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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_internal.h"
- #ifdef SDL_VIDEO_DRIVER_X11
- #include "SDL_x11video.h"
- #include "../../events/SDL_keyboard_c.h"
- #include "../../events/SDL_scancode_tables_c.h"
- #include <X11/keysym.h>
- #include <X11/XKBlib.h>
- #include "../../events/imKStoUCS.h"
- #include "../../events/SDL_keysym_to_scancode_c.h"
- #ifdef X_HAVE_UTF8_STRING
- #include <locale.h>
- #endif
- static SDL_ScancodeTable scancode_set[] = {
- SDL_SCANCODE_TABLE_DARWIN,
- SDL_SCANCODE_TABLE_XFREE86_1,
- SDL_SCANCODE_TABLE_XFREE86_2,
- SDL_SCANCODE_TABLE_XVNC,
- };
- static SDL_bool X11_ScancodeIsRemappable(SDL_Scancode scancode)
- {
- /*
- * XKB remappings can assign different keysyms for these scancodes, but
- * as these keys are in fixed positions, the scancodes themselves shouldn't
- * be switched. Mark them as not being remappable.
- */
- switch (scancode) {
- case SDL_SCANCODE_ESCAPE:
- case SDL_SCANCODE_CAPSLOCK:
- case SDL_SCANCODE_NUMLOCKCLEAR:
- case SDL_SCANCODE_LSHIFT:
- case SDL_SCANCODE_RSHIFT:
- case SDL_SCANCODE_LCTRL:
- case SDL_SCANCODE_RCTRL:
- case SDL_SCANCODE_LALT:
- case SDL_SCANCODE_RALT:
- case SDL_SCANCODE_LGUI:
- case SDL_SCANCODE_RGUI:
- return SDL_FALSE;
- default:
- return SDL_TRUE;
- }
- }
- /* This function only correctly maps letters and numbers for keyboards in US QWERTY layout */
- static SDL_Scancode X11_KeyCodeToSDLScancode(SDL_VideoDevice *_this, KeyCode keycode)
- {
- const KeySym keysym = X11_KeyCodeToSym(_this, keycode, 0, 0);
- if (keysym == NoSymbol) {
- return SDL_SCANCODE_UNKNOWN;
- }
- return SDL_GetScancodeFromKeySym(keysym, keycode);
- }
- KeySym X11_KeyCodeToSym(SDL_VideoDevice *_this, KeyCode keycode, unsigned char group, unsigned int mod_mask)
- {
- SDL_VideoData *data = _this->driverdata;
- KeySym keysym;
- unsigned int mods_ret[16];
- SDL_zero(mods_ret);
- #ifdef SDL_VIDEO_DRIVER_X11_HAS_XKBLOOKUPKEYSYM
- if (data->xkb) {
- int num_groups = XkbKeyNumGroups(data->xkb, keycode);
- unsigned char info = XkbKeyGroupInfo(data->xkb, keycode);
- if (num_groups && group >= num_groups) {
- int action = XkbOutOfRangeGroupAction(info);
- if (action == XkbRedirectIntoRange) {
- group = XkbOutOfRangeGroupNumber(info);
- if (group >= num_groups) {
- group = 0;
- }
- } else if (action == XkbClampIntoRange) {
- group = num_groups - 1;
- } else {
- group %= num_groups;
- }
- }
- if (X11_XkbLookupKeySym(data->display, keycode, XkbBuildCoreState(mod_mask, group), mods_ret, &keysym) == NoSymbol) {
- keysym = NoSymbol;
- }
- } else
- #endif
- {
- /* TODO: Handle groups and modifiers on the legacy path. */
- keysym = X11_XKeycodeToKeysym(data->display, keycode, 0);
- }
- return keysym;
- }
- int X11_InitKeyboard(SDL_VideoDevice *_this)
- {
- SDL_VideoData *data = _this->driverdata;
- int i = 0;
- int j = 0;
- int min_keycode, max_keycode;
- struct
- {
- SDL_Scancode scancode;
- KeySym keysym;
- int value;
- } fingerprint[] = {
- { SDL_SCANCODE_HOME, XK_Home, 0 },
- { SDL_SCANCODE_PAGEUP, XK_Prior, 0 },
- { SDL_SCANCODE_UP, XK_Up, 0 },
- { SDL_SCANCODE_LEFT, XK_Left, 0 },
- { SDL_SCANCODE_DELETE, XK_Delete, 0 },
- { SDL_SCANCODE_KP_ENTER, XK_KP_Enter, 0 },
- };
- int best_distance;
- int best_index;
- int distance;
- Bool xkb_repeat = 0;
- #ifdef SDL_VIDEO_DRIVER_X11_HAS_XKBLOOKUPKEYSYM
- {
- int xkb_major = XkbMajorVersion;
- int xkb_minor = XkbMinorVersion;
- if (X11_XkbQueryExtension(data->display, NULL, &data->xkb_event, NULL, &xkb_major, &xkb_minor)) {
- data->xkb = X11_XkbGetMap(data->display, XkbAllClientInfoMask, XkbUseCoreKbd);
- }
- /* This will remove KeyRelease events for held keys */
- X11_XkbSetDetectableAutoRepeat(data->display, True, &xkb_repeat);
- }
- #endif
- /* Open a connection to the X input manager */
- #ifdef X_HAVE_UTF8_STRING
- if (SDL_X11_HAVE_UTF8) {
- /* Set the locale, and call XSetLocaleModifiers before XOpenIM so that
- Compose keys will work correctly. */
- char *prev_locale = setlocale(LC_ALL, NULL);
- char *prev_xmods = X11_XSetLocaleModifiers(NULL);
- const char *new_xmods = "";
- const char *env_xmods = SDL_getenv("XMODIFIERS");
- SDL_bool has_dbus_ime_support = SDL_FALSE;
- if (prev_locale) {
- prev_locale = SDL_strdup(prev_locale);
- }
- if (prev_xmods) {
- prev_xmods = SDL_strdup(prev_xmods);
- }
- /* IBus resends some key events that were filtered by XFilterEvents
- when it is used via XIM which causes issues. Prevent this by forcing
- @im=none if XMODIFIERS contains @im=ibus. IBus can still be used via
- the DBus implementation, which also has support for pre-editing. */
- if (env_xmods && SDL_strstr(env_xmods, "@im=ibus") != NULL) {
- has_dbus_ime_support = SDL_TRUE;
- }
- if (env_xmods && SDL_strstr(env_xmods, "@im=fcitx") != NULL) {
- has_dbus_ime_support = SDL_TRUE;
- }
- if (has_dbus_ime_support || !xkb_repeat) {
- new_xmods = "@im=none";
- }
- (void)setlocale(LC_ALL, "");
- X11_XSetLocaleModifiers(new_xmods);
- data->im = X11_XOpenIM(data->display, NULL, NULL, NULL);
- /* Reset the locale + X locale modifiers back to how they were,
- locale first because the X locale modifiers depend on it. */
- (void)setlocale(LC_ALL, prev_locale);
- X11_XSetLocaleModifiers(prev_xmods);
- if (prev_locale) {
- SDL_free(prev_locale);
- }
- if (prev_xmods) {
- SDL_free(prev_xmods);
- }
- }
- #endif
- /* Try to determine which scancodes are being used based on fingerprint */
- best_distance = SDL_arraysize(fingerprint) + 1;
- best_index = -1;
- X11_XDisplayKeycodes(data->display, &min_keycode, &max_keycode);
- for (i = 0; i < SDL_arraysize(fingerprint); ++i) {
- fingerprint[i].value = X11_XKeysymToKeycode(data->display, fingerprint[i].keysym) - min_keycode;
- }
- for (i = 0; i < SDL_arraysize(scancode_set); ++i) {
- int table_size;
- const SDL_Scancode *table = SDL_GetScancodeTable(scancode_set[i], &table_size);
- distance = 0;
- for (j = 0; j < SDL_arraysize(fingerprint); ++j) {
- if (fingerprint[j].value < 0 || fingerprint[j].value >= table_size) {
- distance += 1;
- } else if (table[fingerprint[j].value] != fingerprint[j].scancode) {
- distance += 1;
- }
- }
- if (distance < best_distance) {
- best_distance = distance;
- best_index = i;
- }
- }
- if (best_index < 0 || best_distance > 2) {
- /* This is likely to be SDL_SCANCODE_TABLE_XFREE86_2 with remapped keys, double check a rarely remapped value */
- int fingerprint_value = X11_XKeysymToKeycode(data->display, 0x1008FF5B /* XF86Documents */) - min_keycode;
- if (fingerprint_value == 235) {
- for (i = 0; i < SDL_arraysize(scancode_set); ++i) {
- if (scancode_set[i] == SDL_SCANCODE_TABLE_XFREE86_2) {
- best_index = i;
- best_distance = 0;
- break;
- }
- }
- }
- }
- if (best_index >= 0 && best_distance <= 2) {
- int table_size;
- const SDL_Scancode *table = SDL_GetScancodeTable(scancode_set[best_index], &table_size);
- #ifdef DEBUG_KEYBOARD
- SDL_Log("Using scancode set %d, min_keycode = %d, max_keycode = %d, table_size = %d\n", best_index, min_keycode, max_keycode, table_size);
- #endif
- /* This should never happen, but just in case... */
- if (table_size > (SDL_arraysize(data->key_layout) - min_keycode)) {
- table_size = (SDL_arraysize(data->key_layout) - min_keycode);
- }
- SDL_memcpy(&data->key_layout[min_keycode], table, sizeof(SDL_Scancode) * table_size);
- /* Scancodes represent physical locations on the keyboard, unaffected by keyboard mapping.
- However, there are a number of extended scancodes that have no standard location, so use
- the X11 mapping for all non-character keys.
- */
- for (i = min_keycode; i <= max_keycode; ++i) {
- SDL_Scancode scancode = X11_KeyCodeToSDLScancode(_this, i);
- #ifdef DEBUG_KEYBOARD
- {
- KeySym sym;
- sym = X11_KeyCodeToSym(_this, (KeyCode)i, 0);
- SDL_Log("code = %d, sym = 0x%X (%s) ", i - min_keycode,
- (unsigned int)sym, sym == NoSymbol ? "NoSymbol" : X11_XKeysymToString(sym));
- }
- #endif
- if (scancode == data->key_layout[i]) {
- continue;
- }
- if ((SDL_GetDefaultKeyFromScancode(scancode, SDL_KMOD_NONE) & SDLK_SCANCODE_MASK) && X11_ScancodeIsRemappable(scancode)) {
- /* Not a character key and the scancode is safe to remap */
- #ifdef DEBUG_KEYBOARD
- SDL_Log("Changing scancode, was %d (%s), now %d (%s)\n", data->key_layout[i], SDL_GetScancodeName(data->key_layout[i]), scancode, SDL_GetScancodeName(scancode));
- #endif
- data->key_layout[i] = scancode;
- }
- }
- } else {
- #ifdef DEBUG_SCANCODES
- SDL_Log("Keyboard layout unknown, please report the following to the SDL forums/mailing list (https://discourse.libsdl.org/):\n");
- #endif
- /* Determine key_layout - only works on US QWERTY layout */
- for (i = min_keycode; i <= max_keycode; ++i) {
- SDL_Scancode scancode = X11_KeyCodeToSDLScancode(_this, i);
- #ifdef DEBUG_SCANCODES
- {
- KeySym sym;
- sym = X11_KeyCodeToSym(_this, (KeyCode)i, 0);
- SDL_Log("code = %d, sym = 0x%X (%s) ", i - min_keycode,
- (unsigned int)sym, sym == NoSymbol ? "NoSymbol" : X11_XKeysymToString(sym));
- }
- if (scancode == SDL_SCANCODE_UNKNOWN) {
- SDL_Log("scancode not found\n");
- } else {
- SDL_Log("scancode = %d (%s)\n", scancode, SDL_GetScancodeName(scancode));
- }
- #endif
- data->key_layout[i] = scancode;
- }
- }
- X11_UpdateKeymap(_this, SDL_FALSE);
- SDL_SetScancodeName(SDL_SCANCODE_APPLICATION, "Menu");
- #ifdef SDL_USE_IME
- SDL_IME_Init();
- #endif
- X11_ReconcileKeyboardState(_this);
- return 0;
- }
- void X11_UpdateKeymap(SDL_VideoDevice *_this, SDL_bool send_event)
- {
- struct Keymod_masks
- {
- SDL_Keymod sdl_mask;
- unsigned int xkb_mask;
- } const keymod_masks[] = {
- { SDL_KMOD_NONE, 0 },
- { SDL_KMOD_SHIFT, ShiftMask },
- { SDL_KMOD_CAPS, LockMask },
- { SDL_KMOD_SHIFT | SDL_KMOD_CAPS, ShiftMask | LockMask },
- { SDL_KMOD_MODE, Mod5Mask },
- { SDL_KMOD_MODE | SDL_KMOD_SHIFT, Mod5Mask | ShiftMask },
- { SDL_KMOD_MODE | SDL_KMOD_CAPS, Mod5Mask | LockMask },
- { SDL_KMOD_MODE | SDL_KMOD_SHIFT | SDL_KMOD_CAPS, Mod5Mask | ShiftMask | LockMask }
- };
- SDL_VideoData *data = _this->driverdata;
- int i;
- SDL_Scancode scancode;
- SDL_Keymap *keymap;
- keymap = SDL_CreateKeymap();
- #ifdef SDL_VIDEO_DRIVER_X11_HAS_XKBLOOKUPKEYSYM
- if (data->xkb) {
- XkbStateRec state;
- X11_XkbGetUpdatedMap(data->display, XkbAllClientInfoMask, data->xkb);
- if (X11_XkbGetState(data->display, XkbUseCoreKbd, &state) == Success) {
- data->xkb_group = state.group;
- }
- }
- #endif
- for (int m = 0; m < SDL_arraysize(keymod_masks); ++m) {
- for (i = 0; i < SDL_arraysize(data->key_layout); i++) {
- SDL_Keycode keycode;
- /* Make sure this is a valid scancode */
- scancode = data->key_layout[i];
- if (scancode == SDL_SCANCODE_UNKNOWN) {
- continue;
- }
- KeySym keysym = X11_KeyCodeToSym(_this, i, data->xkb_group, keymod_masks[m].xkb_mask);
- /* Note: The default SDL scancode table sets this to right alt instead of AltGr/Mode, so handle it separately. */
- if (keysym != XK_ISO_Level3_Shift) {
- keycode = SDL_KeySymToUcs4(keysym);
- } else {
- keycode = SDLK_MODE;
- }
- if (!keycode) {
- SDL_Scancode keyScancode = SDL_GetScancodeFromKeySym(keysym, (KeyCode)i);
- keycode = SDL_GetDefaultKeyFromScancode(keyScancode, keymod_masks[m].sdl_mask);
- }
- SDL_SetKeymapEntry(keymap, scancode, keymod_masks[m].sdl_mask, keycode);
- }
- }
- SDL_SetKeymap(keymap, send_event);
- }
- void X11_QuitKeyboard(SDL_VideoDevice *_this)
- {
- SDL_VideoData *data = _this->driverdata;
- #ifdef SDL_VIDEO_DRIVER_X11_HAS_XKBLOOKUPKEYSYM
- if (data->xkb) {
- X11_XkbFreeKeyboard(data->xkb, 0, True);
- data->xkb = NULL;
- }
- #endif
- #ifdef SDL_USE_IME
- SDL_IME_Quit();
- #endif
- }
- static void X11_ResetXIM(SDL_VideoDevice *_this, SDL_Window *window)
- {
- #ifdef X_HAVE_UTF8_STRING
- SDL_WindowData *data = window->driverdata;
- if (data && data->ic) {
- /* Clear any partially entered dead keys */
- char *contents = X11_Xutf8ResetIC(data->ic);
- if (contents) {
- X11_XFree(contents);
- }
- }
- #endif
- }
- int X11_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window)
- {
- X11_ResetXIM(_this, window);
- return X11_UpdateTextInputArea(_this, window);
- }
- int X11_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window)
- {
- X11_ResetXIM(_this, window);
- #ifdef SDL_USE_IME
- SDL_IME_Reset();
- #endif
- return 0;
- }
- int X11_UpdateTextInputArea(SDL_VideoDevice *_this, SDL_Window *window)
- {
- #ifdef SDL_USE_IME
- SDL_IME_UpdateTextInputArea(window);
- #endif
- return 0;
- }
- SDL_bool X11_HasScreenKeyboardSupport(SDL_VideoDevice *_this)
- {
- SDL_VideoData *videodata = _this->driverdata;
- return videodata->is_steam_deck;
- }
- void X11_ShowScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window)
- {
- SDL_VideoData *videodata = _this->driverdata;
- if (videodata->is_steam_deck) {
- /* For more documentation of the URL parameters, see:
- * https://partner.steamgames.com/doc/api/ISteamUtils#ShowFloatingGamepadTextInput
- */
- char deeplink[128];
- (void)SDL_snprintf(deeplink, sizeof(deeplink),
- "steam://open/keyboard?XPosition=0&YPosition=0&Width=0&Height=0&Mode=%d",
- SDL_GetHintBoolean(SDL_HINT_RETURN_KEY_HIDES_IME, SDL_FALSE) ? 0 : 1);
- SDL_OpenURL(deeplink);
- videodata->steam_keyboard_open = SDL_TRUE;
- }
- }
- void X11_HideScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window)
- {
- SDL_VideoData *videodata = _this->driverdata;
- if (videodata->is_steam_deck) {
- SDL_OpenURL("steam://close/keyboard");
- videodata->steam_keyboard_open = SDL_FALSE;
- }
- }
- SDL_bool X11_IsScreenKeyboardShown(SDL_VideoDevice *_this, SDL_Window *window)
- {
- SDL_VideoData *videodata = _this->driverdata;
- return videodata->steam_keyboard_open;
- }
- #endif /* SDL_VIDEO_DRIVER_X11 */
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