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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_internal.h"
- #include "../SDL_syshaptic.h"
- #ifdef SDL_HAPTIC_DINPUT
- #include "SDL_windowshaptic_c.h"
- #include "SDL_dinputhaptic_c.h"
- #include "../../joystick/windows/SDL_windowsjoystick_c.h"
- /*
- * External stuff.
- */
- #ifdef SDL_VIDEO_DRIVER_WINDOWS
- extern HWND SDL_HelperWindow;
- #else
- static const HWND SDL_HelperWindow = NULL;
- #endif
- /*
- * Internal stuff.
- */
- static SDL_bool coinitialized = SDL_FALSE;
- static LPDIRECTINPUT8 dinput = NULL;
- /*
- * Like SDL_SetError but for DX error codes.
- */
- static int DI_SetError(const char *str, HRESULT err)
- {
- return SDL_SetError("Haptic error %s", str);
- }
- /*
- * Callback to find the haptic devices.
- */
- static BOOL CALLBACK EnumHapticsCallback(const DIDEVICEINSTANCE *pdidInstance, VOID *pContext)
- {
- (void)pContext;
- SDL_DINPUT_HapticMaybeAddDevice(pdidInstance);
- return DIENUM_CONTINUE; /* continue enumerating */
- }
- int SDL_DINPUT_HapticInit(void)
- {
- HRESULT ret;
- HINSTANCE instance;
- DWORD devClass;
- if (dinput != NULL) { /* Already open. */
- return SDL_SetError("Haptic: SubSystem already open.");
- }
- if (!SDL_GetHintBoolean(SDL_HINT_DIRECTINPUT_ENABLED, SDL_TRUE)) {
- /* In some environments, IDirectInput8_Initialize / _EnumDevices can take a minute even with no controllers. */
- return 0;
- }
- ret = WIN_CoInitialize();
- if (FAILED(ret)) {
- return DI_SetError("Coinitialize", ret);
- }
- coinitialized = SDL_TRUE;
- ret = CoCreateInstance(&CLSID_DirectInput8, NULL, CLSCTX_INPROC_SERVER,
- &IID_IDirectInput8, (LPVOID *)&dinput);
- if (FAILED(ret)) {
- SDL_SYS_HapticQuit();
- return DI_SetError("CoCreateInstance", ret);
- }
- /* Because we used CoCreateInstance, we need to Initialize it, first. */
- instance = GetModuleHandle(NULL);
- if (!instance) {
- SDL_SYS_HapticQuit();
- return SDL_SetError("GetModuleHandle() failed with error code %lu.",
- GetLastError());
- }
- ret = IDirectInput8_Initialize(dinput, instance, DIRECTINPUT_VERSION);
- if (FAILED(ret)) {
- SDL_SYS_HapticQuit();
- return DI_SetError("Initializing DirectInput device", ret);
- }
- /* Look for haptic devices. */
- for (devClass = DI8DEVCLASS_DEVICE; devClass <= DI8DEVCLASS_GAMECTRL; devClass++) {
- if (devClass == DI8DEVCLASS_GAMECTRL && SDL_WasInit(SDL_INIT_JOYSTICK)) {
- /* The joystick subsystem will manage adding DInput joystick haptic devices */
- continue;
- }
- ret = IDirectInput8_EnumDevices(dinput,
- devClass,
- EnumHapticsCallback,
- NULL,
- DIEDFL_FORCEFEEDBACK |
- DIEDFL_ATTACHEDONLY);
- if (FAILED(ret)) {
- SDL_SYS_HapticQuit();
- return DI_SetError("Enumerating DirectInput devices", ret);
- }
- }
- return 0;
- }
- int SDL_DINPUT_HapticMaybeAddDevice(const DIDEVICEINSTANCE *pdidInstance)
- {
- HRESULT ret;
- LPDIRECTINPUTDEVICE8 device;
- const DWORD needflags = DIDC_ATTACHED | DIDC_FORCEFEEDBACK;
- DIDEVCAPS capabilities;
- SDL_hapticlist_item *item = NULL;
- if (!dinput) {
- return -1; /* not initialized. We'll pick these up on enumeration if we init later. */
- }
- /* Make sure we don't already have it */
- for (item = SDL_hapticlist; item; item = item->next) {
- if (SDL_memcmp(&item->instance, pdidInstance, sizeof(*pdidInstance)) == 0) {
- return -1; /* Already added */
- }
- }
- /* Open the device */
- ret = IDirectInput8_CreateDevice(dinput, &pdidInstance->guidInstance, &device, NULL);
- if (FAILED(ret)) {
- /* DI_SetError("Creating DirectInput device",ret); */
- return -1;
- }
- /* Get capabilities. */
- SDL_zero(capabilities);
- capabilities.dwSize = sizeof(DIDEVCAPS);
- ret = IDirectInputDevice8_GetCapabilities(device, &capabilities);
- IDirectInputDevice8_Release(device);
- if (FAILED(ret)) {
- /* DI_SetError("Getting device capabilities",ret); */
- return -1;
- }
- if ((capabilities.dwFlags & needflags) != needflags) {
- return -1; /* not a device we can use. */
- }
- item = (SDL_hapticlist_item *)SDL_calloc(1, sizeof(SDL_hapticlist_item));
- if (!item) {
- return -1;
- }
- item->instance_id = SDL_GetNextObjectID();
- item->name = WIN_StringToUTF8(pdidInstance->tszProductName);
- if (!item->name) {
- SDL_free(item);
- return -1;
- }
- /* Copy the instance over, useful for creating devices. */
- SDL_memcpy(&item->instance, pdidInstance, sizeof(DIDEVICEINSTANCE));
- SDL_memcpy(&item->capabilities, &capabilities, sizeof(capabilities));
- return SDL_SYS_AddHapticDevice(item);
- }
- int SDL_DINPUT_HapticMaybeRemoveDevice(const DIDEVICEINSTANCE *pdidInstance)
- {
- SDL_hapticlist_item *item;
- SDL_hapticlist_item *prev = NULL;
- if (!dinput) {
- return -1; /* not initialized, ignore this. */
- }
- for (item = SDL_hapticlist; item; item = item->next) {
- if (SDL_memcmp(&item->instance, pdidInstance, sizeof(*pdidInstance)) == 0) {
- /* found it, remove it. */
- return SDL_SYS_RemoveHapticDevice(prev, item);
- }
- prev = item;
- }
- return -1;
- }
- /*
- * Callback to get supported axes.
- */
- static BOOL CALLBACK DI_DeviceObjectCallback(LPCDIDEVICEOBJECTINSTANCE dev, LPVOID pvRef)
- {
- SDL_Haptic *haptic = (SDL_Haptic *)pvRef;
- if ((dev->dwType & DIDFT_AXIS) && (dev->dwFlags & DIDOI_FFACTUATOR)) {
- const GUID *guid = &dev->guidType;
- DWORD offset = 0;
- if (WIN_IsEqualGUID(guid, &GUID_XAxis)) {
- offset = DIJOFS_X;
- } else if (WIN_IsEqualGUID(guid, &GUID_YAxis)) {
- offset = DIJOFS_Y;
- } else if (WIN_IsEqualGUID(guid, &GUID_ZAxis)) {
- offset = DIJOFS_Z;
- } else if (WIN_IsEqualGUID(guid, &GUID_RxAxis)) {
- offset = DIJOFS_RX;
- } else if (WIN_IsEqualGUID(guid, &GUID_RyAxis)) {
- offset = DIJOFS_RY;
- } else if (WIN_IsEqualGUID(guid, &GUID_RzAxis)) {
- offset = DIJOFS_RZ;
- } else {
- return DIENUM_CONTINUE; /* can't use this, go on. */
- }
- haptic->hwdata->axes[haptic->naxes] = offset;
- haptic->naxes++;
- /* Currently using the artificial limit of 3 axes. */
- if (haptic->naxes >= 3) {
- return DIENUM_STOP;
- }
- }
- return DIENUM_CONTINUE;
- }
- /*
- * Callback to get all supported effects.
- */
- #define EFFECT_TEST(e, s) \
- if (WIN_IsEqualGUID(&pei->guid, &(e))) \
- haptic->supported |= (s)
- static BOOL CALLBACK DI_EffectCallback(LPCDIEFFECTINFO pei, LPVOID pv)
- {
- /* Prepare the haptic device. */
- SDL_Haptic *haptic = (SDL_Haptic *)pv;
- /* Get supported. */
- EFFECT_TEST(GUID_Spring, SDL_HAPTIC_SPRING);
- EFFECT_TEST(GUID_Damper, SDL_HAPTIC_DAMPER);
- EFFECT_TEST(GUID_Inertia, SDL_HAPTIC_INERTIA);
- EFFECT_TEST(GUID_Friction, SDL_HAPTIC_FRICTION);
- EFFECT_TEST(GUID_ConstantForce, SDL_HAPTIC_CONSTANT);
- EFFECT_TEST(GUID_CustomForce, SDL_HAPTIC_CUSTOM);
- EFFECT_TEST(GUID_Sine, SDL_HAPTIC_SINE);
- EFFECT_TEST(GUID_Square, SDL_HAPTIC_SQUARE);
- EFFECT_TEST(GUID_Triangle, SDL_HAPTIC_TRIANGLE);
- EFFECT_TEST(GUID_SawtoothUp, SDL_HAPTIC_SAWTOOTHUP);
- EFFECT_TEST(GUID_SawtoothDown, SDL_HAPTIC_SAWTOOTHDOWN);
- EFFECT_TEST(GUID_RampForce, SDL_HAPTIC_RAMP);
- /* Check for more. */
- return DIENUM_CONTINUE;
- }
- /*
- * Opens the haptic device.
- *
- * Steps:
- * - Set cooperative level.
- * - Set data format.
- * - Acquire exclusiveness.
- * - Reset actuators.
- * - Get supported features.
- */
- static int SDL_DINPUT_HapticOpenFromDevice(SDL_Haptic *haptic, LPDIRECTINPUTDEVICE8 device8, SDL_bool is_joystick)
- {
- HRESULT ret;
- DIPROPDWORD dipdw;
- /* Allocate the hwdata */
- haptic->hwdata = (struct haptic_hwdata *)SDL_calloc(1, sizeof(*haptic->hwdata));
- if (!haptic->hwdata) {
- return -1;
- }
- /* We'll use the device8 from now on. */
- haptic->hwdata->device = device8;
- haptic->hwdata->is_joystick = is_joystick;
- /* !!! FIXME: opening a haptic device here first will make an attempt to
- !!! FIXME: SDL_OpenJoystick() that same device fail later, since we
- !!! FIXME: have it open in exclusive mode. But this will allow
- !!! FIXME: SDL_OpenJoystick() followed by SDL_OpenHapticFromJoystick()
- !!! FIXME: to work, and that's probably the common case. Still,
- !!! FIXME: ideally, We need to unify the opening code. */
- if (!is_joystick) { /* if is_joystick, we already set this up elsewhere. */
- /* Grab it exclusively to use force feedback stuff. */
- ret = IDirectInputDevice8_SetCooperativeLevel(haptic->hwdata->device,
- SDL_HelperWindow,
- DISCL_EXCLUSIVE |
- DISCL_BACKGROUND);
- if (FAILED(ret)) {
- DI_SetError("Setting cooperative level to exclusive", ret);
- goto acquire_err;
- }
- /* Set data format. */
- ret = IDirectInputDevice8_SetDataFormat(haptic->hwdata->device,
- &SDL_c_dfDIJoystick2);
- if (FAILED(ret)) {
- DI_SetError("Setting data format", ret);
- goto acquire_err;
- }
- /* Acquire the device. */
- ret = IDirectInputDevice8_Acquire(haptic->hwdata->device);
- if (FAILED(ret)) {
- DI_SetError("Acquiring DirectInput device", ret);
- goto acquire_err;
- }
- }
- /* Get number of axes. */
- ret = IDirectInputDevice8_EnumObjects(haptic->hwdata->device,
- DI_DeviceObjectCallback,
- haptic, DIDFT_AXIS);
- if (FAILED(ret)) {
- DI_SetError("Getting device axes", ret);
- goto acquire_err;
- }
- /* Reset all actuators - just in case. */
- ret = IDirectInputDevice8_SendForceFeedbackCommand(haptic->hwdata->device,
- DISFFC_RESET);
- if (FAILED(ret)) {
- DI_SetError("Resetting device", ret);
- goto acquire_err;
- }
- /* Enabling actuators. */
- ret = IDirectInputDevice8_SendForceFeedbackCommand(haptic->hwdata->device,
- DISFFC_SETACTUATORSON);
- if (FAILED(ret)) {
- DI_SetError("Enabling actuators", ret);
- goto acquire_err;
- }
- /* Get supported effects. */
- ret = IDirectInputDevice8_EnumEffects(haptic->hwdata->device,
- DI_EffectCallback, haptic,
- DIEFT_ALL);
- if (FAILED(ret)) {
- DI_SetError("Enumerating supported effects", ret);
- goto acquire_err;
- }
- if (haptic->supported == 0) { /* Error since device supports nothing. */
- SDL_SetError("Haptic: Internal error on finding supported effects.");
- goto acquire_err;
- }
- /* Check autogain and autocenter. */
- dipdw.diph.dwSize = sizeof(DIPROPDWORD);
- dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
- dipdw.diph.dwObj = 0;
- dipdw.diph.dwHow = DIPH_DEVICE;
- dipdw.dwData = 10000;
- ret = IDirectInputDevice8_SetProperty(haptic->hwdata->device,
- DIPROP_FFGAIN, &dipdw.diph);
- if (!FAILED(ret)) { /* Gain is supported. */
- haptic->supported |= SDL_HAPTIC_GAIN;
- }
- dipdw.diph.dwObj = 0;
- dipdw.diph.dwHow = DIPH_DEVICE;
- dipdw.dwData = DIPROPAUTOCENTER_OFF;
- ret = IDirectInputDevice8_SetProperty(haptic->hwdata->device,
- DIPROP_AUTOCENTER, &dipdw.diph);
- if (!FAILED(ret)) { /* Autocenter is supported. */
- haptic->supported |= SDL_HAPTIC_AUTOCENTER;
- }
- /* Status is always supported. */
- haptic->supported |= SDL_HAPTIC_STATUS | SDL_HAPTIC_PAUSE;
- /* Check maximum effects. */
- haptic->neffects = 128; /* This is not actually supported as thus under windows,
- there is no way to tell the number of EFFECTS that a
- device can hold, so we'll just use a "random" number
- instead and put warnings in SDL_haptic.h */
- haptic->nplaying = 128; /* Even more impossible to get this then neffects. */
- /* Prepare effects memory. */
- haptic->effects = (struct haptic_effect *)
- SDL_malloc(sizeof(struct haptic_effect) * haptic->neffects);
- if (!haptic->effects) {
- goto acquire_err;
- }
- /* Clear the memory */
- SDL_memset(haptic->effects, 0,
- sizeof(struct haptic_effect) * haptic->neffects);
- return 0;
- /* Error handling */
- acquire_err:
- IDirectInputDevice8_Unacquire(haptic->hwdata->device);
- return -1;
- }
- int SDL_DINPUT_HapticOpen(SDL_Haptic *haptic, SDL_hapticlist_item *item)
- {
- HRESULT ret;
- LPDIRECTINPUTDEVICE8 device;
- /* Open the device */
- ret = IDirectInput8_CreateDevice(dinput, &item->instance.guidInstance,
- &device, NULL);
- if (FAILED(ret)) {
- DI_SetError("Creating DirectInput device", ret);
- return -1;
- }
- if (SDL_DINPUT_HapticOpenFromDevice(haptic, device, SDL_FALSE) < 0) {
- IDirectInputDevice8_Release(device);
- return -1;
- }
- return 0;
- }
- int SDL_DINPUT_JoystickSameHaptic(SDL_Haptic *haptic, SDL_Joystick *joystick)
- {
- HRESULT ret;
- DIDEVICEINSTANCE hap_instance, joy_instance;
- hap_instance.dwSize = sizeof(DIDEVICEINSTANCE);
- joy_instance.dwSize = sizeof(DIDEVICEINSTANCE);
- /* Get the device instances. */
- ret = IDirectInputDevice8_GetDeviceInfo(haptic->hwdata->device,
- &hap_instance);
- if (FAILED(ret)) {
- return 0;
- }
- ret = IDirectInputDevice8_GetDeviceInfo(joystick->hwdata->InputDevice,
- &joy_instance);
- if (FAILED(ret)) {
- return 0;
- }
- return WIN_IsEqualGUID(&hap_instance.guidInstance, &joy_instance.guidInstance);
- }
- int SDL_DINPUT_HapticOpenFromJoystick(SDL_Haptic *haptic, SDL_Joystick *joystick)
- {
- SDL_hapticlist_item *item;
- HRESULT ret;
- DIDEVICEINSTANCE joy_instance;
- joy_instance.dwSize = sizeof(DIDEVICEINSTANCE);
- ret = IDirectInputDevice8_GetDeviceInfo(joystick->hwdata->InputDevice, &joy_instance);
- if (FAILED(ret)) {
- return -1;
- }
- /* Since it comes from a joystick we have to try to match it with a haptic device on our haptic list. */
- for (item = SDL_hapticlist; item; item = item->next) {
- if (WIN_IsEqualGUID(&item->instance.guidInstance, &joy_instance.guidInstance)) {
- haptic->instance_id = item->instance_id;
- haptic->name = SDL_strdup(item->name);
- return SDL_DINPUT_HapticOpenFromDevice(haptic, joystick->hwdata->InputDevice, SDL_TRUE);
- }
- }
- return SDL_SetError("Couldn't find joystick in haptic device list");
- }
- void SDL_DINPUT_HapticClose(SDL_Haptic *haptic)
- {
- IDirectInputDevice8_Unacquire(haptic->hwdata->device);
- /* Only release if isn't grabbed by a joystick. */
- if (haptic->hwdata->is_joystick == 0) {
- IDirectInputDevice8_Release(haptic->hwdata->device);
- }
- }
- void SDL_DINPUT_HapticQuit(void)
- {
- if (dinput != NULL) {
- IDirectInput8_Release(dinput);
- dinput = NULL;
- }
- if (coinitialized) {
- WIN_CoUninitialize();
- coinitialized = SDL_FALSE;
- }
- }
- /*
- * Converts an SDL trigger button to an DIEFFECT trigger button.
- */
- static DWORD DIGetTriggerButton(Uint16 button)
- {
- DWORD dwTriggerButton;
- dwTriggerButton = DIEB_NOTRIGGER;
- if (button != 0) {
- dwTriggerButton = DIJOFS_BUTTON(button - 1);
- }
- return dwTriggerButton;
- }
- /*
- * Sets the direction.
- */
- static int SDL_SYS_SetDirection(DIEFFECT *effect, SDL_HapticDirection *dir, int naxes)
- {
- LONG *rglDir;
- /* Handle no axes a part. */
- if (naxes == 0) {
- effect->dwFlags |= DIEFF_SPHERICAL; /* Set as default. */
- effect->rglDirection = NULL;
- return 0;
- }
- /* Has axes. */
- rglDir = SDL_malloc(sizeof(LONG) * naxes);
- if (!rglDir) {
- return -1;
- }
- SDL_memset(rglDir, 0, sizeof(LONG) * naxes);
- effect->rglDirection = rglDir;
- switch (dir->type) {
- case SDL_HAPTIC_POLAR:
- effect->dwFlags |= DIEFF_POLAR;
- rglDir[0] = dir->dir[0];
- return 0;
- case SDL_HAPTIC_CARTESIAN:
- effect->dwFlags |= DIEFF_CARTESIAN;
- rglDir[0] = dir->dir[0];
- if (naxes > 1) {
- rglDir[1] = dir->dir[1];
- }
- if (naxes > 2) {
- rglDir[2] = dir->dir[2];
- }
- return 0;
- case SDL_HAPTIC_SPHERICAL:
- effect->dwFlags |= DIEFF_SPHERICAL;
- rglDir[0] = dir->dir[0];
- if (naxes > 1) {
- rglDir[1] = dir->dir[1];
- }
- if (naxes > 2) {
- rglDir[2] = dir->dir[2];
- }
- return 0;
- case SDL_HAPTIC_STEERING_AXIS:
- effect->dwFlags |= DIEFF_CARTESIAN;
- rglDir[0] = 0;
- return 0;
- default:
- return SDL_SetError("Haptic: Unknown direction type.");
- }
- }
- /* Clamps and converts. */
- #define CCONVERT(x) (((x) > 0x7FFF) ? 10000 : ((x)*10000) / 0x7FFF)
- /* Just converts. */
- #define CONVERT(x) (((x)*10000) / 0x7FFF)
- /*
- * Creates the DIEFFECT from a SDL_HapticEffect.
- */
- static int SDL_SYS_ToDIEFFECT(SDL_Haptic *haptic, DIEFFECT *dest,
- SDL_HapticEffect *src)
- {
- int i;
- DICONSTANTFORCE *constant;
- DIPERIODIC *periodic;
- DICONDITION *condition; /* Actually an array of conditions - one per axis. */
- DIRAMPFORCE *ramp;
- DICUSTOMFORCE *custom;
- DIENVELOPE *envelope;
- SDL_HapticConstant *hap_constant;
- SDL_HapticPeriodic *hap_periodic;
- SDL_HapticCondition *hap_condition;
- SDL_HapticRamp *hap_ramp;
- SDL_HapticCustom *hap_custom;
- DWORD *axes;
- /* Set global stuff. */
- SDL_memset(dest, 0, sizeof(DIEFFECT));
- dest->dwSize = sizeof(DIEFFECT); /* Set the structure size. */
- dest->dwSamplePeriod = 0; /* Not used by us. */
- dest->dwGain = 10000; /* Gain is set globally, not locally. */
- dest->dwFlags = DIEFF_OBJECTOFFSETS; /* Seems obligatory. */
- /* Envelope. */
- envelope = SDL_calloc(1, sizeof(DIENVELOPE));
- if (!envelope) {
- return -1;
- }
- dest->lpEnvelope = envelope;
- envelope->dwSize = sizeof(DIENVELOPE); /* Always should be this. */
- /* Axes. */
- if (src->constant.direction.type == SDL_HAPTIC_STEERING_AXIS) {
- dest->cAxes = 1;
- } else {
- dest->cAxes = haptic->naxes;
- }
- if (dest->cAxes > 0) {
- axes = SDL_malloc(sizeof(DWORD) * dest->cAxes);
- if (!axes) {
- return -1;
- }
- axes[0] = haptic->hwdata->axes[0]; /* Always at least one axis. */
- if (dest->cAxes > 1) {
- axes[1] = haptic->hwdata->axes[1];
- }
- if (dest->cAxes > 2) {
- axes[2] = haptic->hwdata->axes[2];
- }
- dest->rgdwAxes = axes;
- }
- /* The big type handling switch, even bigger than Linux's version. */
- switch (src->type) {
- case SDL_HAPTIC_CONSTANT:
- hap_constant = &src->constant;
- constant = SDL_calloc(1, sizeof(DICONSTANTFORCE));
- if (!constant) {
- return -1;
- }
- /* Specifics */
- constant->lMagnitude = CONVERT(hap_constant->level);
- dest->cbTypeSpecificParams = sizeof(DICONSTANTFORCE);
- dest->lpvTypeSpecificParams = constant;
- /* Generics */
- dest->dwDuration = hap_constant->length * 1000UL; /* In microseconds. */
- dest->dwTriggerButton = DIGetTriggerButton(hap_constant->button);
- dest->dwTriggerRepeatInterval = hap_constant->interval;
- dest->dwStartDelay = hap_constant->delay * 1000UL; /* In microseconds. */
- /* Direction. */
- if (SDL_SYS_SetDirection(dest, &hap_constant->direction, dest->cAxes) < 0) {
- return -1;
- }
- /* Envelope */
- if ((hap_constant->attack_length == 0) && (hap_constant->fade_length == 0)) {
- SDL_free(dest->lpEnvelope);
- dest->lpEnvelope = NULL;
- } else {
- envelope->dwAttackLevel = CCONVERT(hap_constant->attack_level);
- envelope->dwAttackTime = hap_constant->attack_length * 1000UL;
- envelope->dwFadeLevel = CCONVERT(hap_constant->fade_level);
- envelope->dwFadeTime = hap_constant->fade_length * 1000UL;
- }
- break;
- case SDL_HAPTIC_SINE:
- case SDL_HAPTIC_SQUARE:
- case SDL_HAPTIC_TRIANGLE:
- case SDL_HAPTIC_SAWTOOTHUP:
- case SDL_HAPTIC_SAWTOOTHDOWN:
- hap_periodic = &src->periodic;
- periodic = SDL_calloc(1, sizeof(DIPERIODIC));
- if (!periodic) {
- return -1;
- }
- /* Specifics */
- periodic->dwMagnitude = CONVERT(SDL_abs(hap_periodic->magnitude));
- periodic->lOffset = CONVERT(hap_periodic->offset);
- periodic->dwPhase =
- (hap_periodic->phase + (hap_periodic->magnitude < 0 ? 18000 : 0)) % 36000;
- periodic->dwPeriod = hap_periodic->period * 1000;
- dest->cbTypeSpecificParams = sizeof(DIPERIODIC);
- dest->lpvTypeSpecificParams = periodic;
- /* Generics */
- dest->dwDuration = hap_periodic->length * 1000UL; /* In microseconds. */
- dest->dwTriggerButton = DIGetTriggerButton(hap_periodic->button);
- dest->dwTriggerRepeatInterval = hap_periodic->interval;
- dest->dwStartDelay = hap_periodic->delay * 1000UL; /* In microseconds. */
- /* Direction. */
- if (SDL_SYS_SetDirection(dest, &hap_periodic->direction, dest->cAxes) < 0) {
- return -1;
- }
- /* Envelope */
- if ((hap_periodic->attack_length == 0) && (hap_periodic->fade_length == 0)) {
- SDL_free(dest->lpEnvelope);
- dest->lpEnvelope = NULL;
- } else {
- envelope->dwAttackLevel = CCONVERT(hap_periodic->attack_level);
- envelope->dwAttackTime = hap_periodic->attack_length * 1000UL;
- envelope->dwFadeLevel = CCONVERT(hap_periodic->fade_level);
- envelope->dwFadeTime = hap_periodic->fade_length * 1000UL;
- }
- break;
- case SDL_HAPTIC_SPRING:
- case SDL_HAPTIC_DAMPER:
- case SDL_HAPTIC_INERTIA:
- case SDL_HAPTIC_FRICTION:
- hap_condition = &src->condition;
- condition = SDL_calloc(dest->cAxes, sizeof(DICONDITION));
- if (!condition) {
- return -1;
- }
- /* Specifics */
- for (i = 0; i < (int)dest->cAxes; i++) {
- condition[i].lOffset = CONVERT(hap_condition->center[i]);
- condition[i].lPositiveCoefficient =
- CONVERT(hap_condition->right_coeff[i]);
- condition[i].lNegativeCoefficient =
- CONVERT(hap_condition->left_coeff[i]);
- condition[i].dwPositiveSaturation =
- CCONVERT(hap_condition->right_sat[i] / 2);
- condition[i].dwNegativeSaturation =
- CCONVERT(hap_condition->left_sat[i] / 2);
- condition[i].lDeadBand = CCONVERT(hap_condition->deadband[i] / 2);
- }
- dest->cbTypeSpecificParams = sizeof(DICONDITION) * dest->cAxes;
- dest->lpvTypeSpecificParams = condition;
- /* Generics */
- dest->dwDuration = hap_condition->length * 1000UL; /* In microseconds. */
- dest->dwTriggerButton = DIGetTriggerButton(hap_condition->button);
- dest->dwTriggerRepeatInterval = hap_condition->interval;
- dest->dwStartDelay = hap_condition->delay * 1000UL; /* In microseconds. */
- /* Direction. */
- if (SDL_SYS_SetDirection(dest, &hap_condition->direction, dest->cAxes) < 0) {
- return -1;
- }
- /* Envelope - Not actually supported by most CONDITION implementations. */
- SDL_free(dest->lpEnvelope);
- dest->lpEnvelope = NULL;
- break;
- case SDL_HAPTIC_RAMP:
- hap_ramp = &src->ramp;
- ramp = SDL_calloc(1, sizeof(DIRAMPFORCE));
- if (!ramp) {
- return -1;
- }
- /* Specifics */
- ramp->lStart = CONVERT(hap_ramp->start);
- ramp->lEnd = CONVERT(hap_ramp->end);
- dest->cbTypeSpecificParams = sizeof(DIRAMPFORCE);
- dest->lpvTypeSpecificParams = ramp;
- /* Generics */
- dest->dwDuration = hap_ramp->length * 1000UL; /* In microseconds. */
- dest->dwTriggerButton = DIGetTriggerButton(hap_ramp->button);
- dest->dwTriggerRepeatInterval = hap_ramp->interval;
- dest->dwStartDelay = hap_ramp->delay * 1000UL; /* In microseconds. */
- /* Direction. */
- if (SDL_SYS_SetDirection(dest, &hap_ramp->direction, dest->cAxes) < 0) {
- return -1;
- }
- /* Envelope */
- if ((hap_ramp->attack_length == 0) && (hap_ramp->fade_length == 0)) {
- SDL_free(dest->lpEnvelope);
- dest->lpEnvelope = NULL;
- } else {
- envelope->dwAttackLevel = CCONVERT(hap_ramp->attack_level);
- envelope->dwAttackTime = hap_ramp->attack_length * 1000UL;
- envelope->dwFadeLevel = CCONVERT(hap_ramp->fade_level);
- envelope->dwFadeTime = hap_ramp->fade_length * 1000UL;
- }
- break;
- case SDL_HAPTIC_CUSTOM:
- hap_custom = &src->custom;
- custom = SDL_calloc(1, sizeof(DICUSTOMFORCE));
- if (!custom) {
- return -1;
- }
- /* Specifics */
- custom->cChannels = hap_custom->channels;
- custom->dwSamplePeriod = hap_custom->period * 1000UL;
- custom->cSamples = hap_custom->samples;
- custom->rglForceData =
- SDL_malloc(sizeof(LONG) * custom->cSamples * custom->cChannels);
- for (i = 0; i < hap_custom->samples * hap_custom->channels; i++) { /* Copy data. */
- custom->rglForceData[i] = CCONVERT(hap_custom->data[i]);
- }
- dest->cbTypeSpecificParams = sizeof(DICUSTOMFORCE);
- dest->lpvTypeSpecificParams = custom;
- /* Generics */
- dest->dwDuration = hap_custom->length * 1000UL; /* In microseconds. */
- dest->dwTriggerButton = DIGetTriggerButton(hap_custom->button);
- dest->dwTriggerRepeatInterval = hap_custom->interval;
- dest->dwStartDelay = hap_custom->delay * 1000UL; /* In microseconds. */
- /* Direction. */
- if (SDL_SYS_SetDirection(dest, &hap_custom->direction, dest->cAxes) < 0) {
- return -1;
- }
- /* Envelope */
- if ((hap_custom->attack_length == 0) && (hap_custom->fade_length == 0)) {
- SDL_free(dest->lpEnvelope);
- dest->lpEnvelope = NULL;
- } else {
- envelope->dwAttackLevel = CCONVERT(hap_custom->attack_level);
- envelope->dwAttackTime = hap_custom->attack_length * 1000UL;
- envelope->dwFadeLevel = CCONVERT(hap_custom->fade_level);
- envelope->dwFadeTime = hap_custom->fade_length * 1000UL;
- }
- break;
- default:
- return SDL_SetError("Haptic: Unknown effect type.");
- }
- return 0;
- }
- /*
- * Frees an DIEFFECT allocated by SDL_SYS_ToDIEFFECT.
- */
- static void SDL_SYS_HapticFreeDIEFFECT(DIEFFECT *effect, int type)
- {
- DICUSTOMFORCE *custom;
- SDL_free(effect->lpEnvelope);
- effect->lpEnvelope = NULL;
- SDL_free(effect->rgdwAxes);
- effect->rgdwAxes = NULL;
- if (effect->lpvTypeSpecificParams) {
- if (type == SDL_HAPTIC_CUSTOM) { /* Must free the custom data. */
- custom = (DICUSTOMFORCE *)effect->lpvTypeSpecificParams;
- SDL_free(custom->rglForceData);
- custom->rglForceData = NULL;
- }
- SDL_free(effect->lpvTypeSpecificParams);
- effect->lpvTypeSpecificParams = NULL;
- }
- SDL_free(effect->rglDirection);
- effect->rglDirection = NULL;
- }
- /*
- * Gets the effect type from the generic SDL haptic effect wrapper.
- */
- /* NOLINTNEXTLINE(readability-const-return-type): Can't fix Windows' headers */
- static REFGUID SDL_SYS_HapticEffectType(SDL_HapticEffect *effect)
- {
- switch (effect->type) {
- case SDL_HAPTIC_CONSTANT:
- return &GUID_ConstantForce;
- case SDL_HAPTIC_RAMP:
- return &GUID_RampForce;
- case SDL_HAPTIC_SQUARE:
- return &GUID_Square;
- case SDL_HAPTIC_SINE:
- return &GUID_Sine;
- case SDL_HAPTIC_TRIANGLE:
- return &GUID_Triangle;
- case SDL_HAPTIC_SAWTOOTHUP:
- return &GUID_SawtoothUp;
- case SDL_HAPTIC_SAWTOOTHDOWN:
- return &GUID_SawtoothDown;
- case SDL_HAPTIC_SPRING:
- return &GUID_Spring;
- case SDL_HAPTIC_DAMPER:
- return &GUID_Damper;
- case SDL_HAPTIC_INERTIA:
- return &GUID_Inertia;
- case SDL_HAPTIC_FRICTION:
- return &GUID_Friction;
- case SDL_HAPTIC_CUSTOM:
- return &GUID_CustomForce;
- default:
- return NULL;
- }
- }
- int SDL_DINPUT_HapticNewEffect(SDL_Haptic *haptic, struct haptic_effect *effect, SDL_HapticEffect *base)
- {
- HRESULT ret;
- REFGUID type = SDL_SYS_HapticEffectType(base);
- if (!type) {
- return SDL_SetError("Haptic: Unknown effect type.");
- }
- /* Get the effect. */
- if (SDL_SYS_ToDIEFFECT(haptic, &effect->hweffect->effect, base) < 0) {
- goto err_effectdone;
- }
- /* Create the actual effect. */
- ret = IDirectInputDevice8_CreateEffect(haptic->hwdata->device, type,
- &effect->hweffect->effect,
- &effect->hweffect->ref, NULL);
- if (FAILED(ret)) {
- DI_SetError("Unable to create effect", ret);
- goto err_effectdone;
- }
- return 0;
- err_effectdone:
- SDL_SYS_HapticFreeDIEFFECT(&effect->hweffect->effect, base->type);
- return -1;
- }
- int SDL_DINPUT_HapticUpdateEffect(SDL_Haptic *haptic, struct haptic_effect *effect, SDL_HapticEffect *data)
- {
- HRESULT ret;
- DWORD flags;
- DIEFFECT temp;
- /* Get the effect. */
- SDL_memset(&temp, 0, sizeof(DIEFFECT));
- if (SDL_SYS_ToDIEFFECT(haptic, &temp, data) < 0) {
- goto err_update;
- }
- /* Set the flags. Might be worthwhile to diff temp with loaded effect and
- * only change those parameters. */
- flags = DIEP_DIRECTION |
- DIEP_DURATION |
- DIEP_ENVELOPE |
- DIEP_STARTDELAY |
- DIEP_TRIGGERBUTTON |
- DIEP_TRIGGERREPEATINTERVAL | DIEP_TYPESPECIFICPARAMS;
- /* Create the actual effect. */
- ret =
- IDirectInputEffect_SetParameters(effect->hweffect->ref, &temp, flags);
- if (ret == DIERR_NOTEXCLUSIVEACQUIRED) {
- IDirectInputDevice8_Unacquire(haptic->hwdata->device);
- ret = IDirectInputDevice8_SetCooperativeLevel(haptic->hwdata->device, SDL_HelperWindow, DISCL_EXCLUSIVE | DISCL_BACKGROUND);
- if (SUCCEEDED(ret)) {
- ret = DIERR_NOTACQUIRED;
- }
- }
- if (ret == DIERR_INPUTLOST || ret == DIERR_NOTACQUIRED) {
- ret = IDirectInputDevice8_Acquire(haptic->hwdata->device);
- if (SUCCEEDED(ret)) {
- ret = IDirectInputEffect_SetParameters(effect->hweffect->ref, &temp, flags);
- }
- }
- if (FAILED(ret)) {
- DI_SetError("Unable to update effect", ret);
- goto err_update;
- }
- /* Copy it over. */
- SDL_SYS_HapticFreeDIEFFECT(&effect->hweffect->effect, data->type);
- SDL_memcpy(&effect->hweffect->effect, &temp, sizeof(DIEFFECT));
- return 0;
- err_update:
- SDL_SYS_HapticFreeDIEFFECT(&temp, data->type);
- return -1;
- }
- int SDL_DINPUT_HapticRunEffect(SDL_Haptic *haptic, struct haptic_effect *effect, Uint32 iterations)
- {
- HRESULT ret;
- DWORD iter;
- /* Check if it's infinite. */
- if (iterations == SDL_HAPTIC_INFINITY) {
- iter = INFINITE;
- } else {
- iter = iterations;
- }
- /* Run the effect. */
- ret = IDirectInputEffect_Start(effect->hweffect->ref, iter, 0);
- if (FAILED(ret)) {
- return DI_SetError("Running the effect", ret);
- }
- return 0;
- }
- int SDL_DINPUT_HapticStopEffect(SDL_Haptic *haptic, struct haptic_effect *effect)
- {
- HRESULT ret;
- ret = IDirectInputEffect_Stop(effect->hweffect->ref);
- if (FAILED(ret)) {
- return DI_SetError("Unable to stop effect", ret);
- }
- return 0;
- }
- void SDL_DINPUT_HapticDestroyEffect(SDL_Haptic *haptic, struct haptic_effect *effect)
- {
- HRESULT ret;
- ret = IDirectInputEffect_Unload(effect->hweffect->ref);
- if (FAILED(ret)) {
- DI_SetError("Removing effect from the device", ret);
- }
- SDL_SYS_HapticFreeDIEFFECT(&effect->hweffect->effect, effect->effect.type);
- }
- int SDL_DINPUT_HapticGetEffectStatus(SDL_Haptic *haptic, struct haptic_effect *effect)
- {
- HRESULT ret;
- DWORD status;
- ret = IDirectInputEffect_GetEffectStatus(effect->hweffect->ref, &status);
- if (FAILED(ret)) {
- return DI_SetError("Getting effect status", ret);
- }
- if (status == 0) {
- return SDL_FALSE;
- }
- return SDL_TRUE;
- }
- int SDL_DINPUT_HapticSetGain(SDL_Haptic *haptic, int gain)
- {
- HRESULT ret;
- DIPROPDWORD dipdw;
- /* Create the weird structure thingy. */
- dipdw.diph.dwSize = sizeof(DIPROPDWORD);
- dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
- dipdw.diph.dwObj = 0;
- dipdw.diph.dwHow = DIPH_DEVICE;
- dipdw.dwData = (DWORD)gain * 100; /* 0 to 10,000 */
- /* Try to set the autocenter. */
- ret = IDirectInputDevice8_SetProperty(haptic->hwdata->device,
- DIPROP_FFGAIN, &dipdw.diph);
- if (FAILED(ret)) {
- return DI_SetError("Setting gain", ret);
- }
- return 0;
- }
- int SDL_DINPUT_HapticSetAutocenter(SDL_Haptic *haptic, int autocenter)
- {
- HRESULT ret;
- DIPROPDWORD dipdw;
- /* Create the weird structure thingy. */
- dipdw.diph.dwSize = sizeof(DIPROPDWORD);
- dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
- dipdw.diph.dwObj = 0;
- dipdw.diph.dwHow = DIPH_DEVICE;
- dipdw.dwData = (autocenter == 0) ? DIPROPAUTOCENTER_OFF : DIPROPAUTOCENTER_ON;
- /* Try to set the autocenter. */
- ret = IDirectInputDevice8_SetProperty(haptic->hwdata->device,
- DIPROP_AUTOCENTER, &dipdw.diph);
- if (FAILED(ret)) {
- return DI_SetError("Setting autocenter", ret);
- }
- return 0;
- }
- int SDL_DINPUT_HapticPause(SDL_Haptic *haptic)
- {
- HRESULT ret;
- /* Pause the device. */
- ret = IDirectInputDevice8_SendForceFeedbackCommand(haptic->hwdata->device,
- DISFFC_PAUSE);
- if (FAILED(ret)) {
- return DI_SetError("Pausing the device", ret);
- }
- return 0;
- }
- int SDL_DINPUT_HapticUnpause(SDL_Haptic *haptic)
- {
- HRESULT ret;
- /* Unpause the device. */
- ret = IDirectInputDevice8_SendForceFeedbackCommand(haptic->hwdata->device,
- DISFFC_CONTINUE);
- if (FAILED(ret)) {
- return DI_SetError("Pausing the device", ret);
- }
- return 0;
- }
- int SDL_DINPUT_HapticStopAll(SDL_Haptic *haptic)
- {
- HRESULT ret;
- /* Try to stop the effects. */
- ret = IDirectInputDevice8_SendForceFeedbackCommand(haptic->hwdata->device,
- DISFFC_STOPALL);
- if (FAILED(ret)) {
- return DI_SetError("Stopping the device", ret);
- }
- return 0;
- }
- #else /* !SDL_HAPTIC_DINPUT */
- typedef struct DIDEVICEINSTANCE DIDEVICEINSTANCE;
- typedef struct SDL_hapticlist_item SDL_hapticlist_item;
- int SDL_DINPUT_HapticInit(void)
- {
- return 0;
- }
- int SDL_DINPUT_HapticMaybeAddDevice(const DIDEVICEINSTANCE *pdidInstance)
- {
- return SDL_Unsupported();
- }
- int SDL_DINPUT_HapticMaybeRemoveDevice(const DIDEVICEINSTANCE *pdidInstance)
- {
- return SDL_Unsupported();
- }
- int SDL_DINPUT_HapticOpen(SDL_Haptic *haptic, SDL_hapticlist_item *item)
- {
- return SDL_Unsupported();
- }
- int SDL_DINPUT_JoystickSameHaptic(SDL_Haptic *haptic, SDL_Joystick *joystick)
- {
- return SDL_Unsupported();
- }
- int SDL_DINPUT_HapticOpenFromJoystick(SDL_Haptic *haptic, SDL_Joystick *joystick)
- {
- return SDL_Unsupported();
- }
- void SDL_DINPUT_HapticClose(SDL_Haptic *haptic)
- {
- }
- void SDL_DINPUT_HapticQuit(void)
- {
- }
- int SDL_DINPUT_HapticNewEffect(SDL_Haptic *haptic, struct haptic_effect *effect, SDL_HapticEffect *base)
- {
- return SDL_Unsupported();
- }
- int SDL_DINPUT_HapticUpdateEffect(SDL_Haptic *haptic, struct haptic_effect *effect, SDL_HapticEffect *data)
- {
- return SDL_Unsupported();
- }
- int SDL_DINPUT_HapticRunEffect(SDL_Haptic *haptic, struct haptic_effect *effect, Uint32 iterations)
- {
- return SDL_Unsupported();
- }
- int SDL_DINPUT_HapticStopEffect(SDL_Haptic *haptic, struct haptic_effect *effect)
- {
- return SDL_Unsupported();
- }
- void SDL_DINPUT_HapticDestroyEffect(SDL_Haptic *haptic, struct haptic_effect *effect)
- {
- }
- int SDL_DINPUT_HapticGetEffectStatus(SDL_Haptic *haptic, struct haptic_effect *effect)
- {
- return SDL_Unsupported();
- }
- int SDL_DINPUT_HapticSetGain(SDL_Haptic *haptic, int gain)
- {
- return SDL_Unsupported();
- }
- int SDL_DINPUT_HapticSetAutocenter(SDL_Haptic *haptic, int autocenter)
- {
- return SDL_Unsupported();
- }
- int SDL_DINPUT_HapticPause(SDL_Haptic *haptic)
- {
- return SDL_Unsupported();
- }
- int SDL_DINPUT_HapticUnpause(SDL_Haptic *haptic)
- {
- return SDL_Unsupported();
- }
- int SDL_DINPUT_HapticStopAll(SDL_Haptic *haptic)
- {
- return SDL_Unsupported();
- }
- #endif /* SDL_HAPTIC_DINPUT */
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