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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_internal.h"
- #ifndef SDL_windowsmodes_h_
- #define SDL_windowsmodes_h_
- typedef struct
- {
- WCHAR DeviceName[32];
- HMONITOR MonitorHandle;
- SDL_bool IsValid;
- SDL_Rect bounds;
- } SDL_DisplayData;
- typedef struct
- {
- DEVMODE DeviceMode;
- } SDL_DisplayModeData;
- extern int WIN_InitModes(_THIS);
- extern int WIN_GetDisplayBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect);
- extern int WIN_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect);
- extern void WIN_ScreenPointFromSDL(int *x, int *y, int *dpiOut);
- extern void WIN_ScreenPointFromSDLFloat(float x, float y, LONG *xOut, LONG *yOut, int *dpiOut);
- extern void WIN_ScreenPointToSDL(int *x, int *y);
- extern void WIN_ScreenPointToSDLFloat(LONG x, LONG y, float *xOut, float *yOut);
- extern int WIN_GetDisplayDPI(_THIS, SDL_VideoDisplay *display, float *ddpi, float *hdpi, float *vdpi);
- extern void WIN_GetDisplayModes(_THIS, SDL_VideoDisplay *display);
- extern int WIN_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode);
- extern void WIN_RefreshDisplays(_THIS);
- extern void WIN_QuitModes(_THIS);
- #endif /* SDL_windowsmodes_h_ */
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