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SDL_blendfillrect.c
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ebdd536676
use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError
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4 years ago |
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SDL_blendfillrect.h
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120c76c84b
Updated copyright for 2022
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4 years ago |
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SDL_blendline.c
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ebdd536676
use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError
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4 years ago |
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SDL_blendline.h
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120c76c84b
Updated copyright for 2022
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4 years ago |
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SDL_blendpoint.c
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ebdd536676
use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError
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4 years ago |
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SDL_blendpoint.h
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120c76c84b
Updated copyright for 2022
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4 years ago |
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SDL_draw.h
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120c76c84b
Updated copyright for 2022
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4 years ago |
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SDL_drawline.c
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ebdd536676
use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError
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4 years ago |
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SDL_drawline.h
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120c76c84b
Updated copyright for 2022
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4 years ago |
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SDL_drawpoint.c
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ebdd536676
use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError
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4 years ago |
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SDL_drawpoint.h
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120c76c84b
Updated copyright for 2022
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4 years ago |
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SDL_render_sw.c
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ceb09ee740
Fixed #5143 - software Render Jitter in rotation
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4 years ago |
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SDL_render_sw_c.h
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120c76c84b
Updated copyright for 2022
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4 years ago |
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SDL_rotate.c
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6c2928b4be
Switch uses of MIN() to SDL_min()
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3 years ago |
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SDL_rotate.h
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6c2928b4be
Switch uses of MIN() to SDL_min()
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3 years ago |
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SDL_triangle.c
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b2db570ce9
SDL_triangle_blit_slow: sync code with SDL_blit_slow to handle ARGB2101010
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4 years ago |
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SDL_triangle.h
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120c76c84b
Updated copyright for 2022
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4 years ago |