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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_internal.h"
- #if defined(SDL_VIDEO_DRIVER_WINDOWS) && !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- #include "SDL_windowsvideo.h"
- bool WIN_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormat *format, void **pixels, int *pitch)
- {
- SDL_WindowData *data = window->internal;
- bool isstack;
- size_t size;
- LPBITMAPINFO info;
- HBITMAP hbm;
- int w, h;
- SDL_GetWindowSizeInPixels(window, &w, &h);
- // Free the old framebuffer surface
- if (data->mdc) {
- DeleteDC(data->mdc);
- }
- if (data->hbm) {
- DeleteObject(data->hbm);
- }
- // Find out the format of the screen
- size = sizeof(BITMAPINFOHEADER) + 256 * sizeof(RGBQUAD);
- info = (LPBITMAPINFO)SDL_small_alloc(Uint8, size, &isstack);
- if (!info) {
- return false;
- }
- SDL_memset(info, 0, size);
- info->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
- // The second call to GetDIBits() fills in the bitfields
- hbm = CreateCompatibleBitmap(data->hdc, 1, 1);
- GetDIBits(data->hdc, hbm, 0, 0, NULL, info, DIB_RGB_COLORS);
- GetDIBits(data->hdc, hbm, 0, 0, NULL, info, DIB_RGB_COLORS);
- DeleteObject(hbm);
- // Check if a transparent channel is required
- bool need_alpha = (window->flags & SDL_WINDOW_TRANSPARENT) != 0;
- *format = SDL_PIXELFORMAT_UNKNOWN;
- if (info->bmiHeader.biCompression == BI_BITFIELDS) {
- int bpp;
- Uint32 *masks;
- bpp = info->bmiHeader.biPlanes * info->bmiHeader.biBitCount;
- masks = (Uint32 *)((Uint8 *)info + info->bmiHeader.biSize);
- *format = SDL_GetPixelFormatForMasks(bpp, masks[0], masks[1], masks[2], 0);
- }
- if (*format == SDL_PIXELFORMAT_UNKNOWN || need_alpha) {
- // We'll use RGB or BGRA32 format for now
- *format = need_alpha ? SDL_PIXELFORMAT_BGRA32 : SDL_PIXELFORMAT_XRGB8888;
- // Create a new one
- SDL_memset(info, 0, size);
- info->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
- info->bmiHeader.biPlanes = 1;
- info->bmiHeader.biBitCount = 32;
- info->bmiHeader.biCompression = need_alpha ? BI_BITFIELDS : BI_RGB;
- if (need_alpha) {
- int tmpbpp;
- Uint32 *bgr32masks = (Uint32 *)((Uint8 *)info + info->bmiHeader.biSize);
- SDL_GetMasksForPixelFormat(SDL_PIXELFORMAT_BGRA32, &tmpbpp, &bgr32masks[0], &bgr32masks[1], &bgr32masks[2], &bgr32masks[3]);
- }
- }
- // Fill in the size information
- *pitch = (((w * SDL_BYTESPERPIXEL(*format)) + 3) & ~3);
- info->bmiHeader.biWidth = w;
- info->bmiHeader.biHeight = -h; // negative for topdown bitmap
- info->bmiHeader.biSizeImage = (DWORD)h * (*pitch);
- data->mdc = CreateCompatibleDC(data->hdc);
- data->hbm = CreateDIBSection(data->hdc, info, DIB_RGB_COLORS, pixels, NULL, 0);
- SDL_small_free(info, isstack);
- if (!data->hbm) {
- return WIN_SetError("Unable to create DIB");
- }
- SelectObject(data->mdc, data->hbm);
- return true;
- }
- bool WIN_UpdateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, const SDL_Rect *rects, int numrects)
- {
- SDL_WindowData *data = window->internal;
- int i;
- for (i = 0; i < numrects; ++i) {
- BitBlt(data->hdc, rects[i].x, rects[i].y, rects[i].w, rects[i].h,
- data->mdc, rects[i].x, rects[i].y, SRCCOPY);
- }
- return true;
- }
- void WIN_DestroyWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window)
- {
- SDL_WindowData *data = window->internal;
- if (!data) {
- // The window wasn't fully initialized
- return;
- }
- if (data->mdc) {
- DeleteDC(data->mdc);
- data->mdc = NULL;
- }
- if (data->hbm) {
- DeleteObject(data->hbm);
- data->hbm = NULL;
- }
- }
- #endif // SDL_VIDEO_DRIVER_WINDOWS
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