Fierelier 3fd0b46215 [SDL3] [PS2] Framebuffer resolution + 240p/480p + PAL support (#13993) 5 months ago
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direct3d 633b9f6fb1 Added SDL_SetRenderTextureAddressMode() and SDL_GetRenderTextureAddressMode() 11 months ago
direct3d11 2f5bc17ea6 Fix support for Windows XP and up (#13904) 6 months ago
direct3d12 2f5bc17ea6 Fix support for Windows XP and up (#13904) 6 months ago
gpu 287e786120 render/gpu: fix copypaste error in render initialization 6 months ago
metal 633b9f6fb1 Added SDL_SetRenderTextureAddressMode() and SDL_GetRenderTextureAddressMode() 11 months ago
ngage 03489e249a [Nokia N-Gage] Re-enable FPS counter, fix link in README. 8 months ago
opengl 11411bb5ef renderer: Don't use wrapping on NPOT textures if the renderer can't handle it. 6 months ago
opengles2 11411bb5ef renderer: Don't use wrapping on NPOT textures if the renderer can't handle it. 6 months ago
ps2 3fd0b46215 [SDL3] [PS2] Framebuffer resolution + 240p/480p + PAL support (#13993) 5 months ago
psp 633b9f6fb1 Added SDL_SetRenderTextureAddressMode() and SDL_GetRenderTextureAddressMode() 11 months ago
software 25b2d2c821 Use new parameter validation macro 6 months ago
vitagxm 5fcc83d93b Vita Render: Limit the scope of cliprect to viewport 9 months ago
vulkan b7dba970e1 Fixed setting SDL_PROP_TEXTURE_VULKAN_TEXTURE_NUMBER 6 months ago
SDL_d3dmath.c f2074d7af3 Updated copyright for 2025 1 year ago
SDL_d3dmath.h f2074d7af3 Updated copyright for 2025 1 year ago
SDL_render.c 25b2d2c821 Use new parameter validation macro 6 months ago
SDL_render_debug_font.h f2074d7af3 Updated copyright for 2025 1 year ago
SDL_render_unsupported.c f2074d7af3 Updated copyright for 2025 1 year ago
SDL_sysrender.h 11411bb5ef renderer: Don't use wrapping on NPOT textures if the renderer can't handle it. 6 months ago
SDL_yuv_sw.c 8e51b2468a Renamed SDL_SoftStretch() to SDL_StretchSurface() 1 year ago
SDL_yuv_sw_c.h f2074d7af3 Updated copyright for 2025 1 year ago