Sam Lantinga 0a48abc860 Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` %!s(int64=3) %!d(string=hai) anos
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SDL 0a48abc860 Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` %!s(int64=3) %!d(string=hai) anos
SDLTest 6786dc481d Xcode expects SUPPORTED_PLATFORMS to be "macosx" (thanks @MaddTheSane!) %!s(int64=3) %!d(string=hai) anos
XcodeDocSet 3dcb451f85 Added a README file regarding WinRT support %!s(int64=12) %!d(string=hai) anos