Sam Lantinga 930d83aed2 Fixed warning: implicit conversion loses integer precision: 'VkDeviceSize' (aka 'unsigned long long') to 'size_t' (aka 'unsigned int') hai 1 ano
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SDL_render_vulkan.c 930d83aed2 Fixed warning: implicit conversion loses integer precision: 'VkDeviceSize' (aka 'unsigned long long') to 'size_t' (aka 'unsigned int') hai 1 ano
SDL_shaders_vulkan.c 33eaddc565 Cleaned up various type conversion issues %!s(int64=2) %!d(string=hai) anos
SDL_shaders_vulkan.h cab20117e6 Vulkan Renderer (#9114) %!s(int64=2) %!d(string=hai) anos
VULKAN_PixelShader_Advanced.h c6b9b08e9f Fixed Android build warnings hai 1 ano
VULKAN_PixelShader_Advanced.hlsl 1e0bac288b Use the hlsli extension for shader includes %!s(int64=2) %!d(string=hai) anos
VULKAN_PixelShader_Colors.h c6b9b08e9f Fixed Android build warnings hai 1 ano
VULKAN_PixelShader_Colors.hlsl 1e0bac288b Use the hlsli extension for shader includes %!s(int64=2) %!d(string=hai) anos
VULKAN_PixelShader_Common.hlsli 1e0bac288b Use the hlsli extension for shader includes %!s(int64=2) %!d(string=hai) anos
VULKAN_PixelShader_Textures.h c6b9b08e9f Fixed Android build warnings hai 1 ano
VULKAN_PixelShader_Textures.hlsl 1e0bac288b Use the hlsli extension for shader includes %!s(int64=2) %!d(string=hai) anos
VULKAN_VertexShader.h c6b9b08e9f Fixed Android build warnings hai 1 ano
VULKAN_VertexShader.hlsl 0115027116 Vulkan Renderer - fix validation errors: %!s(int64=2) %!d(string=hai) anos
compile_shaders.bat ad036d43e9 Vulkan Renderer - implement YcBcCr using VK_KHR_sampler_ycbcr_conversion. (#9169) %!s(int64=2) %!d(string=hai) anos