Sam Lantinga b9a00aa88e Fixed building the Vulkan renderer on Windows with Visual Studio 2 yıl önce
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SDL_build_config.h 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 yıl önce
SDL_build_config.h.cmake cab20117e6 Vulkan Renderer (#9114) 2 yıl önce
SDL_build_config_android.h 2613e3da24 camera: Rewrote Android support. 2 yıl önce
SDL_build_config_emscripten.h 67708f9110 camera: Emscripten support! 2 yıl önce
SDL_build_config_ios.h 99d1337de2 camera: Reenabled macOS/iOS support, with rewritten CoreMedia implementation. 2 yıl önce
SDL_build_config_macos.h 99d1337de2 camera: Reenabled macOS/iOS support, with rewritten CoreMedia implementation. 2 yıl önce
SDL_build_config_minimal.h cb10c80aaf camera: Reworked to operate with a driver interface, like other subsystems. 2 yıl önce
SDL_build_config_ngage.h cb10c80aaf camera: Reworked to operate with a driver interface, like other subsystems. 2 yıl önce
SDL_build_config_windows.h b9a00aa88e Fixed building the Vulkan renderer on Windows with Visual Studio 2 yıl önce
SDL_build_config_wingdk.h cb10c80aaf camera: Reworked to operate with a driver interface, like other subsystems. 2 yıl önce
SDL_build_config_winrt.h cb10c80aaf camera: Reworked to operate with a driver interface, like other subsystems. 2 yıl önce
SDL_build_config_xbox.h cb10c80aaf camera: Reworked to operate with a driver interface, like other subsystems. 2 yıl önce
SDL_revision.h.cmake 5b3ee51c6c Updated copyright for 2024 2 yıl önce