Sam Lantinga 3d47877bb4 Added SDL_EVENT_RENDER_DEVICE_LOST 1 vuosi sitten
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D3D11_PixelShader_Advanced.h 54c2ba6afd Added the Chrome HDR tonemap operator 2 vuotta sitten
D3D11_PixelShader_Advanced.hlsl 1e0bac288b Use the hlsli extension for shader includes 2 vuotta sitten
D3D11_PixelShader_Colors.h 54c2ba6afd Added the Chrome HDR tonemap operator 2 vuotta sitten
D3D11_PixelShader_Colors.hlsl 1e0bac288b Use the hlsli extension for shader includes 2 vuotta sitten
D3D11_PixelShader_Common.hlsli c68e9e157c Fixed typo 1 vuosi sitten
D3D11_PixelShader_Textures.h 54c2ba6afd Added the Chrome HDR tonemap operator 2 vuotta sitten
D3D11_PixelShader_Textures.hlsl 1e0bac288b Use the hlsli extension for shader includes 2 vuotta sitten
D3D11_VertexShader.h 240158f3e8 Scale SDR content to SDR whitelevel when HDR is enabled 2 vuotta sitten
D3D11_VertexShader.hlsl dab77fe29b Added support for SDL_COLORSPACE_BT709_FULL to the hardware renderers 2 vuotta sitten
SDL_render_d3d11.c 3d47877bb4 Added SDL_EVENT_RENDER_DEVICE_LOST 1 vuosi sitten
SDL_shaders_d3d11.c 387774ab8a Build config flags are either defined or undefined, never 0 1 vuosi sitten
SDL_shaders_d3d11.h 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 vuosi sitten
compile_shaders.bat 54c2ba6afd Added the Chrome HDR tonemap operator 2 vuotta sitten