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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_internal.h"
- #ifndef SDL_utils_h_
- #define SDL_utils_h_
- /* Common utility functions that aren't in the public API */
- /* Return the smallest power of 2 greater than or equal to 'x' */
- extern int SDL_powerof2(int x);
- extern void SDL_CalculateFraction(float x, int *numerator, int *denominator);
- extern SDL_bool SDL_endswith(const char *string, const char *suffix);
- extern char *SDL_UCS4ToUTF8(Uint32 ch, char *dst);
- typedef enum
- {
- SDL_OBJECT_TYPE_UNKNOWN,
- SDL_OBJECT_TYPE_WINDOW,
- SDL_OBJECT_TYPE_RENDERER,
- SDL_OBJECT_TYPE_TEXTURE,
- SDL_OBJECT_TYPE_JOYSTICK,
- SDL_OBJECT_TYPE_GAMEPAD,
- SDL_OBJECT_TYPE_HAPTIC,
- SDL_OBJECT_TYPE_SENSOR,
- SDL_OBJECT_TYPE_HIDAPI_DEVICE,
- SDL_OBJECT_TYPE_HIDAPI_JOYSTICK,
- } SDL_ObjectType;
- extern Uint32 SDL_GetNextObjectID(void);
- extern void SDL_SetObjectValid(void *object, SDL_ObjectType type, SDL_bool valid);
- extern SDL_bool SDL_ObjectValid(void *object, SDL_ObjectType type);
- extern void SDL_SetObjectsInvalid(void);
- #endif /* SDL_utils_h_ */
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