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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "../../SDL_internal.h"
- #ifdef SDL_JOYSTICK_HIDAPI
- #include "SDL_hints.h"
- #include "SDL_events.h"
- #include "SDL_timer.h"
- #include "SDL_joystick.h"
- #include "SDL_gamecontroller.h"
- #include "../../SDL_hints_c.h"
- #include "../SDL_sysjoystick.h"
- #include "SDL_hidapijoystick_c.h"
- #include "SDL_hidapi_rumble.h"
- #include "SDL_hidapi_nintendo.h"
- #ifdef SDL_JOYSTICK_HIDAPI_WII
- /* Define this if you want to log all packets from the controller */
- /*#define DEBUG_WII_PROTOCOL*/
- #define ENABLE_CONTINUOUS_REPORTING SDL_TRUE
- #define INPUT_WAIT_TIMEOUT_MS (3 * 1000)
- #define MOTION_PLUS_UPDATE_TIME_MS (8 * 1000)
- #define STATUS_UPDATE_TIME_MS (15 * 60 * 1000)
- #define WII_EXTENSION_NONE 0x2E2E
- #define WII_EXTENSION_UNINITIALIZED 0xFFFF
- #define WII_EXTENSION_NUNCHUK 0x0000
- #define WII_EXTENSION_GAMEPAD 0x0101
- #define WII_EXTENSION_WIIUPRO 0x0120
- #define WII_EXTENSION_MOTIONPLUS_MASK 0xF0FF
- #define WII_EXTENSION_MOTIONPLUS_ID 0x0005
- #define WII_MOTIONPLUS_MODE_NONE 0x00
- #define WII_MOTIONPLUS_MODE_STANDARD 0x04
- #define WII_MOTIONPLUS_MODE_NUNCHUK 0x05
- #define WII_MOTIONPLUS_MODE_GAMEPAD 0x07
- typedef enum {
- k_eWiiInputReportIDs_Status = 0x20,
- k_eWiiInputReportIDs_ReadMemory = 0x21,
- k_eWiiInputReportIDs_Acknowledge = 0x22,
- k_eWiiInputReportIDs_ButtonData0 = 0x30,
- k_eWiiInputReportIDs_ButtonData1 = 0x31,
- k_eWiiInputReportIDs_ButtonData2 = 0x32,
- k_eWiiInputReportIDs_ButtonData3 = 0x33,
- k_eWiiInputReportIDs_ButtonData4 = 0x34,
- k_eWiiInputReportIDs_ButtonData5 = 0x35,
- k_eWiiInputReportIDs_ButtonData6 = 0x36,
- k_eWiiInputReportIDs_ButtonData7 = 0x37,
- k_eWiiInputReportIDs_ButtonDataD = 0x3D,
- k_eWiiInputReportIDs_ButtonDataE = 0x3E,
- k_eWiiInputReportIDs_ButtonDataF = 0x3F,
- } EWiiInputReportIDs;
- typedef enum {
- k_eWiiOutputReportIDs_Rumble = 0x10,
- k_eWiiOutputReportIDs_LEDs = 0x11,
- k_eWiiOutputReportIDs_DataReportingMode = 0x12,
- k_eWiiOutputReportIDs_IRCameraEnable = 0x13,
- k_eWiiOutputReportIDs_SpeakerEnable = 0x14,
- k_eWiiOutputReportIDs_StatusRequest = 0x15,
- k_eWiiOutputReportIDs_WriteMemory = 0x16,
- k_eWiiOutputReportIDs_ReadMemory = 0x17,
- k_eWiiOutputReportIDs_SpeakerData = 0x18,
- k_eWiiOutputReportIDs_SpeakerMute = 0x19,
- k_eWiiOutputReportIDs_IRCameraEnable2 = 0x1a,
- } EWiiOutputReportIDs;
- typedef enum {
- k_eWiiPlayerLEDs_P1 = 0x10,
- k_eWiiPlayerLEDs_P2 = 0x20,
- k_eWiiPlayerLEDs_P3 = 0x40,
- k_eWiiPlayerLEDs_P4 = 0x80,
- } EWiiPlayerLEDs;
- typedef enum {
- k_eWiiCommunicationState_None, /* No special communications happening */
- k_eWiiCommunicationState_CheckMotionPlusStage1, /* Sent standard extension identify request */
- k_eWiiCommunicationState_CheckMotionPlusStage2, /* Sent Motion Plus extension identify request */
- } EWiiCommunicationState;
- typedef enum {
- k_eWiiButtons_A = SDL_CONTROLLER_BUTTON_MISC1,
- k_eWiiButtons_B,
- k_eWiiButtons_One,
- k_eWiiButtons_Two,
- k_eWiiButtons_Plus,
- k_eWiiButtons_Minus,
- k_eWiiButtons_Home,
- k_eWiiButtons_DPad_Up,
- k_eWiiButtons_DPad_Down,
- k_eWiiButtons_DPad_Left,
- k_eWiiButtons_DPad_Right,
- k_eWiiButtons_Max
- } EWiiButtons;
- #define k_unWiiPacketDataLength 22
- typedef struct {
- Uint8 rgucBaseButtons[2];
- Uint8 rgucAccelerometer[3];
- Uint8 rgucExtension[21];
- SDL_bool hasBaseButtons;
- SDL_bool hasAccelerometer;
- Uint8 ucNExtensionBytes;
- } WiiButtonData;
- typedef struct {
- SDL_HIDAPI_Device *device;
- SDL_Joystick *joystick;
- EWiiCommunicationState m_eCommState;
- EWiiExtensionControllerType m_eExtensionControllerType;
- SDL_bool m_bUseButtonLabels;
- SDL_bool m_bPlayerLights;
- int m_nPlayerIndex;
- SDL_bool m_bRumbleActive;
- SDL_bool m_bMotionPlusPresent;
- Uint8 m_ucMotionPlusMode;
- SDL_bool m_bReportSensors;
- Uint8 m_rgucReadBuffer[k_unWiiPacketDataLength];
- Uint32 m_unLastInput;
- Uint32 m_unLastStatus;
- Uint32 m_unNextMotionPlusCheck;
- SDL_bool m_bDisconnected;
- struct StickCalibrationData {
- Uint16 min;
- Uint16 max;
- Uint16 center;
- Uint16 deadzone;
- } m_StickCalibrationData[6];
- } SDL_DriverWii_Context;
- static void
- HIDAPI_DriverWii_RegisterHints(SDL_HintCallback callback, void *userdata)
- {
- SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_WII, callback, userdata);
- }
- static void
- HIDAPI_DriverWii_UnregisterHints(SDL_HintCallback callback, void *userdata)
- {
- SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_WII, callback, userdata);
- }
- static SDL_bool
- HIDAPI_DriverWii_IsEnabled(void)
- {
- return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_WII,
- SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI,
- SDL_HIDAPI_DEFAULT));
- }
- static SDL_bool
- HIDAPI_DriverWii_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
- {
- if (vendor_id == USB_VENDOR_NINTENDO &&
- (product_id == USB_PRODUCT_NINTENDO_WII_REMOTE ||
- product_id == USB_PRODUCT_NINTENDO_WII_REMOTE2)) {
- return SDL_TRUE;
- }
- return SDL_FALSE;
- }
- static int ReadInput(SDL_DriverWii_Context *ctx)
- {
- int size;
- /* Make sure we don't try to read at the same time a write is happening */
- if (SDL_AtomicGet(&ctx->device->rumble_pending) > 0) {
- return 0;
- }
- size = SDL_hid_read_timeout(ctx->device->dev, ctx->m_rgucReadBuffer, sizeof(ctx->m_rgucReadBuffer), 0);
- #ifdef DEBUG_WII_PROTOCOL
- if (size > 0) {
- HIDAPI_DumpPacket("Wii packet: size = %d", ctx->m_rgucReadBuffer, size);
- }
- #endif
- return size;
- }
- static SDL_bool WriteOutput(SDL_DriverWii_Context *ctx, const Uint8 *data, int size, SDL_bool sync)
- {
- #ifdef DEBUG_WII_PROTOCOL
- if (size > 0) {
- HIDAPI_DumpPacket("Wii write packet: size = %d", data, size);
- }
- #endif
- if (sync) {
- return (SDL_hid_write(ctx->device->dev, data, size) >= 0);
- } else {
- /* Use the rumble thread for general asynchronous writes */
- if (SDL_HIDAPI_LockRumble() < 0) {
- return SDL_FALSE;
- }
- return (SDL_HIDAPI_SendRumbleAndUnlock(ctx->device, data, size) >= 0);
- }
- }
- static SDL_bool ReadInputSync(SDL_DriverWii_Context *ctx, EWiiInputReportIDs expectedID, SDL_bool(*isMine)(const Uint8 *))
- {
- Uint32 TimeoutMs = 250; /* Seeing successful reads after about 200 ms */
- Uint32 startTicks = SDL_GetTicks();
- int nRead = 0;
- while ((nRead = ReadInput(ctx)) != -1) {
- if (nRead > 0) {
- if (ctx->m_rgucReadBuffer[0] == expectedID && (!isMine || isMine(ctx->m_rgucReadBuffer))) {
- return SDL_TRUE;
- }
- } else {
- if (SDL_TICKS_PASSED(SDL_GetTicks(), startTicks + TimeoutMs)) {
- break;
- }
- SDL_Delay(1);
- }
- }
- SDL_SetError("Read timed out");
- return SDL_FALSE;
- }
- static SDL_bool IsWriteMemoryResponse(const Uint8 *data)
- {
- return data[3] == k_eWiiOutputReportIDs_WriteMemory;
- }
- static SDL_bool WriteRegister(SDL_DriverWii_Context *ctx, Uint32 address, const Uint8 *data, int size, SDL_bool sync)
- {
- Uint8 writeRequest[k_unWiiPacketDataLength];
- SDL_zeroa(writeRequest);
- writeRequest[0] = k_eWiiOutputReportIDs_WriteMemory;
- writeRequest[1] = 0x04 | ctx->m_bRumbleActive;
- writeRequest[2] = (address >> 16) & 0xff;
- writeRequest[3] = (address >> 8) & 0xff;
- writeRequest[4] = address & 0xff;
- writeRequest[5] = size;
- SDL_assert(size > 0 && size <= 16);
- SDL_memcpy(writeRequest + 6, data, size);
- if (!WriteOutput(ctx, writeRequest, sizeof(writeRequest), sync)) {
- return SDL_FALSE;
- }
- if (sync) {
- /* Wait for response */
- if (!ReadInputSync(ctx, k_eWiiInputReportIDs_Acknowledge, IsWriteMemoryResponse)) {
- return SDL_FALSE;
- }
- if (ctx->m_rgucReadBuffer[4]) {
- SDL_SetError("Write memory failed: %d", ctx->m_rgucReadBuffer[4]);
- return SDL_FALSE;
- }
- }
- return SDL_TRUE;
- }
- static SDL_bool ReadRegister(SDL_DriverWii_Context *ctx, Uint32 address, int size, SDL_bool sync)
- {
- Uint8 readRequest[7];
- readRequest[0] = k_eWiiOutputReportIDs_ReadMemory;
- readRequest[1] = 0x04 | ctx->m_bRumbleActive;
- readRequest[2] = (address >> 16) & 0xff;
- readRequest[3] = (address >> 8) & 0xff;
- readRequest[4] = address & 0xff;
- readRequest[5] = (size >> 8) & 0xff;
- readRequest[6] = size & 0xff;
- SDL_assert(size > 0 && size <= 0xffff);
- if (!WriteOutput(ctx, readRequest, sizeof(readRequest), sync)) {
- return SDL_FALSE;
- }
- if (sync) {
- SDL_assert(size <= 16); /* Only waiting for one packet is supported right now */
- /* Wait for response */
- if (!ReadInputSync(ctx, k_eWiiInputReportIDs_ReadMemory, NULL)) {
- return SDL_FALSE;
- }
- }
- return SDL_TRUE;
- }
- static SDL_bool SendExtensionIdentify(SDL_DriverWii_Context *ctx, SDL_bool sync)
- {
- return ReadRegister(ctx, 0xA400FE, 2, sync);
- }
- static SDL_bool ParseExtensionIdentifyResponse(SDL_DriverWii_Context *ctx, Uint16 *extension)
- {
- int i;
- if (ctx->m_rgucReadBuffer[0] != k_eWiiInputReportIDs_ReadMemory) {
- SDL_SetError("Unexpected extension response type");
- return SDL_FALSE;
- }
- if (ctx->m_rgucReadBuffer[4] != 0x00 || ctx->m_rgucReadBuffer[5] != 0xFE) {
- SDL_SetError("Unexpected extension response address");
- return SDL_FALSE;
- }
- if (ctx->m_rgucReadBuffer[3] != 0x10) {
- Uint8 error = (ctx->m_rgucReadBuffer[3] & 0xF);
- if (error == 7) {
- /* The extension memory isn't mapped */
- *extension = WII_EXTENSION_NONE;
- return SDL_TRUE;
- }
- if (error) {
- SDL_SetError("Failed to read extension type: %d", error);
- } else {
- SDL_SetError("Unexpected read length when reading extension type: %d", (ctx->m_rgucReadBuffer[3] >> 4) + 1);
- }
- return SDL_FALSE;
- }
- *extension = 0;
- for (i = 6; i < 8; i++) {
- *extension = *extension << 8 | ctx->m_rgucReadBuffer[i];
- }
- return SDL_TRUE;
- }
- static EWiiExtensionControllerType GetExtensionType(Uint16 extension_id)
- {
- switch (extension_id) {
- case WII_EXTENSION_NONE:
- return k_eWiiExtensionControllerType_None;
- case WII_EXTENSION_NUNCHUK:
- return k_eWiiExtensionControllerType_Nunchuk;
- case WII_EXTENSION_GAMEPAD:
- return k_eWiiExtensionControllerType_Gamepad;
- case WII_EXTENSION_WIIUPRO:
- return k_eWiiExtensionControllerType_WiiUPro;
- default:
- return k_eWiiExtensionControllerType_Unknown;
- }
- }
- static SDL_bool SendExtensionReset(SDL_DriverWii_Context *ctx, SDL_bool sync)
- {
- SDL_bool result = SDL_TRUE;
- {
- Uint8 data = 0x55;
- result = result && WriteRegister(ctx, 0xA400F0, &data, sizeof(data), sync);
- }
- /* This write will fail if there is no extension connected, that's fine */
- {
- Uint8 data = 0x00;
- (void)WriteRegister(ctx, 0xA400FB, &data, sizeof(data), sync);
- }
- return result;
- }
- static SDL_bool GetMotionPlusState(SDL_DriverWii_Context *ctx, SDL_bool *connected, Uint8 *mode)
- {
- Uint16 extension;
- if (connected) {
- *connected = SDL_FALSE;
- }
- if (mode) {
- *mode = 0;
- }
- if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_WiiUPro) {
- /* The Wii U Pro controller never has the Motion Plus extension */
- return SDL_TRUE;
- }
- if (SendExtensionIdentify(ctx, SDL_TRUE) &&
- ParseExtensionIdentifyResponse(ctx, &extension)) {
- if ((extension & WII_EXTENSION_MOTIONPLUS_MASK) == WII_EXTENSION_MOTIONPLUS_ID) {
- /* Motion Plus is currently active */
- if (connected) {
- *connected = SDL_TRUE;
- }
- if (mode) {
- *mode = (extension >> 8);
- }
- return SDL_TRUE;
- }
- }
- if (ReadRegister(ctx, 0xA600FE, 2, SDL_TRUE) &&
- ParseExtensionIdentifyResponse(ctx, &extension)) {
- if ((extension & WII_EXTENSION_MOTIONPLUS_MASK) == WII_EXTENSION_MOTIONPLUS_ID) {
- /* Motion Plus is currently connected */
- if (connected) {
- *connected = SDL_TRUE;
- }
- }
- return SDL_TRUE;
- }
- /* Failed to read the register or parse the response */
- return SDL_FALSE;
- }
- static SDL_bool NeedsPeriodicMotionPlusCheck(SDL_DriverWii_Context *ctx, SDL_bool status_update)
- {
- if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_WiiUPro) {
- /* The Wii U Pro controller never has the Motion Plus extension */
- return SDL_FALSE;
- }
- if (ctx->m_ucMotionPlusMode != WII_MOTIONPLUS_MODE_NONE && !status_update) {
- /* We'll get a status update when Motion Plus is disconnected */
- return SDL_FALSE;
- }
- return SDL_TRUE;
- }
- static void SchedulePeriodicMotionPlusCheck(SDL_DriverWii_Context *ctx)
- {
- ctx->m_unNextMotionPlusCheck = SDL_GetTicks() + MOTION_PLUS_UPDATE_TIME_MS;
- if (!ctx->m_unNextMotionPlusCheck) {
- ctx->m_unNextMotionPlusCheck = 1;
- }
- }
- static void CheckMotionPlusConnection(SDL_DriverWii_Context *ctx)
- {
- SendExtensionIdentify(ctx, SDL_FALSE);
- ctx->m_eCommState = k_eWiiCommunicationState_CheckMotionPlusStage1;
- }
- static void ActivateMotionPlusWithMode(SDL_DriverWii_Context *ctx, Uint8 mode)
- {
- #if defined(__LINUX__)
- /* Linux drivers maintain a lot of state around the Motion Plus
- * extension, so don't mess with it here.
- */
- #else
- WriteRegister(ctx, 0xA600FE, &mode, sizeof(mode), SDL_TRUE);
- ctx->m_ucMotionPlusMode = mode;
- #endif /* LINUX */
- }
- static void ActivateMotionPlus(SDL_DriverWii_Context *ctx)
- {
- Uint8 mode = WII_MOTIONPLUS_MODE_STANDARD;
- /* Pick the pass-through mode based on the connected controller */
- if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_Nunchuk) {
- mode = WII_MOTIONPLUS_MODE_NUNCHUK;
- } else if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_Gamepad) {
- mode = WII_MOTIONPLUS_MODE_GAMEPAD;
- }
- ActivateMotionPlusWithMode(ctx, mode);
- }
- static void DeactivateMotionPlus(SDL_DriverWii_Context *ctx)
- {
- Uint8 data = 0x55;
- WriteRegister(ctx, 0xA400F0, &data, sizeof(data), SDL_TRUE);
- /* Wait for the deactivation status message */
- ReadInputSync(ctx, k_eWiiInputReportIDs_Status, NULL);
- ctx->m_ucMotionPlusMode = WII_MOTIONPLUS_MODE_NONE;
- }
- static void UpdatePowerLevelWii(SDL_Joystick *joystick, Uint8 batteryLevelByte)
- {
- if (batteryLevelByte > 178) {
- SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_FULL);
- } else if (batteryLevelByte > 51) {
- SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_MEDIUM);
- } else if (batteryLevelByte > 13) {
- SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_LOW);
- } else {
- SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_EMPTY);
- }
- }
- static void UpdatePowerLevelWiiU(SDL_Joystick *joystick, Uint8 extensionBatteryByte)
- {
- SDL_bool charging = extensionBatteryByte & 0x08 ? SDL_FALSE : SDL_TRUE;
- SDL_bool pluggedIn = extensionBatteryByte & 0x04 ? SDL_FALSE : SDL_TRUE;
- Uint8 batteryLevel = extensionBatteryByte >> 4;
- /* Not sure if all Wii U Pro controllers act like this, but on mine
- * 4, 3, and 2 are held for about 20 hours each
- * 1 is held for about 6 hours
- * 0 is held for about 2 hours
- * No value above 4 has been observed.
- */
- if (pluggedIn && !charging) {
- SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_WIRED);
- } else if (batteryLevel >= 4) {
- SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_FULL);
- } else if (batteryLevel > 1) {
- SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_MEDIUM);
- } else if (batteryLevel == 1) {
- SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_LOW);
- } else {
- SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_EMPTY);
- }
- }
- static EWiiInputReportIDs GetButtonPacketType(SDL_DriverWii_Context *ctx)
- {
- switch (ctx->m_eExtensionControllerType) {
- case k_eWiiExtensionControllerType_WiiUPro:
- return k_eWiiInputReportIDs_ButtonDataD;
- case k_eWiiExtensionControllerType_Nunchuk:
- case k_eWiiExtensionControllerType_Gamepad:
- if (ctx->m_bReportSensors) {
- return k_eWiiInputReportIDs_ButtonData5;
- } else {
- return k_eWiiInputReportIDs_ButtonData2;
- }
- default:
- if (ctx->m_bReportSensors) {
- return k_eWiiInputReportIDs_ButtonData5;
- } else {
- return k_eWiiInputReportIDs_ButtonData0;
- }
- }
- }
- static SDL_bool RequestButtonPacketType(SDL_DriverWii_Context *ctx, EWiiInputReportIDs type)
- {
- Uint8 data[3];
- Uint8 tt = ctx->m_bRumbleActive;
- /* Continuous reporting off, tt & 4 == 0 */
- if (ENABLE_CONTINUOUS_REPORTING) {
- tt |= 4;
- }
- data[0] = k_eWiiOutputReportIDs_DataReportingMode;
- data[1] = tt;
- data[2] = type;
- return WriteOutput(ctx, data, sizeof(data), SDL_FALSE);
- }
- static void ResetButtonPacketType(SDL_DriverWii_Context *ctx)
- {
- RequestButtonPacketType(ctx, GetButtonPacketType(ctx));
- }
- static void InitStickCalibrationData(SDL_DriverWii_Context *ctx)
- {
- int i;
- switch (ctx->m_eExtensionControllerType) {
- case k_eWiiExtensionControllerType_WiiUPro:
- for (i = 0; i < 4; i++) {
- ctx->m_StickCalibrationData[i].min = 1000;
- ctx->m_StickCalibrationData[i].max = 3000;
- ctx->m_StickCalibrationData[i].center = 0;
- ctx->m_StickCalibrationData[i].deadzone = 100;
- }
- break;
- case k_eWiiExtensionControllerType_Gamepad:
- for (i = 0; i < 4; i++) {
- ctx->m_StickCalibrationData[i].min = i < 2 ? 9 : 5;
- ctx->m_StickCalibrationData[i].max = i < 2 ? 54 : 26;
- ctx->m_StickCalibrationData[i].center = 0;
- ctx->m_StickCalibrationData[i].deadzone = i < 2 ? 4 : 2;
- }
- break;
- case k_eWiiExtensionControllerType_Nunchuk:
- for (i = 0; i < 2; i++) {
- ctx->m_StickCalibrationData[i].min = 40;
- ctx->m_StickCalibrationData[i].max = 215;
- ctx->m_StickCalibrationData[i].center = 0;
- ctx->m_StickCalibrationData[i].deadzone = 10;
- }
- break;
- default:
- break;
- }
- }
- static void InitializeExtension(SDL_DriverWii_Context *ctx)
- {
- SendExtensionReset(ctx, SDL_TRUE);
- InitStickCalibrationData(ctx);
- ResetButtonPacketType(ctx);
- }
- static void SDLCALL SDL_GameControllerButtonReportingHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
- {
- SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)userdata;
- ctx->m_bUseButtonLabels = SDL_GetStringBoolean(hint, SDL_TRUE);
- }
- static void UpdateSlotLED(SDL_DriverWii_Context *ctx)
- {
- Uint8 leds;
- Uint8 data[2];
- /* The lowest bit needs to have the rumble status */
- leds = ctx->m_bRumbleActive;
- if (ctx->m_bPlayerLights) {
- /* Use the same LED codes as Smash 8-player for 5-7 */
- if (ctx->m_nPlayerIndex == 0 || ctx->m_nPlayerIndex > 3) {
- leds |= k_eWiiPlayerLEDs_P1;
- }
- if (ctx->m_nPlayerIndex == 1 || ctx->m_nPlayerIndex == 4) {
- leds |= k_eWiiPlayerLEDs_P2;
- }
- if (ctx->m_nPlayerIndex == 2 || ctx->m_nPlayerIndex == 5) {
- leds |= k_eWiiPlayerLEDs_P3;
- }
- if (ctx->m_nPlayerIndex == 3 || ctx->m_nPlayerIndex == 6) {
- leds |= k_eWiiPlayerLEDs_P4;
- }
- /* Turn on all lights for other player indexes */
- if (ctx->m_nPlayerIndex < 0 || ctx->m_nPlayerIndex > 6) {
- leds |= k_eWiiPlayerLEDs_P1 | k_eWiiPlayerLEDs_P2 | k_eWiiPlayerLEDs_P3 | k_eWiiPlayerLEDs_P4;
- }
- }
- data[0] = k_eWiiOutputReportIDs_LEDs;
- data[1] = leds;
- WriteOutput(ctx, data, sizeof(data), SDL_FALSE);
- }
- static void SDLCALL SDL_PlayerLEDHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
- {
- SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)userdata;
- SDL_bool bPlayerLights = SDL_GetStringBoolean(hint, SDL_TRUE);
- if (bPlayerLights != ctx->m_bPlayerLights) {
- ctx->m_bPlayerLights = bPlayerLights;
- UpdateSlotLED(ctx);
- }
- }
- static EWiiExtensionControllerType
- ReadExtensionControllerType(SDL_HIDAPI_Device *device)
- {
- SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context;
- EWiiExtensionControllerType eExtensionControllerType = k_eWiiExtensionControllerType_Unknown;
- const int MAX_ATTEMPTS = 20;
- int attempts = 0;
- /* Create enough of a context to read the controller type from the device */
- for (attempts = 0; attempts < MAX_ATTEMPTS; ++attempts) {
- Uint16 extension;
- if (SendExtensionIdentify(ctx, SDL_TRUE) &&
- ParseExtensionIdentifyResponse(ctx, &extension)) {
- Uint8 motion_plus_mode = 0;
- if ((extension & WII_EXTENSION_MOTIONPLUS_MASK) == WII_EXTENSION_MOTIONPLUS_ID) {
- motion_plus_mode = (Uint8)(extension >> 8);
- }
- if (motion_plus_mode || extension == WII_EXTENSION_UNINITIALIZED) {
- SendExtensionReset(ctx, SDL_TRUE);
- if (SendExtensionIdentify(ctx, SDL_TRUE)) {
- ParseExtensionIdentifyResponse(ctx, &extension);
- }
- }
- eExtensionControllerType = GetExtensionType(extension);
- /* Reset the Motion Plus controller if needed */
- if (motion_plus_mode) {
- ActivateMotionPlusWithMode(ctx, motion_plus_mode);
- }
- break;
- }
- }
- return eExtensionControllerType;
- }
- static void
- UpdateDeviceIdentity(SDL_HIDAPI_Device *device)
- {
- SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context;
- switch (ctx->m_eExtensionControllerType) {
- case k_eWiiExtensionControllerType_None:
- HIDAPI_SetDeviceName(device, "Nintendo Wii Remote");
- break;
- case k_eWiiExtensionControllerType_Nunchuk:
- HIDAPI_SetDeviceName(device, "Nintendo Wii Remote with Nunchuk");
- break;
- case k_eWiiExtensionControllerType_Gamepad:
- HIDAPI_SetDeviceName(device, "Nintendo Wii Remote with Classic Controller");
- break;
- case k_eWiiExtensionControllerType_WiiUPro:
- HIDAPI_SetDeviceName(device, "Nintendo Wii U Pro Controller");
- break;
- default:
- HIDAPI_SetDeviceName(device, "Nintendo Wii Remote with Unknown Extension");
- break;
- }
- device->guid.data[15] = ctx->m_eExtensionControllerType;
- }
- static SDL_bool
- HIDAPI_DriverWii_InitDevice(SDL_HIDAPI_Device *device)
- {
- SDL_DriverWii_Context *ctx;
- ctx = (SDL_DriverWii_Context *)SDL_calloc(1, sizeof(*ctx));
- if (!ctx) {
- SDL_OutOfMemory();
- return SDL_FALSE;
- }
- ctx->device = device;
- device->context = ctx;
- if (device->vendor_id == USB_VENDOR_NINTENDO) {
- ctx->m_eExtensionControllerType = ReadExtensionControllerType(device);
- UpdateDeviceIdentity(device);
- }
- return HIDAPI_JoystickConnected(device, NULL);
- }
- static int
- HIDAPI_DriverWii_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
- {
- return -1;
- }
- static void
- HIDAPI_DriverWii_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
- {
- SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context;
- if (!ctx->joystick) {
- return;
- }
- ctx->m_nPlayerIndex = player_index;
- UpdateSlotLED(ctx);
- }
- static SDL_bool
- HIDAPI_DriverWii_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
- {
- SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context;
- ctx->joystick = joystick;
- InitializeExtension(ctx);
- GetMotionPlusState(ctx, &ctx->m_bMotionPlusPresent, &ctx->m_ucMotionPlusMode);
- if (NeedsPeriodicMotionPlusCheck(ctx, SDL_FALSE)) {
- SchedulePeriodicMotionPlusCheck(ctx);
- }
- if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_None ||
- ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_Nunchuk) {
- SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 100.0f);
- if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_Nunchuk) {
- SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL_L, 100.0f);
- }
- if (ctx->m_bMotionPlusPresent) {
- SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO, 100.0f);
- }
- }
- SDL_AddHintCallback(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS,
- SDL_GameControllerButtonReportingHintChanged, ctx);
- /* Initialize player index (needed for setting LEDs) */
- ctx->m_nPlayerIndex = SDL_JoystickGetPlayerIndex(joystick);
- ctx->m_bPlayerLights = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_WII_PLAYER_LED, SDL_TRUE);
- UpdateSlotLED(ctx);
- SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_WII_PLAYER_LED,
- SDL_PlayerLEDHintChanged, ctx);
- /* Initialize the joystick capabilities */
- if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_WiiUPro) {
- joystick->nbuttons = 15;
- } else {
- /* Maximum is Classic Controller + Wiimote */
- joystick->nbuttons = k_eWiiButtons_Max;
- }
- joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
- ctx->m_unLastInput = SDL_GetTicks();
- return SDL_TRUE;
- }
- static int
- HIDAPI_DriverWii_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
- {
- SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context;
- SDL_bool active = (low_frequency_rumble || high_frequency_rumble) ? SDL_TRUE : SDL_FALSE;
- if (active != ctx->m_bRumbleActive) {
- Uint8 data[2];
- data[0] = k_eWiiOutputReportIDs_Rumble;
- data[1] = active;
- WriteOutput(ctx, data, sizeof(data), SDL_FALSE);
- ctx->m_bRumbleActive = active;
- }
- return 0;
- }
- static int
- HIDAPI_DriverWii_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
- {
- return SDL_Unsupported();
- }
- static Uint32
- HIDAPI_DriverWii_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
- {
- return SDL_JOYCAP_RUMBLE;
- }
- static int
- HIDAPI_DriverWii_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
- {
- return SDL_Unsupported();
- }
- static int
- HIDAPI_DriverWii_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
- {
- return SDL_Unsupported();
- }
- static int
- HIDAPI_DriverWii_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
- {
- SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context;
- if (enabled != ctx->m_bReportSensors) {
- ctx->m_bReportSensors = enabled;
- if (ctx->m_bMotionPlusPresent) {
- if (enabled) {
- ActivateMotionPlus(ctx);
- } else {
- DeactivateMotionPlus(ctx);
- }
- }
- ResetButtonPacketType(ctx);
- }
- return 0;
- }
- static void PostStickCalibrated(SDL_Joystick *joystick, struct StickCalibrationData *calibration, Uint8 axis, Uint16 data)
- {
- Sint16 value = 0;
- if (!calibration->center) {
- /* Center on first read */
- calibration->center = data;
- return;
- }
- if (data < calibration->min) {
- calibration->min = data;
- }
- if (data > calibration->max) {
- calibration->max = data;
- }
- if (data < calibration->center - calibration->deadzone) {
- Uint16 zero = calibration->center - calibration->deadzone;
- Uint16 range = zero - calibration->min;
- Uint16 distance = zero - data;
- float fvalue = (float)distance / (float)range;
- value = (Sint16)(fvalue * SDL_JOYSTICK_AXIS_MIN);
- } else if (data > calibration->center + calibration->deadzone) {
- Uint16 zero = calibration->center + calibration->deadzone;
- Uint16 range = calibration->max - zero;
- Uint16 distance = data - zero;
- float fvalue = (float)distance / (float)range;
- value = (Sint16)(fvalue * SDL_JOYSTICK_AXIS_MAX);
- }
- if (axis == SDL_CONTROLLER_AXIS_LEFTY || axis == SDL_CONTROLLER_AXIS_RIGHTY) {
- if (value) {
- value = ~value;
- }
- }
- SDL_PrivateJoystickAxis(joystick, axis, value);
- }
- /* Send button data to SDL
- *`defs` is a mapping for each bit to which button it represents. 0xFF indicates an unused bit
- *`data` is the button data from the controller
- *`size` is the number of bytes in `data` and the number of arrays of 8 mappings in `defs`
- *`on` is the joystick value to be sent if a bit is on
- *`off` is the joystick value to be sent if a bit is off
- */
- static void PostPackedButtonData(SDL_Joystick *joystick, const Uint8 defs[][8], const Uint8* data, int size, Uint8 on, Uint8 off)
- {
- int i, j;
- for (i = 0; i < size; i++) {
- for (j = 0; j < 8; j++) {
- Uint8 button = defs[i][j];
- if (button != 0xFF) {
- Uint8 state = (data[i] >> j) & 1 ? on : off;
- SDL_PrivateJoystickButton(joystick, button, state);
- }
- }
- }
- }
- static const Uint8 GAMEPAD_BUTTON_DEFS[3][8] = {
- {
- 0xFF /* Unused */, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, SDL_CONTROLLER_BUTTON_START, SDL_CONTROLLER_BUTTON_GUIDE,
- SDL_CONTROLLER_BUTTON_BACK, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, SDL_CONTROLLER_BUTTON_DPAD_DOWN, SDL_CONTROLLER_BUTTON_DPAD_RIGHT,
- }, {
- SDL_CONTROLLER_BUTTON_DPAD_UP, SDL_CONTROLLER_BUTTON_DPAD_LEFT, 0xFF /* ZR */, SDL_CONTROLLER_BUTTON_X,
- SDL_CONTROLLER_BUTTON_A, SDL_CONTROLLER_BUTTON_Y, SDL_CONTROLLER_BUTTON_B, 0xFF /*ZL*/,
- }, {
- SDL_CONTROLLER_BUTTON_RIGHTSTICK, SDL_CONTROLLER_BUTTON_LEFTSTICK, 0xFF /* Charging */, 0xFF /* Plugged In */,
- 0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */,
- }
- };
- static const Uint8 GAMEPAD_BUTTON_DEFS_POSITIONAL[3][8] = {
- {
- 0xFF /* Unused */, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, SDL_CONTROLLER_BUTTON_START, SDL_CONTROLLER_BUTTON_GUIDE,
- SDL_CONTROLLER_BUTTON_BACK, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, SDL_CONTROLLER_BUTTON_DPAD_DOWN, SDL_CONTROLLER_BUTTON_DPAD_RIGHT,
- }, {
- SDL_CONTROLLER_BUTTON_DPAD_UP, SDL_CONTROLLER_BUTTON_DPAD_LEFT, 0xFF /* ZR */, SDL_CONTROLLER_BUTTON_Y,
- SDL_CONTROLLER_BUTTON_B, SDL_CONTROLLER_BUTTON_X, SDL_CONTROLLER_BUTTON_A, 0xFF /*ZL*/,
- }, {
- SDL_CONTROLLER_BUTTON_RIGHTSTICK, SDL_CONTROLLER_BUTTON_LEFTSTICK, 0xFF /* Charging */, 0xFF /* Plugged In */,
- 0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */,
- }
- };
- static const Uint8 MP_GAMEPAD_BUTTON_DEFS[3][8] = {
- {
- 0xFF /* Unused */, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, SDL_CONTROLLER_BUTTON_START, SDL_CONTROLLER_BUTTON_GUIDE,
- SDL_CONTROLLER_BUTTON_BACK, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, SDL_CONTROLLER_BUTTON_DPAD_DOWN, SDL_CONTROLLER_BUTTON_DPAD_RIGHT,
- }, {
- 0xFF /* Motion Plus data */, 0xFF /* Motion Plus data */, 0xFF /* ZR */, SDL_CONTROLLER_BUTTON_X,
- SDL_CONTROLLER_BUTTON_A, SDL_CONTROLLER_BUTTON_Y, SDL_CONTROLLER_BUTTON_B, 0xFF /*ZL*/,
- }, {
- SDL_CONTROLLER_BUTTON_RIGHTSTICK, SDL_CONTROLLER_BUTTON_LEFTSTICK, 0xFF /* Charging */, 0xFF /* Plugged In */,
- 0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */,
- }
- };
- static const Uint8 MP_GAMEPAD_BUTTON_DEFS_POSITIONAL[3][8] = {
- {
- 0xFF /* Unused */, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, SDL_CONTROLLER_BUTTON_START, SDL_CONTROLLER_BUTTON_GUIDE,
- SDL_CONTROLLER_BUTTON_BACK, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, SDL_CONTROLLER_BUTTON_DPAD_DOWN, SDL_CONTROLLER_BUTTON_DPAD_RIGHT,
- }, {
- 0xFF /* Motion Plus data */, 0xFF /* Motion Plus data */, 0xFF /* ZR */, SDL_CONTROLLER_BUTTON_Y,
- SDL_CONTROLLER_BUTTON_B, SDL_CONTROLLER_BUTTON_X, SDL_CONTROLLER_BUTTON_A, 0xFF /*ZL*/,
- }, {
- SDL_CONTROLLER_BUTTON_RIGHTSTICK, SDL_CONTROLLER_BUTTON_LEFTSTICK, 0xFF /* Charging */, 0xFF /* Plugged In */,
- 0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */,
- }
- };
- static const Uint8 MP_FIXUP_DPAD_BUTTON_DEFS[2][8] = {
- {
- SDL_CONTROLLER_BUTTON_DPAD_UP, 0xFF, 0xFF, 0xFF,
- 0xFF, 0xFF, 0xFF, 0xFF,
- }, {
- SDL_CONTROLLER_BUTTON_DPAD_LEFT, 0xFF, 0xFF, 0xFF,
- 0xFF, 0xFF, 0xFF, 0xFF,
- }
- };
- static void HandleWiiUProButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
- {
- static const Uint8 axes[] = { SDL_CONTROLLER_AXIS_LEFTX, SDL_CONTROLLER_AXIS_RIGHTX, SDL_CONTROLLER_AXIS_LEFTY, SDL_CONTROLLER_AXIS_RIGHTY };
- const Uint8 (*buttons)[8] = ctx->m_bUseButtonLabels ? GAMEPAD_BUTTON_DEFS : GAMEPAD_BUTTON_DEFS_POSITIONAL;
- Uint8 zl, zr;
- int i;
- if (data->ucNExtensionBytes < 11) {
- return;
- }
- /* Buttons */
- PostPackedButtonData(joystick, buttons, data->rgucExtension + 8, 3, SDL_RELEASED, SDL_PRESSED);
- /* Triggers */
- zl = data->rgucExtension[9] & 0x80;
- zr = data->rgucExtension[9] & 0x04;
- SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, zl ? SDL_JOYSTICK_AXIS_MIN : SDL_JOYSTICK_AXIS_MAX);
- SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, zr ? SDL_JOYSTICK_AXIS_MIN : SDL_JOYSTICK_AXIS_MAX);
- /* Sticks */
- for (i = 0; i < 4; i++) {
- Uint16 value = data->rgucExtension[i * 2] | (data->rgucExtension[i * 2 + 1] << 8);
- PostStickCalibrated(joystick, &ctx->m_StickCalibrationData[i], axes[i], value);
- }
- /* Power */
- UpdatePowerLevelWiiU(joystick, data->rgucExtension[10]);
- }
- static void HandleGamepadControllerButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
- {
- const Uint8 (*buttons)[8] = ctx->m_bUseButtonLabels ?
- ((ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_GAMEPAD) ? MP_GAMEPAD_BUTTON_DEFS : GAMEPAD_BUTTON_DEFS) :
- ((ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_GAMEPAD) ? MP_GAMEPAD_BUTTON_DEFS_POSITIONAL : GAMEPAD_BUTTON_DEFS_POSITIONAL);
- Uint8 lx, ly, rx, ry, zl, zr;
- if (data->ucNExtensionBytes < 6) {
- return;
- }
- /* Buttons */
- PostPackedButtonData(joystick, buttons, data->rgucExtension + 4, 2, SDL_RELEASED, SDL_PRESSED);
- if (ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_GAMEPAD) {
- PostPackedButtonData(joystick, MP_FIXUP_DPAD_BUTTON_DEFS, data->rgucExtension, 2, SDL_RELEASED, SDL_PRESSED);
- }
- /* Triggers */
- zl = data->rgucExtension[5] & 0x80;
- zr = data->rgucExtension[5] & 0x04;
- SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, zl ? SDL_JOYSTICK_AXIS_MIN : SDL_JOYSTICK_AXIS_MAX);
- SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, zr ? SDL_JOYSTICK_AXIS_MIN : SDL_JOYSTICK_AXIS_MAX);
- /* Sticks */
- if (ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_GAMEPAD) {
- lx = data->rgucExtension[0] & 0x3E;
- ly = data->rgucExtension[1] & 0x3E;
- } else {
- lx = data->rgucExtension[0] & 0x3F;
- ly = data->rgucExtension[1] & 0x3F;
- }
- rx = (data->rgucExtension[2] >> 7) | ((data->rgucExtension[1] >> 5) & 0x06) | ((data->rgucExtension[0] >> 3) & 0x18);
- ry = data->rgucExtension[2] & 0x1F;
- PostStickCalibrated(joystick, &ctx->m_StickCalibrationData[0], SDL_CONTROLLER_AXIS_LEFTX, lx);
- PostStickCalibrated(joystick, &ctx->m_StickCalibrationData[1], SDL_CONTROLLER_AXIS_LEFTY, ly);
- PostStickCalibrated(joystick, &ctx->m_StickCalibrationData[2], SDL_CONTROLLER_AXIS_RIGHTX, rx);
- PostStickCalibrated(joystick, &ctx->m_StickCalibrationData[3], SDL_CONTROLLER_AXIS_RIGHTY, ry);
- }
- static void HandleWiiRemoteButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
- {
- static const Uint8 buttons[2][8] = {
- {
- k_eWiiButtons_DPad_Left, k_eWiiButtons_DPad_Right, k_eWiiButtons_DPad_Down, k_eWiiButtons_DPad_Up,
- k_eWiiButtons_Plus, 0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */,
- }, {
- k_eWiiButtons_Two, k_eWiiButtons_One, k_eWiiButtons_B, k_eWiiButtons_A,
- k_eWiiButtons_Minus, 0xFF /* Unused */, 0xFF /* Unused */, k_eWiiButtons_Home,
- }
- };
- if (data->hasBaseButtons) {
- PostPackedButtonData(joystick, buttons, data->rgucBaseButtons, 2, SDL_PRESSED, SDL_RELEASED);
- }
- }
- static void HandleWiiRemoteButtonDataAsMainController(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
- {
- /* Wii remote maps really badly to a normal controller
- * Mapped 1 and 2 as X and Y
- * Not going to attempt positional mapping
- */
- static const Uint8 buttons[2][8] = {
- {
- SDL_CONTROLLER_BUTTON_DPAD_LEFT, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, SDL_CONTROLLER_BUTTON_DPAD_DOWN, SDL_CONTROLLER_BUTTON_DPAD_UP,
- SDL_CONTROLLER_BUTTON_START, 0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */,
- }, {
- SDL_CONTROLLER_BUTTON_Y, SDL_CONTROLLER_BUTTON_X, SDL_CONTROLLER_BUTTON_A, SDL_CONTROLLER_BUTTON_B,
- SDL_CONTROLLER_BUTTON_BACK, 0xFF /* Unused */, 0xFF /* Unused */, SDL_CONTROLLER_BUTTON_GUIDE,
- }
- };
- if (data->hasBaseButtons) {
- PostPackedButtonData(joystick, buttons, data->rgucBaseButtons, 2, SDL_PRESSED, SDL_RELEASED);
- }
- }
- static void HandleNunchuckButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
- {
- Uint8 c, z;
- if (data->ucNExtensionBytes < 6) {
- return;
- }
- if (ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_NUNCHUK) {
- c = (data->rgucExtension[5] & 0x08) ? SDL_RELEASED : SDL_PRESSED;
- z = (data->rgucExtension[5] & 0x04) ? SDL_RELEASED : SDL_PRESSED;
- } else {
- c = (data->rgucExtension[5] & 0x02) ? SDL_RELEASED : SDL_PRESSED;
- z = (data->rgucExtension[5] & 0x01) ? SDL_RELEASED : SDL_PRESSED;
- }
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, c);
- SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, z ? SDL_JOYSTICK_AXIS_MAX : SDL_JOYSTICK_AXIS_MIN);
- PostStickCalibrated(joystick, &ctx->m_StickCalibrationData[0], SDL_CONTROLLER_AXIS_LEFTX, data->rgucExtension[0]);
- PostStickCalibrated(joystick, &ctx->m_StickCalibrationData[1], SDL_CONTROLLER_AXIS_LEFTY, data->rgucExtension[1]);
- if (ctx->m_bReportSensors) {
- const float ACCEL_RES_PER_G = 200.0f;
- Sint16 x, y, z;
- float values[3];
- x = (data->rgucExtension[2] << 2);
- y = (data->rgucExtension[3] << 2);
- z = (data->rgucExtension[4] << 2);
- if (ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_NUNCHUK) {
- x |= ((data->rgucExtension[5] >> 3) & 0x02);
- y |= ((data->rgucExtension[5] >> 4) & 0x02);
- z &= ~0x04;
- z |= ((data->rgucExtension[5] >> 5) & 0x06);
- } else {
- x |= ((data->rgucExtension[5] >> 2) & 0x03);
- y |= ((data->rgucExtension[5] >> 4) & 0x03);
- z |= ((data->rgucExtension[5] >> 6) & 0x03);
- }
- x -= 0x200;
- y -= 0x200;
- z -= 0x200;
- values[0] = -((float)x / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
- values[1] = ((float)z / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
- values[2] = ((float)y / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
- SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_ACCEL_L, values, 3);
- }
- }
- static void HandleMotionPlusData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
- {
- if (ctx->m_bReportSensors) {
- const float GYRO_RES_PER_DEGREE = 8192.0f;
- int x, y, z;
- float values[3];
- x = (data->rgucExtension[0] | ((data->rgucExtension[3] << 6) & 0xFF00)) - 8192;
- y = (data->rgucExtension[1] | ((data->rgucExtension[4] << 6) & 0xFF00)) - 8192;
- z = (data->rgucExtension[2] | ((data->rgucExtension[5] << 6) & 0xFF00)) - 8192;
- if (data->rgucExtension[3] & 0x02) {
- /* Slow rotation rate: 8192/440 units per deg/s */
- x *= 440;
- } else {
- /* Fast rotation rate: 8192/2000 units per deg/s */
- x *= 2000;
- }
- if (data->rgucExtension[4] & 0x02) {
- /* Slow rotation rate: 8192/440 units per deg/s */
- y *= 440;
- } else {
- /* Fast rotation rate: 8192/2000 units per deg/s */
- y *= 2000;
- }
- if (data->rgucExtension[3] & 0x01) {
- /* Slow rotation rate: 8192/440 units per deg/s */
- z *= 440;
- } else {
- /* Fast rotation rate: 8192/2000 units per deg/s */
- z *= 2000;
- }
- values[0] = -((float)z / GYRO_RES_PER_DEGREE) * (float)M_PI / 180.0f;
- values[1] = ((float)x / GYRO_RES_PER_DEGREE) * (float)M_PI / 180.0f;
- values[2] = ((float)y / GYRO_RES_PER_DEGREE) * (float)M_PI / 180.0f;
- SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_GYRO, values, 3);
- }
- }
- static void HandleWiiRemoteAccelData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
- {
- const float ACCEL_RES_PER_G = 100.0f;
- Sint16 x, y, z;
- float values[3];
- if (!ctx->m_bReportSensors) {
- return;
- }
- x = ((data->rgucAccelerometer[0] << 2) | ((data->rgucBaseButtons[0] >> 5) & 0x03)) - 0x200;
- y = ((data->rgucAccelerometer[1] << 2) | ((data->rgucBaseButtons[1] >> 4) & 0x02)) - 0x200;
- z = ((data->rgucAccelerometer[2] << 2) | ((data->rgucBaseButtons[1] >> 5) & 0x02)) - 0x200;
- values[0] = -((float)x / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
- values[1] = ((float)z / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
- values[2] = ((float)y / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
- SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_ACCEL, values, 3);
- }
- static void HandleButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, WiiButtonData *data)
- {
- if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_WiiUPro) {
- HandleWiiUProButtonData(ctx, joystick, data);
- return;
- }
- if (ctx->m_ucMotionPlusMode != WII_MOTIONPLUS_MODE_NONE &&
- data->ucNExtensionBytes > 5) {
- if (data->rgucExtension[5] & 0x01) {
- /* The data is invalid, possibly during a hotplug */
- return;
- }
- if (data->rgucExtension[4] & 0x01) {
- if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_None) {
- /* Something was plugged into the extension port, reinitialize to get new state */
- ctx->m_bDisconnected = SDL_TRUE;
- }
- } else {
- if (ctx->m_eExtensionControllerType != k_eWiiExtensionControllerType_None) {
- /* Something was removed from the extension port, reinitialize to get new state */
- ctx->m_bDisconnected = SDL_TRUE;
- }
- }
- if (data->rgucExtension[5] & 0x02) {
- HandleMotionPlusData(ctx, joystick, data);
- /* The extension data is consumed */
- data->ucNExtensionBytes = 0;
- }
- }
- HandleWiiRemoteButtonData(ctx, joystick, data);
- switch (ctx->m_eExtensionControllerType) {
- case k_eWiiExtensionControllerType_Nunchuk:
- HandleNunchuckButtonData(ctx, joystick, data);
- SDL_FALLTHROUGH;
- case k_eWiiExtensionControllerType_None:
- HandleWiiRemoteButtonDataAsMainController(ctx, joystick, data);
- break;
- case k_eWiiExtensionControllerType_Gamepad:
- HandleGamepadControllerButtonData(ctx, joystick, data);
- break;
- default:
- break;
- }
- HandleWiiRemoteAccelData(ctx, joystick, data);
- }
- static void GetBaseButtons(WiiButtonData *dst, const Uint8 *src)
- {
- SDL_memcpy(dst->rgucBaseButtons, src, 2);
- dst->hasBaseButtons = SDL_TRUE;
- }
- static void GetAccelerometer(WiiButtonData *dst, const Uint8 *src)
- {
- SDL_memcpy(dst->rgucAccelerometer, src, 3);
- dst->hasAccelerometer = SDL_TRUE;
- }
- static void GetExtensionData(WiiButtonData *dst, const Uint8 *src, int size)
- {
- SDL_bool valid_data = SDL_FALSE;
- int i;
- if (size > sizeof(dst->rgucExtension)) {
- size = sizeof(dst->rgucExtension);
- }
- for (i = 0; i < size; ++i) {
- if (src[i] != 0xFF) {
- valid_data = SDL_TRUE;
- break;
- }
- }
- if (valid_data) {
- SDL_memcpy(dst->rgucExtension, src, size);
- dst->ucNExtensionBytes = size;
- }
- }
- static void HandleStatus(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick)
- {
- SDL_bool hadExtension = ctx->m_eExtensionControllerType != k_eWiiExtensionControllerType_None;
- SDL_bool hasExtension = ctx->m_rgucReadBuffer[3] & 2 ? SDL_TRUE : SDL_FALSE;
- WiiButtonData data;
- SDL_zero(data);
- GetBaseButtons(&data, ctx->m_rgucReadBuffer + 1);
- HandleButtonData(ctx, joystick, &data);
- if (ctx->m_eExtensionControllerType != k_eWiiExtensionControllerType_WiiUPro) {
- /* Wii U has separate battery level tracking */
- UpdatePowerLevelWii(joystick, ctx->m_rgucReadBuffer[6]);
- }
- /* The report data format has been reset, need to update it */
- ResetButtonPacketType(ctx);
- SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Status update, extension %s\n", hasExtension ? "CONNECTED" : "DISCONNECTED");
- /* When Motion Plus is active, we get extension connect/disconnect status
- * through the Motion Plus packets. Otherwise we can use the status here.
- */
- if (ctx->m_ucMotionPlusMode != WII_MOTIONPLUS_MODE_NONE) {
- /* Check to make sure the Motion Plus extension state hasn't changed,
- * otherwise we'll get extension connect/disconnect status through
- * Motion Plus packets.
- */
- if (NeedsPeriodicMotionPlusCheck(ctx, SDL_TRUE)) {
- ctx->m_unNextMotionPlusCheck = SDL_GetTicks();
- }
- } else if (hadExtension != hasExtension) {
- /* Reinitialize to get new state */
- ctx->m_bDisconnected = SDL_TRUE;
- }
- }
- static void HandleResponse(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick)
- {
- EWiiInputReportIDs type = ctx->m_rgucReadBuffer[0];
- WiiButtonData data;
- SDL_assert(type == k_eWiiInputReportIDs_Acknowledge || type == k_eWiiInputReportIDs_ReadMemory);
- SDL_zero(data);
- GetBaseButtons(&data, ctx->m_rgucReadBuffer + 1);
- HandleButtonData(ctx, joystick, &data);
- switch (ctx->m_eCommState) {
- case k_eWiiCommunicationState_None:
- break;
- case k_eWiiCommunicationState_CheckMotionPlusStage1:
- case k_eWiiCommunicationState_CheckMotionPlusStage2:
- {
- Uint16 extension = 0;
- if (ParseExtensionIdentifyResponse(ctx, &extension)) {
- if ((extension & WII_EXTENSION_MOTIONPLUS_MASK) == WII_EXTENSION_MOTIONPLUS_ID) {
- /* Motion Plus is currently active */
- SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Motion Plus CONNECTED (stage %d)\n", ctx->m_eCommState == k_eWiiCommunicationState_CheckMotionPlusStage1 ? 1 : 2);
- if (!ctx->m_bMotionPlusPresent) {
- /* Reinitialize to get new sensor availability */
- ctx->m_bDisconnected = SDL_TRUE;
- }
- ctx->m_eCommState = k_eWiiCommunicationState_None;
- } else if (ctx->m_eCommState == k_eWiiCommunicationState_CheckMotionPlusStage1) {
- /* Check to see if Motion Plus is present */
- ReadRegister(ctx, 0xA600FE, 2, SDL_FALSE);
- ctx->m_eCommState = k_eWiiCommunicationState_CheckMotionPlusStage2;
- } else {
- /* Motion Plus is not present */
- SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Motion Plus DISCONNECTED (stage %d)\n", ctx->m_eCommState == k_eWiiCommunicationState_CheckMotionPlusStage1 ? 1 : 2);
- if (ctx->m_bMotionPlusPresent) {
- /* Reinitialize to get new sensor availability */
- ctx->m_bDisconnected = SDL_TRUE;
- }
- ctx->m_eCommState = k_eWiiCommunicationState_None;
- }
- }
- }
- break;
- default:
- /* Should never happen */
- break;
- }
- }
- static void HandleButtonPacket(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick)
- {
- EWiiInputReportIDs eExpectedReport = GetButtonPacketType(ctx);
- WiiButtonData data;
- /* FIXME: This should see if the data format is compatible rather than equal */
- if (eExpectedReport != ctx->m_rgucReadBuffer[0]) {
- SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Resetting report mode to %d\n", eExpectedReport);
- RequestButtonPacketType(ctx, eExpectedReport);
- }
- /* IR camera data is not supported */
- SDL_zero(data);
- switch (ctx->m_rgucReadBuffer[0]) {
- case k_eWiiInputReportIDs_ButtonData0: /* 30 BB BB */
- GetBaseButtons(&data, ctx->m_rgucReadBuffer + 1);
- break;
- case k_eWiiInputReportIDs_ButtonData1: /* 31 BB BB AA AA AA */
- case k_eWiiInputReportIDs_ButtonData3: /* 33 BB BB AA AA AA II II II II II II II II II II II II */
- GetBaseButtons (&data, ctx->m_rgucReadBuffer + 1);
- GetAccelerometer(&data, ctx->m_rgucReadBuffer + 3);
- break;
- case k_eWiiInputReportIDs_ButtonData2: /* 32 BB BB EE EE EE EE EE EE EE EE */
- GetBaseButtons (&data, ctx->m_rgucReadBuffer + 1);
- GetExtensionData(&data, ctx->m_rgucReadBuffer + 3, 8);
- break;
- case k_eWiiInputReportIDs_ButtonData4: /* 34 BB BB EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE */
- GetBaseButtons (&data, ctx->m_rgucReadBuffer + 1);
- GetExtensionData(&data, ctx->m_rgucReadBuffer + 3, 19);
- break;
- case k_eWiiInputReportIDs_ButtonData5: /* 35 BB BB AA AA AA EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE */
- GetBaseButtons (&data, ctx->m_rgucReadBuffer + 1);
- GetAccelerometer(&data, ctx->m_rgucReadBuffer + 3);
- GetExtensionData(&data, ctx->m_rgucReadBuffer + 6, 16);
- break;
- case k_eWiiInputReportIDs_ButtonData6: /* 36 BB BB II II II II II II II II II II EE EE EE EE EE EE EE EE EE */
- GetBaseButtons (&data, ctx->m_rgucReadBuffer + 1);
- GetExtensionData(&data, ctx->m_rgucReadBuffer + 13, 9);
- break;
- case k_eWiiInputReportIDs_ButtonData7: /* 37 BB BB AA AA AA II II II II II II II II II II EE EE EE EE EE EE */
- GetBaseButtons (&data, ctx->m_rgucReadBuffer + 1);
- GetExtensionData(&data, ctx->m_rgucReadBuffer + 16, 6);
- break;
- case k_eWiiInputReportIDs_ButtonDataD: /* 3d EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE */
- GetExtensionData(&data, ctx->m_rgucReadBuffer + 1, 21);
- break;
- case k_eWiiInputReportIDs_ButtonDataE:
- case k_eWiiInputReportIDs_ButtonDataF:
- default:
- SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Unsupported button data type %02x", ctx->m_rgucReadBuffer[0]);
- return;
- }
- HandleButtonData(ctx, joystick, &data);
- }
- static void HandleInput(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick)
- {
- EWiiInputReportIDs type = ctx->m_rgucReadBuffer[0];
- if (type == k_eWiiInputReportIDs_Status) {
- HandleStatus(ctx, joystick);
- } else if (type == k_eWiiInputReportIDs_Acknowledge || type == k_eWiiInputReportIDs_ReadMemory) {
- HandleResponse(ctx, joystick);
- } else if (type >= k_eWiiInputReportIDs_ButtonData0 && type <= k_eWiiInputReportIDs_ButtonDataF) {
- HandleButtonPacket(ctx, joystick);
- } else {
- SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Unexpected input packet of type %x", type);
- }
- }
- static SDL_bool
- HIDAPI_DriverWii_UpdateDevice(SDL_HIDAPI_Device *device)
- {
- SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context;
- SDL_Joystick *joystick = NULL;
- int size;
- Uint32 now;
- if (device->num_joysticks > 0) {
- joystick = SDL_JoystickFromInstanceID(device->joysticks[0]);
- } else {
- return SDL_FALSE;
- }
- now = SDL_GetTicks();
- while ((size = ReadInput(ctx)) > 0) {
- if (joystick) {
- HandleInput(ctx, joystick);
- }
- ctx->m_unLastInput = now;
- }
- /* Check to see if we've lost connection to the controller.
- * We have continuous reporting enabled, so this should be reliable now.
- */
- {
- SDL_COMPILE_TIME_ASSERT(ENABLE_CONTINUOUS_REPORTING, ENABLE_CONTINUOUS_REPORTING);
- }
- if (SDL_TICKS_PASSED(now, ctx->m_unLastInput + INPUT_WAIT_TIMEOUT_MS)) {
- /* Bluetooth may have disconnected, try reopening the controller */
- size = -1;
- }
- if (joystick) {
- /* These checks aren't needed on the Wii U Pro Controller */
- if (ctx->m_eExtensionControllerType != k_eWiiExtensionControllerType_WiiUPro) {
- /* Check to see if the Motion Plus extension status has changed */
- if (ctx->m_unNextMotionPlusCheck &&
- SDL_TICKS_PASSED(now, ctx->m_unNextMotionPlusCheck)) {
- CheckMotionPlusConnection(ctx);
- if (NeedsPeriodicMotionPlusCheck(ctx, SDL_FALSE)) {
- SchedulePeriodicMotionPlusCheck(ctx);
- } else {
- ctx->m_unNextMotionPlusCheck = 0;
- }
- }
- /* Request a status update periodically to make sure our battery value is up to date */
- if (!ctx->m_unLastStatus ||
- SDL_TICKS_PASSED(now, ctx->m_unLastStatus + STATUS_UPDATE_TIME_MS)) {
- Uint8 data[2];
- data[0] = k_eWiiOutputReportIDs_StatusRequest;
- data[1] = ctx->m_bRumbleActive;
- WriteOutput(ctx, data, sizeof(data), SDL_FALSE);
- ctx->m_unLastStatus = now;
- }
- }
- }
- if (size < 0 || ctx->m_bDisconnected) {
- /* Read error, device is disconnected */
- HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
- }
- return (size >= 0);
- }
- static void
- HIDAPI_DriverWii_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
- {
- SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context;
- SDL_DelHintCallback(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS,
- SDL_GameControllerButtonReportingHintChanged, ctx);
- SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_WII_PLAYER_LED,
- SDL_PlayerLEDHintChanged, ctx);
- ctx->joystick = NULL;
- }
- static void
- HIDAPI_DriverWii_FreeDevice(SDL_HIDAPI_Device *device)
- {
- }
- SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverWii =
- {
- SDL_HINT_JOYSTICK_HIDAPI_WII,
- SDL_TRUE,
- HIDAPI_DriverWii_RegisterHints,
- HIDAPI_DriverWii_UnregisterHints,
- HIDAPI_DriverWii_IsEnabled,
- HIDAPI_DriverWii_IsSupportedDevice,
- HIDAPI_DriverWii_InitDevice,
- HIDAPI_DriverWii_GetDevicePlayerIndex,
- HIDAPI_DriverWii_SetDevicePlayerIndex,
- HIDAPI_DriverWii_UpdateDevice,
- HIDAPI_DriverWii_OpenJoystick,
- HIDAPI_DriverWii_RumbleJoystick,
- HIDAPI_DriverWii_RumbleJoystickTriggers,
- HIDAPI_DriverWii_GetJoystickCapabilities,
- HIDAPI_DriverWii_SetJoystickLED,
- HIDAPI_DriverWii_SendJoystickEffect,
- HIDAPI_DriverWii_SetJoystickSensorsEnabled,
- HIDAPI_DriverWii_CloseJoystick,
- HIDAPI_DriverWii_FreeDevice,
- };
- #endif /* SDL_JOYSTICK_HIDAPI_WII */
- #endif /* SDL_JOYSTICK_HIDAPI */
- /* vi: set ts=4 sw=4 expandtab: */
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