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direct3d
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3f1fd5abff
Updated source to match SDL function prototype style
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2 years ago |
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direct3d11
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116a5344ff
Fixed resource leak and crash at exit in the D3D11 renderer
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2 years ago |
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direct3d12
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f3436bc103
The clip rect is defined in terms of the current viewport
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2 years ago |
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metal
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3f1fd5abff
Updated source to match SDL function prototype style
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2 years ago |
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opengl
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3f1fd5abff
Updated source to match SDL function prototype style
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2 years ago |
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opengles
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92a487f2e4
style fixes for SDL_PROC macros.
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2 years ago |
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opengles2
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92a487f2e4
style fixes for SDL_PROC macros.
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2 years ago |
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ps2
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0d76380042
Code style: changed "sizeof foo" to "sizeof(foo)" (thanks @sezero!)
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3 years ago |
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psp
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3f1fd5abff
Updated source to match SDL function prototype style
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2 years ago |
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software
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76392f4fe1
Handle DPI scaling in SDL_GetWindowSurface
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2 years ago |
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vitagxm
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3f1fd5abff
Updated source to match SDL function prototype style
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2 years ago |
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SDL_d3dmath.c
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0479df53ca
Updated copyright for 2023
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3 years ago |
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SDL_d3dmath.h
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0479df53ca
Updated copyright for 2023
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3 years ago |
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SDL_render.c
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36033e3832
Make it clear that you can't mix 2D rendering and the window surface API
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2 years ago |
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SDL_sysrender.h
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0479df53ca
Updated copyright for 2023
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3 years ago |
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SDL_yuv_sw.c
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3f1fd5abff
Updated source to match SDL function prototype style
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2 years ago |
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SDL_yuv_sw_c.h
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0479df53ca
Updated copyright for 2023
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3 years ago |