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- #ifndef YUV_RGB_H_
- #define YUV_RGB_H_
- // Copyright 2016 Adrien Descamps
- // Distributed under BSD 3-Clause License
- // Provide optimized functions to convert images from 8bits yuv420 to rgb24 format
- // There are a few slightly different variations of the YCbCr color space with different parameters that
- // change the conversion matrix.
- // The three most common YCbCr color space, defined by BT.601, BT.709 and JPEG standard are implemented here.
- // See the respective standards for details
- // The matrix values used are derived from http://www.equasys.de/colorconversion.html
- // YUV420 is stored as three separate channels, with U and V (Cb and Cr) subsampled by a 2 factor
- // For conversion from yuv to rgb, no interpolation is done, and the same UV value are used for 4 rgb pixels. This
- // is suboptimal for image quality, but by far the fastest method.
- // For all methods, width and height should be even, if not, the last row/column of the result image won't be affected.
- // For sse methods, if the width if not divisible by 32, the last (width%32) pixels of each line won't be affected.
- /*#include <stdint.h>*/
- // yuv to rgb, standard c implementation
- #include "yuv_rgb_std.h"
- // yuv to rgb, sse2 implementation
- #include "yuv_rgb_sse.h"
- // yuv to rgb, lsx implementation
- #include "yuv_rgb_lsx.h"
- #endif /* YUV_RGB_H_ */
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