Sam Lantinga b5b868044f Include GameInput.h as gameinput.h for compatibility with non-MSVC toolchains il y a 1 an
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SDL_msctf.h 5b3ee51c6c Updated copyright for 2024 il y a 2 ans
SDL_windowsclipboard.c 9ca1792848 Renamed driverdata to internal il y a 1 an
SDL_windowsclipboard.h 5b3ee51c6c Updated copyright for 2024 il y a 2 ans
SDL_windowsevents.c 001dbc5da8 Added support for raw mouse and keyboard using GameInput on Windows il y a 1 an
SDL_windowsevents.h 012fc1e32b windows: enable raw keyboard input when raw mouse input is enabled il y a 2 ans
SDL_windowsframebuffer.c 9ca1792848 Renamed driverdata to internal il y a 1 an
SDL_windowsframebuffer.h 2ba76dbe80 Simplified SDL_Surface il y a 1 an
SDL_windowsgameinput.c b5b868044f Include GameInput.h as gameinput.h for compatibility with non-MSVC toolchains il y a 1 an
SDL_windowsgameinput.h 001dbc5da8 Added support for raw mouse and keyboard using GameInput on Windows il y a 1 an
SDL_windowskeyboard.c c298a3749b Expose the keymap separately from the event keycode il y a 1 an
SDL_windowskeyboard.h 81f8e6aba6 Added SDL_StartTextInputWithProperties() il y a 1 an
SDL_windowsmessagebox.c 9ca1792848 Renamed driverdata to internal il y a 1 an
SDL_windowsmessagebox.h cacac6cc34 Updated structure and field names for consistency il y a 2 ans
SDL_windowsmodes.c 9ca1792848 Renamed driverdata to internal il y a 1 an
SDL_windowsmodes.h 5b3ee51c6c Updated copyright for 2024 il y a 2 ans
SDL_windowsmouse.c 31ed3665ad Added support for high-DPI cursors and icons il y a 1 an
SDL_windowsmouse.h 5b3ee51c6c Updated copyright for 2024 il y a 2 ans
SDL_windowsopengl.c 05f870f20d Added SDL_HINT_OPENGL_LIBRARY and SDL_HINT_VULKAN_LIBRARY il y a 1 an
SDL_windowsopengl.h 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) il y a 2 ans
SDL_windowsopengles.c 9ca1792848 Renamed driverdata to internal il y a 1 an
SDL_windowsopengles.h 5b3ee51c6c Updated copyright for 2024 il y a 2 ans
SDL_windowsrawinput.c 001dbc5da8 Added support for raw mouse and keyboard using GameInput on Windows il y a 1 an
SDL_windowsrawinput.h 78c7834f90 Added SDL_HINT_WINDOWS_RAW_KEYBOARD to control whether raw keyboard is enabled on Windows il y a 2 ans
SDL_windowsshape.c 12e50d17a2 Removed SDL_SoftStretch() from the public API il y a 1 an
SDL_windowsshape.h f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() il y a 2 ans
SDL_windowsvideo.c 001dbc5da8 Added support for raw mouse and keyboard using GameInput on Windows il y a 1 an
SDL_windowsvideo.h 001dbc5da8 Added support for raw mouse and keyboard using GameInput on Windows il y a 1 an
SDL_windowsvulkan.c 05f870f20d Added SDL_HINT_OPENGL_LIBRARY and SDL_HINT_VULKAN_LIBRARY il y a 1 an
SDL_windowsvulkan.h 1993ef664e Add SDL_Vulkan_GetPresentationSupport il y a 1 an
SDL_windowswindow.c 7b97fd3b44 SDLDropTarget_Drop: use SDL_strlen instead of strlen il y a 1 an
SDL_windowswindow.h 808c312b2a Support SDL_EVENT_DROP_FILE in Windows with IDropTarget instead of WM_DROPFILES il y a 1 an
wmmsg.h 5b3ee51c6c Updated copyright for 2024 il y a 2 ans