| .. |
|
direct3d
|
30d554e3d6
Fixed building SDL applications with Visual Studio and the clang toolset
|
8 лет назад |
|
direct3d11
|
c59d9923b3
Implemented more flexible blending modes for accelerated renderers
|
8 лет назад |
|
opengl
|
e9652b1987
Fixed bug 3857 - SDL_ConvertPixels misses YUV conversions
|
8 лет назад |
|
opengles
|
c59d9923b3
Implemented more flexible blending modes for accelerated renderers
|
8 лет назад |
|
opengles2
|
e9652b1987
Fixed bug 3857 - SDL_ConvertPixels misses YUV conversions
|
8 лет назад |
|
psp
|
4c239e55f9
Fixed bug 3297 - Horizontal and Vertical flip swapped on PSP
|
8 лет назад |
|
software
|
5ae90ef67a
Fixed bug 3788 - software renderer crashes in SDL_RenderCopyEx with rotation and dstrect w or h is 0
|
8 лет назад |
|
SDL_d3dmath.c
|
7af3786def
Fixed bug 2755 - SDL2 fails to build on Solaris 10 u3
|
8 лет назад |
|
SDL_d3dmath.h
|
7af3786def
Fixed bug 2755 - SDL2 fails to build on Solaris 10 u3
|
8 лет назад |
|
SDL_render.c
|
04e76499ea
Fixed build warning
|
8 лет назад |
|
SDL_sysrender.h
|
c59d9923b3
Implemented more flexible blending modes for accelerated renderers
|
8 лет назад |
|
SDL_yuv_mmx.c
|
ef54d5a8f0
Fixed building on various versions of GCC - YUV MMX code is disabled for now
|
8 лет назад |
|
SDL_yuv_mmx_c.h
|
ef54d5a8f0
Fixed building on various versions of GCC - YUV MMX code is disabled for now
|
8 лет назад |
|
SDL_yuv_sw.c
|
e9652b1987
Fixed bug 3857 - SDL_ConvertPixels misses YUV conversions
|
8 лет назад |
|
SDL_yuv_sw_c.h
|
ef54d5a8f0
Fixed building on various versions of GCC - YUV MMX code is disabled for now
|
8 лет назад |
|
mmx.h
|
3dcb451f85
Added a README file regarding WinRT support
|
12 лет назад |