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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "../SDL_internal.h"
- #include "SDL.h"
- #include "SDL_video.h"
- #include "SDL_sysvideo.h"
- #include "SDL_pixels.h"
- #include "SDL_surface.h"
- #include "SDL_shape.h"
- #include "SDL_shape_internals.h"
- SDL_Window *
- SDL_CreateShapedWindow(const char *title, unsigned int x, unsigned int y, unsigned int w, unsigned int h, Uint32 flags)
- {
- SDL_Window *result = NULL;
- result = SDL_CreateWindow(title, -1000, -1000, w, h, (flags | SDL_WINDOW_BORDERLESS) & (~SDL_WINDOW_FULLSCREEN) & (~SDL_WINDOW_RESIZABLE) /* & (~SDL_WINDOW_SHOWN) */);
- if (result != NULL) {
- if (SDL_GetVideoDevice()->shape_driver.CreateShaper == NULL) {
- SDL_DestroyWindow(result);
- return NULL;
- }
- result->shaper = SDL_GetVideoDevice()->shape_driver.CreateShaper(result);
- if (result->shaper != NULL) {
- result->shaper->userx = x;
- result->shaper->usery = y;
- result->shaper->mode.mode = ShapeModeDefault;
- result->shaper->mode.parameters.binarizationCutoff = 1;
- result->shaper->hasshape = SDL_FALSE;
- return result;
- } else {
- SDL_DestroyWindow(result);
- return NULL;
- }
- }
- return NULL;
- }
- SDL_bool
- SDL_IsShapedWindow(const SDL_Window *window)
- {
- if (window == NULL) {
- return SDL_FALSE;
- }
- return (SDL_bool)(window->shaper != NULL);
- }
- /* REQUIRES that bitmap point to a w-by-h bitmap with ppb pixels-per-byte. */
- void SDL_CalculateShapeBitmap(SDL_WindowShapeMode mode, SDL_Surface *shape, Uint8 *bitmap, Uint8 ppb)
- {
- int x = 0;
- int y = 0;
- Uint8 r = 0, g = 0, b = 0, alpha = 0;
- Uint8 *pixel = NULL;
- Uint32 pixel_value = 0, mask_value = 0;
- size_t bytes_per_scanline = (size_t)(shape->w + (ppb - 1)) / ppb;
- Uint8 *bitmap_scanline;
- SDL_Color key;
- if (SDL_MUSTLOCK(shape)) {
- SDL_LockSurface(shape);
- }
- SDL_memset(bitmap, 0, shape->h * bytes_per_scanline);
- for (y = 0; y < shape->h; y++) {
- bitmap_scanline = bitmap + y * bytes_per_scanline;
- for (x = 0; x < shape->w; x++) {
- alpha = 0;
- pixel_value = 0;
- pixel = (Uint8 *)(shape->pixels) + (y * shape->pitch) + (x * shape->format->BytesPerPixel);
- switch (shape->format->BytesPerPixel) {
- case (1):
- pixel_value = *pixel;
- break;
- case (2):
- pixel_value = *(Uint16 *)pixel;
- break;
- case (3):
- pixel_value = *(Uint32 *)pixel & (~shape->format->Amask);
- break;
- case (4):
- pixel_value = *(Uint32 *)pixel;
- break;
- }
- SDL_GetRGBA(pixel_value, shape->format, &r, &g, &b, &alpha);
- switch (mode.mode) {
- case (ShapeModeDefault):
- mask_value = (alpha >= 1 ? 1 : 0);
- break;
- case (ShapeModeBinarizeAlpha):
- mask_value = (alpha >= mode.parameters.binarizationCutoff ? 1 : 0);
- break;
- case (ShapeModeReverseBinarizeAlpha):
- mask_value = (alpha <= mode.parameters.binarizationCutoff ? 1 : 0);
- break;
- case (ShapeModeColorKey):
- key = mode.parameters.colorKey;
- mask_value = ((key.r != r || key.g != g || key.b != b) ? 1 : 0);
- break;
- }
- bitmap_scanline[x / ppb] |= mask_value << (x % ppb);
- }
- }
- if (SDL_MUSTLOCK(shape)) {
- SDL_UnlockSurface(shape);
- }
- }
- static SDL_ShapeTree *RecursivelyCalculateShapeTree(SDL_WindowShapeMode mode, SDL_Surface *mask, SDL_Rect dimensions)
- {
- int x = 0, y = 0;
- Uint8 *pixel = NULL;
- Uint32 pixel_value = 0;
- Uint8 r = 0, g = 0, b = 0, a = 0;
- SDL_bool pixel_opaque = SDL_FALSE;
- int last_opaque = -1;
- SDL_Color key;
- SDL_ShapeTree *result = (SDL_ShapeTree *)SDL_malloc(sizeof(SDL_ShapeTree));
- SDL_Rect next = { 0, 0, 0, 0 };
- for (y = dimensions.y; y < dimensions.y + dimensions.h; y++) {
- for (x = dimensions.x; x < dimensions.x + dimensions.w; x++) {
- pixel_value = 0;
- pixel = (Uint8 *)(mask->pixels) + (y * mask->pitch) + (x * mask->format->BytesPerPixel);
- switch (mask->format->BytesPerPixel) {
- case (1):
- pixel_value = *pixel;
- break;
- case (2):
- pixel_value = *(Uint16 *)pixel;
- break;
- case (3):
- pixel_value = *(Uint32 *)pixel & (~mask->format->Amask);
- break;
- case (4):
- pixel_value = *(Uint32 *)pixel;
- break;
- }
- SDL_GetRGBA(pixel_value, mask->format, &r, &g, &b, &a);
- switch (mode.mode) {
- case (ShapeModeDefault):
- pixel_opaque = (a >= 1 ? SDL_TRUE : SDL_FALSE);
- break;
- case (ShapeModeBinarizeAlpha):
- pixel_opaque = (a >= mode.parameters.binarizationCutoff ? SDL_TRUE : SDL_FALSE);
- break;
- case (ShapeModeReverseBinarizeAlpha):
- pixel_opaque = (a <= mode.parameters.binarizationCutoff ? SDL_TRUE : SDL_FALSE);
- break;
- case (ShapeModeColorKey):
- key = mode.parameters.colorKey;
- pixel_opaque = ((key.r != r || key.g != g || key.b != b) ? SDL_TRUE : SDL_FALSE);
- break;
- }
- if (last_opaque == -1) {
- last_opaque = pixel_opaque;
- }
- if (last_opaque != pixel_opaque) {
- const int halfwidth = dimensions.w / 2;
- const int halfheight = dimensions.h / 2;
- result->kind = QuadShape;
- next.x = dimensions.x;
- next.y = dimensions.y;
- next.w = halfwidth;
- next.h = halfheight;
- result->data.children.upleft = (struct SDL_ShapeTree *)RecursivelyCalculateShapeTree(mode, mask, next);
- next.x = dimensions.x + halfwidth;
- next.w = dimensions.w - halfwidth;
- result->data.children.upright = (struct SDL_ShapeTree *)RecursivelyCalculateShapeTree(mode, mask, next);
- next.x = dimensions.x;
- next.w = halfwidth;
- next.y = dimensions.y + halfheight;
- next.h = dimensions.h - halfheight;
- result->data.children.downleft = (struct SDL_ShapeTree *)RecursivelyCalculateShapeTree(mode, mask, next);
- next.x = dimensions.x + halfwidth;
- next.w = dimensions.w - halfwidth;
- result->data.children.downright = (struct SDL_ShapeTree *)RecursivelyCalculateShapeTree(mode, mask, next);
- return result;
- }
- }
- }
- /* If we never recursed, all the pixels in this quadrant have the same "value". */
- result->kind = (last_opaque == SDL_TRUE ? OpaqueShape : TransparentShape);
- result->data.shape = dimensions;
- return result;
- }
- SDL_ShapeTree *
- SDL_CalculateShapeTree(SDL_WindowShapeMode mode, SDL_Surface *shape)
- {
- SDL_Rect dimensions;
- SDL_ShapeTree *result = NULL;
- dimensions.x = 0;
- dimensions.y = 0;
- dimensions.w = shape->w;
- dimensions.h = shape->h;
- if (SDL_MUSTLOCK(shape)) {
- SDL_LockSurface(shape);
- }
- result = RecursivelyCalculateShapeTree(mode, shape, dimensions);
- if (SDL_MUSTLOCK(shape)) {
- SDL_UnlockSurface(shape);
- }
- return result;
- }
- void SDL_TraverseShapeTree(SDL_ShapeTree *tree, SDL_TraversalFunction function, void *closure)
- {
- SDL_assert(tree != NULL);
- if (tree->kind == QuadShape) {
- SDL_TraverseShapeTree((SDL_ShapeTree *)tree->data.children.upleft, function, closure);
- SDL_TraverseShapeTree((SDL_ShapeTree *)tree->data.children.upright, function, closure);
- SDL_TraverseShapeTree((SDL_ShapeTree *)tree->data.children.downleft, function, closure);
- SDL_TraverseShapeTree((SDL_ShapeTree *)tree->data.children.downright, function, closure);
- } else {
- function(tree, closure);
- }
- }
- void SDL_FreeShapeTree(SDL_ShapeTree **shape_tree)
- {
- if ((*shape_tree)->kind == QuadShape) {
- SDL_FreeShapeTree((SDL_ShapeTree **)(char *)&(*shape_tree)->data.children.upleft);
- SDL_FreeShapeTree((SDL_ShapeTree **)(char *)&(*shape_tree)->data.children.upright);
- SDL_FreeShapeTree((SDL_ShapeTree **)(char *)&(*shape_tree)->data.children.downleft);
- SDL_FreeShapeTree((SDL_ShapeTree **)(char *)&(*shape_tree)->data.children.downright);
- }
- SDL_free(*shape_tree);
- *shape_tree = NULL;
- }
- int SDL_SetWindowShape(SDL_Window *window, SDL_Surface *shape, SDL_WindowShapeMode *shape_mode)
- {
- SDL_VideoDevice *_this = SDL_GetVideoDevice();
- int result;
- if (window == NULL || !SDL_IsShapedWindow(window)) {
- /* The window given was not a shapeable window. */
- return SDL_NONSHAPEABLE_WINDOW;
- }
- if (shape == NULL) {
- /* Invalid shape argument. */
- return SDL_INVALID_SHAPE_ARGUMENT;
- }
- if (shape_mode != NULL) {
- window->shaper->mode = *shape_mode;
- }
- result = _this->shape_driver.SetWindowShape(window->shaper, shape, shape_mode);
- window->shaper->hasshape = SDL_TRUE;
- if (window->shaper->userx != 0 && window->shaper->usery != 0) {
- int x = window->shaper->userx;
- int y = window->shaper->usery;
- if (SDL_WINDOWPOS_ISUNDEFINED(x) || SDL_WINDOWPOS_ISUNDEFINED(y) ||
- SDL_WINDOWPOS_ISCENTERED(x) || SDL_WINDOWPOS_ISCENTERED(y)) {
- int displayIndex;
- SDL_Rect bounds;
- if (SDL_WINDOWPOS_ISUNDEFINED(x) || SDL_WINDOWPOS_ISCENTERED(x)) {
- displayIndex = (x & 0xFFFF);
- if (displayIndex >= _this->num_displays) {
- displayIndex = 0;
- }
- } else {
- displayIndex = (y & 0xFFFF);
- if (displayIndex >= _this->num_displays) {
- displayIndex = 0;
- }
- }
- SDL_GetDisplayBounds(displayIndex, &bounds);
- if (SDL_WINDOWPOS_ISUNDEFINED(x) || SDL_WINDOWPOS_ISCENTERED(x)) {
- window->x = bounds.x + (bounds.w - window->w) / 2;
- }
- if (SDL_WINDOWPOS_ISUNDEFINED(y) || SDL_WINDOWPOS_ISCENTERED(y)) {
- window->y = bounds.y + (bounds.h - window->h) / 2;
- }
- }
- SDL_SetWindowPosition(window, x, y);
- window->shaper->userx = 0;
- window->shaper->usery = 0;
- }
- return result;
- }
- static SDL_bool SDL_WindowHasAShape(SDL_Window *window)
- {
- if (window == NULL || !SDL_IsShapedWindow(window)) {
- return SDL_FALSE;
- }
- return window->shaper->hasshape;
- }
- int SDL_GetShapedWindowMode(SDL_Window *window, SDL_WindowShapeMode *shape_mode)
- {
- if (window != NULL && SDL_IsShapedWindow(window)) {
- if (shape_mode == NULL) {
- if (SDL_WindowHasAShape(window)) {
- return 0; /* The window given has a shape. */
- } else {
- return SDL_WINDOW_LACKS_SHAPE; /* The window given is shapeable but lacks a shape. */
- }
- } else {
- *shape_mode = window->shaper->mode;
- return 0;
- }
- }
- return SDL_NONSHAPEABLE_WINDOW; /* The window given is not a valid shapeable window. */
- }
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