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Sam Lantinga e40a96155f Fixed getting the VID/PID of a virtual joystick vor 3 Jahren
.github 38de07d9e4 Cancel current CI actions when a PR is updated vor 3 Jahren
VisualC ad8a6d2b05 Split SDL gamepad internal functions into SDL_gamepad_c.h vor 3 Jahren
VisualC-GDK ad8a6d2b05 Split SDL gamepad internal functions into SDL_gamepad_c.h vor 3 Jahren
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Xcode 659abc721a SDL API renaming: SDL_gamecontroller.h vor 3 Jahren
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src e40a96155f Fixed getting the VID/PID of a virtual joystick vor 3 Jahren
test aa46ff8f4b Remove SDL_WINDOW_SHOW flag, as redundant with SDL_WINDOW_HIDDEN vor 3 Jahren
wayland-protocols 8cafde5ecc wayland: Add high-resolution event timestamp support vor 3 Jahren
.clang-format 4713db1484 Commented out syntax that causes Visual Studio 2019 to complain on every edit vor 3 Jahren
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.gitignore 659abc721a SDL API renaming: SDL_gamecontroller.h vor 3 Jahren
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Android.mk c3bf253b09 Remove SDL3_main from build systems, remove most of src/main/* vor 3 Jahren
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. vor 5 Jahren
CMakeLists.txt 12e0e6d130 SDL3 with Hardware Acceleration for ROCKCHIP platform (mali blob) vor 3 Jahren
CREDITS.txt cc1f9eb983 Use Apple's nomenclature for macOS and iOS vor 3 Jahren
INSTALL.txt cc1f9eb983 Use Apple's nomenclature for macOS and iOS vor 3 Jahren
LICENSE.txt 120c76c84b Updated copyright for 2022 vor 4 Jahren
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README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html