Caleb Cornett d8eb68a6c5 GPU: Clean up D3D12 blit shader compilation 1 年之前
..
atomic a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 年之前
audio 65c9a58f5e audio: Make sure a few bitflag checks convert to bools correctly. 1 年之前
camera 6da4d94abf VITA: implement camera subsystem 1 年之前
core 1377cdb3f2 Fix the Indonesian language code on Android 1 年之前
cpuinfo a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 年之前
dialog 4627283eca Allow building both Cocoa and dummy dialog implementations 1 年之前
dynapi 46f43c2e6e asyncio: Remove `SDL_AsyncIOTask` from the public API. 1 年之前
events d55e6dfc5e hint for which system cursor to use as default 1 年之前
file 830b132cd4 SDL_asyncio_liburing.c: replace __kernel_time64_t use with SDL's Sint64 1 年之前
filesystem f852038384 filesystem: Added SDL_GetCurrentDirectory(). 1 年之前
gpu d8eb68a6c5 GPU: Clean up D3D12 blit shader compilation 1 年之前
haptic 4fa92d233d Include stdbool.h when using Visual Studio 2017+ 1 年之前
hidapi 6fab61b69d hidapi: check each usage on a device before ignoring it completely 1 年之前
joystick 5ee4d176f1 Added support for the Razer Wolverine V3 Pro 1 年之前
libm 7ff819141d libm/e_exp.c: fix gcc warning on 32 bit: 1 年之前
loadso 0b5e01a305 loadso: library handles are now `SDL_SharedObject*` instead of `void*`. 1 年之前
locale 3a2b595c4f PSP: Add locale support 1 年之前
main a432abf4cc Make sure that we quit if we get a terminating event 1 年之前
misc a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 年之前
power 154452a726 winrt: Removed WinRT/Windows Phone/UWP support. 1 年之前
process afee27a530 Make sure stdio handles are in blocking mode 1 年之前
render 615c935d11 events: Added SDL_RenderEvent. 1 年之前
sensor fe2880fcda Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority() 1 年之前
stdlib f8eac30276 Added SDL_StepBackUTF8() 1 年之前
storage 4fa92d233d Include stdbool.h when using Visual Studio 2017+ 1 年之前
test e0e61775b8 Add missing SDL_WindowFlags to SDL_test_common.c 1 年之前
thread 569691797d windows/SDL_systhread.c: fix permissions 1 年之前
time a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 年之前
timer c6c195ff88 Always use WaitForSingleObjectEx() as a fallback in SDL_SYS_DelayNS() 1 年之前
video 24ed947cc3 kmsdrm: Fix an LTO type mismatch warning 1 年之前
SDL.c e79ce2a200 asyncio: Added async i/o APIs. 1 年之前
SDL_assert.c 9af5ffcfbe Improve support for private platforms (#11220) 1 年之前
SDL_assert_c.h 6501e90018 Use C++ style comments consistently in SDL source code 1 年之前
SDL_error.c a567786762 Added SDL_SetErrorV() 1 年之前
SDL_error_c.h 8f546bb3c9 Use C99 bool internally in SDL 1 年之前
SDL_guid.c 6501e90018 Use C++ style comments consistently in SDL source code 1 年之前
SDL_hashtable.c 4b7c5f561b Fixed warning: ‘new_item.probe_len’ may be used uninitialized in this function 1 年之前
SDL_hashtable.h f4cea5e019 Removed const qualifiers from SDL_CreateHashTable() parameter types 1 年之前
SDL_hints.c 9a81892447 Old env vars as fallback for SDL_VIDEO_DRIVER + SDL_AUDIO_DRIVER #11115 1 年之前
SDL_hints_c.h 8f546bb3c9 Use C99 bool internally in SDL 1 年之前
SDL_internal.h 119b4fa5f5 GPU: Remove D3D11 backend and allow D3D12 to ingest DXBC (#11456) 1 年之前
SDL_list.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 年之前
SDL_list.h 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 年之前
SDL_log.c 1cc85c912b Check return value of SDL_small_alloc() 1 年之前
SDL_log_c.h 6501e90018 Use C++ style comments consistently in SDL source code 1 年之前
SDL_properties.c 1ca45c5891 Fix typo: DiretMedia->DirectMedia 1 年之前
SDL_properties_c.h 1ca45c5891 Fix typo: DiretMedia->DirectMedia 1 年之前
SDL_utils.c 4612db21a3 SDL_utils.c: restrict gethostname() usage to non-windows 1 年之前
SDL_utils_c.h 3234a3b902 Simplified internal SDL_Surface structure 1 年之前