| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192 |
- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_internal.h"
- #ifdef SDL_VIDEO_DRIVER_ANDROID
- #include <android/log.h>
- #include "SDL_androidtouch.h"
- #include "../../events/SDL_mouse_c.h"
- #include "../../events/SDL_touch_c.h"
- #include "../../core/android/SDL_android.h"
- #define ACTION_DOWN 0
- #define ACTION_UP 1
- #define ACTION_MOVE 2
- /* #define ACTION_CANCEL 3 */
- /* #define ACTION_OUTSIDE 4 */
- #define ACTION_POINTER_DOWN 5
- #define ACTION_POINTER_UP 6
- void Android_InitTouch(void)
- {
- /* Add all touch devices */
- Android_JNI_InitTouch();
- }
- void Android_QuitTouch(void)
- {
- }
- void Android_OnTouch(SDL_Window *window, int touch_device_id_in, int pointer_finger_id_in, int action, float x, float y, float p)
- {
- SDL_TouchID touchDeviceId = 0;
- SDL_FingerID fingerId = 0;
- if (!window) {
- return;
- }
- /* Touch device -1 appears when using Android emulator, eg:
- * adb shell input mouse tap 100 100
- * adb shell input touchscreen tap 100 100
- */
- touchDeviceId = (SDL_TouchID)(touch_device_id_in + 2);
- /* Finger ID should be greater than 0 */
- fingerId = (SDL_FingerID)(pointer_finger_id_in + 1);
- if (SDL_AddTouch(touchDeviceId, SDL_TOUCH_DEVICE_DIRECT, "") < 0) {
- SDL_Log("error: can't add touch %s, %d", __FILE__, __LINE__);
- }
- switch (action) {
- case ACTION_DOWN:
- case ACTION_POINTER_DOWN:
- SDL_SendTouch(0, touchDeviceId, fingerId, window, SDL_TRUE, x, y, p);
- break;
- case ACTION_MOVE:
- SDL_SendTouchMotion(0, touchDeviceId, fingerId, window, x, y, p);
- break;
- case ACTION_UP:
- case ACTION_POINTER_UP:
- SDL_SendTouch(0, touchDeviceId, fingerId, window, SDL_FALSE, x, y, p);
- break;
- default:
- break;
- }
- }
- #endif /* SDL_VIDEO_DRIVER_ANDROID */
|