SDL_atomic.h 17 KB

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  1. /*
  2. Simple DirectMedia Layer
  3. Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
  4. This software is provided 'as-is', without any express or implied
  5. warranty. In no event will the authors be held liable for any damages
  6. arising from the use of this software.
  7. Permission is granted to anyone to use this software for any purpose,
  8. including commercial applications, and to alter it and redistribute it
  9. freely, subject to the following restrictions:
  10. 1. The origin of this software must not be misrepresented; you must not
  11. claim that you wrote the original software. If you use this software
  12. in a product, an acknowledgment in the product documentation would be
  13. appreciated but is not required.
  14. 2. Altered source versions must be plainly marked as such, and must not be
  15. misrepresented as being the original software.
  16. 3. This notice may not be removed or altered from any source distribution.
  17. */
  18. /**
  19. * \file SDL_atomic.h
  20. *
  21. * Atomic operations.
  22. *
  23. * IMPORTANT:
  24. * If you are not an expert in concurrent lockless programming, you should
  25. * only be using the atomic lock and reference counting functions in this
  26. * file. In all other cases you should be protecting your data structures
  27. * with full mutexes.
  28. *
  29. * The list of "safe" functions to use are:
  30. * SDL_LockSpinlock()
  31. * SDL_UnlockSpinlock()
  32. * SDL_AtomicIncRef()
  33. * SDL_AtomicDecRef()
  34. *
  35. * Seriously, here be dragons!
  36. * ^^^^^^^^^^^^^^^^^^^^^^^^^^^
  37. *
  38. * You can find out a little more about lockless programming and the
  39. * subtle issues that can arise here:
  40. * https://learn.microsoft.com/en-us/windows/win32/dxtecharts/lockless-programming
  41. *
  42. * There's also lots of good information here:
  43. * http://www.1024cores.net/home/lock-free-algorithms
  44. * http://preshing.com/
  45. *
  46. * These operations may or may not actually be implemented using
  47. * processor specific atomic operations. When possible they are
  48. * implemented as true processor specific atomic operations. When that
  49. * is not possible the are implemented using locks that *do* use the
  50. * available atomic operations.
  51. *
  52. * All of the atomic operations that modify memory are full memory barriers.
  53. */
  54. #ifndef SDL_atomic_h_
  55. #define SDL_atomic_h_
  56. #include <SDL3/SDL_stdinc.h>
  57. #include <SDL3/SDL_platform_defines.h>
  58. #include <SDL3/SDL_begin_code.h>
  59. /* Set up for C function definitions, even when using C++ */
  60. #ifdef __cplusplus
  61. extern "C" {
  62. #endif
  63. /**
  64. * \name SDL AtomicLock
  65. *
  66. * The atomic locks are efficient spinlocks using CPU instructions,
  67. * but are vulnerable to starvation and can spin forever if a thread
  68. * holding a lock has been terminated. For this reason you should
  69. * minimize the code executed inside an atomic lock and never do
  70. * expensive things like API or system calls while holding them.
  71. *
  72. * They are also vulnerable to starvation if the thread holding
  73. * the lock is lower priority than other threads and doesn't get
  74. * scheduled. In general you should use mutexes instead, since
  75. * they have better performance and contention behavior.
  76. *
  77. * The atomic locks are not safe to lock recursively.
  78. *
  79. * Porting Note:
  80. * The spin lock functions and type are required and can not be
  81. * emulated because they are used in the atomic emulation code.
  82. */
  83. /* @{ */
  84. typedef int SDL_SpinLock;
  85. /**
  86. * Try to lock a spin lock by setting it to a non-zero value.
  87. *
  88. * ***Please note that spinlocks are dangerous if you don't know what you're
  89. * doing. Please be careful using any sort of spinlock!***
  90. *
  91. * \param lock a pointer to a lock variable
  92. * \returns SDL_TRUE if the lock succeeded, SDL_FALSE if the lock is already
  93. * held.
  94. *
  95. * \since This function is available since SDL 3.0.0.
  96. *
  97. * \sa SDL_LockSpinlock
  98. * \sa SDL_UnlockSpinlock
  99. */
  100. extern DECLSPEC SDL_bool SDLCALL SDL_TryLockSpinlock(SDL_SpinLock *lock);
  101. /**
  102. * Lock a spin lock by setting it to a non-zero value.
  103. *
  104. * ***Please note that spinlocks are dangerous if you don't know what you're
  105. * doing. Please be careful using any sort of spinlock!***
  106. *
  107. * \param lock a pointer to a lock variable
  108. *
  109. * \since This function is available since SDL 3.0.0.
  110. *
  111. * \sa SDL_TryLockSpinlock
  112. * \sa SDL_UnlockSpinlock
  113. */
  114. extern DECLSPEC void SDLCALL SDL_LockSpinlock(SDL_SpinLock *lock);
  115. /**
  116. * Unlock a spin lock by setting it to 0.
  117. *
  118. * Always returns immediately.
  119. *
  120. * ***Please note that spinlocks are dangerous if you don't know what you're
  121. * doing. Please be careful using any sort of spinlock!***
  122. *
  123. * \param lock a pointer to a lock variable
  124. *
  125. * \since This function is available since SDL 3.0.0.
  126. *
  127. * \sa SDL_LockSpinlock
  128. * \sa SDL_TryLockSpinlock
  129. */
  130. extern DECLSPEC void SDLCALL SDL_UnlockSpinlock(SDL_SpinLock *lock);
  131. /* @} *//* SDL AtomicLock */
  132. #ifdef SDL_WIKI_DOCUMENTATION_SECTION
  133. /**
  134. * Mark a compiler barrier.
  135. *
  136. * A compiler barrier prevents the compiler from reordering reads and writes
  137. * to globally visible variables across the call.
  138. *
  139. * This macro only prevents the compiler from reordering reads and writes, it
  140. * does not prevent the CPU from reordering reads and writes. However, all of
  141. * the atomic operations that modify memory are full memory barriers.
  142. *
  143. * \threadsafety Obviously this macro is safe to use from any thread at any
  144. * time, but if you find yourself needing this, you are probably
  145. * dealing with some very sensitive code; be careful!
  146. *
  147. * \since This macro is available since SDL 3.0.0.
  148. */
  149. #define SDL_CompilerBarrier() DoCompilerSpecificReadWriteBarrier()
  150. #elif defined(_MSC_VER) && (_MSC_VER > 1200) && !defined(__clang__)
  151. void _ReadWriteBarrier(void);
  152. #pragma intrinsic(_ReadWriteBarrier)
  153. #define SDL_CompilerBarrier() _ReadWriteBarrier()
  154. #elif (defined(__GNUC__) && !defined(SDL_PLATFORM_EMSCRIPTEN)) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120))
  155. /* This is correct for all CPUs when using GCC or Solaris Studio 12.1+. */
  156. #define SDL_CompilerBarrier() __asm__ __volatile__ ("" : : : "memory")
  157. #elif defined(__WATCOMC__)
  158. extern __inline void SDL_CompilerBarrier(void);
  159. #pragma aux SDL_CompilerBarrier = "" parm [] modify exact [];
  160. #else
  161. #define SDL_CompilerBarrier() \
  162. { SDL_SpinLock _tmp = 0; SDL_LockSpinlock(&_tmp); SDL_UnlockSpinlock(&_tmp); }
  163. #endif
  164. /**
  165. * Insert a memory release barrier.
  166. *
  167. * Memory barriers are designed to prevent reads and writes from being
  168. * reordered by the compiler and being seen out of order on multi-core CPUs.
  169. *
  170. * A typical pattern would be for thread A to write some data and a flag, and
  171. * for thread B to read the flag and get the data. In this case you would
  172. * insert a release barrier between writing the data and the flag,
  173. * guaranteeing that the data write completes no later than the flag is
  174. * written, and you would insert an acquire barrier between reading the flag
  175. * and reading the data, to ensure that all the reads associated with the flag
  176. * have completed.
  177. *
  178. * In this pattern you should always see a release barrier paired with an
  179. * acquire barrier and you should gate the data reads/writes with a single
  180. * flag variable.
  181. *
  182. * For more information on these semantics, take a look at the blog post:
  183. * http://preshing.com/20120913/acquire-and-release-semantics
  184. *
  185. * \threadsafety Obviously this macro is safe to use from any thread at any
  186. * time, but if you find yourself needing this, you are probably
  187. * dealing with some very sensitive code; be careful!
  188. *
  189. * \since This function is available since SDL 3.0.0.
  190. */
  191. extern DECLSPEC void SDLCALL SDL_MemoryBarrierReleaseFunction(void);
  192. /**
  193. * Insert a memory acquire barrier.
  194. *
  195. * Please refer to SDL_MemoryBarrierReleaseFunction for the details!
  196. *
  197. * \threadsafety Obviously this function is safe to use from any thread at any
  198. * time, but if you find yourself needing this, you are probably
  199. * dealing with some very sensitive code; be careful!
  200. *
  201. * \since This function is available since SDL 3.0.0.
  202. *
  203. * \sa SDL_MemoryBarrierReleaseFunction
  204. */
  205. extern DECLSPEC void SDLCALL SDL_MemoryBarrierAcquireFunction(void);
  206. /* !!! FIXME: this should have documentation! */
  207. #if defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
  208. #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("lwsync" : : : "memory")
  209. #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("lwsync" : : : "memory")
  210. #elif defined(__GNUC__) && defined(__aarch64__)
  211. #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("dmb ish" : : : "memory")
  212. #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("dmb ish" : : : "memory")
  213. #elif defined(__GNUC__) && defined(__arm__)
  214. #if 0 /* defined(SDL_PLATFORM_LINUX) || defined(SDL_PLATFORM_ANDROID) */
  215. /* Information from:
  216. https://chromium.googlesource.com/chromium/chromium/+/trunk/base/atomicops_internals_arm_gcc.h#19
  217. The Linux kernel provides a helper function which provides the right code for a memory barrier,
  218. hard-coded at address 0xffff0fa0
  219. */
  220. typedef void (*SDL_KernelMemoryBarrierFunc)();
  221. #define SDL_MemoryBarrierRelease() ((SDL_KernelMemoryBarrierFunc)0xffff0fa0)()
  222. #define SDL_MemoryBarrierAcquire() ((SDL_KernelMemoryBarrierFunc)0xffff0fa0)()
  223. #else
  224. #if defined(__ARM_ARCH_7__) || defined(__ARM_ARCH_7A__) || defined(__ARM_ARCH_7EM__) || defined(__ARM_ARCH_7R__) || defined(__ARM_ARCH_7M__) || defined(__ARM_ARCH_7S__) || defined(__ARM_ARCH_8A__)
  225. #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("dmb ish" : : : "memory")
  226. #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("dmb ish" : : : "memory")
  227. #elif defined(__ARM_ARCH_6__) || defined(__ARM_ARCH_6J__) || defined(__ARM_ARCH_6K__) || defined(__ARM_ARCH_6T2__) || defined(__ARM_ARCH_6Z__) || defined(__ARM_ARCH_6ZK__)
  228. #ifdef __thumb__
  229. /* The mcr instruction isn't available in thumb mode, use real functions */
  230. #define SDL_MEMORY_BARRIER_USES_FUNCTION
  231. #define SDL_MemoryBarrierRelease() SDL_MemoryBarrierReleaseFunction()
  232. #define SDL_MemoryBarrierAcquire() SDL_MemoryBarrierAcquireFunction()
  233. #else
  234. #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory")
  235. #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory")
  236. #endif /* __thumb__ */
  237. #else
  238. #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("" : : : "memory")
  239. #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("" : : : "memory")
  240. #endif /* SDL_PLATFORM_LINUX || SDL_PLATFORM_ANDROID */
  241. #endif /* __GNUC__ && __arm__ */
  242. #else
  243. #if (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120))
  244. /* This is correct for all CPUs on Solaris when using Solaris Studio 12.1+. */
  245. #include <mbarrier.h>
  246. #define SDL_MemoryBarrierRelease() __machine_rel_barrier()
  247. #define SDL_MemoryBarrierAcquire() __machine_acq_barrier()
  248. #else
  249. /* This is correct for the x86 and x64 CPUs, and we'll expand this over time. */
  250. #define SDL_MemoryBarrierRelease() SDL_CompilerBarrier()
  251. #define SDL_MemoryBarrierAcquire() SDL_CompilerBarrier()
  252. #endif
  253. #endif
  254. /* "REP NOP" is PAUSE, coded for tools that don't know it by that name. */
  255. /* !!! FIXME: this should have documentation! */
  256. #if (defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__))
  257. #define SDL_CPUPauseInstruction() __asm__ __volatile__("pause\n") /* Some assemblers can't do REP NOP, so go with PAUSE. */
  258. #elif (defined(__arm__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7) || defined(__aarch64__)
  259. #define SDL_CPUPauseInstruction() __asm__ __volatile__("yield" ::: "memory")
  260. #elif (defined(__powerpc__) || defined(__powerpc64__))
  261. #define SDL_CPUPauseInstruction() __asm__ __volatile__("or 27,27,27");
  262. #elif (defined(__riscv) && __riscv_xlen == 64)
  263. #define SDL_CPUPauseInstruction() __asm__ __volatile__(".insn i 0x0F, 0, x0, x0, 0x010");
  264. #elif defined(_MSC_VER) && (defined(_M_IX86) || defined(_M_X64))
  265. #define SDL_CPUPauseInstruction() _mm_pause() /* this is actually "rep nop" and not a SIMD instruction. No inline asm in MSVC x86-64! */
  266. #elif defined(_MSC_VER) && (defined(_M_ARM) || defined(_M_ARM64))
  267. #define SDL_CPUPauseInstruction() __yield()
  268. #elif defined(__WATCOMC__) && defined(__386__)
  269. extern __inline void SDL_CPUPauseInstruction(void);
  270. #pragma aux SDL_CPUPauseInstruction = ".686p" ".xmm2" "pause"
  271. #else
  272. #define SDL_CPUPauseInstruction()
  273. #endif
  274. /**
  275. * A type representing an atomic integer value.
  276. *
  277. * It is a struct so people don't accidentally use numeric operations on it.
  278. *
  279. * \since This struct is available since SDL 3.0.0.
  280. */
  281. typedef struct SDL_AtomicInt { int value; } SDL_AtomicInt;
  282. /**
  283. * Set an atomic variable to a new value if it is currently an old value.
  284. *
  285. * ***Note: If you don't know what this function is for, you shouldn't use
  286. * it!***
  287. *
  288. * \param a a pointer to an SDL_AtomicInt variable to be modified
  289. * \param oldval the old value
  290. * \param newval the new value
  291. * \returns SDL_TRUE if the atomic variable was set, SDL_FALSE otherwise.
  292. *
  293. * \since This function is available since SDL 3.0.0.
  294. *
  295. * \sa SDL_AtomicCompareAndSwapPointer
  296. */
  297. extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCompareAndSwap(SDL_AtomicInt *a, int oldval, int newval);
  298. /**
  299. * Set an atomic variable to a value.
  300. *
  301. * This function also acts as a full memory barrier.
  302. *
  303. * ***Note: If you don't know what this function is for, you shouldn't use
  304. * it!***
  305. *
  306. * \param a a pointer to an SDL_AtomicInt variable to be modified
  307. * \param v the desired value
  308. * \returns the previous value of the atomic variable.
  309. *
  310. * \since This function is available since SDL 3.0.0.
  311. *
  312. * \sa SDL_AtomicGet
  313. */
  314. extern DECLSPEC int SDLCALL SDL_AtomicSet(SDL_AtomicInt *a, int v);
  315. /**
  316. * Get the value of an atomic variable.
  317. *
  318. * ***Note: If you don't know what this function is for, you shouldn't use
  319. * it!***
  320. *
  321. * \param a a pointer to an SDL_AtomicInt variable
  322. * \returns the current value of an atomic variable.
  323. *
  324. * \since This function is available since SDL 3.0.0.
  325. *
  326. * \sa SDL_AtomicSet
  327. */
  328. extern DECLSPEC int SDLCALL SDL_AtomicGet(SDL_AtomicInt *a);
  329. /**
  330. * Add to an atomic variable.
  331. *
  332. * This function also acts as a full memory barrier.
  333. *
  334. * ***Note: If you don't know what this function is for, you shouldn't use
  335. * it!***
  336. *
  337. * \param a a pointer to an SDL_AtomicInt variable to be modified
  338. * \param v the desired value to add
  339. * \returns the previous value of the atomic variable.
  340. *
  341. * \since This function is available since SDL 3.0.0.
  342. *
  343. * \sa SDL_AtomicDecRef
  344. * \sa SDL_AtomicIncRef
  345. */
  346. extern DECLSPEC int SDLCALL SDL_AtomicAdd(SDL_AtomicInt *a, int v);
  347. #ifndef SDL_AtomicIncRef
  348. /**
  349. * Increment an atomic variable used as a reference count.
  350. *
  351. * ***Note: If you don't know what this macro is for, you shouldn't use it!***
  352. *
  353. * \param a a pointer to an SDL_AtomicInt to increment.
  354. * \returns the previous value of the atomic variable.
  355. *
  356. * \since This macro is available since SDL 3.0.0.
  357. *
  358. * \sa SDL_AtomicDecRef
  359. */
  360. #define SDL_AtomicIncRef(a) SDL_AtomicAdd(a, 1)
  361. #endif
  362. #ifndef SDL_AtomicDecRef
  363. /**
  364. * Decrement an atomic variable used as a reference count.
  365. *
  366. * ***Note: If you don't know what this macro is for, you shouldn't use it!***
  367. *
  368. * \param a a pointer to an SDL_AtomicInt to increment.
  369. * \returns SDL_TRUE if the variable reached zero after decrementing,
  370. * SDL_FALSE otherwise
  371. *
  372. * \since This macro is available since SDL 3.0.0.
  373. *
  374. * \sa SDL_AtomicIncRef
  375. */
  376. #define SDL_AtomicDecRef(a) (SDL_AtomicAdd(a, -1) == 1)
  377. #endif
  378. /**
  379. * Set a pointer to a new value if it is currently an old value.
  380. *
  381. * ***Note: If you don't know what this function is for, you shouldn't use
  382. * it!***
  383. *
  384. * \param a a pointer to a pointer
  385. * \param oldval the old pointer value
  386. * \param newval the new pointer value
  387. * \returns SDL_TRUE if the pointer was set, SDL_FALSE otherwise.
  388. *
  389. * \since This function is available since SDL 3.0.0.
  390. *
  391. * \sa SDL_AtomicCompareAndSwap
  392. * \sa SDL_AtomicGetPtr
  393. * \sa SDL_AtomicSetPtr
  394. */
  395. extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCompareAndSwapPointer(void **a, void *oldval, void *newval);
  396. /**
  397. * Set a pointer to a value atomically.
  398. *
  399. * ***Note: If you don't know what this function is for, you shouldn't use
  400. * it!***
  401. *
  402. * \param a a pointer to a pointer
  403. * \param v the desired pointer value
  404. * \returns the previous value of the pointer.
  405. *
  406. * \since This function is available since SDL 3.0.0.
  407. *
  408. * \sa SDL_AtomicCompareAndSwapPointer
  409. * \sa SDL_AtomicGetPtr
  410. */
  411. extern DECLSPEC void* SDLCALL SDL_AtomicSetPtr(void **a, void* v);
  412. /**
  413. * Get the value of a pointer atomically.
  414. *
  415. * ***Note: If you don't know what this function is for, you shouldn't use
  416. * it!***
  417. *
  418. * \param a a pointer to a pointer
  419. * \returns the current value of a pointer.
  420. *
  421. * \since This function is available since SDL 3.0.0.
  422. *
  423. * \sa SDL_AtomicCompareAndSwapPointer
  424. * \sa SDL_AtomicSetPtr
  425. */
  426. extern DECLSPEC void* SDLCALL SDL_AtomicGetPtr(void **a);
  427. /* Ends C function definitions when using C++ */
  428. #ifdef __cplusplus
  429. }
  430. #endif
  431. #include <SDL3/SDL_close_code.h>
  432. #endif /* SDL_atomic_h_ */