Sam Lantinga 058781f514 Include GameInput.h as gameinput.h for compatibility with non-MSVC toolchains hai 1 ano
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SDL_build_config.h 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) %!s(int64=2) %!d(string=hai) anos
SDL_build_config.h.cmake a38cd7a067 Added checks for GameInput.h to the build system hai 1 ano
SDL_build_config_android.h 691cf15e75 Removed the ancient Android audio driver hai 1 ano
SDL_build_config_emscripten.h fa5367d379 Enable virtual joystick support for Emscripten hai 1 ano
SDL_build_config_ios.h 473feab2a4 Added SDL_unsetenv() hai 1 ano
SDL_build_config_macos.h 89cdadf7c3 Added SDL_isinf(), SDL_isinff(), SDL_isnan(), and SDL_isnanf() hai 1 ano
SDL_build_config_minimal.h db0c1d7aeb Added portable file and directory operations (thanks @icculus!) %!s(int64=2) %!d(string=hai) anos
SDL_build_config_ngage.h db0c1d7aeb Added portable file and directory operations (thanks @icculus!) %!s(int64=2) %!d(string=hai) anos
SDL_build_config_windows.h 058781f514 Include GameInput.h as gameinput.h for compatibility with non-MSVC toolchains hai 1 ano
SDL_build_config_wingdk.h a38cd7a067 Added checks for GameInput.h to the build system hai 1 ano
SDL_build_config_winrt.h 89cdadf7c3 Added SDL_isinf(), SDL_isinff(), SDL_isnan(), and SDL_isnanf() hai 1 ano
SDL_build_config_xbox.h a38cd7a067 Added checks for GameInput.h to the build system hai 1 ano
SDL_revision.h.cmake 5b3ee51c6c Updated copyright for 2024 %!s(int64=2) %!d(string=hai) anos