cosmonaut de40d6bae0 GPU Metal: Set texture to NULL even if AcquireSwapchainTexture fails 1 year ago
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atomic a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
audio 457d0edeaf Remove some extra semicolons 1 year ago
camera 76f28ea120 Fix stdlib usage 1 year ago
core 76f28ea120 Fix stdlib usage 1 year ago
cpuinfo a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
dialog a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
dynapi f32e96f5e2 clipboard: add SDL_ClipboardMimeTypes 1 year ago
events d9a7da4fac Optimized SDL_HasEvent() and SDL_HasEvents() 1 year ago
file 34c6011360 Fixed Windows build 1 year ago
filesystem d8c76d2f34 filesystem: POSIX SDL_SYS_CopyFile shouldn't use a temp file. 1 year ago
gpu de40d6bae0 GPU Metal: Set texture to NULL even if AcquireSwapchainTexture fails 1 year ago
haptic a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
hidapi 457d0edeaf Remove some extra semicolons 1 year ago
joystick 6ec8b1a173 Throttle tickle reports to PS4/PS5 controllers 1 year ago
libm 89cdadf7c3 Added SDL_isinf(), SDL_isinff(), SDL_isnan(), and SDL_isnanf() 1 year ago
loadso 154452a726 winrt: Removed WinRT/Windows Phone/UWP support. 1 year ago
locale 28b94c4758 Re-added SDL_getenv() as a thread-safe getenv() implementation 1 year ago
main a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
misc a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
power 154452a726 winrt: Removed WinRT/Windows Phone/UWP support. 1 year ago
process 481203c074 Fixed Xcode warnings 1 year ago
render be401dd1e3 GPU: More robust error reporting (#10958) 1 year ago
sensor a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
stdlib e98cf3c870 Fix Xbox builds 1 year ago
storage a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
test 54459def69 render: Remove the logical presentation render target. 1 year ago
thread 48e213b4cd Fixed SDL_ShouldQuit() returning false during status transitions 1 year ago
time a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
timer a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
video f32e96f5e2 clipboard: add SDL_ClipboardMimeTypes 1 year ago
SDL.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
SDL_assert.c ac08dde1b2 windows: Clean out things that should be using `defined(SDL_PLATFORM_WINDOWS)`. 1 year ago
SDL_assert_c.h 6501e90018 Use C++ style comments consistently in SDL source code 1 year ago
SDL_error.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
SDL_error_c.h 8f546bb3c9 Use C99 bool internally in SDL 1 year ago
SDL_guid.c 6501e90018 Use C++ style comments consistently in SDL source code 1 year ago
SDL_hashtable.c 56fc4b790c Reduce strcmp() calls in hashtable lookup 1 year ago
SDL_hashtable.h 90e01040c5 Added thread-safe environment functions 1 year ago
SDL_hints.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
SDL_hints_c.h 8f546bb3c9 Use C99 bool internally in SDL 1 year ago
SDL_internal.h a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
SDL_list.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
SDL_list.h 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
SDL_log.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
SDL_log_c.h 6501e90018 Use C++ style comments consistently in SDL source code 1 year ago
SDL_properties.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
SDL_properties_c.h 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
SDL_utils.c 125e592844 Added SDL_ShouldInit() and SDL_ShouldQuit() 1 year ago
SDL_utils_c.h 125e592844 Added SDL_ShouldInit() and SDL_ShouldQuit() 1 year ago