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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_internal.h"
- #ifndef SDL_keymap_c_h_
- #define SDL_keymap_c_h_
- #include "../SDL_hashtable.h"
- typedef struct SDL_Keymap SDL_Keymap;
- SDL_Keymap *SDL_CreateKeymap(void);
- void SDL_SetKeymapEntry(SDL_Keymap *keymap, SDL_Scancode scancode, SDL_Keymod modstate, SDL_Keycode keycode);
- SDL_Keycode SDL_GetKeymapKeycode(SDL_Keymap *keymap, SDL_Scancode scancode, SDL_Keymod modstate);
- SDL_Scancode SDL_GetKeymapScancode(SDL_Keymap *keymap, SDL_Keycode keycode, SDL_Keymod *modstate);
- void SDL_ResetKeymap(SDL_Keymap *keymap);
- void SDL_DestroyKeymap(SDL_Keymap *keymap);
- #endif /* SDL_keymap_c_h_ */
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