Sam Lantinga 3fe2d8368c Updated SDL development builds to version 2.0.11 %!s(int64=6) %!d(string=hai) anos
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android dbb0a2aa74 Removed the need for libSDL2main.a on Android, and separated JNI initialization out for other integrations %!s(int64=8) %!d(string=hai) anos
dummy 3dcb451f85 Added a README file regarding WinRT support %!s(int64=12) %!d(string=hai) anos
haiku 4953e050f5 use SDL_zeroa at more places where the argument is an array. %!s(int64=6) %!d(string=hai) anos
nacl 5e13087b0f Updated copyright for 2019 %!s(int64=7) %!d(string=hai) anos
psp 86f87bf755 Added missing guards in implementation for PSP. %!s(int64=11) %!d(string=hai) anos
uikit de82759c84 Added support for building SDL as a dynamic library on iOS %!s(int64=7) %!d(string=hai) anos
windows 3fe2d8368c Updated SDL development builds to version 2.0.11 %!s(int64=6) %!d(string=hai) anos
winrt 0e032d5860 WinRT: Move Windows::Foundation::Initialize to SDL2.dll, from SDL_main. %!s(int64=8) %!d(string=hai) anos