SDL_sensor_c.h 2.3 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162
  1. /*
  2. Simple DirectMedia Layer
  3. Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
  4. This software is provided 'as-is', without any express or implied
  5. warranty. In no event will the authors be held liable for any damages
  6. arising from the use of this software.
  7. Permission is granted to anyone to use this software for any purpose,
  8. including commercial applications, and to alter it and redistribute it
  9. freely, subject to the following restrictions:
  10. 1. The origin of this software must not be misrepresented; you must not
  11. claim that you wrote the original software. If you use this software
  12. in a product, an acknowledgment in the product documentation would be
  13. appreciated but is not required.
  14. 2. Altered source versions must be plainly marked as such, and must not be
  15. misrepresented as being the original software.
  16. 3. This notice may not be removed or altered from any source distribution.
  17. */
  18. #include "SDL_internal.h"
  19. #ifndef SDL_sensor_c_h_
  20. #define SDL_sensor_c_h_
  21. #ifdef SDL_THREAD_SAFETY_ANALYSIS
  22. extern SDL_Mutex *SDL_sensor_lock;
  23. #endif
  24. struct SDL_SensorDriver;
  25. /* Useful functions and variables from SDL_sensor.c */
  26. /* Function to get the next available sensor instance ID */
  27. extern SDL_SensorID SDL_GetNextSensorInstanceID(void);
  28. /* Initialization and shutdown functions */
  29. extern int SDL_InitSensors(void);
  30. extern void SDL_QuitSensors(void);
  31. /* Return whether the sensor system is currently initialized */
  32. extern SDL_bool SDL_SensorsInitialized(void);
  33. /* Return whether the sensors are currently locked */
  34. extern SDL_bool SDL_SensorsLocked(void);
  35. /* Make sure we currently have the sensors locked */
  36. extern void SDL_AssertSensorsLocked(void) SDL_ASSERT_CAPABILITY(SDL_sensor_lock);
  37. extern void SDL_LockSensors(void) SDL_ACQUIRE(SDL_sensor_lock);
  38. extern void SDL_UnlockSensors(void) SDL_RELEASE(SDL_sensor_lock);
  39. /* Function to return whether there are any sensors opened by the application */
  40. extern SDL_bool SDL_SensorsOpened(void);
  41. /* Update an individual sensor, used by gamepad sensor fusion */
  42. extern void SDL_UpdateSensor(SDL_Sensor *sensor);
  43. /* Internal event queueing functions */
  44. extern int SDL_SendSensorUpdate(Uint64 timestamp, SDL_Sensor *sensor, Uint64 sensor_timestamp, float *data, int num_values);
  45. #endif /* SDL_sensor_c_h_ */