Eddy Jansson 6c2928b4be Switch uses of MIN() to SDL_min() 3 years ago
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SDL_blendfillrect.c ebdd536676 use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError 4 years ago
SDL_blendfillrect.h 120c76c84b Updated copyright for 2022 4 years ago
SDL_blendline.c ebdd536676 use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError 4 years ago
SDL_blendline.h 120c76c84b Updated copyright for 2022 4 years ago
SDL_blendpoint.c ebdd536676 use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError 4 years ago
SDL_blendpoint.h 120c76c84b Updated copyright for 2022 4 years ago
SDL_draw.h 120c76c84b Updated copyright for 2022 4 years ago
SDL_drawline.c ebdd536676 use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError 4 years ago
SDL_drawline.h 120c76c84b Updated copyright for 2022 4 years ago
SDL_drawpoint.c ebdd536676 use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError 4 years ago
SDL_drawpoint.h 120c76c84b Updated copyright for 2022 4 years ago
SDL_render_sw.c ceb09ee740 Fixed #5143 - software Render Jitter in rotation 4 years ago
SDL_render_sw_c.h 120c76c84b Updated copyright for 2022 4 years ago
SDL_rotate.c 6c2928b4be Switch uses of MIN() to SDL_min() 3 years ago
SDL_rotate.h 6c2928b4be Switch uses of MIN() to SDL_min() 3 years ago
SDL_triangle.c b2db570ce9 SDL_triangle_blit_slow: sync code with SDL_blit_slow to handle ARGB2101010 4 years ago
SDL_triangle.h 120c76c84b Updated copyright for 2022 4 years ago