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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "../../SDL_internal.h"
- #include "SDL_system.h"
- #include "SDL_hints.h"
- #include <pthread.h>
- #if HAVE_PTHREAD_NP_H
- #include <pthread_np.h>
- #endif
- #include <signal.h>
- #ifdef __LINUX__
- #include <sys/time.h>
- #include <sys/resource.h>
- #include <sys/syscall.h>
- #include <unistd.h>
- #include <errno.h>
- #include "../../core/linux/SDL_dbus.h"
- #endif /* __LINUX__ */
- #if defined(__LINUX__) || defined(__MACOSX__) || defined(__IPHONEOS__)
- #include <dlfcn.h>
- #ifndef RTLD_DEFAULT
- #define RTLD_DEFAULT NULL
- #endif
- #endif
- #include "SDL_platform.h"
- #include "SDL_thread.h"
- #include "../SDL_thread_c.h"
- #include "../SDL_systhread.h"
- #ifdef __ANDROID__
- #include "../../core/android/SDL_android.h"
- #endif
- #ifdef __HAIKU__
- #include <kernel/OS.h>
- #endif
- #include "SDL_assert.h"
- #ifndef __NACL__
- /* List of signals to mask in the subthreads */
- static const int sig_list[] = {
- SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGCHLD, SIGWINCH,
- SIGVTALRM, SIGPROF, 0
- };
- #endif
- static void *
- RunThread(void *data)
- {
- #ifdef __ANDROID__
- Android_JNI_SetupThread();
- #endif
- SDL_RunThread((SDL_Thread *) data);
- return NULL;
- }
- #if defined(__MACOSX__) || defined(__IPHONEOS__)
- static SDL_bool checked_setname = SDL_FALSE;
- static int (*ppthread_setname_np)(const char*) = NULL;
- #elif defined(__LINUX__)
- static SDL_bool checked_setname = SDL_FALSE;
- static int (*ppthread_setname_np)(pthread_t, const char*) = NULL;
- #endif
- int
- SDL_SYS_CreateThread(SDL_Thread * thread)
- {
- pthread_attr_t type;
- /* do this here before any threads exist, so there's no race condition. */
- #if defined(__MACOSX__) || defined(__IPHONEOS__) || defined(__LINUX__)
- if (!checked_setname) {
- void *fn = dlsym(RTLD_DEFAULT, "pthread_setname_np");
- #if defined(__MACOSX__) || defined(__IPHONEOS__)
- ppthread_setname_np = (int(*)(const char*)) fn;
- #elif defined(__LINUX__)
- ppthread_setname_np = (int(*)(pthread_t, const char*)) fn;
- #endif
- checked_setname = SDL_TRUE;
- }
- #endif
- /* Set the thread attributes */
- if (pthread_attr_init(&type) != 0) {
- return SDL_SetError("Couldn't initialize pthread attributes");
- }
- pthread_attr_setdetachstate(&type, PTHREAD_CREATE_JOINABLE);
-
- /* Set caller-requested stack size. Otherwise: use the system default. */
- if (thread->stacksize) {
- pthread_attr_setstacksize(&type, thread->stacksize);
- }
- /* Create the thread and go! */
- if (pthread_create(&thread->handle, &type, RunThread, thread) != 0) {
- return SDL_SetError("Not enough resources to create thread");
- }
- return 0;
- }
- void
- SDL_SYS_SetupThread(const char *name)
- {
- #if !defined(__NACL__)
- int i;
- sigset_t mask;
- #endif /* !__NACL__ */
- if (name != NULL) {
- #if defined(__MACOSX__) || defined(__IPHONEOS__) || defined(__LINUX__)
- SDL_assert(checked_setname);
- if (ppthread_setname_np != NULL) {
- #if defined(__MACOSX__) || defined(__IPHONEOS__)
- ppthread_setname_np(name);
- #elif defined(__LINUX__)
- ppthread_setname_np(pthread_self(), name);
- #endif
- }
- #elif HAVE_PTHREAD_SETNAME_NP
- #if defined(__NETBSD__)
- pthread_setname_np(pthread_self(), "%s", name);
- #else
- pthread_setname_np(pthread_self(), name);
- #endif
- #elif HAVE_PTHREAD_SET_NAME_NP
- pthread_set_name_np(pthread_self(), name);
- #elif defined(__HAIKU__)
- /* The docs say the thread name can't be longer than B_OS_NAME_LENGTH. */
- char namebuf[B_OS_NAME_LENGTH];
- SDL_snprintf(namebuf, sizeof (namebuf), "%s", name);
- namebuf[sizeof (namebuf) - 1] = '\0';
- rename_thread(find_thread(NULL), namebuf);
- #endif
- }
- /* NativeClient does not yet support signals.*/
- #if !defined(__NACL__)
- /* Mask asynchronous signals for this thread */
- sigemptyset(&mask);
- for (i = 0; sig_list[i]; ++i) {
- sigaddset(&mask, sig_list[i]);
- }
- pthread_sigmask(SIG_BLOCK, &mask, 0);
- #endif /* !__NACL__ */
- #ifdef PTHREAD_CANCEL_ASYNCHRONOUS
- /* Allow ourselves to be asynchronously cancelled */
- {
- int oldstate;
- pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, &oldstate);
- }
- #endif
- }
- SDL_threadID
- SDL_ThreadID(void)
- {
- return ((SDL_threadID) pthread_self());
- }
- #if __LINUX__
- /**
- \brief Sets the SDL priority (not nice level) for a thread, using setpriority() if appropriate, and RealtimeKit if available.
- Differs from SDL_LinuxSetThreadPriority in also taking the desired scheduler policy,
- such as SCHED_OTHER or SCHED_RR.
- \return 0 on success, or -1 on error.
- */
- extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriorityAndPolicy(Sint64 threadID, int sdlPriority, int schedPolicy);
- #endif
- int
- SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
- {
- #if __NACL__ || __RISCOS__
- /* FIXME: Setting thread priority does not seem to be supported in NACL */
- return 0;
- #else
- struct sched_param sched;
- int policy;
- int pri_policy;
- pthread_t thread = pthread_self();
- const char *policyhint = SDL_GetHint(SDL_HINT_THREAD_PRIORITY_POLICY);
- if (pthread_getschedparam(thread, &policy, &sched) != 0) {
- return SDL_SetError("pthread_getschedparam() failed");
- }
- /* Higher priority levels may require changing the pthread scheduler policy
- * for the thread. SDL will make such changes by default but there is
- * also a hint allowing that behavior to be overridden. */
- switch (priority) {
- case SDL_THREAD_PRIORITY_LOW:
- case SDL_THREAD_PRIORITY_NORMAL:
- pri_policy = SCHED_OTHER;
- break;
- case SDL_THREAD_PRIORITY_HIGH:
- case SDL_THREAD_PRIORITY_TIME_CRITICAL:
- pri_policy = SCHED_RR;
- break;
- default:
- pri_policy = policy;
- break;
- }
- if (policyhint) {
- if (SDL_strcmp(policyhint, "current") == 0) {
- /* Leave current thread scheduler policy unchanged */
- } else if (SDL_strcmp(policyhint, "other") == 0) {
- policy = SCHED_OTHER;
- } else if (SDL_strcmp(policyhint, "rr") == 0) {
- policy = SCHED_RR;
- } else if (SDL_strcmp(policyhint, "fifo") == 0) {
- policy = SCHED_FIFO;
- } else {
- policy = pri_policy;
- }
- } else {
- policy = pri_policy;
- }
- #if __LINUX__
- pid_t thread = syscall(SYS_gettid);
- return SDL_LinuxSetThreadPriorityAndPolicy(thread, priority, policy);
- #else
- if (priority == SDL_THREAD_PRIORITY_LOW) {
- sched.sched_priority = sched_get_priority_min(policy);
- } else if (priority == SDL_THREAD_PRIORITY_TIME_CRITICAL) {
- sched.sched_priority = sched_get_priority_max(policy);
- } else {
- int min_priority = sched_get_priority_min(policy);
- int max_priority = sched_get_priority_max(policy);
- #if defined(__MACOSX__) || defined(__IPHONEOS__) || defined(__TVOS__)
- if (min_priority == 15 && max_priority == 47) {
- /* Apple has a specific set of thread priorities */
- if (priority == SDL_THREAD_PRIORITY_HIGH) {
- sched.sched_priority = 45;
- } else {
- sched.sched_priority = 37;
- }
- } else
- #endif /* __MACOSX__ || __IPHONEOS__ || __TVOS__ */
- {
- sched.sched_priority = (min_priority + (max_priority - min_priority) / 2);
- if (priority == SDL_THREAD_PRIORITY_HIGH) {
- sched.sched_priority += ((max_priority - min_priority) / 4);
- }
- }
- }
- if (pthread_setschedparam(thread, policy, &sched) != 0) {
- return SDL_SetError("pthread_setschedparam() failed");
- }
- return 0;
- #endif /* linux */
- #endif /* #if __NACL__ || __RISCOS__ */
- }
- void
- SDL_SYS_WaitThread(SDL_Thread * thread)
- {
- pthread_join(thread->handle, 0);
- }
- void
- SDL_SYS_DetachThread(SDL_Thread * thread)
- {
- pthread_detach(thread->handle);
- }
- /* vi: set ts=4 sw=4 expandtab: */
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