMP files used as sources for the header files 2 лет назад
gamepad_button.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 лет назад
gamepad_button.h 689555a400 Added gamepad BMP files used as sources for the header files 2 лет назад
gamepad_button_background.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 лет назад
gamepad_button_background.h 45cd4b8038 Added button background 2 лет назад
gamepad_button_small.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 лет назад
gamepad_button_small.h d44ada59fb Added joystick and gamepad element display in testgamepad 2 лет назад
gamepad_face_abxy.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 лет назад
gamepad_face_abxy.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 лет назад
gamepad_face_bayx.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 лет назад
gamepad_face_bayx.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 лет назад
gamepad_face_sony.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 лет назад
gamepad_face_sony.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 лет назад
gamepad_front.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 лет назад
gamepad_front.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 лет назад
gamepad_touchpad.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 лет назад
gamepad_touchpad.h 4a53dc5b8d Added touchpad visualization for testgamepad 2 лет назад
gamepadutils.c d04fea8b87 Even more miscellaneous gamepad buttons! 2 лет назад
gamepadutils.h 5b3ee51c6c Updated copyright for 2024 2 лет назад
glass.bmp f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() 2 лет назад
glass.h f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() 2 лет назад
icon.bmp 3dcb451f85 Added a README file regarding WinRT support 12 лет назад
icon.h 4c3e84897f testspriteminimal: make standalone by embedding icon.bmp 2 лет назад
logaudiodev.bmp 2de9253b6c test: Added testaudio 2 лет назад
loopwave.c 5b3ee51c6c Updated copyright for 2024 2 лет назад
main.cpp 28b93451dc Make WinRT's SDL_main header-only 3 лет назад
moose.dat 3dcb451f85 Added a README file regarding WinRT support 12 лет назад
physaudiodev.bmp 2de9253b6c test: Added testaudio 2 лет назад
picture.xbm 3dcb451f85 Added a README file regarding WinRT support 12 лет назад
pretest.c 5b3ee51c6c Updated copyright for 2024 2 лет назад
relative_mode.markdown 698dbd8464 SDL_CreateWindow() has been simplified and no longer takes a window position. 3 лет назад
sample.bmp 3dcb451f85 Added a README file regarding WinRT support 12 лет назад
sample.wav 3dcb451f85 Added a README file regarding WinRT support 12 лет назад
soundboard.bmp be5f66c84e testaudio: Fixed soundboard icon, which had a colorkey issue. 2 лет назад
soundboard_levels.bmp 2de9253b6c test: Added testaudio 2 лет назад
speaker.bmp 2de9253b6c test: Added testaudio 2 лет назад
template.test.in c335e3db82 test/template.test.in: Pass SDL_NONINTERACTIVE_ARGUMENTS to installed-tests 2 лет назад
testatomic.c a2665f54c8 Updated the atomic API for SDL 3.0 naming conventions 2 лет назад
testaudio-art.txt 2de9253b6c test: Added testaudio 2 лет назад
testaudio.c cacac6cc34 Updated structure and field names for consistency 2 лет назад
testaudiocapture.c 5b3ee51c6c Updated copyright for 2024 2 лет назад
testaudiohotplug.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 лет назад
testaudioinfo.c 5b3ee51c6c Updated copyright for 2024 2 лет назад
testaudiostreamdynamicresample.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 лет назад
testautomation.c 12bdb2b4d0 Added the environment variable SDL_LOGGING to control default log output 2 лет назад
testautomation_audio.c 9989f92eee Fixed warning C4245: 'initializing': conversion from 'int' to 'SDL_AudioDeviceID', signed/unsigned mismatch 2 лет назад
testautomation_clipboard.c c53843a961 docs: Remove Doxygen `\brief` tags. 2 лет назад
testautomation_events.c c53843a961 docs: Remove Doxygen `\brief` tags. 2 лет назад
testautomation_guid.c ff5fdf9f53 Fixed warning C4244: 'initializing': conversion from 'int' to 'const Uint8', possible loss of data 2 лет назад
testautomation_hints.c 7cb1ca60ec Removed SDL_HINT_RENDER_OPENGL_SHADERS 2 лет назад
testautomation_images.c 5b3ee51c6c Updated copyright for 2024 2 лет назад
testautomation_images.h 5b3ee51c6c Updated copyright for 2024 2 лет назад
testautomation_intrinsics.c c02aaebccc Fixed warning C4245: 'initializing': conversion from 'int' to 'Uint32', signed/unsigned mismatch 2 лет назад
testautomation_joystick.c d4448fe3d2 Update virtual joystick test now that we're just using abxy for mappings, for compatibility 2 лет назад
testautomation_keyboard.c c53843a961 docs: Remove Doxygen `\brief` tags. 2 лет назад
testautomation_log.c 9f7eb6c4c1 Fixed testautomation log callback calling convention 2 лет назад
testautomation_main.c c53843a961 docs: Remove Doxygen `\brief` tags. 2 лет назад
testautomation_math.c 7c089f4e57 testautomation_math: Fix misleading log output 2 лет назад
testautomation_mouse.c d8600f717e Pointer as bool (libsdl-org#7214) 2 лет назад
testautomation_pen.c 74e85e3a51 Fixed warning C4706: assignment within conditional expression 2 лет назад
testautomation_pixels.c cacac6cc34 Updated structure and field names for consistency 2 лет назад
testautomation_platform.c cacac6cc34 Updated structure and field names for consistency 2 лет назад
testautomation_properties.c b8fe96fa81 Fixed build warning 2 лет назад
testautomation_rect.c c53843a961 docs: Remove Doxygen `\brief` tags. 2 лет назад
testautomation_render.c c3e3ad6140 Fixed build warnings 2 лет назад
testautomation_rwops.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 лет назад
testautomation_sdltest.c c53843a961 docs: Remove Doxygen `\brief` tags. 2 лет назад
testautomation_stdlib.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 лет назад
testautomation_subsystems.c c540c77756 Removed SDL_INIT_EVERYTHING 2 лет назад
testautomation_suites.h 12bdb2b4d0 Added the environment variable SDL_LOGGING to control default log output 2 лет назад
testautomation_surface.c cacac6cc34 Updated structure and field names for consistency 2 лет назад
testautomation_timer.c d6a41f8f31 Updated SDL_TimerID to use the same type as other IDs in SDL 2 лет назад
testautomation_video.c 344ec60f8f tests: Fix window centering test with Wayland display scaling mode 2 лет назад
testbounds.c 5b3ee51c6c Updated copyright for 2024 2 лет назад
testcolorspace.c 3158342441 Use SDL_Color for SDL_RenderGeometryRaw() and add SDL_RenderGeometryRawFloat() 2 лет назад
testcontroller.c a538936821 Renamed SDL_HINT_LINUX_JOYSTICK_DEADZONES to SDL_HINT_JOYSTICK_LINUX_DEADZONES 2 лет назад
testcustomcursor.c cacac6cc34 Updated structure and field names for consistency 2 лет назад
testdisplayinfo.c 5b3ee51c6c Updated copyright for 2024 2 лет назад
testdraw.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 лет назад
testdrawchessboard.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 лет назад
testdropfile.c 5b3ee51c6c Updated copyright for 2024 2 лет назад
testerror.c fc0c774976 Renamed SDL_ThreadID() to SDL_GetCurrentThreadID() 2 лет назад
testevdev.c 5b3ee51c6c Updated copyright for 2024 2 лет назад
testffmpeg.c 1c4c29b7ad Fixed a swap chain leak and a double-free in testffmpeg.c 2 лет назад
testfile.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 лет назад
testfilesystem.c 5b3ee51c6c Updated copyright for 2024 2 лет назад
testgeometry.c c1f97c8e07 Fixed testgeometry after color format change (thanks @sezero!) 2 лет назад
testgl.c 5b3ee51c6c Updated copyright for 2024 2 лет назад
testgles.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 лет назад
testgles2.c 205c417f74 testgles2.c, testgles2_sdf.c: adjust for new SDL_PLATFORM_WINDOWS meaning. 2 лет назад
testgles2_sdf.c 205c417f74 testgles2.c, testgles2_sdf.c: adjust for new SDL_PLATFORM_WINDOWS meaning. 2 лет назад
testgles2_sdf_img_normal.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 5 лет назад
testgles2_sdf_img_sdf.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 5 лет назад
testhaptic.c cda2bffeee Re-add SDL_HAPTIC_SQUARE for SDL 3.0 2 лет назад
testhittesting.c 5b3ee51c6c Updated copyright for 2024 2 лет назад
testhotplug.c f224af5ac5 Updated Haptic API for SDL 3.0 conventions 2 лет назад
testiconv.c 5b3ee51c6c Updated copyright for 2024 2 лет назад
testime.c c0b27ccef9 Fixed warning C4701: potentially uninitialized local variable 'drawnTextRect' used 2 лет назад
testintersections.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 лет назад
testkeys.c 5b3ee51c6c Updated copyright for 2024 2 лет назад
testloadso.c 5b3ee51c6c Updated copyright for 2024 2 лет назад
testlocale.c 5b3ee51c6c Updated copyright for 2024 2 лет назад
testlock.c fc0c774976 Renamed SDL_ThreadID() to SDL_GetCurrentThreadID() 2 лет назад
testmessage.c 5b3ee51c6c Updated copyright for 2024 2 лет назад
testmouse.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 лет назад
testmultiaudio.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 лет назад
testnative.c 3b55c7d1f4 Shortened SDL property names 2 лет назад
testnative.h 4f3d4bd110 wayland: Add the ability to import and wrap external surfaces 2 лет назад
testnativecocoa.m d3f2de7f29 fixed typo in prev. patch. 2 лет назад
testnativew32.c 5b3ee51c6c Updated copyright for 2024 2 лет назад
testnativewayland.c 3b55c7d1f4 Shortened SDL property names 2 лет назад
testnativex11.c 5b3ee51c6c Updated copyright for 2024 2 лет назад
testoffscreen.c 89b9d6cbdc SDL_RenderReadPixels() now returns a surface 2 лет назад
testoverlay.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 лет назад
testpen.c f85535b4b6 Use functions from SDL instead of libc 2 лет назад
testplatform.c 5b8e5f8b9f Fixed accidental changing of All to Allu in previous commit (thanks @zturtleman!) 2 лет назад
testpopup.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 лет назад
testpower.c 5b3ee51c6c Updated copyright for 2024 2 лет назад
testqsort.c 8eba5b75ca Fixed warning C4701: potentially uninitialized local variable 'rndctx' used 2 лет назад
testrelative.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 лет назад
testrendercopyex.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 лет назад
testrendertarget.c 89b9d6cbdc SDL_RenderReadPixels() now returns a surface 2 лет назад
testresample.c 445cb42acd Fixed warning C4244: 'function': conversion from 'int' to 'Uint16', possible loss of data 2 лет назад
testrumble.c f224af5ac5 Updated Haptic API for SDL 3.0 conventions 2 лет назад
testrwlock.c fc0c774976 Renamed SDL_ThreadID() to SDL_GetCurrentThreadID() 2 лет назад
testscale.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 лет назад
testsem.c 5b3ee51c6c Updated copyright for 2024 2 лет назад
testsensor.c 5b3ee51c6c Updated copyright for 2024 2 лет назад
testshader.c 5b3ee51c6c Updated copyright for 2024 2 лет назад
testshape.c f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() 2 лет назад
testsprite.c ba074acad4 Implemented scRGB colorspace and HDR support on macOS 2 лет назад
testspriteminimal.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 лет назад
teststreaming.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 лет назад
testsurround.c 5b3ee51c6c Updated copyright for 2024 2 лет назад
testthread.c fc0c774976 Renamed SDL_ThreadID() to SDL_GetCurrentThreadID() 2 лет назад
testtimer.c 5b3ee51c6c Updated copyright for 2024 2 лет назад
testurl.c 5b3ee51c6c Updated copyright for 2024 2 лет назад
testutils.c cacac6cc34 Updated structure and field names for consistency 2 лет назад
testutils.h 5b3ee51c6c Updated copyright for 2024 2 лет назад
testver.c cacac6cc34 Updated structure and field names for consistency 2 лет назад
testvideocapture.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 лет назад
testvideocaptureminimal.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 лет назад
testviewport.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 лет назад
testvulkan.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 лет назад
testwaylandcustom.c 3b55c7d1f4 Shortened SDL property names 2 лет назад
testwm.c 5ddd97062e Added test code to validate SDL_WaitEventTimeout() 2 лет назад
testyuv.bmp a6a4e27ae8 Updated SDL's YUV support, many thanks to Adrien Descamps 8 лет назад
testyuv.c ec322bee1c Fixed testyuv help message 2 лет назад
testyuv_cvt.c 50a805cdd1 Use YUV colorspaces instead of a global YUV conversion mode 2 лет назад
testyuv_cvt.h 50a805cdd1 Use YUV colorspaces instead of a global YUV conversion mode 2 лет назад
torturethread.c 5b3ee51c6c Updated copyright for 2024 2 лет назад
trashcan.bmp 2de9253b6c test: Added testaudio 2 лет назад
unifont-13.0.06-license.txt f9bf1aeba8 Latest Unifont with OFL is now bundled. (#4268) 4 лет назад
unifont-13.0.06.hex f9bf1aeba8 Latest Unifont with OFL is now bundled. (#4268) 4 лет назад
utf8.txt 3dcb451f85 Added a README file regarding WinRT support 12 лет назад

README


These are test programs for the SDL library:

checkkeys Watch the key events to check the keyboard
loopwave Audio test -- loop playing a WAV file
testsurround Audio test -- play test tone on each audio channel
testaudioinfo Lists audio device capabilities
testerror Tests multi-threaded error handling
testfile Tests RWops layer
testgl A very simple example of using OpenGL with SDL
testiconv Tests international string conversion
testkeys List the available keyboard keys
testloadso Tests the loadable library layer
testlocale Test Locale API
testlock Hacked up test of multi-threading and locking
testmouse Tests mouse coordinates
testmultiaudio Tests using several audio devices
testoverlay Tests the overlay flickering/scaling during playback.
testplatform Tests types, endianness and cpu capabilities
testsem Tests SDL's semaphore implementation
testshape Tests shaped windows
testsprite Example of fast sprite movement on the screen
testthread Hacked up test of multi-threading
testtimer Test the timer facilities
testver Check the version and dynamic loading and endianness
testwm Test window manager -- title, icon, events
torturethread Simple test for thread creation/destruction
gamepadmap Useful to generate Game Controller API compatible maps



This directory contains sample.wav, which is a sample from Will Provost's
song, The Living Proof:

From the album The Living Proof
Publisher: 5 Guys Named Will
Copyright 1996 Will Provost

You can get a copy of the full song (and album!) from iTunes...

https://itunes.apple.com/us/album/the-living-proof/id4153978

or Amazon...

http://www.amazon.com/The-Living-Proof-Will-Provost/dp/B00004R8RH

Thanks to Will for permitting us to distribute this sample with SDL!