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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_internal.h"
- #ifdef SDL_TIMER_PSP
- #include "../SDL_timer_c.h"
- #include <stdlib.h>
- #include <time.h>
- #include <sys/time.h>
- #include <pspthreadman.h>
- Uint64
- SDL_GetPerformanceCounter(void)
- {
- Uint64 ticks;
- struct timeval now;
- gettimeofday(&now, NULL);
- ticks = now.tv_sec;
- ticks *= SDL_US_PER_SECOND;
- ticks += now.tv_usec;
- return ticks;
- }
- Uint64
- SDL_GetPerformanceFrequency(void)
- {
- return SDL_US_PER_SECOND;
- }
- void SDL_DelayNS(Uint64 ns)
- {
- const Uint64 max_delay = 0xffffffffLLU * SDL_NS_PER_US;
- if (ns > max_delay) {
- ns = max_delay;
- }
- sceKernelDelayThreadCB((SceUInt)SDL_NS_TO_US(ns));
- }
- #endif /* SDL_TIMER_PSP */
- /* vim: ts=4 sw=4
- */
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