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direct3d
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d744aafb05
Added support for simulated vsync in the renderer
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3 anni fa |
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direct3d11
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d744aafb05
Added support for simulated vsync in the renderer
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3 anni fa |
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direct3d12
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f99fc3268e
d3d12: fixed window resize handling
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3 anni fa |
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metal
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82b40f097b
Fixed runaway CPU usage in the metal renderer when the window is minimized
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3 anni fa |
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opengl
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d744aafb05
Added support for simulated vsync in the renderer
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3 anni fa |
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opengles
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00b67f5572
Fix potential memory leak in GLES_CreateTexture
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3 anni fa |
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opengles2
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321ca1091d
opengles2: Texture names are GLuint, not GLenum.
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3 anni fa |
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ps2
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d744aafb05
Added support for simulated vsync in the renderer
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3 anni fa |
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psp
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01498d3acf
SDL_render_psp.c: fix -Wshadow
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3 anni fa |
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software
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d744aafb05
Added support for simulated vsync in the renderer
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3 anni fa |
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vitagxm
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69bbe4ce7d
Fix memory leak in VITA_GXM_CreateRenderer
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3 anni fa |
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SDL_d3dmath.c
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4082821822
DirectX 12 Renderer (#5761)
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3 anni fa |
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SDL_d3dmath.h
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51c6488f97
Add support for SDL_render_d3d12.c to compile in C++ mode
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3 anni fa |
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SDL_render.c
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e2753e19e8
Calculate simulated vsync interval based on display refresh rate
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3 anni fa |
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SDL_sysrender.h
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e2753e19e8
Calculate simulated vsync interval based on display refresh rate
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3 anni fa |
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SDL_yuv_sw.c
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120c76c84b
Updated copyright for 2022
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4 anni fa |
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SDL_yuv_sw_c.h
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120c76c84b
Updated copyright for 2022
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4 anni fa |