Ivan Epifanov 52714d5063 VITA: fix SDL_ShowMessageBox by using different memory type пре 1 година
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direct3d 3899cb1696 Revert "Fixed build" пре 1 година
direct3d11 e22c89536a Make sure we're actually running on Windows before using D3D renderers пре 1 година
direct3d12 944dc4701c render: Manage memory for SDL_Renderer* at higher level. пре 1 година
metal 944dc4701c render: Manage memory for SDL_Renderer* at higher level. пре 1 година
opengl 944dc4701c render: Manage memory for SDL_Renderer* at higher level. пре 1 година
opengles 944dc4701c render: Manage memory for SDL_Renderer* at higher level. пре 1 година
opengles2 9f7ccbe8d4 opengles2: Restore previous default texture_formats. пре 1 година
ps2 ccade50587 Fix warning for Android NDK compiler: "function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]" пре 1 година
psp 1b8d5631ef Allow MessageBox to work without window пре 1 година
software 944dc4701c render: Manage memory for SDL_Renderer* at higher level. пре 1 година
vitagxm 52714d5063 VITA: fix SDL_ShowMessageBox by using different memory type пре 1 година
SDL_d3dmath.c d0731ab9a3 Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef пре 2 година
SDL_d3dmath.h d0731ab9a3 Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef пре 2 година
SDL_render.c 2c32fd254c Revert "render: Set renderer->window to NULL in SDL_DestroyRendererWithoutFreeing." пре 1 година
SDL_sysrender.h 1413d67748 render: SDL_DestroyWindow hollows out its renderer but doesn't free it. пре 1 година
SDL_yuv_sw.c 0fc3574464 Updated copyright for 2024 пре 2 година
SDL_yuv_sw_c.h 0fc3574464 Updated copyright for 2024 пре 2 година