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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- /**
- * \file SDL_camera.h
- *
- * Video Capture for the SDL library.
- */
- #ifndef SDL_camera_h_
- #define SDL_camera_h_
- #include "SDL3/SDL_video.h"
- #include <SDL3/SDL_begin_code.h>
- /* Set up for C function definitions, even when using C++ */
- #ifdef __cplusplus
- extern "C" {
- #endif
- /**
- * This is a unique ID for a camera device for the time it is connected to the system,
- * and is never reused for the lifetime of the application. If the device is
- * disconnected and reconnected, it will get a new ID.
- *
- * The ID value starts at 1 and increments from there. The value 0 is an invalid ID.
- *
- * \sa SDL_GetCameraDevices
- */
- typedef Uint32 SDL_CameraDeviceID;
- /**
- * The structure used to identify an SDL camera device
- */
- struct SDL_CameraDevice;
- typedef struct SDL_CameraDevice SDL_CameraDevice;
- #define SDL_CAMERA_ALLOW_ANY_CHANGE 1
- /**
- * SDL_CameraSpec structure
- *
- * Only those field can be 'desired' when configuring the device:
- * - format
- * - width
- * - height
- *
- * \sa SDL_GetCameraFormat
- * \sa SDL_GetCameraFrameSize
- *
- */
- typedef struct SDL_CameraSpec
- {
- Uint32 format; /**< Frame SDL_PixelFormatEnum format */
- int width; /**< Frame width */
- int height; /**< Frame height */
- } SDL_CameraSpec;
- /**
- * SDL Camera Status
- *
- * Change states but calling the function in this order:
- *
- * SDL_OpenCamera()
- * SDL_SetCameraSpec() -> Init
- * SDL_StartCamera() -> Playing
- * SDL_StopCamera() -> Stopped
- * SDL_CloseCamera()
- *
- */
- typedef enum
- {
- SDL_CAMERA_FAIL = -1, /**< Failed */
- SDL_CAMERA_INIT = 0, /**< Init, spec hasn't been set */
- SDL_CAMERA_STOPPED, /**< Stopped */
- SDL_CAMERA_PLAYING /**< Playing */
- } SDL_CameraStatus;
- /**
- * SDL Video Capture Status
- */
- typedef struct SDL_CameraFrame
- {
- Uint64 timestampNS; /**< Frame timestamp in nanoseconds when read from the driver */
- int num_planes; /**< Number of planes */
- Uint8 *data[3]; /**< Pointer to data of i-th plane */
- int pitch[3]; /**< Pitch of i-th plane */
- void *internal; /**< Private field */
- } SDL_CameraFrame;
- /**
- * Use this function to get the number of built-in camera drivers.
- *
- * This function returns a hardcoded number. This never returns a negative
- * value; if there are no drivers compiled into this build of SDL, this
- * function returns zero. The presence of a driver in this list does not mean
- * it will function, it just means SDL is capable of interacting with that
- * interface. For example, a build of SDL might have v4l2 support, but if
- * there's no kernel support available, SDL's v4l2 driver would fail if used.
- *
- * By default, SDL tries all drivers, in its preferred order, until one is
- * found to be usable.
- *
- * \returns the number of built-in camera drivers.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_GetCameraDriver
- */
- extern DECLSPEC int SDLCALL SDL_GetNumCameraDrivers(void);
- /**
- * Use this function to get the name of a built in camera driver.
- *
- * The list of camera drivers is given in the order that they are normally
- * initialized by default; the drivers that seem more reasonable to choose
- * first (as far as the SDL developers believe) are earlier in the list.
- *
- * The names of drivers are all simple, low-ASCII identifiers, like "v4l2",
- * "coremedia" or "android". These never have Unicode characters, and are not
- * meant to be proper names.
- *
- * \param index the index of the camera driver; the value ranges from 0 to
- * SDL_GetNumCameraDrivers() - 1
- * \returns the name of the camera driver at the requested index, or NULL if an
- * invalid index was specified.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_GetNumCameraDrivers
- */
- extern DECLSPEC const char *SDLCALL SDL_GetCameraDriver(int index);
- /**
- * Get the name of the current camera driver.
- *
- * The returned string points to internal static memory and thus never becomes
- * invalid, even if you quit the camera subsystem and initialize a new driver
- * (although such a case would return a different static string from another
- * call to this function, of course). As such, you should not modify or free
- * the returned string.
- *
- * \returns the name of the current camera driver or NULL if no driver has been
- * initialized.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern DECLSPEC const char *SDLCALL SDL_GetCurrentCameraDriver(void);
- /**
- * Get a list of currently connected camera devices.
- *
- * \param count a pointer filled in with the number of camera devices
- * \returns a 0 terminated array of camera instance IDs which should be
- * freed with SDL_free(), or NULL on error; call SDL_GetError() for
- * more details.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_OpenCamera
- */
- extern DECLSPEC SDL_CameraDeviceID *SDLCALL SDL_GetCameraDevices(int *count);
- /**
- * Open a Video Capture device
- *
- * \param instance_id the camera device instance ID
- * \returns device, or NULL on failure; call SDL_GetError() for more
- * information.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_GetCameraDeviceName
- * \sa SDL_GetCameraDevices
- * \sa SDL_OpenCameraWithSpec
- */
- extern DECLSPEC SDL_CameraDevice *SDLCALL SDL_OpenCamera(SDL_CameraDeviceID instance_id);
- /**
- * Set specification
- *
- * \param device opened camera device
- * \param desired desired camera spec
- * \param obtained obtained camera spec
- * \param allowed_changes allow changes or not
- * \returns 0 on success or a negative error code on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_OpenCamera
- * \sa SDL_OpenCameraWithSpec
- * \sa SDL_GetCameraSpec
- */
- extern DECLSPEC int SDLCALL SDL_SetCameraSpec(SDL_CameraDevice *device,
- const SDL_CameraSpec *desired,
- SDL_CameraSpec *obtained,
- int allowed_changes);
- /**
- * Open a Video Capture device and set specification
- *
- * \param instance_id the camera device instance ID
- * \param desired desired camera spec
- * \param obtained obtained camera spec
- * \param allowed_changes allow changes or not
- * \returns device, or NULL on failure; call SDL_GetError() for more
- * information.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_OpenCamera
- * \sa SDL_SetCameraSpec
- * \sa SDL_GetCameraSpec
- */
- extern DECLSPEC SDL_CameraDevice *SDLCALL SDL_OpenCameraWithSpec(SDL_CameraDeviceID instance_id,
- const SDL_CameraSpec *desired,
- SDL_CameraSpec *obtained,
- int allowed_changes);
- /**
- * Get device name
- *
- * \param instance_id the camera device instance ID
- * \returns device name, shouldn't be freed
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_GetCameraDevices
- */
- extern DECLSPEC const char * SDLCALL SDL_GetCameraDeviceName(SDL_CameraDeviceID instance_id);
- /**
- * Get the obtained camera spec
- *
- * \param device opened camera device
- * \param spec The SDL_CameraSpec to be initialized by this function.
- * \returns 0 on success or a negative error code on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_SetCameraSpec
- * \sa SDL_OpenCameraWithSpec
- */
- extern DECLSPEC int SDLCALL SDL_GetCameraSpec(SDL_CameraDevice *device, SDL_CameraSpec *spec);
- /**
- * Get frame format of camera device.
- *
- * The value can be used to fill SDL_CameraSpec structure.
- *
- * \param device opened camera device
- * \param index format between 0 and num -1
- * \param format pointer output format (SDL_PixelFormatEnum)
- * \returns 0 on success or a negative error code on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_GetNumCameraFormats
- */
- extern DECLSPEC int SDLCALL SDL_GetCameraFormat(SDL_CameraDevice *device,
- int index,
- Uint32 *format);
- /**
- * Number of available formats for the device
- *
- * \param device opened camera device
- * \returns number of formats or a negative error code on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_GetCameraFormat
- * \sa SDL_SetCameraSpec
- */
- extern DECLSPEC int SDLCALL SDL_GetNumCameraFormats(SDL_CameraDevice *device);
- /**
- * Get frame sizes of the device and the specified input format.
- *
- * The value can be used to fill SDL_CameraSpec structure.
- *
- * \param device opened camera device
- * \param format a format that can be used by the device (SDL_PixelFormatEnum)
- * \param index framesize between 0 and num -1
- * \param width output width
- * \param height output height
- * \returns 0 on success or a negative error code on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_GetNumCameraFrameSizes
- */
- extern DECLSPEC int SDLCALL SDL_GetCameraFrameSize(SDL_CameraDevice *device, Uint32 format, int index, int *width, int *height);
- /**
- * Number of different framesizes available for the device and pixel format.
- *
- * \param device opened camera device
- * \param format frame pixel format (SDL_PixelFormatEnum)
- * \returns number of framesizes or a negative error code on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_GetCameraFrameSize
- * \sa SDL_SetCameraSpec
- */
- extern DECLSPEC int SDLCALL SDL_GetNumCameraFrameSizes(SDL_CameraDevice *device, Uint32 format);
- /**
- * Get camera status
- *
- * \param device opened camera device
- * \returns 0 on success or a negative error code on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_CameraStatus
- */
- extern DECLSPEC SDL_CameraStatus SDLCALL SDL_GetCameraStatus(SDL_CameraDevice *device);
- /**
- * Start camera
- *
- * \param device opened camera device
- * \returns 0 on success or a negative error code on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_StopCamera
- */
- extern DECLSPEC int SDLCALL SDL_StartCamera(SDL_CameraDevice *device);
- /**
- * Acquire a frame.
- *
- * The frame is a memory pointer to the image data, whose size and format are
- * given by the the obtained spec.
- *
- * Non blocking API. If there is a frame available, frame->num_planes is non
- * 0. If frame->num_planes is 0 and returned code is 0, there is no frame at
- * that time.
- *
- * After used, the frame should be released with SDL_ReleaseCameraFrame
- *
- * \param device opened camera device
- * \param frame pointer to get the frame
- * \returns 0 on success or a negative error code on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_ReleaseCameraFrame
- */
- extern DECLSPEC int SDLCALL SDL_AcquireCameraFrame(SDL_CameraDevice *device, SDL_CameraFrame *frame);
- /**
- * Release a frame.
- *
- * Let the back-end re-use the internal buffer for camera.
- *
- * All acquired frames should be released before closing the device.
- *
- * \param device opened camera device
- * \param frame frame pointer.
- * \returns 0 on success or a negative error code on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_AcquireCameraFrame
- */
- extern DECLSPEC int SDLCALL SDL_ReleaseCameraFrame(SDL_CameraDevice *device, SDL_CameraFrame *frame);
- /**
- * Stop Video Capture
- *
- * \param device opened camera device
- * \returns 0 on success or a negative error code on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_StartCamera
- */
- extern DECLSPEC int SDLCALL SDL_StopCamera(SDL_CameraDevice *device);
- /**
- * Use this function to shut down camera processing and close the
- * camera device.
- *
- * \param device opened camera device
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_OpenCameraWithSpec
- * \sa SDL_OpenCamera
- */
- extern DECLSPEC void SDLCALL SDL_CloseCamera(SDL_CameraDevice *device);
- /* Ends C function definitions when using C++ */
- #ifdef __cplusplus
- }
- #endif
- #include <SDL3/SDL_close_code.h>
- #endif /* SDL_camera_h_ */
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