Anonymous Maarten 25ce87979d Always provide an implementation for all SDL3 symbols 2 years ago
..
direct3d e264bb5178 Rename SDL_PIXELFORMAT_RGB888 and SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XRGB8888 and SDL_PIXELFORMAT_XBGR8888 for clarity 2 years ago
direct3d11 2bd478ae65 Added SDL_GetTextureDXGIResource() to get the DXGI resource associated with a render texture. 2 years ago
direct3d12 25ce87979d Always provide an implementation for all SDL3 symbols 2 years ago
metal 6ff31e10cf metal: Add hint to select low power device instead of the default one (#8182) 2 years ago
opengl e264bb5178 Rename SDL_PIXELFORMAT_RGB888 and SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XRGB8888 and SDL_PIXELFORMAT_XBGR8888 for clarity 2 years ago
opengles2 e264bb5178 Rename SDL_PIXELFORMAT_RGB888 and SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XRGB8888 and SDL_PIXELFORMAT_XBGR8888 for clarity 2 years ago
ps2 37e567994d Fix remaining typos (#7921) 2 years ago
psp 37e567994d Fix remaining typos (#7921) 2 years ago
software 4f0642bf47 triangle: don't read destination pixel when you're going to discard it anyways 2 years ago
vitagxm 37e567994d Fix remaining typos (#7921) 2 years ago
SDL_d3dmath.c 3472dc11d6 Fix uses of undefined macro identifiers (-Wundef) 2 years ago
SDL_d3dmath.h 3472dc11d6 Fix uses of undefined macro identifiers (-Wundef) 2 years ago
SDL_render.c 4368f70ff9 Added properties to various SDL objects 2 years ago
SDL_render_unsupported.c 25ce87979d Always provide an implementation for all SDL3 symbols 2 years ago
SDL_sysrender.h 4368f70ff9 Added properties to various SDL objects 2 years ago
SDL_yuv_sw.c ddbdd73258 Updated source to match SDL function prototype style 2 years ago
SDL_yuv_sw_c.h 308bcbbe76 Fixed Visual Studio warning 4244 2 years ago