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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_internal.h"
- #ifndef SDL_audioresample_h_
- #define SDL_audioresample_h_
- // Internal functions used by SDL_AudioStream for resampling audio.
- // The resampler uses 32:32 fixed-point arithmetic to track its position.
- Sint64 SDL_GetResampleRate(int src_rate, int dst_rate);
- int SDL_GetResamplerHistoryFrames(void);
- int SDL_GetResamplerPaddingFrames(Sint64 resample_rate);
- Sint64 SDL_GetResamplerInputFrames(Sint64 output_frames, Sint64 resample_rate, Sint64 resample_offset);
- Sint64 SDL_GetResamplerOutputFrames(Sint64 input_frames, Sint64 resample_rate, Sint64 *inout_resample_offset);
- // Resample some audio.
- // REQUIRES: `inframes >= SDL_GetResamplerInputFrames(outframes)`
- // REQUIRES: At least `SDL_GetResamplerPaddingFrames(...)` extra frames to the left of src, and right of src+inframes
- void SDL_ResampleAudio(int chans, const float *src, int inframes, float *dst, int outframes,
- Sint64 resample_rate, Sint64 *inout_resample_offset);
- #endif // SDL_audioresample_h_
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