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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #ifndef SDL_audiodev_c_h_
- #define SDL_audiodev_c_h_
- #include "SDL_internal.h"
- #include "SDL_sysaudio.h"
- // Open the audio device for playback, and don't block if busy
- //#define USE_BLOCKING_WRITES
- #ifdef USE_BLOCKING_WRITES
- #define OPEN_FLAGS_OUTPUT O_WRONLY
- #define OPEN_FLAGS_INPUT O_RDONLY
- #else
- #define OPEN_FLAGS_OUTPUT (O_WRONLY | O_NONBLOCK)
- #define OPEN_FLAGS_INPUT (O_RDONLY | O_NONBLOCK)
- #endif
- extern void SDL_EnumUnixAudioDevices(const bool classic, bool (*test)(int));
- #endif // SDL_audiodev_c_h_
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