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SDL_msctf.h
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5b3ee51c6c
Updated copyright for 2024
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il y a 2 ans |
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SDL_windowsclipboard.c
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9ca1792848
Renamed driverdata to internal
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il y a 1 an |
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SDL_windowsclipboard.h
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5b3ee51c6c
Updated copyright for 2024
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il y a 2 ans |
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SDL_windowsevents.c
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001dbc5da8
Added support for raw mouse and keyboard using GameInput on Windows
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il y a 1 an |
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SDL_windowsevents.h
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012fc1e32b
windows: enable raw keyboard input when raw mouse input is enabled
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il y a 2 ans |
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SDL_windowsframebuffer.c
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9ca1792848
Renamed driverdata to internal
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il y a 1 an |
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SDL_windowsframebuffer.h
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2ba76dbe80
Simplified SDL_Surface
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il y a 1 an |
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SDL_windowsgameinput.c
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b5b868044f
Include GameInput.h as gameinput.h for compatibility with non-MSVC toolchains
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il y a 1 an |
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SDL_windowsgameinput.h
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001dbc5da8
Added support for raw mouse and keyboard using GameInput on Windows
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il y a 1 an |
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SDL_windowskeyboard.c
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c298a3749b
Expose the keymap separately from the event keycode
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il y a 1 an |
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SDL_windowskeyboard.h
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81f8e6aba6
Added SDL_StartTextInputWithProperties()
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il y a 1 an |
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SDL_windowsmessagebox.c
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9ca1792848
Renamed driverdata to internal
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il y a 1 an |
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SDL_windowsmessagebox.h
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cacac6cc34
Updated structure and field names for consistency
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il y a 2 ans |
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SDL_windowsmodes.c
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9ca1792848
Renamed driverdata to internal
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il y a 1 an |
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SDL_windowsmodes.h
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5b3ee51c6c
Updated copyright for 2024
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il y a 2 ans |
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SDL_windowsmouse.c
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31ed3665ad
Added support for high-DPI cursors and icons
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il y a 1 an |
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SDL_windowsmouse.h
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5b3ee51c6c
Updated copyright for 2024
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il y a 2 ans |
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SDL_windowsopengl.c
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05f870f20d
Added SDL_HINT_OPENGL_LIBRARY and SDL_HINT_VULKAN_LIBRARY
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il y a 1 an |
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SDL_windowsopengl.h
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31d133db40
Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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il y a 2 ans |
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SDL_windowsopengles.c
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9ca1792848
Renamed driverdata to internal
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il y a 1 an |
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SDL_windowsopengles.h
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5b3ee51c6c
Updated copyright for 2024
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il y a 2 ans |
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SDL_windowsrawinput.c
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001dbc5da8
Added support for raw mouse and keyboard using GameInput on Windows
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il y a 1 an |
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SDL_windowsrawinput.h
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78c7834f90
Added SDL_HINT_WINDOWS_RAW_KEYBOARD to control whether raw keyboard is enabled on Windows
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il y a 2 ans |
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SDL_windowsshape.c
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12e50d17a2
Removed SDL_SoftStretch() from the public API
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il y a 1 an |
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SDL_windowsshape.h
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f6b92c9b88
Re-added a simplified version of SDL_SetWindowShape()
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il y a 2 ans |
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SDL_windowsvideo.c
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001dbc5da8
Added support for raw mouse and keyboard using GameInput on Windows
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il y a 1 an |
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SDL_windowsvideo.h
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001dbc5da8
Added support for raw mouse and keyboard using GameInput on Windows
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il y a 1 an |
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SDL_windowsvulkan.c
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05f870f20d
Added SDL_HINT_OPENGL_LIBRARY and SDL_HINT_VULKAN_LIBRARY
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il y a 1 an |
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SDL_windowsvulkan.h
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1993ef664e
Add SDL_Vulkan_GetPresentationSupport
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il y a 1 an |
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SDL_windowswindow.c
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7b97fd3b44
SDLDropTarget_Drop: use SDL_strlen instead of strlen
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il y a 1 an |
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SDL_windowswindow.h
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808c312b2a
Support SDL_EVENT_DROP_FILE in Windows with IDropTarget instead of WM_DROPFILES
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il y a 1 an |
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wmmsg.h
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5b3ee51c6c
Updated copyright for 2024
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il y a 2 ans |